The Hiring Spree
The Hiring Spree
The biggest content drop since launch: 87 new cards, 54 new events, 25 new vendors and 25 new rivals. Two new keywords come with the wave — When Sold, for cards that pay out as you let them go, and Burnout, which turns the speed floor into something cards can build around.
New assets
87
Golden Highrise, Key Person Insurance, Paid Lobbyist, +84 more
Golden Highrise
Keywords (1)
Key Person Insurance
Keywords (3)
Paid Lobbyist
Keywords (2)
Rent Is Due
Keywords (1)
Vacant Lot
Exit Interview
Keywords (1)
Acqui-hire
Adoption Drive
Keywords (1)
Adrenaline Junkie
Keywords (3)
Alumni Network
Keywords (1)
Black Turtleneck
Keywords (2)
Blameless Post-Mortem
Keywords (4)
Brand Equity
Caffeine Addict
Keywords (2)
Catered Lunch
Keywords (1)
Coffee Chat
Keywords (2)
Comeback Kid
Keywords (2)
Community EBITDA
Keywords (2)
Company Store
Keywords (2)
Daily Standup
Keywords (2)
Dog-Friendly Office
Keywords (2)
Doorman
Keywords (2)
Early Retirement
Keywords (1)
Employee of the Month
Keywords (2)
Fire Marshal
Keywords (2)
Free Dinner After Eight
Keywords (3)
Golden Handcuffs
Keywords (2)
Goodwill Hunting
Grindset
Keywords (3)
Hostile Takeover
Keywords (2)
Keycard
Keywords (3)
Kombucha Tap
Keywords (2)
Legacy System
Keywords (2)
Licensing Deal
Keywords (2)
Loyal Worker
Keywords (3)
Lunch 'n Learn
Keywords (1)
Martyr Complex
Keywords (2)
Mental Health Day
Keywords (4)
Miracle Analyzer
Keywords (6)
Nap Pod
Keywords (2)
Networking Event
Noise-Cancelling Headphones
Keywords (3)
Loose Cannon
Keywords (3)
Office Bully
Keywords (2)
On-Call Pager
Keywords (2)
Open House
Keywords (1)
Overtime Pay
Keywords (3)
Performance Improvement Plan
Keywords (2)
Personal Trainer
Keywords (2)
Ping Pong Table
Keywords (2)
Pizza Party
Keywords (2)
Poison Pill
Keywords (3)
Quiet Quitter
Keywords (3)
Rage Quit
Keywords (3)
Request for Proposal
Keywords (1)
Rest & Vest
Keywords (1)
Retainer Agreement
Keywords (2)
Sabbatical
Keywords (3)
Salvage Yard
Keywords (1)
Security System
Keywords (3)
Severance Package
Keywords (2)
Skillful Mentor
Keywords (1)
Solo Maintainer
Keywords (4)
Space Heater
Keywords (3)
Spin-off
Stealth Mode
Keywords (2)
Sudden Death Market
Keywords (3)
Sudden Pivot
Sympathy Card
Keywords (3)
Tech Debt
Keywords (2)
Terrible Boss
Keywords (3)
The Idea Guy
Keywords (2)
Two-Pizza Team
Keywords (3)
Union Rep
Keywords (3)
Union Worker
Keywords (3)
Unlimited PTO
Keywords (2)
User Data
Vaporware
Keywords (2)
Wellness Program
Keywords (3)
Whistleblower
Keywords (3)
Human in the Loop
Keywords (4)
Stock Options
Keywords (1)
Backup Drives
Keywords (3)
Fleet Lease
Keywords (1)
Retraining Program
Keywords (2)
Synthetic Data
Keywords (1)
Total Deregulation
Keywords (2)
Assets changes
10
2 buffed · 1 reworked · 7 adjusted
Gain 20 Moat. When one of your Employees is Liquidated, Profit 80.160.
Doubled the profit gained when an employee is liquidated on Executive Bonus from 80/160/320/640 to 160/320/640/1280.
Benefit
Gain 2550 Moat. The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Benefit
Apply 1Gain 2 Scandal. When a rival Human activates, apply 1 Scandal to the rival.
Office Parrot now gains 2 Scandal on activation every 6 seconds instead of applying 1 Scandal to the rival, while keeping the +1 Scandal applied to the rival when an enemy Human activates.
Inflict 20 Loss. Profit 5. Scale +1 while adjacent to a Machine.
Sergei's opening kit paid only Revenue, so the first-battle Briefing never had a Profit to point at. Code Monkey gains Profit 5/10/20/40 next to its Loss.
New policies
20
Hostile Takeover, Too Big to Fail, Trust Disbursement, +17 more
-
Hostile Takeover
— When the Market Crash begins, inflict Loss equal to 25% of your Moat.
POLICY▸ When the Market Crash begins, inflict Loss equal to 250% of your Moat.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.Market CrashAfter 30 seconds, everyone loses money — fast, and it gets worse. -
Too Big to Fail
— The first time you would go under, instead Profit 50% of your Valuation.
POLICY▸ The first time you would go under, instead Profit 500% of your Valuation.KeywordsProfitRestores your Cash, up to your Valuation. -
Trust Disbursement
— At the start of each Year, receive 15 Funding.
POLICY▸ At the start of each Year, receive {run0.▸ 0} Funding. -
Winner Take All
— While ahead on Cash, your assets inflict 10% more Loss.
POLICY▸ While ahead on Cash, your assets inflict 10% more Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first. -
Here Tomorrow
— After a lost battle, receive 15 Funding.
POLICY▸ After a lost battle, receive {run0.▸ 0} Funding. -
Neighborhood Discount
— When you hire a Human, get 5 Funding back.
POLICY▸ When you hire a Human, get {run0.▸ 0} Funding back. -
Slow and Steady
— When one of your assets is Slowed, gain 8 Moat.
POLICY▸ When one of your assets is Slowed, gain 8 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed. -
Weathered the Storm
— When the Market Crash begins, gain 15 Moat for each Human you have.
POLICY▸ When the Market Crash begins, gain 15 Moat for each Human you have.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.Market CrashAfter 30 seconds, everyone loses money — fast, and it gets worse. -
Passive Income
— At the beginning of each year, gain +1 Revenue.
POLICY▸ At the beginning of each year, gain +{run0.▸ 0} Revenue.KeywordsRevenueRecurring Profit every second. -
Total Rewards
— When one of your Benefits activates, Profit 8.
POLICY▸ When one of your Benefits activates, Profit 8.KeywordsProfitRestores your Cash, up to your Valuation. -
Under Investigation
— Start each battle with 4 Scandal.
POLICY▸ Start each battle with 4 Scandal.KeywordsScandalFast recurring Loss that ignores Moat — but it blows over. -
Any Press Is Good Press
— When Scandal is applied to you, Profit 5.
POLICY▸ When Scandal is applied to you, Profit 5.KeywordsProfitRestores your Cash, up to your Valuation.ScandalFast recurring Loss that ignores Moat — but it blows over. -
Borrowed Time
— When Debt is applied to you, Fast Track a random Employee 0.4s.
POLICY▸ When Debt is applied to you, Fast Track a random Employee 0.▸ 4s.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.Fast TrackInstantly advances an asset's progress toward acting. -
Pet-Friendly Office
— Your Animals act 10% faster.
POLICY▸ Your Animals act 10% faster. -
Punching Up
— While behind on Cash, your assets inflict 15% more Loss.
POLICY▸ While behind on Cash, your assets inflict 15% more Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first. -
Blitzscaling
— Your assets have +15% Windfall chance. Start each battle with 4 Debt.
POLICY▸ Your assets have +1500% Windfall chance.▸ Start each battle with 4 Debt.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal. -
Externalities
— When Debt is applied to you, inflict 6 Loss.
POLICY▸ When Debt is applied to you, inflict 6 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own. -
Overclocked
— At battle start, Overwork your Machines for 3s and take 2 Scandal.
POLICY▸ At battle start, Overwork your Machines for 3s and take 2 Scandal.KeywordsScandalFast recurring Loss that ignores Moat — but it blows over.OverworkThe asset works twice as fast while Overworked. -
Ship It
— When you buy a Machine or an AI, gain 1 XP.
POLICY▸ When you buy a Machine or an AI, gain {run0.▸ 0} XP. -
Training Run
— When one of your AI activates, Fast Track a random Machine 0.3s.
POLICY▸ When one of your AI activates, Fast Track a random Machine 0.▸ 3s.KeywordsFast TrackInstantly advances an asset's progress toward acting.
