MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
◀ Boardroom Analytics / vendor.agency_row
STATUS: LICENSED MERCHANT
UC
Agency Row
Asset Market 🏷️ LIST PRICE 📦 4 Stock Slots 🛒 1.54 Sales / Visit ALL FOUNDERS YEAR 3–99

Agency Row

“A street of small firms who will solve one problem each, for a fee.”
Merchant Identifier: vendor.agency_row

Hire agencies and contractors

Commercial Terms & Encounter Mechanics

Statutory Market Invariants

Operating rules governing inventory allocation, pricing modifiers, and encounter routing:

SHELF CAPACITY 4 Offers / Roll
PRICING TERMS Standard List Price
ENCOUNTER WEIGHT Weight 70
Stocking Mechanism: Curated Asset Pool (54 Designated Cards)
Restock Rule: Static Shelf (Does not refill upon purchase; requires paid reroll)
Most Acquired At This Merchant
Snail Mail (19 sold) Security Guard (17 sold) Collections Agent (12 sold) Corporate Mole (12 sold) Watchdog (12 sold)

Commerce Performance Telemetry

Version Current Filings
VISIT CONVERSION (PICK RATE)
36.1% (117 / 324 offers)

Rate at which executive founders prioritize visiting this merchant when offered.

SALES PER VISIT
1.54 cards / stop

Founders buy an average of 1.54 cards per stop (39% shelf clearance of 4 slots).

TOTAL SALES & REVENUE
180 items ($4,188 spend)

Gross inventory acquired across all runs (6 upgrades purchased).

Recent Merchant Sales

Executive Transaction Audit
Asset Sold Price Type Time
$16 NEW UNIT 6 days ago
$36 NEW UNIT 6 days ago
$36 NEW UNIT 9 days ago
$36 NEW UNIT 9 days ago
$20 NEW UNIT 9 days ago
$20 NEW UNIT 9 days ago
$160 NEW UNIT 11 days ago
$64 NEW UNIT 11 days ago
$80 NEW UNIT 11 days ago
$120 NEW UNIT 12 days ago

Authorized Shelf Inventory & Options

All eligible corporate assets rolled on Agency Row's shelves. Sized according to 1-, 2-, and 3-width board footprints.

▫ 39 Small (1-Slot) ▫▫ 14 Medium (2-Slot) ▫▫▫ 1 Large (3-Slot)
Size:
Filter Tag:
▲ 30
2-SLOT
Strategic Partner

Strategic Partner

BASIC
MEDIUM SERVICE
7.0
SEC
▸ Profit 30.
▸ Adjacent assets act 15% faster.
Profit
Restores your Cash, up to your Valuation.

Strategic Partner

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

Profit 30. Adjacent assets act 15% faster.

Pick Rate 57.1% (4/7)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Business Coach

Business Coach

BASIC
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -0.5s.

Business Coach

Rare ▫ 1-Slot
$18 Funding
LIST PRICE

Permanently reduce an adjacent Employee's cooldown by -0.5s.

Pick Rate 38.5% (5/13)
Win Rate 33.3% (2W/4L)
Merchant Volume: 1 acquisition here
2-SLOT
Golden Handcuffs

Golden Handcuffs

BASIC
MEDIUM SCHEME
4.0
SEC
▸ Slow adjacent Employees by 1s.
▸ Adjacent Employees cannot be Liquidated.
Slow
The asset works at half speed while Slowed.
Liquidate
Removed for the rest of the battle.

Golden Handcuffs

Rare ▫▫ 2-Slot
$2 Funding
LIST PRICE

Slow adjacent Employees by 1s. Adjacent Employees cannot be Liquidated.

Pick Rate 38.1% (8/21)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
▼ 10
2-SLOT
Hostile Takeover

Hostile Takeover

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 10 Loss, plus Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Hostile Takeover

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Inflict 10 Loss, plus Loss equal to 60% of your Moat.

Pick Rate 33.3% (2/6)
Win Rate 100.0% (1W/0L)
Merchant Volume: 1 acquisition here
◈ 12
1-SLOT
Product Designer

Product Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 12 Moat.
▸ Adjacent Machines and AIs Profit +8.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Product Designer

Uncommon ▫ 1-Slot
$24 Funding
LIST PRICE

Gain 12 Moat. Adjacent Machines and AIs Profit +8.

