MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
◀ Boardroom Analytics / vendor.night_shift
STATUS: LICENSED MERCHANT
UC
The Night Shift
Asset Market 🏷️ 25% OFF 📦 3 Stock Slots 🛒 1.26 Sales / Visit ALL FOUNDERS YEAR 1–2

The Night Shift

“Cash work, no questions, gone by morning. Cheap for a reason.”
Merchant Identifier: vendor.night_shift

Hire night labor at 25% off

Commercial Terms & Encounter Mechanics

Statutory Market Invariants

Operating rules governing inventory allocation, pricing modifiers, and encounter routing:

SHELF CAPACITY 3 Offers / Roll
PRICING TERMS 25% Off
ENCOUNTER WEIGHT Weight 80
Stocking Mechanism: Curated Asset Pool (49 Designated Cards)
Restock Rule: Static Shelf (Does not refill upon purchase; requires paid reroll)
Most Acquired At This Merchant
Corporate Mole (15 sold) Guinea Pig (13 sold) Shaved Yak (9 sold) Final Notice (8 sold) Hard Worker (8 sold)

Commerce Performance Telemetry

Version Current Filings
VISIT CONVERSION (PICK RATE)
39.2% (82 / 209 offers)

Rate at which executive founders prioritize visiting this merchant when offered.

SALES PER VISIT
1.26 cards / stop

Founders buy an average of 1.26 cards per stop (42% shelf clearance of 3 slots).

TOTAL SALES & REVENUE
103 items ($1,072 spend)

Gross inventory acquired across all runs (15 upgrades purchased).

Recent Merchant Sales

Executive Transaction Audit
Asset Sold Price Type Time
$21 NEW UNIT 9 days ago
$10 NEW UNIT 10 days ago
$1 NEW UNIT 12 days ago
$9 NEW UNIT 12 days ago
$1 NEW UNIT 12 days ago
$41 NEW UNIT 12 days ago
$9 NEW UNIT 12 days ago
$10 NEW UNIT 13 days ago
$26 NEW UNIT 14 days ago
$22 NEW UNIT 14 days ago

Authorized Shelf Inventory & Options

All eligible corporate assets rolled on The Night Shift's shelves. Sized according to 1-, 2-, and 3-width board footprints.

▫ 38 Small (1-Slot) ▫▫ 9 Medium (2-Slot) ▫▫▫ 2 Large (3-Slot)
Size:
Filter Tag:
3-SLOT
Sudden Death Market

Sudden Death Market

BASIC
LARGE SCHEME
4.0
SEC
▸ Overwork all assets 1s.
▸ Whenever any asset stops being Burned Out, Liquidate it.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Liquidate
Removed for the rest of the battle.

Sudden Death Market

Rare ▫▫▫ 3-Slot
$18 Funding List: $24
-25% OFF

Overwork all assets 1s. Whenever any asset stops being Burned Out, Liquidate it.

Pick Rate 57.1% (4/7)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
1-SLOT
Union Buster

Union Buster

BASIC
SMALL HUMAN SCHEME
5.0
SEC
▸ Slow a rival Employee 1s.
Slow
The asset works at half speed while Slowed.

Union Buster

Common ▫ 1-Slot
$1 Funding List: $2
-25% OFF

Slow a rival Employee 1s.

Pick Rate 45.8% (11/24)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
▼ 10
2-SLOT
Hostile Takeover

Hostile Takeover

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 10 Loss, plus Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Hostile Takeover

Uncommon ▫▫ 2-Slot
$12 Funding List: $16
-25% OFF

Inflict 10 Loss, plus Loss equal to 60% of your Moat.

Pick Rate 33.3% (2/6)
Win Rate 100.0% (1W/0L)
Merchant Volume: 1 acquisition here
▼ 60
1-SLOT
Poison Pill

Poison Pill

BASIC
SMALL SCHEME
5.0
SEC
▸ Fast Track the rival's fastest asset 3s.
▸ Whenever a rival asset Burns Out, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Poison Pill

Uncommon ▫ 1-Slot
$1 Funding List: $2
-25% OFF

Fast Track the rival's fastest asset 3s. Whenever a rival asset Burns Out, inflict 60 Loss.

Pick Rate 32.1% (9/28)
Win Rate 0.0% (0W/0L)
Merchant Volume: 3 acquisitions here
▲ 20 ▼ 20
2-SLOT
Grindset

Grindset

BASIC
MEDIUM SCHEME
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Whenever one of your assets Burns Out, inflict 10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Grindset

Uncommon ▫▫ 2-Slot
$22 Funding List: $30
-25% OFF

Profit 20. Inflict 20 Loss. Whenever one of your assets Burns Out, inflict 10 Loss.