Policies changes
2
2 buffed
Employee
Human
When one of your HumansEmployees activates, Profit 4.20.
all tiers
HumansEmployees activates, Profit 4.20.HumansEmployees activates, Profit 6.27.HumansEmployees activates, Profit 8.34.HumansEmployees activates, Profit 10.40.
Fires when one of your Employees activates instead of any Human, and pays 20 Profit at Basic, climbing to 40 at Enterprise (was 4 to 10). The two policies no longer overlap.
When one of your Humans activates, Profit 6.10.
all tiers
6.10.8.14.10.17.12.20.
Still fires on every Human activation, but the trickle is now 10 Profit at Basic, climbing to 20 at Enterprise (was 6 to 12).
New events
54
The Benefits Renewal, Best Places to Work, Free Dinner After Eight, +51 more
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The Benefits Renewal
— Renewal's in. The plan is up eighteen percent, which is funny, because the plan is a ping pong table and a tap. I can make the number go away. Say the *word*.
-
Best Places to Work
— I'm doing a list. Best Places to Work. You're shortlisted, apparently, on the strength of a *tap*. Give me a tour and a quote, or I'll write it without you.
-
Free Dinner After Eight
— Free dinner after eight. I've watched it work. They stay for the food, then they stay because they stayed. The nap pods are for the ones who don't get *home*.
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The Bargaining Table
— First contract. The list isn't money, mostly. A chair that doesn't hurt, lunch that's food, a day off when someone dies. Sign it and I'll stop *counting*.
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The Burnout Seminar
— Your people are *vibrating*. That's not a compliment, it's a diagnosis. I can slow them down for a fee, or you can keep calling the vibration culture.
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The Comp Conversation
— So. I've been here a year. I looked up the going rate and it's, um, *more*. I'm not leaving. I'm just asking what we're doing about it.
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The Compensation Committee
— Comp committee. Two items. A bonus scheme for the executives, or a retreat for *everyone*, which the executives will attend and everyone else will hear about.
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The Culture Deck
— Slide nine. Two kinds of company: the ones that give people things, and the ones that make people do things. Both work. Pick before slide ten, it's a *fork*.
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The Exodus
— Three resignations this week. Nobody said it was the perks. Everybody said it was the perks. I have a list of what brings the last two back. It's *short*.
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The Exposé
— I have the perks memo. I have the exit interviews. I have a photo of the tap, which is a *water* tap now. It runs Sunday. Spin it, settle it, or read it.
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The Office Fit-Out
— Lease renewal. I'll fit the place out, within reason, and put it on the rent. Game room, nap pods, whatever the kids want. Or desks. Desks are *free*.
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The Pizza Party
— Payroll's due and the number doesn't work. It works if we skip raises this year. There's a pizza place that does *corporate*. Nobody's ever quit over pizza.
-
The Retraining Program
— Retraining. Word of the year. Some of them will learn to run the machine and some will learn the machine doesn't need running. Either way, it's *training*.
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The Severance Negotiation
— Severance. Three drafts. A package for them, which is *kind*. A parachute for you, which is prudent. Insurance on all of them, which is what I'd sign.
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Unlimited PTO
— Unlimited PTO. Say it slowly. Nobody takes it, because nobody knows how much is *too* much, and the ones who guess wrong warn the rest. It costs you nothing.
-
The Boomerang Hire
— Your first intern, now a vice president somewhere with a climbing wall, quit on principle and came back for the old desk with a severance check and firm opinions about where to invest it.
-
The Divestiture
— A conglomerate spun off a division too big to explain to shareholders and too awkward to sell, then left it on your loading dock with the manual.
-
Eminent Domain
— The city condemned an entire block for a stadium that was never built, and somewhere in the settlement paperwork a parcel and a compensation check ended up in your name.
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Fan Mail
— A stranger who has laminated every one of your press releases arrived at reception with a scrapbook, a packed lunch, and no intention of leaving.
-
New Hire Orientation
— The new hire arrived on a Monday with a lanyard and a signing perk nobody remembers approving, and both of them stayed.
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Open Enrollment
— HR's enrollment window closed while you were in a meeting, and the default plan turned out to include something the company actually wanted.
-
Orphaned Weights
— A shuttered lab left its model weights on a public server with a readme that just said 'please', and your engineers were the only ones who took it literally.
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Pro Bono
— A firm that owes you a favor for reasons nobody will put in writing has assigned you a retainer at no charge, no questions, and no end date.
-
The Repo Lot
— A hedge fund's toy collection was repossessed in the night, and the liquidator sold it by the pound to whoever showed up with a tow hitch.
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The Storage Auction
— You won a delinquent storage unit sight unseen, and behind three boxes of holiday decorations was something worth the drive.
-
The Swag Bag
— Beneath the stress balls, lanyards, and a branded fidget spinner, the conference tote bag turned out to hold one thing of actual value.
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The Unclaimed Crate
— Customs seized a shipment of live cargo nobody would sign for, and the auction house paid you to get the crate off their floor before it woke up.
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Underground Meetup
— In the back room of a shuttered bowling alley, a man in a lanyard explained a strategy that was either brilliant or a felony, then left through the kitchen.
-
Upcycling
— The maker space downstairs rebuilt a scrapped industrial unit as a weekend project, then discovered it no longer fit through their own door.
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Agile Transformation
— A consultant with a whiteboard and a stopwatch. Everything here makes something else go sooner.
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Benefits Broker
— Plans, perks and programs, brokered on commission. Everything your staff have been asking for, at a markup.
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The Blind Auction
— Numbered crates on a concrete floor and an auctioneer who will not say what is in them. Bidding starts now.
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The Boiler Room
— Forty phones, one script, and a bell that rings every time somebody says yes.
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The Break Room
— The lights hum, the fridge is labelled, and something in the microwave has been there since Q2.
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The Bullpen
— Desks pushed together in rows. Nobody here does anything alone, and nobody here can be moved.
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The Burn Unit
— A clinic that never asks how it happened. Every chart on the wall is a bill for somebody else.
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Chapter Eleven
— A courtroom annex that smells of photocopier toner. Everyone in line has a plan for after the crash.
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The Check Casher
— A strip-mall storefront with bars on the glass and a rate on the door that changes by the hour.
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City Hall
— Take a number. The permit desk closes at four, and every form on the wall is aimed at somebody else.
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The Coffee Cart
— A cart by the elevators. The espresso is free. The crash is not.
-
The Corner Diner
— Coffee's on. The booth in the back is the boardroom, and the meeting starts whenever it clears.
-
The Deal Room
— A conference room with the blinds drawn. Every folder on the table is either a target or a poison pill.
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Demo Day
— Twelve founders, ten minutes each, one slide that says Uber for X. The coffee is cold and the valuations are not.
-
The Executive Suite
— Top floor, corner office, a view of every company you have not bought yet. The chairs cost more than your first year.
-
The Factory Floor
— Belts, arms and a floor plan that only makes sense once it is running. Nothing here works alone.
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The Grindstone
— A coworking loft at 2 a.m. Every desk is taken and nobody is going home.
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K Street
— Marble lobby, brass nameplates, no company name on any of them. Everyone here bills by the hour and votes by the quarter.
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Loss Prevention
— A windowless office behind the loading dock. Twelve monitors, one chair, and a binder titled Incidents.
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The Pawn Shop
— Bars on the window, a bell on the door. Everything here is a loan against something you will sell later.
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The Racetrack
— Tote board, torn tickets, and a man who will tell you the odds if you ask twice.
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The Server Farm
— Cold aisle, hot aisle, and a badge reader that has never once worked the first time.
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The Supply Closet
— Shelves of toner, a mop bucket, and a clipboard that says what is left. Somebody has to restock it.
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The Trust Office
— Leather chairs, a ticking clock, and a ledger where every line is income you did nothing for.
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The Union Hall
— Folding chairs, a coffee urn and a sign-up sheet. Nobody in this room works past five.
Events changes
3
3 adjusted
Gearworks Ltd. has been poaching your suppliers. Settle it on the balance sheet.
The Muckrakers are vulnerable. Beat them and claim one of their assets as your own.
Option 1 reply "Exact-ly. You understand the golden rule: cash is a tool, but recurring cashflow is a deity. You don't break the piggy bank; you become the central bank. Here's tranche one. Go multiply it." "Exact-ly. Cash is a tool; cashflow is a deity. Here's tranche one. Go multiply it."
Option 2 reply "Bzzzt! Wrong. You just revealed your scarcity programming. A million dollars is what people who don't understand money fantasize about. Without aggressive leverage to weaponize that balance sheet, you're just holding a melting ice cube." "Bzzzt! Scarcity programming. Unleveraged, a million is a melting ice cube."
