Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 1.3 cards per stop (33% shelf clearance of 4 slots).
Gross inventory acquired across all runs (4 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $13 | NEW UNIT | 3 days ago | |
| $8 | NEW UNIT | 3 days ago | |
| $8 | NEW UNIT | 5 days ago | |
| $8 | NEW UNIT | 5 days ago | |
| $13 | NEW UNIT | 7 days ago | |
| $10 | NEW UNIT | 7 days ago | |
| $13 | NEW UNIT | 7 days ago | |
| $8 | UPGRADE | 7 days ago | |
| $13 | NEW UNIT | 8 days ago | |
| $13 | NEW UNIT | 8 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on Office Max's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Legacy System
Legacy System
Profit 20. Inflict 30 Loss. When you sell this, lose 20 Valuation.
Hiring Freeze
Hiring Freeze
Audit a random rival Employee 1s. Apply 3 Debt.
Comfy Chair
Comfy Chair
Gain 10 Moat. Whenever this is Slowed, gain 25 Moat.
Back Room
Back Room
Profit 100. Whenever you Surplus, Fast Track your assets 1s.
Server Rack
Server Rack
Gain 15 Moat. Whenever an AI activates, gain 5 Moat.
Quarterly Goals
Quarterly Goals
Overwork your Employees 1s. Profit 20.
Shaved Yak
Shaved Yak
Slow adjacent assets 2s. Profit 50. Permanently gain +10 Valuation.
Bootstrapped
Bootstrapped
Profit 20. Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Bulk Discount
Bulk Discount
Inflict 8 Loss for each Property you control.
Rubber Duck
Rubber Duck
Fast Track an adjacent Employee 1.5s.
SCRUM
SCRUM
Restock your assets 1. Gain 30 Moat.
Refactor
Refactor
Remove 3 Debt. Gain 15 Moat.
Company Handbook
Company Handbook
Gain 50 Moat. Reduce your Scandal by 3.
Waste Not
Waste Not
Profit 10. Whenever you Surplus, gain 10 Moat.
Cubicle Farm
Cubicle Farm
Gain 1 Revenue. When one of your Employees activates, Profit 10.
Petty Cash
Petty Cash
Profit 40. Stock 3.
Coffee Machine
Coffee Machine
Overwork an adjacent Employee 1s.
Ramen Budget
Ramen Budget
Remove 3 Debt. Fast Track your Employees 1s.
Net 90
Net 90
Apply 1 Debt.
A/B Test
A/B Test
Inflict 10 Loss. This permanently gains +3 Loss.
Community Board
Community Board
Gain 8 Moat for each Tag among your assets.
Expense Account
Expense Account
Profit 40. Whenever you gain Debt, Profit 20.
Side Hustle
Side Hustle
Profit 30. Gain 1 Revenue.
Open Office
Open Office
Profit 15. When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Kanban
Kanban
Fast Track the Employee to your right 1s. Your Employees to the right act 15% faster.
Fliers
Fliers
Inflict 12 Loss for each adjacent Human.
Pop
Pop
Inflict 30 Loss. Profit 20. Whenever this is Fast Tracked, Profit 30.
Nap Pod
Nap Pod
Audit one of your Employees 1s. Gain 50 Moat.
Ping Pong Table
Ping Pong Table
Fast Track adjacent Employees 1s. Overwork adjacent Employees 1s.
Kombucha Tap
Kombucha Tap
Gain 40 Moat. Gain 1 Scandal.
On-Call Pager
On-Call Pager
Overwork a random friendly Employee 1s. Profit 30.
Noise-Cancelling Headphones
Noise-Cancelling Headphones
Overwork adjacent Employees 2s. Adjacent Employees cannot be Slowed or Audited.
Goodwill Hunting
Goodwill Hunting
When you sell this, gain a random small Machine.
Request for Proposal
Request for Proposal
Profit 8. When you sell this, gain a random Service.