Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 1.39 cards per stop (46% shelf clearance of 3 slots).
Gross inventory acquired across all runs (22 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $42 | NEW UNIT | 6 days ago | |
| $42 | NEW UNIT | 6 days ago | |
| $9 | NEW UNIT | 8 days ago | |
| $9 | NEW UNIT | 8 days ago | |
| $24 | NEW UNIT | 9 days ago | |
| $24 | NEW UNIT | 12 days ago | |
| $28 | NEW UNIT | 12 days ago | |
| $16 | NEW UNIT | 12 days ago | |
| $21 | NEW UNIT | 12 days ago | |
| $49 | NEW UNIT | 12 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on The Classifieds's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Union Buster
Union Buster
Slow a rival Employee 1s.
Keycard
Keycard
Gain 20 Moat. The Machine to your right cannot be Slowed or Audited.
Terrible Boss
Terrible Boss
Inflict 40 Loss. Overwork your Burned Out Employees 1s.
Space Heater
Space Heater
Gain 15 Moat. While Burned Out, Overwork adjacent Employees 1s.
Quiet Quitter
Quiet Quitter
Profit 20. Scale +2 while Burned Out.
Martyr Complex
Martyr Complex
Gain 40 Moat. When this Burns Out, gain 100 Moat.
Rage Quit
Rage Quit
Inflict 60 Loss. When this Burns Out, Liquidate it and inflict 200 Loss.
Unpaid Intern
Unpaid Intern
Profit 30.
Goodwill Hunting
Goodwill Hunting
When you sell this, gain a random small Machine.
Sympathy Card
Sympathy Card
Gain 30 Moat. Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Sketchy Contractor
Sketchy Contractor
Inflict 30 Loss. Windfall 50%.
Dog-Friendly Office
Dog-Friendly Office
Profit 60. For each Animal you control, gain 30 Moat.
Ramen Budget
Ramen Budget
Remove 3 Debt. Fast Track your Employees 1s.
Freelancer
Freelancer
Inflict 20 Loss. Scale +1 while adjacent to an Employee.
Nepo Baby
Nepo Baby
Fast Track an adjacent Human 0.1s. Profit 10.
The Idea Guy
The Idea Guy
Profit 10. Windfall 25%.
Hard Worker
Hard Worker
Inflict 10 Loss. Profit 10.
Busy Receptionist
Busy Receptionist
Gain 15 Moat.
Snail Mail
Snail Mail
Profit 80. Gain 80 Moat. Remove 4 Debt.
Solo Maintainer
Solo Maintainer
Gain 30 Moat. Profit 15. When this is Liquidated, Audit your board for 4s.
Security System
Security System
Gain 20 Moat. Whenever one of your assets is Audited or Slowed, also Audit the rival's fastest asset 2s.
Bulk Discount
Bulk Discount
Inflict 8 Loss for each Property you control.
Fail Whale
Fail Whale
Audit a random rival asset for 2s. Gain 40 Moat.
Security Guard
Security Guard
Gain 12 Moat. When one of your assets is Liquidated, gain 30 Moat.
Caffeine Addict
Caffeine Addict
Profit 5. Fast Track this 2s.
Fire Marshal
Fire Marshal
Inflict 20 Loss for every Burned Out asset on the field.
Shaved Yak
Shaved Yak
Slow adjacent assets 2s. Profit 50. Permanently gain +10 Valuation.
Coffee Chat
Coffee Chat
Profit 20. When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Catered Lunch
Catered Lunch
Gain 20 Moat. Your Employees produce +10 Moat.
Watchdog
Watchdog
Gain 25 Moat. Audit a rival Scheme 5s.
Adoption Drive
Adoption Drive
Gain 5 Moat. When you sell this, gain a random Animal.
Side Hustle
Side Hustle
Profit 30. Gain 1 Revenue.
The Janitor
The Janitor
Refurbish your most recently Liquidated asset and Restock it 1.
Royalties
Royalties
Profit 10. When you sell this, permanently gain 1 Revenue.
Bootstrapped
Bootstrapped
Profit 20. Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Adrenaline Junkie
Adrenaline Junkie
Inflict 20 Loss. Windfall 40% while Burned Out.
Temp Worker
Temp Worker
Profit 50. Inflict 50 Loss. Liquidate this.
Consultant
Consultant
Inflict 40 Loss.
Loose Cannon
Loose Cannon
Inflict 50 Loss. Scale +2 while Burned Out.
Fliers
Fliers
Inflict 30 Loss for each adjacent Human.
Free Dinner After Eight
Free Dinner After Eight
Overwork the Employee to your right 1.5s. Whenever the Employee to the right Burns Out, Profit 40.
Robot Worker
Robot Worker
Inflict 12 Loss. Gain 1 Revenue.
Open House
Open House
Gain 8 Moat. When you sell this, gain a random Property.
Pizza Party
Pizza Party
Overwork adjacent Employees 1s. Profit 15.
Move Fast
Move Fast
Overwork the Machine to your right 3s. Profit 30. Gain 1 Debt.
Code Monkey
Code Monkey
Inflict 20 Loss. Profit 5. Scale +1 while adjacent to a Machine.
Loan Shark
Loan Shark
Profit 20. Inflict 20 Loss. Gain 1 Debt.
Kombucha Tap
Kombucha Tap
Gain 40 Moat. Gain 1 Scandal.
Volunteer
Volunteer
Inflict 20 Loss. Profit 20. Always costs 0 Funding.
Miracle Analyzer
Miracle Analyzer
Profit 100. Apply 2 Debt and 1 Scandal. When this is Audited, take 40 Loss and Liquidate this.
Two Kids in a Trenchcoat
Two Kids in a Trenchcoat
Profit 40. Gain 20 Moat. Scale +1. When this is Audited, Liquidate this.
Kitchen Sink
Kitchen Sink
Profit 10. Inflict 10 Loss. Gain 10 Moat, 1 Revenue and 10% Market Share. Apply 1 Debt and 2 Scandal to the rival. Remove 1 of your Debt and 1 of your Scandal. Fast Track an adjacent asset 0.5s. Slow a random rival asset 0.5s.
Health Inspector
Health Inspector
Inflict 10 Loss. Inflict 15 Loss for each rival asset with Stock.