Option 3 reply "NPV? Temporal discounting? Bro, you're spreadsheet-optimizing your way into mediocrity. That's how accountants think, not visionaries. Go run your little 'lean' startup—I'll send you a postcard from the compounding stratosphere." "NPV? That's accountant thinking, bro. Enjoy the 'lean' startup. I'll send a postcard."
A well-dressed man interruptsstops you on the street. "Quick test—notest, no hesitation: a dollar a day for the rest of your life, or a million dollars right now? Think carefully; thereThere is a right answer."
New vendors
25
Agile Transformation, Benefits Broker, The Blind Auction, +22 more
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Agile Transformation
— Buy Fast Track assets
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Benefits Broker
— Buy employee perks and benefits
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The Blind Auction
— Buy sealed mystery lots
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The Boiler Room
— Buy sales and Market Share assets
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The Break Room
— Buy break room perks
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The Bullpen
— Buy adjacency assets
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The Burn Unit
— Buy Burnout assets
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Chapter Eleven
— Buy comeback assets
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The Check Casher
— Buy Debt assets
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City Hall
— Buy Audits and red tape for the rival
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The Coffee Cart
— Buy caffeine assets at 20% off
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The Corner Diner
— Buy hospitality assets
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The Deal Room
— Buy merger and takeover assets
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Demo Day
— Buy pitches, pivots and vaporware
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The Executive Suite
— Buy executive perks at a premium
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The Factory Floor
— Buy machines that chain together
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The Grindstone
— Buy Overwork assets
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K Street
— Buy lobbyists and Scandal assets
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Loss Prevention
— Buy security and legal cover
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The Pawn Shop
— Buy assets built to be sold
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The Racetrack
— Buy Windfall and Scale long shots
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The Server Farm
— Buy data and server assets
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The Supply Closet
— Buy consumable assets
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The Trust Office
— Buy steady Revenue assets
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The Union Hall
— Hire Burnout-resistant labor
Vendors changes
31
31 adjusted
Licensing Deal
Hostile Takeover
Golden Highrise
Key Person Insurance
Paid Lobbyist
Rent Is Due
Vacant Lot
Alumni Network
Community EBITDA
Company Store
Early Retirement
Fire Marshal
Miracle Analyzer
Overtime Pay
Poison Pill
Severance Package
Tech Debt
Vaporware
SellsBuy financial assets
Licensing Deal
Hostile Takeover
Paid Lobbyist
Acqui-hire
Alumni Network
Brand Equity
Community EBITDA
Employee of the Month
Golden Handcuffs
Lunch 'n Learn
Mental Health Day
Networking Event
Request for Proposal
Retainer Agreement
Sabbatical
Spin-off
Stealth Mode
Sympathy Card
Union Rep
Unlimited PTO
Wellness Program
Sells agency contractors Hire agencies and contractors
Sells AI assets Buy AI assets at a premium
Caffeine Addict
Comeback Kid
Loyal Worker
Office Bully
Quiet Quitter
Skillful Mentor
Union Worker
Sells junior talent Hire junior talent at 20% off
Adoption Drive
Adrenaline Junkie
Caffeine Addict
Catered Lunch
Coffee Chat
Dog-Friendly Office
Fire Marshal
Free Dinner After Eight
Goodwill Hunting
Keycard
Kombucha Tap
Martyr Complex
Miracle Analyzer
Loose Cannon
Open House
Pizza Party
Quiet Quitter
Rage Quit
Retainer Agreement
Security System
Solo Maintainer
Space Heater
Sympathy Card
Terrible Boss
The Idea Guy
SellsBuy odd jobs and local help at 30% off
SellsBuy mid-sized 2-slot assets
Description Sells corporate personnel, strategists, and covert schemes Hire operatives and buy schemes
Sells corporate personnel, strategists, and covert schemes Hire operatives and buy schemes
Sells compactBuy small 1-slot assets
Description Sells casual labor and day workers at 50% off Hire day workers at half price
Sells casual labor and day workers at 50% off Hire day workers at half price
Open House
Description Sells inherited prestige and vintage assets Buy vintage property and heirlooms
Sells inherited prestige and vintage assets Buy vintage property and heirlooms
Salvage Yard
Sells eclectic second-hand wares Buy second-hand assets at 20% off
Description Sells repossessed commercial real estate at 50% off Buy foreclosed property at half price
Sells repossessed commercial real estate at 50% off Buy foreclosed property at half price
Doorman
Loyal Worker
Personal Trainer
Request for Proposal
Retainer Agreement
Solo Maintainer
The Idea Guy
Two-Pizza Team
Human in the Loop
Sells freelance talent Hire freelancers at 25% off
Salvage Yard
Sells dirt-cheap basement bargains Buy basement bargains at 30% off
Noise-Cancelling Headphones
On-Call Pager
User Data
Sudden Pivot
Legacy System
Description Sells bootstrappedBuy maker tools and talenttinkerers
Sells bootstrappedBuy maker tools and talenttinkerers
Sells corporate employees and talent Hire experienced employees
Goodwill Hunting
Ping Pong Table
Salvage Yard
Fleet Lease
SellsBuy massive 3-slot enterprise assets
Sells discounted surplus Buy surplus assets at 30% off
Adoption Drive
Exit Interview
Sells grassrootsBuy neighborhood assets
SellsBuy machines and AI
Hostile Takeover
Paid Lobbyist
Adrenaline Junkie
Community EBITDA
Daily Standup
Free Dinner After Eight
Grindset
Loose Cannon
Poison Pill
Rage Quit
Security System
Stealth Mode
Sudden Death Market
Sudden Pivot
Tech Debt
User Data
Vaporware
Whistleblower
Human in the Loop
Synthetic Data
Total Deregulation
Sells discount labor Hire night labor at 25% off
Goodwill Hunting
Kombucha Tap
Legacy System
Nap Pod
Noise-Cancelling Headphones
On-Call Pager
Ping Pong Table
Request for Proposal
Description Sells office hardware, furniture, and supplies Buy office gear and furniture
Sells office hardware, furniture, and supplies Buy office gear and furniture
Adoption Drive
Dog-Friendly Office
Sells animals Buy animals at 20% off
Paid Lobbyist
Brand Equity
Miracle Analyzer
Whistleblower
SellsBuy PR and media assets
Golden Highrise
Rent Is Due
Vacant Lot
Community EBITDA
Dog-Friendly Office
Doorman
Nap Pod
Open House
Ping Pong Table
Security System
Space Heater
Sells large assets Buy large properties
Sells commercial properties and leases Buy commercial property
Description Sells salvaged machinery and refurbished units at 50% off Buy refurbished machines at half price
Sells salvaged machinery and refurbished units at 50% off Buy refurbished machines at half price
Sells machines Buy the latest machines
Sells clandestine corporate schemes Buy shady schemes
TeachesAdopt corporate policies
Sells high-stakes assets Buy high-stakes assets at a premium
New rivals
25
Always Be Closing, Blank Check Co., The Board of Directors, +22 more
Each with a preview of its final board, the lineup it fields from its last stage on. Hover a card for its stats.
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++
PROAccount Manager
SMALL HUMAN EMPLOYEE SERVICE7.0SEC▸ Inflict 60 Loss.▸ Gain 80% Market Share.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Market ShareA percentage of Loss dealt to rival Cash returns as Profit.++
⚡
Leveraged
PROPitchman
SMALL HUMAN EMPLOYEE SERVICE6.0SEC▸ Inflict 56 Loss.▸ Profit 40.▸ Windfall 25%.Buzzword
Leveraged▸ +25% Loss, and also apply 1 Debt to yourself.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.++
PROCommission Structure
SMALL SCHEME6.0SEC▸ Profit 60.▸ When one of your Employees inflicts Loss, Profit 16 plus 30% of it.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.+
PLUSSales Quota
MEDIUM SCHEME6.0SEC▸ Inflict 40 Loss.▸ Your Employees inflict +16 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.+
PLUSPersonal Trainer
SMALL HUMAN SERVICE BENEFIT6.0SEC▸ The Employee to your right gains +10 Loss.▸ Overwork it 1.▸ 5s.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.OverworkThe asset works twice as fast while Overworked.+
PLUSConsultant
SMALL HUMAN EMPLOYEE SERVICE5.0SEC▸ Inflict 80 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.