Pick Rate 30.8% (8/26)
Win Rate 0.0% (0W/1L)
Merchant Volume: 1 acquisition here
▼ 60
1-SLOT
Rage Quit

Rage Quit

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict 60 Loss.
▸ When this Burns Out, Liquidate it and inflict 200 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Liquidate
Removed for the rest of the battle.

Rage Quit

Uncommon ▫ 1-Slot
$52 Funding List: $70
-25% OFF

Inflict 60 Loss. When this Burns Out, Liquidate it and inflict 200 Loss.

Pick Rate 30.0% (6/20)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 30
1-SLOT
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.

Unpaid Intern

Common ▫ 1-Slot
$10 Funding List: $14
-25% OFF

Profit 30.

Pick Rate 29.7% (138/464)
Win Rate 10.9% (7W/57L)
Merchant Volume: 8 acquisitions here
▼ 10 ▲ 10
2-SLOT
Skeleton Crew

Skeleton Crew

BASIC
MEDIUM HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
▸ Gain 10 Moat.
▸ Apply 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Skeleton Crew

Uncommon ▫▫ 2-Slot
$26 Funding List: $35
-25% OFF

Inflict 10 Loss. Profit 10. Gain 10 Moat. Apply 1 Debt.

Pick Rate 28.2% (22/78)
Win Rate 0.0% (0W/13L)
Merchant Volume: 2 acquisitions here
▼ 30
2-SLOT
Sketchy Contractor

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.

Sketchy Contractor

Uncommon ▫▫ 2-Slot
$26 Funding List: $35
-25% OFF

Inflict 30 Loss. Windfall 50%.

Pick Rate 27.5% (57/207)
Win Rate 11.3% (6W/47L)
Merchant Volume: 6 acquisitions here
▼ 30
1-SLOT
Daily Standup

Daily Standup

BASIC
SMALL SCHEME
10.0
SEC
▸ Slow your Employees by 1s.
▸ Inflict 30 Loss for each Employee you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.

Daily Standup

Uncommon ▫ 1-Slot
$21 Funding List: $28
-25% OFF

Slow your Employees by 1s. Inflict 30 Loss for each Employee you control.

Pick Rate 27.3% (6/22)
Win Rate 50.0% (2W/2L)
Merchant Volume: 1 acquisition here
1-SLOT
Corporate Mole

Corporate Mole

BASIC
SMALL ANIMAL EMPLOYEE
7.0
SEC
▸ The rival loses -10 Valuation.

Corporate Mole

Common ▫ 1-Slot
$3 Funding List: $4
-25% OFF

The rival loses -10 Valuation.

Pick Rate 27.2% (100/368)
Win Rate 0.0% (0W/9L)
Merchant Volume: 15 acquisitions here
1-SLOT
Ramen Budget

Ramen Budget

BASIC
SMALL SCHEME
6.0
SEC
▸ Remove 3 Debt.
▸ Fast Track your Employees 1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Ramen Budget

Common ▫ 1-Slot
$15 Funding List: $20
-25% OFF

Remove 3 Debt. Fast Track your Employees 1s.

Pick Rate 26.5% (13/49)
Win Rate 30.8% (4W/9L)
Merchant Volume: 1 acquisition here
▼ 20
1-SLOT
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.

Freelancer

Common ▫ 1-Slot
$18 Funding List: $24
-25% OFF

Inflict 20 Loss. Scale +1 while adjacent to an Employee.

Pick Rate 26.1% (88/337)
Win Rate 6.5% (2W/29L)
Merchant Volume: 5 acquisitions here
▼ 40
1-SLOT
Whistleblower

Whistleblower

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Whistleblower

Uncommon ▫ 1-Slot
$22 Funding List: $30
-25% OFF

Inflict 40 Loss. Whenever a rival Employee Burns Out, Slow all rival Employees 1s.

Pick Rate 25.6% (10/39)
Win Rate 33.3% (2W/4L)
Merchant Volume: 1 acquisition here
▼ 8
1-SLOT
Smart Contract

Smart Contract

BASIC
SMALL SCHEME MACHINE
7.0
SEC
▸ Apply 1 Debt.
▸ Whenever the rival gains Debt, inflict 8 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Smart Contract

Uncommon ▫ 1-Slot
$4 Funding List: $6
-25% OFF

Apply 1 Debt. Whenever the rival gains Debt, inflict 8 Loss.

