Hostile Board Lineup & Stage Progression
Opposing 10-slot board lineup, valuation cap, and defeat bounties across combat developmental stages:
Target Operational Stage:
STAGE 1 • YEAR 1 COMBAT
STARTING VALUATION (HEALTH POOL)
$100 Cap
PASSIVE REVENUE
None
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 2s.
▸
Profit 15.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
✦ MVP ✦
Golden Parachute
SMALL
BENEFIT
7.0
SEC
▸
Inflict 20 Loss.
▸
When this is Liquidated, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
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Opposing 10-Slot Board Layout (Stage 1, Year 1)
Hover any card for cooldown cadence, footprint & active legal clauses
🏆 Stage Defeat Bounty & Liquidation Rewards
Earned on Board Domination
FUNDING PAYOUT
+$30 Cash
EXECUTIVE EXPERIENCE
+3 XP
ASSET ACQUISITION
1 Random Asset of Theirs
Win Rates vs Each Corporate Founder (CEO)
Head-to-head records against this rival when piloted by each executive archetype:
Boardroom Tactical Scouting Briefing
STRATEGIC ARCHETYPE:
Fortified Moat & Legal Stall
Hostile entity pending boardroom encounter telemetry. Exercise caution during fiscal audits.
Recommended Founder Countermeasures:
- Moat Barrier in play: deploy Moat-piercing Debt or sustained Loss pressure to deplete their reserves.
- Passive Revenue generation (+4/s): avoid slow, defensive attrition; end engagements rapidly before compounding kicks in.