Pick Rate 33.3% (6/18)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 10
1-SLOT
Zoning Petition

Zoning Petition

BASIC
SMALL SCHEME
9.0
SEC
▸ Slow the rival's most valuable asset 3s.
▸ Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Zoning Petition

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Slow the rival's most valuable asset 3s. Gain 10 Moat.

Pick Rate 31.3% (5/16)
Win Rate 20.0% (1W/4L)
Merchant Volume: 0 acquisitions here
▼ 15
1-SLOT
Legal Department

Legal Department

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 15 Loss.
▸ Slow a rival asset 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.

Legal Department

Common ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 15 Loss. Slow a rival asset 1s.

Pick Rate 30.8% (8/26)
Win Rate 0.0% (0W/0L)
Merchant Volume: 4 acquisitions here
▲ 15
1-SLOT
Life Coach

Life Coach

BASIC
SMALL HUMAN SERVICE
4.0
SEC
▸ Profit 15.
▸ Fast Track your highest-Value Employee 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Life Coach

Common ▫ 1-Slot
$16 Funding
LIST PRICE

Profit 15. Fast Track your highest-Value Employee 1s.

Pick Rate 30.8% (16/52)
Win Rate 0.0% (0W/1L)
Merchant Volume: 4 acquisitions here
1-SLOT
IT Support

IT Support

BASIC
SMALL HUMAN SERVICE
12.0
SEC
▸ Refurbish your most recently Liquidated asset.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

IT Support

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Refurbish your most recently Liquidated asset.

Pick Rate 30.6% (19/62)
Win Rate 0.0% (0W/0L)
Merchant Volume: 6 acquisitions here
⇈ 2
1-SLOT
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Local Supplier

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Gain 2 Revenue. Whenever you Surplus, Restock your assets 1.

Pick Rate 29.4% (5/17)
Win Rate 66.7% (2W/1L)
Merchant Volume: 1 acquisition here
◈ 30
1-SLOT
Sympathy Card

Sympathy Card

BASIC
SMALL BENEFIT
6.0
SEC
▸ Gain 30 Moat.
▸ Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Sympathy Card

Common ▫ 1-Slot
$40 Funding
LIST PRICE

Gain 30 Moat. Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.

Pick Rate 27.6% (8/29)
Win Rate 100.0% (1W/0L)
Merchant Volume: 3 acquisitions here
▼ 30
2-SLOT
Sketchy Contractor

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.

Sketchy Contractor

Uncommon ▫▫ 2-Slot
$35 Funding
LIST PRICE

Inflict 30 Loss. Windfall 50%.

Pick Rate 27.5% (57/207)
Win Rate 11.3% (6W/47L)
Merchant Volume: 5 acquisitions here
▲ 8
1-SLOT
Request for Proposal

Request for Proposal

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 8.
▸ When you sell this, gain a random Service.
Profit
Restores your Cash, up to your Valuation.

Request for Proposal

Common ▫ 1-Slot
$22 Funding
LIST PRICE

Profit 8. When you sell this, gain a random Service.

Pick Rate 27.5% (19/69)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 30
1-SLOT
Union Rep

Union Rep

BASIC
SMALL HUMAN
6.0
SEC
▸ Gain 30 Moat.
▸ Whenever a rival asset Burns Out, Slow it 5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Union Rep

Uncommon ▫ 1-Slot
$45 Funding
LIST PRICE

Gain 30 Moat. Whenever a rival asset Burns Out, Slow it 5s.

Pick Rate 27.3% (9/33)
Win Rate 100.0% (1W/0L)
Merchant Volume: 1 acquisition here
▼ 400
1-SLOT
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Collections Agent

Common ▫ 1-Slot
$18 Funding
LIST PRICE

Inflict 10 Loss, plus 400% of the rival's Debt.