BASICSales Training
SMALL BENEFIT8.0SEC▸ Inflict 15 Loss.▸ At the start of each battle, a random Employee of yours permanently gains +3 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.+
PLUSLoyalty Program
SMALL SCHEME9.0SEC▸ Inflict 60 Loss.▸ At the start of the battle, gain 120% Market Share.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Market ShareA percentage of Loss dealt to rival Cash returns as Profit.
BASICTerrible Boss
SMALL HUMAN6.0SEC▸ Inflict 40 Loss.▸ Overwork your Burned Out Employees 1s.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.OverworkThe asset works twice as fast while Overworked.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.Final board from year 3 Valuation $270 Revenue +$3/s -
++
PROChief Storyteller
SMALL HUMAN EMPLOYEE10.0SEC▸ Permanently gain +26 Valuation.▸ Gain 24 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.++
PROPitchman
SMALL HUMAN EMPLOYEE SERVICE6.0SEC▸ Inflict 56 Loss.▸ Profit 40.▸ Windfall 25%.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.++
PROKeynote Speaker
SMALL HUMAN EMPLOYEE10.0SEC▸ Permanently gain +26 Valuation.▸ Fast Track an adjacent Employee 2s.KeywordsFast TrackInstantly advances an asset's progress toward acting.++
PROCorporate Sponsors
MEDIUM SCHEME7.0SEC▸ Inflict 120 Loss.▸ When an adjacent asset Profits, Profit 120.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.+
PLUSPrice War
SMALL SCHEME5.0SEC▸ Inflict 56 Loss.▸ Take 18 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.+
PLUSCorporate Mole
SMALL ANIMAL EMPLOYEE7.0SEC▸ The rival loses -20 Valuation.+
PLUSTrust Fund
MEDIUM PROPERTY12.0SEC▸ Profit 240.▸ At the start of each battle, permanently gain +80 Valuation.KeywordsProfitRestores your Cash, up to your Valuation.+
⚡
Disruptive
PLUSBlack Turtleneck
SMALL PROPERTY SCHEME5.0SEC▸ Gain 40 Valuation.▸ Fast Track a random Scheme 1s.▸ Gain 1 Scandal.Buzzword
Disruptive▸ Also apply 2 Scandal.KeywordsScandalFast recurring Loss that ignores Moat — but it blows over.Fast TrackInstantly advances an asset's progress toward acting.Final board from year 3 Valuation $280 Revenue +$3/s -
++
PROMiddle Manager
SMALL HUMAN EMPLOYEE6.0SEC▸ Inflict 60 Loss.▸ When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.++
PROExecutive Assistant
SMALL HUMAN EMPLOYEE5.0SEC▸ Overwork the Employee to your left 4s.▸ Profit 60.KeywordsProfitRestores your Cash, up to your Valuation.OverworkThe asset works twice as fast while Overworked.++
PROGolden Parachute
SMALL BENEFIT7.0SEC▸ Inflict 80 Loss.▸ When this is Liquidated, Profit 240.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.LiquidateRemoved for the rest of the battle.++
PROQuarterly Goals
MEDIUM SCHEME5.0SEC▸ Overwork your Employees 2s.▸ Profit 80.KeywordsProfitRestores your Cash, up to your Valuation.OverworkThe asset works twice as fast while Overworked.+
PLUSNepo Baby
SMALL HUMAN3.0SEC▸ Fast Track an adjacent Human 0.▸ 15s.▸ Profit 20.KeywordsProfitRestores your Cash, up to your Valuation.Fast TrackInstantly advances an asset's progress toward acting.++
PROMiddle Manager
SMALL HUMAN EMPLOYEE6.0SEC▸ Inflict 60 Loss.▸ When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSPerformance Review
MEDIUM SCHEME7.0SEC▸ A random Employee of yours permanently gains +20 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.++
PROExecutive Bonus
SMALL BENEFIT8.0SEC▸ Gain 80 Moat.▸ When one of your Employees is Liquidated, Profit 640.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.LiquidateRemoved for the rest of the battle.Final board from year 3 Valuation $290 Revenue +$4/s -
++
PRONet 90
SMALL SCHEME7.0SEC▸ Apply 3 Debt.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSLate Fee
SMALL SCHEME4.0SEC▸ Inflict 20 Loss.▸ Whenever you apply Debt to the rival, inflict 100 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.++
PROSubscription Model
SMALL SCHEME8.0SEC▸ Apply 4 Debt.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.+
⚡
Litigious
PLUSFine Print
SMALL SCHEME9.0SEC▸ Apply 2 Debt.▸ Your other assets apply +1 Debt.Buzzword
Litigious▸ Also apply 1 Scandal.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.ScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSCollections Agent
SMALL HUMAN SERVICE6.0SEC▸ Inflict 20 Loss, plus 400% of the rival's Debt.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.
BASICMargin Call
MEDIUM SCHEME7.0SEC▸ Apply 2 Debt.▸ Inflict Loss equal to 300% of the rival's Debt.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSPublic Record
SMALL SCHEME7.0SEC▸ Gain 16 Moat.▸ Whenever the rival takes on Debt, apply 5 Scandal to them.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.DebtRecurring Loss that ignores Moat and never goes away on its own.ScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSCompliance Officer
SMALL HUMAN EMPLOYEE8.0SEC▸ Apply 2 Debt.▸ Slow the rival's fastest asset 3s.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.SlowThe asset works at half speed while Slowed.◈Final board from year 3 Valuation $255 Revenue +$3/s -
++
⚡
Offshore
PROBribe
SMALL HUMAN SCHEME9.0SEC▸ Inflict 120 Loss.▸ Apply 7 Scandal.Buzzword
Offshore▸ +10 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.ScandalFast recurring Loss that ignores Moat — but it blows over.++
PROOffshore Account
SMALL SCHEME8.0SEC▸ Profit 160.▸ Scale +1 while you have more Cash than the rival.KeywordsProfitRestores your Cash, up to your Valuation.ScaleThe asset's effects trigger additional times per activation.++
PROTax Loophole
SMALL SCHEME4.0SEC▸ Remove 8 Debt.▸ Gain 40 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSPaid Lobbyist
SMALL HUMAN SCHEME7.0SEC▸ Apply 5 Scandal to the rival.▸ Whenever the rival gains Scandal, Profit 16.KeywordsProfitRestores your Cash, up to your Valuation.ScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSPrice Gouging
MEDIUM PROPERTY8.0SEC▸ Gain 4 Revenue.▸ Scale +1 while you have more Cash than the rival.KeywordsRevenueRecurring Profit every second.ScaleThe asset's effects trigger additional times per activation.+
PLUSOrbital Tax Haven
LARGE PROPERTY9.0SEC▸ Remove 100% of your Debt.▸ Gain 6 Revenue.▸ Gain 80 Moat.KeywordsRevenueRecurring Profit every second.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSCorporate Spy
SMALL HUMAN SERVICE6.0SEC▸ Inflict 50 Loss.▸ Apply 6 Scandal.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.ScandalFast recurring Loss that ignores Moat — but it blows over.Final board from year 3 Valuation $275 Revenue +$4/s -
++
⚡
Unionized
PROPop
SMALL HUMAN EMPLOYEE5.0SEC▸ Inflict 120 Loss.▸ Profit 80.▸ Whenever this is Fast Tracked, Profit 120.Buzzword
Unionized▸ +30% Profit, but 0.5s slower.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.Fast TrackInstantly advances an asset's progress toward acting.++
PROMom
SMALL HUMAN EMPLOYEE9.0SEC▸ Fast Track adjacent Humans 4s.▸ Whenever you Surplus, gain 750% of it as Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.Fast TrackInstantly advances an asset's progress toward acting.SurplusProfit beyond your Valuation is lost — but some cards pay off when it happens.++
PRORegular Customer
SMALL HUMAN5.0SEC▸ Profit 48.▸ Gain 24 Moat.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSMain Street
MEDIUM PROPERTY7.0SEC▸ Gain 6 Revenue.▸ Gain 30 Moat.▸ Adjacent Humans grant +10 Moat.KeywordsRevenueRecurring Profit every second.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.
BASICClosed Sundays
SMALL SCHEME12.0SEC▸ Slow your assets 2s.▸ Gain 80 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.
BASICBoycott
MEDIUM SCHEME9.0SEC▸ Gain 10 Moat.▸ Whenever the rival Profits, apply 2 Scandal to them.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.ScandalFast recurring Loss that ignores Moat — but it blows over.
