MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
◀ Boardroom Analytics / vendor.flea_market
Changed in 1.1.0 STATUS: LICENSED MERCHANT
UC
The Flea Market
Asset Market 🏷️ 20% OFF 📦 4 Stock Slots 🛒 1.43 Sales / Visit ALL FOUNDERS YEAR 1–4

The Flea Market

“Tables of odd machinery, forgotten office surplus, and eccentric side projects.”
Merchant Identifier: vendor.flea_market

Buy second-hand assets at 20% off

Commercial Terms & Encounter Mechanics

Statutory Market Invariants

Operating rules governing inventory allocation, pricing modifiers, and encounter routing:

SHELF CAPACITY 4 Offers / Roll
PRICING TERMS 20% Off
ENCOUNTER WEIGHT Weight 85
Stocking Mechanism: Curated Asset Pool (28 Designated Cards)
Restock Rule: Static Shelf (Does not refill upon purchase; requires paid reroll)
Most Acquired At This Merchant
Rubber Duck (9 sold) Shaved Yak (6 sold) Guinea Pig (5 sold) Paper Tiger (5 sold) Final Notice (4 sold)

Commerce Performance Telemetry

Version Current Filings
VISIT CONVERSION (PICK RATE)
22.3% (37 / 166 offers)

Rate at which executive founders prioritize visiting this merchant when offered.

SALES PER VISIT
1.43 cards / stop

Founders buy an average of 1.43 cards per stop (36% shelf clearance of 4 slots).

TOTAL SALES & REVENUE
53 items ($516 spend)

Gross inventory acquired across all runs (3 upgrades purchased).

Recent Merchant Sales

Executive Transaction Audit
Asset Sold Price Type Time
$40 NEW UNIT about 8 hours ago
$6 NEW UNIT about 8 hours ago
$40 NEW UNIT about 8 hours ago
$6 NEW UNIT about 8 hours ago
$11 NEW UNIT 3 days ago
$9 NEW UNIT 3 days ago
$11 NEW UNIT 5 days ago
$8 NEW UNIT 7 days ago
$11 NEW UNIT 7 days ago
$8 UPGRADE 7 days ago

Authorized Shelf Inventory & Options

All eligible corporate assets rolled on The Flea Market's shelves. Sized according to 1-, 2-, and 3-width board footprints.

22 Small (1-Slot) ▫▫ 6 Medium (2-Slot) ▫▫▫ 0 Large (3-Slot)
Size:
Filter Tag:
▲ 10
1-SLOT
Salvage Yard

Salvage Yard

BASIC
SMALL PROPERTY
6.0
SEC
Profit 10.
When you sell a Machine, this permanently gains +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Salvage Yard

Common ▫ 1-Slot
$40 Funding List: $50
-20% OFF

Profit 10. When you sell a Machine, this permanently gains +10 Profit.

Pick Rate 50.0% (2/4)
Win Rate 0.0% (0W/0L)
Merchant Volume: 2 acquisitions here
◈ 10
1-SLOT
Comfy Chair

Comfy Chair

BASIC
SMALL PROPERTY BENEFIT
7.0
SEC
Gain 10 Moat.
Whenever this is Slowed, gain 25 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Comfy Chair

Common ▫ 1-Slot
$6 Funding List: $8
-20% OFF

Gain 10 Moat. Whenever this is Slowed, gain 25 Moat.

Pick Rate 41.9% (13/31)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
Office Hamster

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
Profit 10.
Profit
Restores your Cash, up to your Valuation.

Office Hamster

Common ▫ 1-Slot
$6 Funding List: $8
-20% OFF

Profit 10.

Pick Rate 37.5% (6/16)
Win Rate 0.0% (0W/4L)
Merchant Volume: 3 acquisitions here
◈ 20
2-SLOT
Debt Ceiling

Debt Ceiling

BASIC
MEDIUM SCHEME
6.0
SEC
Remove 3 Debt.
Gain 20 Moat.
Whenever you gain Debt, gain 25 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Debt Ceiling

Uncommon ▫▫ 2-Slot
$14 Funding List: $18
-20% OFF

Remove 3 Debt. Gain 20 Moat. Whenever you gain Debt, gain 25 Moat.

Pick Rate 36.4% (4/11)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
▲ 100
2-SLOT
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
Profit 100.
Whenever you Surplus, Fast Track your assets 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Back Room

Uncommon ▫▫ 2-Slot
$11 Funding List: $14
-20% OFF

Profit 100. Whenever you Surplus, Fast Track your assets 1s.

