Hostile Board Lineup & Stage Progression
Opposing 10-slot board lineup, valuation cap, and defeat bounties across combat developmental stages:
Target Operational Stage:
STAGE 1 • YEAR 1 COMBAT
STARTING VALUATION (HEALTH POOL)
$100 Cap
PASSIVE REVENUE
None
✦ MVP ✦
Temp Worker
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 50.
▸
Inflict 50 Loss.
▸
Liquidate this.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Coffee Machine
SMALL
MACHINE
BENEFIT
4.0
SEC
▸
Overwork an adjacent Employee 1s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 10 Loss.
▸
Profit 10.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
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#9
Opposing 10-Slot Board Layout (Stage 1, Year 1)
Hover any card for cooldown cadence, footprint & active legal clauses
🏆 Stage Defeat Bounty & Liquidation Rewards
Earned on Board Domination
FUNDING PAYOUT
+$30 Cash
EXECUTIVE EXPERIENCE
+3 XP
ASSET ACQUISITION
1 Random Asset of Theirs
Win Rates vs Each Corporate Founder (CEO)
Head-to-head records against this rival when piloted by each executive archetype:
Boardroom Tactical Scouting Briefing
STRATEGIC ARCHETYPE:
Compound Passive Cash Machine
Highly favorable matchup. Solid founder execution consistently liquidates this entity.
Recommended Founder Countermeasures:
- Passive Revenue generation (+5/s): avoid slow, defensive attrition; end engagements rapidly before compounding kicks in.