Pick Rate 27.3% (42/154)
Win Rate 7.7% (1W/12L)
Merchant Volume: 12 acquisitions here
1-SLOT
Corporate Mole

Corporate Mole

BASIC
SMALL ANIMAL EMPLOYEE
7.0
SEC
▸ The rival loses -10 Valuation.

Corporate Mole

Common ▫ 1-Slot
$4 Funding
LIST PRICE

The rival loses -10 Valuation.

Pick Rate 27.2% (100/368)
Win Rate 0.0% (0W/9L)
Merchant Volume: 12 acquisitions here
▲ 80 ◈ 80
1-SLOT
Snail Mail

Snail Mail

BASIC
SMALL ANIMAL SERVICE
15.0
SEC
▸ Profit 80.
▸ Gain 80 Moat.
▸ Remove 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Snail Mail

Common ▫ 1-Slot
$60 Funding
LIST PRICE

Profit 80. Gain 80 Moat. Remove 4 Debt.

Pick Rate 24.4% (78/320)
Win Rate 5.6% (1W/17L)
Merchant Volume: 19 acquisitions here
▲ 10
1-SLOT
Alumni Network

Alumni Network

BASIC
SMALL BENEFIT
7.0
SEC
▸ Profit 10.
▸ When you sell an Employee, this permanently gains +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Alumni Network

Common ▫ 1-Slot
$20 Funding
LIST PRICE

Profit 10. When you sell an Employee, this permanently gains +10 Profit.

Pick Rate 24.4% (11/45)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
◈ 15
1-SLOT
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 15 Moat.
▸ When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Marketing Strategist

Uncommon ▫ 1-Slot
$30 Funding
LIST PRICE

Gain 15 Moat. When you apply Scandal, this gains +10 Moat.

Pick Rate 24.3% (26/107)
Win Rate 33.3% (4W/8L)
Merchant Volume: 3 acquisitions here
1-SLOT
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.

Rubber Duck

Common ▫ 1-Slot
$6 Funding
LIST PRICE

Fast Track an adjacent Employee 1.5s.

Pick Rate 24.2% (129/532)
Win Rate 10.5% (6W/51L)
Merchant Volume: 5 acquisitions here
◈ 40
2-SLOT
Wellness Program

Wellness Program

BASIC
MEDIUM BENEFIT
7.0
SEC
▸ Fast Track your Employees 0.2s.
▸ Whenever one of your assets Burns Out, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Wellness Program

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

Fast Track your Employees 0.2s. Whenever one of your assets Burns Out, gain 40 Moat.

Pick Rate 23.1% (6/26)
Win Rate 66.7% (2W/1L)
Merchant Volume: 2 acquisitions here
▼ 500
1-SLOT
Saturday Rush

Saturday Rush

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Saturday Rush

Common ▫ 1-Slot
$16 Funding
LIST PRICE

Inflict Loss equal to 500% of your Revenue.

Pick Rate 23.1% (9/39)
Win Rate 33.3% (1W/2L)
Merchant Volume: 4 acquisitions here
◈ 12
1-SLOT
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Security Guard

Common ▫ 1-Slot
$20 Funding
LIST PRICE

Gain 12 Moat. When one of your assets is Liquidated, gain 30 Moat.

Pick Rate 22.7% (41/181)
Win Rate 5.9% (1W/16L)
Merchant Volume: 17 acquisitions here
▼ 28
1-SLOT
Price War

Price War

BASIC
SMALL SCHEME
5.0
SEC
▸ Inflict 28 Loss.
▸ Take 12 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Price War

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 28 Loss. Take 12 Loss.

Pick Rate 22.2% (10/45)
Win Rate 100.0% (1W/0L)
Merchant Volume: 5 acquisitions here
▲ 6
1-SLOT
Delivery Bike

Delivery Bike

BASIC
SMALL VEHICLE SERVICE
5.0
SEC
▸ Fast Track the asset to your right 1.5s.
▸ Profit 6.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Delivery Bike

Common ▫ 1-Slot
$16 Funding
LIST PRICE

Fast Track the asset to your right 1.5s. Profit 6.