BASICLong Memory
SMALL SCHEME8.0SEC▸ Gain 10 Moat.▸ Whenever the rival Slows this, inflict 30 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.+
PLUSNeighborhood Watch
SMALL HUMAN SERVICE8.0SEC▸ Gain 20 Moat.▸ Whenever the rival applies Scandal to you, inflict 50 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.ScandalFast recurring Loss that ignores Moat — but it blows over.Final board from year 3 Valuation $245 Revenue +$3/s -
++
PRO10X Coder
SMALL HUMAN EMPLOYEE5.0SEC▸ Inflict 40 Loss.▸ Profit 40.▸ Scale 3.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.ScaleThe asset's effects trigger additional times per activation.+
PLUSPing Pong Table
LARGE PROPERTY BENEFIT5.0SEC▸ Fast Track adjacent Employees 1s.▸ Overwork adjacent Employees 1s.KeywordsFast TrackInstantly advances an asset's progress toward acting.OverworkThe asset works twice as fast while Overworked.++
⚡
Synergized
PRORest & Vest
SMALL HUMAN EMPLOYEE12.0SEC▸ Profit 600.Buzzword
Synergized▸ +10 Profit.KeywordsProfitRestores your Cash, up to your Valuation.++
PROKombucha Tap
SMALL SERVICE PROPERTY BENEFIT6.0SEC▸ Gain 160 Moat.▸ Gain 2 Scandal.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.ScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSCatered Lunch
SMALL BENEFIT6.0SEC▸ Gain 40 Moat.▸ Your Employees produce +20 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSNap Pod
SMALL PROPERTY BENEFIT5.0SEC▸ Audit one of your Employees 1s.▸ Gain 100 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.+
PLUSQuiet Quitter
SMALL HUMAN EMPLOYEE6.0SEC▸ Profit 40.▸ Scale +2 while Burned Out.KeywordsProfitRestores your Cash, up to your Valuation.ScaleThe asset's effects trigger additional times per activation.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSSabbatical
SMALL BENEFIT8.0SEC▸ Gain 200 Moat.▸ Whenever one of your Employees stops being Burned Out, Profit 200.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.Final board from year 3 Valuation $285 Revenue +$4/s -
++
PRONuclear Reactor
LARGE MACHINE30.0SEC▸ Inflict 800 Loss.▸ When this is Liquidated, take 800 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.LiquidateRemoved for the rest of the battle.++
PROGuinea Pig
SMALL ANIMAL EMPLOYEE5.0SEC▸ Overwork your adjacent Machines 5s.KeywordsOverworkThe asset works twice as fast while Overworked.++
PROBurn Rate
SMALL SCHEME4.0SEC▸ Take 20 Loss.▸ Overwork your Machines 3s.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.OverworkThe asset works twice as fast while Overworked.+
⚡
Blockchain-Enabled
PLUSSolar Farm
LARGE PROPERTY MACHINE6.0SEC▸ Gain 5 Revenue.▸ Whenever you Surplus, gain 3 Revenue.Buzzword
Blockchain-Enabled▸ Also gain 1 Revenue.KeywordsRevenueRecurring Profit every second.SurplusProfit beyond your Valuation is lost — but some cards pay off when it happens.+
PLUSMathematician
SMALL HUMAN EMPLOYEE8.0SEC▸ Reduce a random Machine's cooldown by -1s.+
PLUSSpace Heater
SMALL MACHINE4.0SEC▸ Gain 30 Moat.▸ While Burned Out, Overwork adjacent Employees 1s.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.OverworkThe asset works twice as fast while Overworked.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.Final board from year 3 Valuation $265 Revenue +$3/s -
++
PROUnpaid Intern
SMALL HUMAN EMPLOYEE7.0SEC▸ Profit 120.KeywordsProfitRestores your Cash, up to your Valuation.++
PROOffice Bully
SMALL HUMAN EMPLOYEE8.0SEC▸ Inflict 400 Loss.▸ Liquidate a random friendly Employee.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.LiquidateRemoved for the rest of the battle.++
PROUnpaid Intern
SMALL HUMAN EMPLOYEE7.0SEC▸ Profit 120.KeywordsProfitRestores your Cash, up to your Valuation.+
PLUSBusy Receptionist
SMALL HUMAN EMPLOYEE4.0SEC▸ Gain 30 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSMiddle Manager
SMALL HUMAN EMPLOYEE6.0SEC▸ Inflict 30 Loss.▸ When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSSkillful Mentor
SMALL HUMAN EMPLOYEE5.0SEC▸ A random Employee of yours gains +40 Profit.▸ When you sell this, upgrade a random Employee.KeywordsProfitRestores your Cash, up to your Valuation.+
PLUSIT Support
SMALL HUMAN SERVICE11.0SEC▸ Refurbish your most recently Liquidated asset.KeywordsLiquidateRemoved for the rest of the battle.RefurbishBrings a Liquidated asset back into play.◈◈◈Final board from year 3 Valuation $250 Revenue +$3/s -
++
PROOpen Late
SMALL SCHEME7.0SEC▸ Inflict 48 Loss.▸ Profit 48.▸ Gain 20 Moat.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.++
PROWeekend Help
SMALL HUMAN4.0SEC▸ Fast Track the Human to your left 2s and the Human to your right 3s.KeywordsFast TrackInstantly advances an asset's progress toward acting.++
PRORegular Customer
SMALL HUMAN5.0SEC▸ Profit 48.▸ Gain 24 Moat.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSDelivery Bike
SMALL VEHICLE SERVICE5.0SEC▸ Fast Track the asset to your right 2s.▸ Profit 12.KeywordsProfitRestores your Cash, up to your Valuation.Fast TrackInstantly advances an asset's progress toward acting.+
PLUSLoyal Clerk
SMALL HUMAN EMPLOYEE6.0SEC▸ Profit 24 for each adjacent Human.KeywordsProfitRestores your Cash, up to your Valuation.+
PLUSSaturday Rush
SMALL SCHEME6.0SEC▸ Inflict Loss equal to 500% of your Revenue.KeywordsRevenueRecurring Profit every second.LossReduces the rival's Cash. Absorbed by Moat first.+
PLUSWaste Not
SMALL SCHEME6.0SEC▸ Profit 20.▸ Whenever you Surplus, gain 20 Moat.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SurplusProfit beyond your Valuation is lost — but some cards pay off when it happens.◈◈◈Final board from year 3 Valuation $245 Revenue +$3/s -
++
PROSolo Maintainer
SMALL HUMAN EMPLOYEE4.0SEC▸ Gain 120 Moat.▸ Profit 60.▸ When this is Liquidated, Audit your board for 3s.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.LiquidateRemoved for the rest of the battle.++
PRORubber Duck
SMALL ANIMAL SERVICE4.0SEC▸ Fast Track an adjacent Employee 3s.KeywordsFast TrackInstantly advances an asset's progress toward acting.+
PLUSKeycard
SMALL MACHINE4.0SEC▸ Gain 40 Moat.▸ The Machine to your right cannot be Slowed or Audited.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.AuditThe asset stops entirely while under Audit.++
PROLegacy System
SMALL MACHINE5.0SEC▸ Profit 80.▸ Inflict 120 Loss.▸ When you sell this, lose 20 Valuation.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.+
PLUSTech Debt
SMALL SCHEME3.0SEC▸ Fast Track adjacent assets 1.▸ 5s.▸ Gain 1 Debt.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.Fast TrackInstantly advances an asset's progress toward acting.+
PLUSOn-Call Pager
SMALL MACHINE4.0SEC▸ Overwork a random friendly Employee 1s.▸ Profit 60.KeywordsProfitRestores your Cash, up to your Valuation.OverworkThe asset works twice as fast while Overworked.+
PLUSBackup Drives
SMALL MACHINE6.0SEC▸ Gain 16 Moat.▸ Whenever one of your Machines is Liquidated, Refurbish it.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.LiquidateRemoved for the rest of the battle.RefurbishBrings a Liquidated asset back into play.+
PLUSUnpaid Intern
SMALL HUMAN EMPLOYEE7.0SEC▸ Profit 60.KeywordsProfitRestores your Cash, up to your Valuation.◈◈Final board from year 3 Valuation $250 Revenue +$3/s -
++
PROWhistleblower
SMALL HUMAN EMPLOYEE6.0SEC▸ Inflict 160 Loss.▸ Whenever a rival Employee Burns Out, Slow all Employees 1s.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.SlowThe asset works at half speed while Slowed.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.++
PROUnion Rep
SMALL HUMAN6.0SEC▸ Gain 120 Moat.▸ Whenever a rival asset Burns Out, Slow it 2s.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.++
⚡
Unionized
PROUnion Worker
SMALL HUMAN EMPLOYEE4.0SEC▸ Profit 200.▸ Whenever one of your Employees Burns Out, Slow your Employees 1s.Buzzword
Unionized▸ +30% Profit, but 0.5s slower.KeywordsProfitRestores your Cash, up to your Valuation.SlowThe asset works at half speed while Slowed.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSFair Wages
MEDIUM SCHEME8.0SEC▸ Profit 30.▸ Your Humans act 15% faster.KeywordsProfitRestores your Cash, up to your Valuation.+
PLUSOvertime Pay
MEDIUM BENEFIT5.0SEC▸ Gain 60 Moat.▸ Whenever one of your Employees Burns Out, inflict 60 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSMental Health Day
MEDIUM BENEFIT12.0SEC▸ Slow your Humans 1s.▸ Restock your assets 2.▸ Whenever one of your assets Burns Out, Fast Track this 1s.KeywordsFast TrackInstantly advances an asset's progress toward acting.SlowThe asset works at half speed while Slowed.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSComeback Kid