Pick Rate 35.0% (7/20)
Win Rate 45.5% (5W/6L)
Merchant Volume: 0 acquisitions here
▼ 30
1-SLOT
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Sketchy Contractor

Uncommon ▫ 1-Slot
$11 Funding List: $14
-20% OFF

Inflict 30 Loss. Windfall 25%.

Pick Rate 32.0% (31/97)
Win Rate 8.0% (2W/23L)
Merchant Volume: 1 acquisition here
▲ 6
1-SLOT
Delivery Bike

Delivery Bike

BASIC
SMALL VEHICLE SERVICE
5.0
SEC
Fast Track the asset to your right 1.
5s.
Profit 6.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Delivery Bike

Common ▫ 1-Slot
$6 Funding List: $8
-20% OFF

Fast Track the asset to your right 1.5s. Profit 6.

Pick Rate 31.6% (6/19)
Win Rate 0.0% (0W/4L)
Merchant Volume: 0 acquisitions here
▼ 36
1-SLOT
Final Notice

Final Notice

BASIC
SMALL SCHEME
8.0
SEC
Inflict 36 Loss.
Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Final Notice

Uncommon ▫ 1-Slot
$11 Funding List: $14
-20% OFF

Inflict 36 Loss. Stock 2.

Pick Rate 30.0% (24/80)
Win Rate 0.0% (0W/3L)
Merchant Volume: 4 acquisitions here
◈ 12
1-SLOT
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 12 Moat.
Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

The Handyman

Uncommon ▫ 1-Slot
$9 Funding List: $12
-20% OFF

Gain 12 Moat. Whenever one of your assets is Liquidated, Refurbish it.

Pick Rate 29.4% (5/17)
Win Rate 50.0% (2W/2L)
Merchant Volume: 0 acquisitions here
1-SLOT
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.

Guinea Pig

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Overwork your adjacent Machines 2.5s.

Pick Rate 29.0% (54/186)
Win Rate 16.7% (3W/15L)
Merchant Volume: 5 acquisitions here
▲ 50
1-SLOT
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 50.
Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.

Shaved Yak

Common ▫ 1-Slot
$9 Funding List: $12
-20% OFF

Slow adjacent assets 2s. Profit 50. Permanently gain +10 Valuation.

Pick Rate 28.8% (40/139)
Win Rate 0.0% (0W/7L)
Merchant Volume: 6 acquisitions here
▲ 20
1-SLOT
Bootstrapped

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
Profit 20.
Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Bootstrapped

Common ▫ 1-Slot
$9 Funding List: $12
-20% OFF

Profit 20. Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.

Pick Rate 28.6% (10/35)
Win Rate 25.0% (2W/6L)
Merchant Volume: 2 acquisitions here
▼ 8
1-SLOT
Bulk Discount

Bulk Discount

BASIC
SMALL SCHEME
5.0
SEC
Inflict 8 Loss for each Property you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Bulk Discount

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Inflict 8 Loss for each Property you control.

Pick Rate 28.4% (19/67)
Win Rate 0.0% (0W/1L)
Merchant Volume: 2 acquisitions here
1-SLOT
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 1.
5s.
Fast Track
Instantly advances an asset's progress toward acting.

Rubber Duck

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Fast Track an adjacent Employee 1.5s.

Pick Rate 27.6% (68/246)
Win Rate 4.9% (2W/39L)
Merchant Volume: 9 acquisitions here
▲ 80
1-SLOT
Snail Mail

Snail Mail

BASIC
SMALL ANIMAL SERVICE
15.0
SEC
Profit 80.
Remove 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Snail Mail

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Profit 80. Remove 4 Debt.

Pick Rate 27.6% (40/145)
Win Rate 0.0% (0W/11L)
Merchant Volume: 4 acquisitions here
▲ 10 ◈ 10
1-SLOT
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
Profit 10.
Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Waste Not

Common ▫ 1-Slot
$6 Funding List: $8
-20% OFF

Profit 10. Whenever you Surplus, gain 10 Moat.

Pick Rate 25.0% (7/28)
Win Rate 50.0% (4W/4L)
Merchant Volume: 2 acquisitions here
▼ 40
1-SLOT
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
Inflict 40 Loss.
Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Paper Tiger

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Inflict 40 Loss. Stock 1.