Pick Rate 22.2% (10/45)
Win Rate 14.3% (1W/6L)
Merchant Volume: 6 acquisitions here
▼ 6
1-SLOT
Case Study

Case Study

BASIC
SMALL SCHEME
7.0
SEC
▸ Inflict 6 Loss for each of your Humans.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Case Study

Uncommon ▫ 1-Slot
$8 Funding
LIST PRICE

Inflict 6 Loss for each of your Humans.

Pick Rate 22.2% (2/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
◈ 60
1-SLOT
Stealth Mode

Stealth Mode

BASIC
SMALL SCHEME
7.0
SEC
▸ Gain 60 Moat.
▸ Reduce your Scandal by 1.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Stealth Mode

Uncommon ▫ 1-Slot
$60 Funding
LIST PRICE

Gain 60 Moat. Reduce your Scandal by 1.

Pick Rate 22.0% (11/50)
Win Rate 50.0% (4W/4L)
Merchant Volume: 2 acquisitions here
▼ 20 ▲ 20
1-SLOT
Vulture Capitalist

Vulture Capitalist

BASIC
SMALL ANIMAL
6.0
SEC
▸ Inflict 20 Loss.
▸ Apply 1 Debt.
▸ When an asset is Liquidated, Fast Track this 3s and Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.

Vulture Capitalist

Uncommon ▫ 1-Slot
$22 Funding
LIST PRICE

Inflict 20 Loss. Apply 1 Debt. When an asset is Liquidated, Fast Track this 3s and Profit 20.

Pick Rate 21.3% (32/150)
Win Rate 10.0% (2W/18L)
Merchant Volume: 9 acquisitions here
◈ 25
1-SLOT
Watchdog

Watchdog

BASIC
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 25 Moat.
▸ Audit a rival Scheme 5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Watchdog

Common ▫ 1-Slot
$30 Funding
LIST PRICE

Gain 25 Moat. Audit a rival Scheme 5s.

Pick Rate 21.2% (48/226)
Win Rate 11.1% (4W/32L)
Merchant Volume: 12 acquisitions here
▲ 20
2-SLOT
Lunch 'n Learn

Lunch 'n Learn

BASIC
MEDIUM BENEFIT
7.0
SEC
▸ Profit 20.
▸ A random Employee of yours gains +20 Profit.
Profit
Restores your Cash, up to your Valuation.

Lunch 'n Learn

Common ▫▫ 2-Slot
$20 Funding
LIST PRICE

Profit 20. A random Employee of yours gains +20 Profit.

Pick Rate 21.1% (4/19)
Win Rate 0.0% (0W/1L)
Merchant Volume: 1 acquisition here
1-SLOT
Acqui-hire

Acqui-hire

BASIC
SMALL SCHEME
PASSIVE
▸ When you sell this, gain a random small Employee.

Acqui-hire

Common ▫ 1-Slot
$20 Funding
LIST PRICE

When you sell this, gain a random small Employee.

Pick Rate 21.1% (16/76)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Spin-off

Spin-off

BASIC
MEDIUM SCHEME
PASSIVE
▸ When you sell this, gain two random small assets.

Spin-off

Uncommon ▫▫ 2-Slot
$35 Funding
LIST PRICE

When you sell this, gain two random small assets.

Pick Rate 21.1% (8/38)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Brand Equity

Brand Equity

BASIC
MEDIUM SCHEME
PASSIVE
▸ When you sell this, gain 50 Valuation.

Brand Equity

Uncommon ▫▫ 2-Slot
$130 Funding
LIST PRICE

When you sell this, gain 50 Valuation.

Pick Rate 21.1% (8/38)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 8
1-SLOT
Paid Lobbyist

Paid Lobbyist

BASIC
SMALL HUMAN SCHEME
7.0
SEC
▸ Apply 3 Scandal to the rival.
▸ Whenever the rival gains Scandal, Profit 8.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Paid Lobbyist

Uncommon ▫ 1-Slot
$20 Funding
LIST PRICE

Apply 3 Scandal to the rival. Whenever the rival gains Scandal, Profit 8.

Pick Rate 20.0% (3/15)
Win Rate 100.0% (1W/0L)
Merchant Volume: 0 acquisitions here
▼ 25
1-SLOT
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Corporate Spy

Uncommon ▫ 1-Slot
$40 Funding
LIST PRICE

Inflict 25 Loss. Apply 3 Scandal.