SMALL HUMAN EMPLOYEE3.0SEC▸ Profit 20.▸ When this stops being Burned Out, permanently gain +15 Profit.KeywordsProfitRestores your Cash, up to your Valuation.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.Final board from year 3 Valuation $255 Revenue +$3/s -
++
PROLegacy System
SMALL MACHINE5.0SEC▸ Profit 80.▸ Inflict 120 Loss.▸ When you sell this, lose 20 Valuation.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.++
⚡
Patented
PROSoftware Upgrades
MEDIUM MACHINE8.0SEC▸ Gain 120 Moat.▸ Profit 120.▸ Apply 4 Debt.Buzzword
Patented▸ +15 Moat.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.DebtRecurring Loss that ignores Moat and never goes away on its own.++
PRORest & Vest
SMALL HUMAN EMPLOYEE12.0SEC▸ Profit 600.KeywordsProfitRestores your Cash, up to your Valuation.+
PLUSGolden Handcuffs
MEDIUM SCHEME4.0SEC▸ Slow adjacent Employees by 1s.▸ Adjacent Employees cannot be Liquidated.KeywordsSlowThe asset works at half speed while Slowed.LiquidateRemoved for the rest of the battle.+
PLUSLoyal Worker
SMALL HUMAN EMPLOYEE5.0SEC▸ Profit 100.▸ When one of your assets is Liquidated, Overwork this 2s.KeywordsProfitRestores your Cash, up to your Valuation.OverworkThe asset works twice as fast while Overworked.LiquidateRemoved for the rest of the battle.+
PLUSRefactor
SMALL MACHINE6.0SEC▸ Remove 5 Debt.▸ Gain 30 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSBackup Drives
SMALL MACHINE6.0SEC▸ Gain 16 Moat.▸ Whenever one of your Machines is Liquidated, Refurbish it.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.LiquidateRemoved for the rest of the battle.RefurbishBrings a Liquidated asset back into play.+
PLUSLegacy System
SMALL MACHINE5.0SEC▸ Profit 40.▸ Inflict 60 Loss.▸ When you sell this, lose 20 Valuation.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.Final board from year 3 Valuation $290 Revenue +$4/s -
++
PROConsultant
SMALL HUMAN EMPLOYEE SERVICE5.0SEC▸ Inflict 160 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.++
⚡
Agile
PROAdvisor
MEDIUM HUMAN EMPLOYEE6.0SEC▸ Fast Track adjacent assets 4s.▸ Profit 120.Buzzword
Agile▸ 10% faster.KeywordsProfitRestores your Cash, up to your Valuation.Fast TrackInstantly advances an asset's progress toward acting.++
PROMiddle Manager
SMALL HUMAN EMPLOYEE6.0SEC▸ Inflict 60 Loss.▸ When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSBusiness Coach
SMALL HUMAN SERVICE9.0SEC▸ Permanently reduce an adjacent Employee's cooldown by -0.▸ 7s.
BASICDaily Standup
SMALL SCHEME10.0SEC▸ Slow your Employees by 1s.▸ Inflict 30 Loss for each Employee you control.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.SlowThe asset works at half speed while Slowed.
BASICAll-Hands Call
MEDIUM SCHEME8.0SEC▸ Inflict 12 Loss for each Tag among your assets.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.
BASICPerformance Improvement Plan
SMALL SCHEME7.0SEC▸ Profit 20.▸ Overwork an adjacent Employee 2s.KeywordsProfitRestores your Cash, up to your Valuation.OverworkThe asset works twice as fast while Overworked.+
PLUSConsultant
SMALL HUMAN EMPLOYEE SERVICE5.0SEC▸ Inflict 80 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Final board from year 3 Valuation $255 Revenue +$4/s -
++
PROOffice Dog
SMALL ANIMAL6.0SEC▸ Fast Track adjacent Employees 2s.▸ Profit 80.KeywordsProfitRestores your Cash, up to your Valuation.Fast TrackInstantly advances an asset's progress toward acting.++
⚡
Gamified
PROOffice Hamster
SMALL ANIMAL EMPLOYEE2.0SEC▸ Profit 40.Buzzword
Gamified▸ +25% Windfall chance.KeywordsProfitRestores your Cash, up to your Valuation.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.++
PROLoan Shark
SMALL ANIMAL SERVICE5.0SEC▸ Profit 80.▸ Inflict 80 Loss.▸ Gain 2 Debt.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.++
PROAnimal Lover
SMALL HUMAN EMPLOYEE6.0SEC▸ Gain 40 Moat for every Animal you have.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSOffice Cat
SMALL ANIMAL9.0SEC▸ Fast Track an adjacent Employee 4.▸ 5s.▸ Gain 60 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.Fast TrackInstantly advances an asset's progress toward acting.+
PLUSPaper Tiger
SMALL ANIMAL SCHEME4.0SEC▸ Inflict 80 Loss.▸ Stock 2.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.+
PLUSDog-Friendly Office
MEDIUM PROPERTY6.0SEC▸ Profit 120.▸ For each Animal you control, gain 60 Moat.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSOffice Parrot
SMALL ANIMAL6.0SEC▸ Gain 2 Scandal.▸ When a rival Human activates, apply 2 Scandal to the rival.KeywordsScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSCorporate Mole
SMALL ANIMAL EMPLOYEE7.0SEC▸ The rival loses -20 Valuation.Final board from year 3 Valuation $255 Revenue +$3/s -
++
PROCorporate Spy
SMALL HUMAN SERVICE6.0SEC▸ Inflict 100 Loss.▸ Apply 9 Scandal.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.ScandalFast recurring Loss that ignores Moat — but it blows over.++
PROSecurity System
SMALL PROPERTY MACHINE8.0SEC▸ Gain 80 Moat.▸ Whenever one of your assets is Audited or Slowed, Audit the rival's fastest asset 4s.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.AuditThe asset stops entirely while under Audit.++
PROData Scientist
SMALL HUMAN EMPLOYEE5.0SEC▸ Fast Track your fastest asset 2s.▸ Inflict 80 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Fast TrackInstantly advances an asset's progress toward acting.+
PLUSNap Pod
SMALL PROPERTY BENEFIT5.0SEC▸ Audit one of your Employees 1s.▸ Gain 100 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.+
PLUSBlameless Post-Mortem
SMALL SCHEME6.0SEC▸ Gain 80 Moat.▸ Remove 3 Scandal.▸ When one of your assets is Audited, Fast Track this 2s.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.ScandalFast recurring Loss that ignores Moat — but it blows over.Fast TrackInstantly advances an asset's progress toward acting.AuditThe asset stops entirely while under Audit.+
PLUSWatchdog
SMALL ANIMAL SERVICE7.0SEC▸ Gain 50 Moat.▸ Audit a rival Scheme 6s.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.+
⚡
Patented
PLUSKeycard
SMALL MACHINE4.0SEC▸ Gain 40 Moat.▸ The Machine to your right cannot be Slowed or Audited.Buzzword
Patented▸ +15 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.AuditThe asset stops entirely while under Audit.+
PLUSFail Whale
LARGE ANIMAL MACHINE8.0SEC▸ Audit a random rival asset for 3s.▸ Gain 80 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.Final board from year 3 Valuation $285 Revenue +$4/s -
++
PROApartment Upstairs
MEDIUM PROPERTY10.0SEC▸ Gain 6 Revenue.▸ While in play: +25 Funding income per Year.KeywordsRevenueRecurring Profit every second.++
PRONet 90
SMALL SCHEME7.0SEC▸ Apply 3 Debt.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.++
PROLate Fee
SMALL SCHEME4.0SEC▸ Inflict 40 Loss.▸ Whenever you apply Debt to the rival, inflict 200 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSDoorman
SMALL HUMAN SERVICE5.0SEC▸ Gain 40 Moat.▸ Remove 3 Scandal.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.ScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSZoning Petition
SMALL SCHEME9.0SEC▸ Slow the rival's most valuable asset 4s.▸ Gain 20 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.+
PLUSGolden Highrise
LARGE PROPERTY5.0SEC▸ Gain 60 Moat.▸ This permanently gains +20 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.+
PLUSSecurity Guard
SMALL HUMAN SERVICE6.0SEC▸ Gain 24 Moat.▸ When one of your assets is Liquidated, gain 60 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.LiquidateRemoved for the rest of the battle.Final board from year 3 Valuation $270 Revenue +$4/s -
++
⚡
Agile
PROCaffeine Addict
SMALL HUMAN EMPLOYEE3.0SEC▸ Profit 40.▸ Fast Track this 2s.Buzzword
Agile▸ 10% faster.KeywordsProfitRestores your Cash, up to your Valuation.Fast TrackInstantly advances an asset's progress toward acting.++
PROCoffee Machine
SMALL MACHINE BENEFIT4.0SEC▸ Overwork an adjacent Employee 2s.KeywordsOverworkThe asset works twice as fast while Overworked.++
PROLoose Cannon
SMALL HUMAN EMPLOYEE6.0SEC▸ Inflict 200 Loss.▸ Scale +2 while Burned Out.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.ScaleThe asset's effects trigger additional times per activation.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSGrindset
MEDIUM SCHEME5.0SEC▸ Profit 40.▸ Inflict 40 Loss.▸ Whenever one of your assets Burns Out, inflict 20 Loss.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSFire Marshal
SMALL HUMAN5.0SEC▸ Inflict 40 Loss for every Burned Out asset on the field.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.+
PLUSQuarterly Goals
MEDIUM SCHEME5.0SEC▸ Overwork your Employees 1.▸ 5s.▸ Profit 40.KeywordsProfitRestores your Cash, up to your Valuation.OverworkThe asset works twice as fast while Overworked.