Pick Rate 24.8% (31/125)
Win Rate 15.4% (2W/11L)
Merchant Volume: 5 acquisitions here
▼ 16
1-SLOT
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
Inflict 16 Loss.
When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Fire Sale

Uncommon ▫ 1-Slot
$11 Funding List: $14
-20% OFF

Inflict 16 Loss. When the Market Crash begins, inflict 50 Loss.

Pick Rate 23.6% (21/89)
Win Rate 0.0% (0W/4L)
Merchant Volume: 2 acquisitions here
▲ 40
1-SLOT
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
Profit 40.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Petty Cash

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Profit 40. Stock 3.

Pick Rate 22.2% (40/180)
Win Rate 6.3% (1W/15L)
Merchant Volume: 3 acquisitions here
1-SLOT
Coffee Machine

Coffee Machine

BASIC
SMALL MACHINE BENEFIT
4.0
SEC
Overwork an adjacent Employee 1s.
Overwork
The asset works twice as fast while Overworked.

Coffee Machine

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Overwork an adjacent Employee 1s.

Pick Rate 21.0% (17/81)
Win Rate 33.3% (3W/6L)
Merchant Volume: 0 acquisitions here
1-SLOT
Ramen Budget

Ramen Budget

BASIC
SMALL SCHEME
6.0
SEC
Remove 3 Debt.
Fast Track your Employees 1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Ramen Budget

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Remove 3 Debt. Fast Track your Employees 1s.

Pick Rate 20.8% (5/24)
Win Rate 20.0% (1W/4L)
Merchant Volume: 0 acquisitions here
▲ 30 ⇈ 1
2-SLOT
Side Hustle

Side Hustle

BASIC
MEDIUM PROPERTY
5.0
SEC
Profit 30.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Side Hustle

Uncommon ▫▫ 2-Slot
$14 Funding List: $18
-20% OFF

Profit 30. Gain 1 Revenue.

Pick Rate 17.0% (9/53)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 15
2-SLOT
Open Office

Open Office

BASIC
MEDIUM PROPERTY
7.0
SEC
Profit 15.
When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Open Office

Uncommon ▫▫ 2-Slot
$12 Funding List: $16
-20% OFF

Profit 15. When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.

Pick Rate 15.6% (20/128)
Win Rate 13.3% (2W/13L)
Merchant Volume: 2 acquisitions here
▼ 12
1-SLOT
Fliers

Fliers

BASIC
SMALL SCHEME
5.0
SEC
Inflict 12 Loss for each adjacent Human.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Fliers

Common ▫ 1-Slot
$8 Funding List: $10
-20% OFF

Inflict 12 Loss for each adjacent Human.

Pick Rate 14.3% (5/35)
Win Rate 0.0% (0W/4L)
Merchant Volume: 0 acquisitions here
⇈ 10
2-SLOT
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Creative Accounting

Uncommon ▫▫ 2-Slot
$16 Funding List: $20
-20% OFF

Gain 10 Revenue. Gain 1 Debt.

Pick Rate 13.3% (2/15)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
⇈ 5
2-SLOT
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
Gain 5 Revenue.
Revenue
Recurring Profit every second.

Old Money

Uncommon ▫▫ 2-Slot
$16 Funding List: $20
-20% OFF

Gain 5 Revenue.

Pick Rate 12.5% (3/24)
Win Rate 0.0% (0W/6L)
Merchant Volume: 0 acquisitions here
▲ 30
1-SLOT
Move Fast

Move Fast

BASIC
SMALL SCHEME
5.0
SEC
Overwork the Machine to your right 3s.
Profit 30.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.

Move Fast

Common ▫ 1-Slot
$9 Funding List: $12
-20% OFF

Overwork the Machine to your right 3s. Profit 30. Gain 1 Debt.

Pick Rate 6.3% (1/16)
Win Rate 0.0% (0W/3L)
Merchant Volume: 1 acquisition here
▼ 10
1-SLOT
Burn Rate

Burn Rate

BASIC
SMALL SCHEME
4.0
SEC
Take 10 Loss.
Overwork your Machines 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

Burn Rate

Common ▫ 1-Slot
$9 Funding List: $12
-20% OFF

Take 10 Loss. Overwork your Machines 1.5s.

Pick Rate 0.0% (0/12)
Win Rate 50.0% (1W/1L)
Merchant Volume: 0 acquisitions here