Pick Rate 20.0% (7/35)
Win Rate 4.0% (1W/24L)
Merchant Volume: 3 acquisitions here
1-SLOT
The Janitor

The Janitor

BASIC
SMALL HUMAN SERVICE
14.0
SEC
▸ Refurbish your most recently Liquidated asset and Restock it 1.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

The Janitor

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Refurbish your most recently Liquidated asset and Restock it 1.

Pick Rate 19.4% (12/62)
Win Rate 0.0% (0W/0L)
Merchant Volume: 5 acquisitions here
3-SLOT
Networking Event

Networking Event

BASIC
LARGE SCHEME
PASSIVE
▸ When you sell this, gain three random small Humans.

Networking Event

Uncommon ▫▫▫ 3-Slot
$60 Funding
LIST PRICE

When you sell this, gain three random small Humans.

Pick Rate 19.2% (14/73)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
▲ 10
1-SLOT
Royalties

Royalties

BASIC
SMALL SERVICE
6.0
SEC
▸ Profit 10.
▸ When you sell this, permanently gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Royalties

Common ▫ 1-Slot
$50 Funding
LIST PRICE

Profit 10. When you sell this, permanently gain 1 Revenue.

Pick Rate 18.6% (11/59)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 50 ▲ 70
1-SLOT
Bankruptcy Lawyer

Bankruptcy Lawyer

BASIC
SMALL HUMAN SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Bankruptcy Lawyer

Uncommon ▫ 1-Slot
$70 Funding
LIST PRICE

Gain 50 Moat. The first time your Cash falls below half: remove 100% of your Debt and Profit 70.

Pick Rate 18.4% (16/87)
Win Rate 6.3% (1W/15L)
Merchant Volume: 5 acquisitions here
2-SLOT
Mental Health Day

Mental Health Day

BASIC
MEDIUM BENEFIT
12.0
SEC
▸ Slow your Humans 1s.
▸ Restock your assets 2.
▸ Whenever one of your assets Burns Out, Fast Track this 1s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Mental Health Day

Uncommon ▫▫ 2-Slot
$6 Funding
LIST PRICE

Slow your Humans 1s. Restock your assets 2. Whenever one of your assets Burns Out, Fast Track this 1s.

Pick Rate 18.2% (6/33)
Win Rate 0.0% (0W/1L)
Merchant Volume: 1 acquisition here
2-SLOT
Community EBITDA

Community EBITDA

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Gain 50 Valuation.
▸ Gain 2 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Community EBITDA

Uncommon ▫▫ 2-Slot
$12 Funding
LIST PRICE

Gain 50 Valuation. Gain 2 Debt.

Pick Rate 17.9% (7/39)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 40
1-SLOT
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Consultant

Common ▫ 1-Slot
$30 Funding
LIST PRICE

Inflict 40 Loss.

Pick Rate 17.4% (42/242)
Win Rate 6.9% (9W/122L)
Merchant Volume: 8 acquisitions here
▼ 20 ◈ 20
2-SLOT
Focus Group

Focus Group

BASIC
MEDIUM SERVICE
7.0
SEC
▸ Inflict 20 Loss.
▸ Gain 20 Moat.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Focus Group

Uncommon ▫▫ 2-Slot
$40 Funding
LIST PRICE

Inflict 20 Loss. Gain 20 Moat. Profit 20.

Pick Rate 17.1% (12/70)
Win Rate 0.0% (0W/10L)
Merchant Volume: 5 acquisitions here
2-SLOT
Headhunter

Headhunter

BASIC
MEDIUM HUMAN SERVICE
10.0
SEC
▸ Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.

Headhunter

Rare ▫▫ 2-Slot
$90 Funding
LIST PRICE

Liquidate the smallest rival asset.