BASICTerrible Boss
SMALL HUMAN6.0SEC▸ Inflict 40 Loss.▸ Overwork your Burned Out Employees 1s.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.OverworkThe asset works twice as fast while Overworked.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
BASICPoison Pill
SMALL SCHEME5.0SEC▸ Fast Track the rival's fastest asset 3s.▸ Whenever a rival asset Burns Out, inflict 40 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Fast TrackInstantly advances an asset's progress toward acting.BurnoutAn asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.Final board from year 3 Valuation $260 Revenue +$3/s -
++
PROPaper Tiger
SMALL ANIMAL SCHEME4.0SEC▸ Inflict 120 Loss.▸ Stock 3.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.++
PROPetty Cash
SMALL PROPERTY4.0SEC▸ Profit 160.▸ Stock 5.KeywordsProfitRestores your Cash, up to your Valuation.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.++
PROPitchman
SMALL HUMAN EMPLOYEE SERVICE6.0SEC▸ Inflict 56 Loss.▸ Profit 40.▸ Windfall 25%.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.+
PLUSFinal Notice
SMALL SCHEME8.0SEC▸ Inflict 72 Loss.▸ Stock 3.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.+
PLUSOffice Manager
SMALL HUMAN EMPLOYEE6.0SEC▸ Restock an adjacent asset 1.KeywordsStockLimited uses. At 0 Stock, the asset cannot act until Restocked.+
⚡
Gamified
PLUSViral Post
SMALL SCHEME6.0SEC▸ Inflict 36 Loss.▸ Windfall 30%.Buzzword
Gamified▸ +25% Windfall chance.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.+
PLUSGolden Goose
SMALL ANIMAL16.0SEC▸ Profit 200.▸ Stock 4.KeywordsProfitRestores your Cash, up to your Valuation.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.+
PLUSBlack Swan
SMALL ANIMAL SCHEME10.0SEC▸ Inflict 50 Loss.▸ Windfall 20%.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.+
PLUSSCRUM
MEDIUM SCHEME10.0SEC▸ Restock your assets 1.▸ Gain 60 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.StockLimited uses. At 0 Stock, the asset cannot act until Restocked.Final board from year 3 Valuation $265 Revenue +$3/s -
++
PROAccount Manager
SMALL HUMAN EMPLOYEE SERVICE7.0SEC▸ Inflict 60 Loss.▸ Gain 80% Market Share.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Market ShareA percentage of Loss dealt to rival Cash returns as Profit.++
⚡
Synergized
PRORetainer Agreement
SMALL SERVICE6.0SEC▸ Profit 40.▸ When you sell this, permanently gain 3 Revenue.Buzzword
Synergized▸ +10 Profit.KeywordsRevenueRecurring Profit every second.ProfitRestores your Cash, up to your Valuation.++
PROEnterprise Whale
LARGE ANIMAL16.0SEC▸ Gain 16 Revenue.▸ Profit 400.▸ While in play: +50 Funding income per Year.KeywordsRevenueRecurring Profit every second.ProfitRestores your Cash, up to your Valuation.+
PLUSLunch 'n Learn
MEDIUM BENEFIT7.0SEC▸ Profit 40.▸ A random Employee of yours gains +40 Profit.KeywordsProfitRestores your Cash, up to your Valuation.+
PLUSFail Whale
LARGE ANIMAL MACHINE8.0SEC▸ Audit a random rival asset for 3s.▸ Gain 80 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.Final board from year 3 Valuation $275 Revenue +$4/s -
++
PROTemp Worker
SMALL HUMAN EMPLOYEE7.0SEC▸ Profit 200.▸ Inflict 200 Loss.▸ Liquidate this.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.LiquidateRemoved for the rest of the battle.++
PROSuperfan
SMALL HUMAN7.0SEC▸ Inflict 80 Loss.▸ When an adjacent Employee activates, inflict 120 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.+
PLUSExecutive Bonus
SMALL BENEFIT8.0SEC▸ Gain 40 Moat.▸ When one of your Employees is Liquidated, Profit 320.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.LiquidateRemoved for the rest of the battle.+
PLUSThe Janitor
SMALL HUMAN SERVICE14.0SEC▸ Refurbish your most recently Liquidated asset and Restock it 1.KeywordsStockLimited uses. At 0 Stock, the asset cannot act until Restocked.LiquidateRemoved for the rest of the battle.RefurbishBrings a Liquidated asset back into play.+
PLUSUnicorn
MEDIUM ANIMAL SCHEME8.0SEC▸ Permanently gain +50 Valuation.▸ Gain 80 Moat.▸ The first time your Cash falls below half: Liquidate this and gain 3 Scandal.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.ScandalFast recurring Loss that ignores Moat — but it blows over.LiquidateRemoved for the rest of the battle.+
⚡
Pivoted
PLUSVaporware
SMALL SCHEME3.0SEC▸ Inflict 60 Loss.▸ Gain 1 Debt.Buzzword
Pivoted▸ +15% Windfall chance.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.++
PROEarly Adopter
SMALL HUMAN10.0SEC▸ Permanently gain +20 Valuation.+
PLUSVulture Capitalist
SMALL ANIMAL6.0SEC▸ Inflict 40 Loss.▸ Apply 2 Debt.▸ When an asset is Liquidated, Fast Track this 3s and Profit 40.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.Fast TrackInstantly advances an asset's progress toward acting.LiquidateRemoved for the rest of the battle.◈Final board from year 3 Valuation $290 -
++
PROLoan Shark
SMALL ANIMAL SERVICE5.0SEC▸ Profit 80.▸ Inflict 80 Loss.▸ Gain 2 Debt.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSClosed Sundays
SMALL SCHEME12.0SEC▸ Slow your assets 2s.▸ Gain 160 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.++
PROComfy Chair
SMALL PROPERTY BENEFIT7.0SEC▸ Gain 40 Moat.▸ Whenever this is Slowed, gain 100 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.++
PROSmall Talk
SMALL SCHEME6.0SEC▸ Gain 32 Moat.▸ Whenever this is Slowed, Profit 80.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.+
PLUSNo Rush
MEDIUM SCHEME9.0SEC▸ Gain 10 Moat.▸ Whenever one of your assets is Slowed, gain 24 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.+
PLUSStill Open
LARGE PROPERTY9.0SEC▸ Gain 7 Revenue.▸ Whenever one of your assets is Slowed, Profit 50 and gain 30 Moat.KeywordsRevenueRecurring Profit every second.ProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.+
PLUSLong Memory
SMALL SCHEME8.0SEC▸ Gain 20 Moat.▸ Whenever the rival Slows this, inflict 60 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.SlowThe asset works at half speed while Slowed.Final board from year 3 Valuation $260 Revenue +$3/s -
++
PROFire Sale
SMALL SCHEME6.0SEC▸ Inflict 64 Loss.▸ When the Market Crash begins, inflict 200 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Market CrashAfter 30 seconds, everyone loses money — fast, and it gets worse.++
⚡
Patented
PROWatchdog
SMALL ANIMAL SERVICE7.0SEC▸ Gain 75 Moat.▸ Audit a rival Scheme 7s.Buzzword
Patented▸ +15 Moat.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.AuditThe asset stops entirely while under Audit.++
PRORainy Day
SMALL12.0SEC▸ Gain 40 Moat.▸ The first time your Cash falls below half: gain 240 Moat and Refurbish your most recently Liquidated asset.KeywordsMoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.LiquidateRemoved for the rest of the battle.RefurbishBrings a Liquidated asset back into play.+
PLUSSeen Worse
MEDIUM SCHEME10.0SEC▸ Gain 30 Moat.▸ When the Market Crash begins, gain 12 Revenue and Profit 120.KeywordsRevenueRecurring Profit every second.ProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.Market CrashAfter 30 seconds, everyone loses money — fast, and it gets worse.+
PLUSBlack Swan
SMALL ANIMAL SCHEME10.0SEC▸ Inflict 50 Loss.▸ Windfall 20%.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.WindfallChance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.+
PLUSOracle
MEDIUM AI5.0SEC▸ Gain 4 Revenue.▸ When the Market Crash begins, Audit every rival asset 3s.KeywordsRevenueRecurring Profit every second.AuditThe asset stops entirely while under Audit.Market CrashAfter 30 seconds, everyone loses money — fast, and it gets worse.
BASICFire Sale
SMALL SCHEME6.0SEC▸ Inflict 16 Loss.▸ When the Market Crash begins, inflict 50 Loss.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Market CrashAfter 30 seconds, everyone loses money — fast, and it gets worse.+
PLUSBankruptcy Lawyer
SMALL HUMAN SERVICE7.0SEC▸ Gain 100 Moat.▸ The first time your Cash falls below half: remove 100% of your Debt and Profit 140.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.DebtRecurring Loss that ignores Moat and never goes away on its own.Final board from year 3 Valuation $245 Revenue +$3/s -
++
PROUnderdog Story
SMALL HUMAN6.0SEC▸ Inflict 72 Loss.▸ Scale +1 while you have less Cash than the rival.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.ScaleThe asset's effects trigger additional times per activation.++
PROCredit Card Roulette
SMALL SCHEME5.0SEC▸ Profit 180.▸ Gain 2 Debt.▸ Scale +1 while you have less Cash than the rival.KeywordsProfitRestores your Cash, up to your Valuation.DebtRecurring Loss that ignores Moat and never goes away on its own.ScaleThe asset's effects trigger additional times per activation.++
PROBootstrapped
SMALL SCHEME6.0SEC▸ Profit 80.▸ Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.KeywordsProfitRestores your Cash, up to your Valuation.DebtRecurring Loss that ignores Moat and never goes away on its own.Fast TrackInstantly advances an asset's progress toward acting.+
PLUSPayday Loan
SMALL HUMAN SERVICE5.0SEC▸ Profit 90.▸ Gain 1 Debt.KeywordsProfitRestores your Cash, up to your Valuation.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSRamen Budget
SMALL SCHEME6.0SEC▸ Remove 5 Debt.▸ Fast Track your Employees 1.▸ 5s.KeywordsDebtRecurring Loss that ignores Moat and never goes away on its own.Fast TrackInstantly advances an asset's progress toward acting.+
PLUSDebt Spiral
MEDIUM SCHEME6.0SEC▸ Inflict 20 Loss, plus 800% of your own Debt.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.DebtRecurring Loss that ignores Moat and never goes away on its own.+
PLUSLate Nights
MEDIUM SCHEME8.0SEC▸ Fast Track your Employees 3s.▸ Profit 120.▸ Gain 1 Debt.KeywordsProfitRestores your Cash, up to your Valuation.DebtRecurring Loss that ignores Moat and never goes away on its own.Fast TrackInstantly advances an asset's progress toward acting.◈Final board from year 3 Valuation $250 Revenue +$3/s -
++
PROMulti-Level Marketer
SMALL HUMAN SCHEME6.0SEC▸ Profit 60 for each Human you control.▸ When an adjacent Human Profits, inflict 80 Loss.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.++
PROVolunteer
SMALL HUMAN6.0SEC▸ Inflict 80 Loss.▸ Profit 80.▸ Always costs 0 Funding.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.++
PROTrue Believer
SMALL HUMAN6.0SEC▸ Gain 80 Moat.▸ When you use an adjacent Human, Profit 100.KeywordsProfitRestores your Cash, up to your Valuation.MoatAbsorbs Loss before your Cash is touched. Debt and Scandal go through it.
BASICMulti-Level Marketer
SMALL HUMAN SCHEME6.0SEC▸ Profit 15 for each Human you control.▸ When an adjacent Human Profits, inflict 20 Loss.KeywordsProfitRestores your Cash, up to your Valuation.LossReduces the rival's Cash. Absorbed by Moat first.+
PLUSReferral Program
SMALL SCHEME8.0SEC▸ Inflict 40 Loss.▸ At the start of the battle, gain 50% Market Share for each Human you control.KeywordsLossReduces the rival's Cash. Absorbed by Moat first.Market ShareA percentage of Loss dealt to rival Cash returns as Profit.+
⚡
Disruptive
PLUSBrand Ambassador
SMALL HUMAN7.0SEC▸ Apply 3 Scandal.▸ When one of your assets Profits, apply 5 Scandal.Buzzword
Disruptive▸ Also apply 2 Scandal.KeywordsProfitRestores your Cash, up to your Valuation.ScandalFast recurring Loss that ignores Moat — but it blows over.+
PLUSFundraising Gala
LARGE PROPERTY3.0SEC▸ Profit 20 for each Human you control.KeywordsProfitRestores your Cash, up to your Valuation.◈Final board from year 3 Valuation $250 Revenue +$3/s
Rivals changes
50
50 adjusted
Local Competitor's Year-1 Valuation goes 80 to 120 so no founder finishes the first fight before the Market Crash, which is the fight's whole lesson. You still win it.
New features
2
When Sold: a new kind of card effect, Burnout: the speed floor gets a keyword and a flame
-
When Sold: a new kind of card effect
Cards can now carry an effect that fires when you sell them, at the Tier you sold them at: a permanent Valuation or Revenue bump, or a random asset of a chosen size in hand. Some cards react to other sales instead and grow for good — Salvage Yard gains Profit every time you sell a Machine.
-
Burnout: the speed floor gets a keyword and a flame
No asset acts more than once a second, and speed pushed past that is now lost rather than banked. An asset the floor is pacing is Burned Out: it catches fire on the board, flares again on every Fast Track or Overwork that lands while it burns, and cools off one clean recharge after the pushing stops. Cards can pay off on it — Whenever one of your assets Burns Out, when an Employee stops being Burned Out, Scale +2 while Burned Out, Overwork your Burned Out Employees.
Improvements
2
Benefit: a tag for the perks, Cards can act on the asset that triggered them
-
Benefit: a tag for the perks
Employee perks are their own tribe now. Wellness Program, Sabbatical, Mental Health Day, Overtime Pay, Sympathy Card, Catered Lunch, Lunch 'n Learn, Coffee Chat, Corporate Retreat, Executive Bonus, Expense Account, Sales Training and Golden Parachute are Benefits rather than Schemes; Coffee Machine, Ping Pong Table, Nap Pod, Kombucha Tap, Comfy Chair, Personal Trainer and Noise-Cancelling Headphones are Benefits as well as what they were.
-
Cards can act on the asset that triggered them
A reaction can now name "it": Slow the rival asset that just Burned Out, Liquidate whichever asset cools off. Cards can also count how many assets are Burned Out.
Bug fixes
1
Surplus reactions no longer fire on the rival's overflow
-
Surplus reactions no longer fire on the rival's overflow
Cards and Policies that read "whenever you Surplus" were also firing when the rival's Cash overflowed. They now react only to your own Surplus, as written.