Pick Rate 16.7% (1/6)
Win Rate 15.4% (2W/11L)
Merchant Volume: 0 acquisitions here
◈ 100 ▲ 100
1-SLOT
Sabbatical

Sabbatical

BASIC
SMALL BENEFIT
8.0
SEC
▸ Gain 100 Moat.
▸ Whenever one of your Employees stops being Burned Out, Profit 100.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Sabbatical

Uncommon ▫ 1-Slot
$95 Funding
LIST PRICE

Gain 100 Moat. Whenever one of your Employees stops being Burned Out, Profit 100.

Pick Rate 14.9% (7/47)
Win Rate 55.6% (5W/4L)
Merchant Volume: 2 acquisitions here
1-SLOT
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Valuation Consultant

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Permanently gain +10 Valuation. Remove 2 Scandal.

Pick Rate 14.5% (18/124)
Win Rate 22.2% (2W/7L)
Merchant Volume: 4 acquisitions here
1-SLOT
Paid Reporter

Paid Reporter

BASIC
SMALL HUMAN SERVICE
7.0
SEC
▸ Apply 5 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Paid Reporter

Common ▫ 1-Slot
$35 Funding
LIST PRICE

Apply 5 Scandal.

Pick Rate 13.3% (6/45)
Win Rate 23.1% (3W/10L)
Merchant Volume: 0 acquisitions here
◈ 20
1-SLOT
Unlimited PTO

Unlimited PTO

BASIC
SMALL BENEFIT
8.0
SEC
▸ Gain 20 Moat.
▸ Your Employees act 10% faster.
▸ Whenever one of your Employees Burns Out, gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Unlimited PTO

Uncommon ▫ 1-Slot
$40 Funding
LIST PRICE

Gain 20 Moat. Your Employees act 10% faster. Whenever one of your Employees Burns Out, gain 50 Moat.

Pick Rate 13.0% (3/23)
Win Rate 61.5% (8W/5L)
Merchant Volume: 0 acquisitions here
▲ 20 ▼ 20
1-SLOT
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Loan Shark

Uncommon ▫ 1-Slot
$26 Funding
LIST PRICE

Profit 20. Inflict 20 Loss. Gain 1 Debt.

Pick Rate 12.8% (11/86)
Win Rate 12.2% (5W/36L)
Merchant Volume: 6 acquisitions here
⇈ 3
1-SLOT
Clutch Advisor

Clutch Advisor

BASIC
SMALL HUMAN SERVICE
10.0
SEC
▸ Gain 3 Revenue.
▸ First time your Cash falls below half: Audit all rival assets 1s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.

Clutch Advisor

Rare ▫ 1-Slot
$22 Funding
LIST PRICE

Gain 3 Revenue. First time your Cash falls below half: Audit all rival assets 1s.

Pick Rate 11.1% (1/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
▲ 10
1-SLOT
Blog

Blog

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ At the end of each Year, this permanently gains +4 Profit.
Profit
Restores your Cash, up to your Valuation.

Blog

Common ▫ 1-Slot
$6 Funding
LIST PRICE

Profit 10. At the end of each Year, this permanently gains +4 Profit.

Pick Rate 11.1% (1/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 30
2-SLOT
PR Firm

PR Firm

BASIC
MEDIUM SERVICE
6.0
SEC
▸ Gain 30 Moat.
▸ Remove 50% of your Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

PR Firm

Uncommon ▫▫ 2-Slot
$40 Funding
LIST PRICE

Gain 30 Moat. Remove 50% of your Scandal.

Pick Rate 8.3% (2/24)
Win Rate 66.7% (2W/1L)
Merchant Volume: 1 acquisition here
▼ 25
1-SLOT
Employee of the Month

Employee of the Month

BASIC
SMALL BENEFIT
7.0
SEC
▸ Inflict 25 Loss for each of your Burned Out assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Employee of the Month

Uncommon ▫ 1-Slot
$24 Funding
LIST PRICE

Inflict 25 Loss for each of your Burned Out assets.

Pick Rate 4.8% (1/21)
Win Rate 50.0% (2W/2L)
Merchant Volume: 0 acquisitions here
▲ 10
2-SLOT
Licensing Deal

Licensing Deal

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Profit 10, plus Profit equal to 60% of your Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Licensing Deal

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Profit 10, plus Profit equal to 60% of your Moat.

Pick Rate 0.0% (0/4)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here