Pick Rate 25.0% (1/4)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 10 ▲ 10
1-SLOT
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Hard Worker

Common ▫ 1-Slot
$10 Funding List: $14
-25% OFF

Inflict 10 Loss. Profit 10.

Pick Rate 24.9% (114/458)
Win Rate 5.2% (4W/73L)
Merchant Volume: 8 acquisitions here
1-SLOT
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.

Guinea Pig

Common ▫ 1-Slot
$10 Funding List: $14
-25% OFF

Overwork your adjacent Machines 2.5s.

Pick Rate 24.1% (90/374)
Win Rate 23.8% (5W/16L)
Merchant Volume: 13 acquisitions here
▼ 36
1-SLOT
Final Notice

Final Notice

BASIC
SMALL SCHEME
8.0
SEC
▸ Inflict 36 Loss.
▸ Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Final Notice

Uncommon ▫ 1-Slot
$6 Funding List: $8
-25% OFF

Inflict 36 Loss. Stock 2.

Pick Rate 23.7% (45/190)
Win Rate 0.0% (0W/5L)
Merchant Volume: 8 acquisitions here
◈ 20
1-SLOT
Security System

Security System

BASIC
SMALL PROPERTY MACHINE
8.0
SEC
▸ Gain 20 Moat.
▸ Whenever one of your assets is Audited or Slowed, also Audit the rival's fastest asset 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Audit
The asset stops entirely while under Audit.

Security System

Uncommon ▫ 1-Slot
$16 Funding List: $22
-25% OFF

Gain 20 Moat. Whenever one of your assets is Audited or Slowed, also Audit the rival's fastest asset 2s.

Pick Rate 23.3% (17/73)
Win Rate 100.0% (7W/0L)
Merchant Volume: 0 acquisitions here
▼ 500
1-SLOT
Saturday Rush

Saturday Rush

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Saturday Rush

Common ▫ 1-Slot
$12 Funding List: $16
-25% OFF

Inflict Loss equal to 500% of your Revenue.

Pick Rate 23.1% (9/39)
Win Rate 33.3% (1W/2L)
Merchant Volume: 1 acquisition here
1-SLOT
Sudden Pivot

Sudden Pivot

BASIC
SMALL SCHEME
PASSIVE
▸ When you sell this, gain a random small Scheme.

Sudden Pivot

Common ▫ 1-Slot
$12 Funding List: $16
-25% OFF

When you sell this, gain a random small Scheme.

Pick Rate 22.5% (9/40)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 50
1-SLOT
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 50.
▸ Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.

Shaved Yak

Common ▫ 1-Slot
$12 Funding List: $16
-25% OFF

Slow adjacent assets 2s. Profit 50. Permanently gain +10 Valuation.

Pick Rate 22.2% (69/311)
Win Rate 0.0% (0W/7L)
Merchant Volume: 9 acquisitions here
◈ 60
1-SLOT
Stealth Mode

Stealth Mode

BASIC
SMALL SCHEME
7.0
SEC
▸ Gain 60 Moat.
▸ Reduce your Scandal by 1.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Stealth Mode

Uncommon ▫ 1-Slot
$45 Funding List: $60
-25% OFF

Gain 60 Moat. Reduce your Scandal by 1.

Pick Rate 22.0% (11/50)
Win Rate 50.0% (4W/4L)
Merchant Volume: 1 acquisition here
▼ 30
1-SLOT
Vaporware

Vaporware

BASIC
SMALL SCHEME
3.0
SEC
▸ Inflict 30 Loss.
▸ Gain 1 Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Vaporware

Common ▫ 1-Slot
$26 Funding List: $35
-25% OFF

Inflict 30 Loss. Gain 1 Debt.

Pick Rate 21.1% (8/38)
Win Rate 50.0% (1W/1L)
Merchant Volume: 2 acquisitions here
▲ 45
1-SLOT
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.

Credit Card Roulette

Common ▫ 1-Slot
$30 Funding List: $40
-25% OFF

Profit 45. Gain 1 Debt. Scale +1 while you have less Cash than the rival.

Pick Rate 20.8% (10/48)
Win Rate 25.0% (3W/9L)
Merchant Volume: 0 acquisitions here
▼ 10 ▲ 10
1-SLOT
10X Coder

10X Coder

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
▸ Scale 2.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.

10X Coder

Uncommon ▫ 1-Slot
$22 Funding List: $30
-25% OFF

Inflict 10 Loss. Profit 10. Scale 2.

Pick Rate 20.8% (11/53)
Win Rate 0.0% (0W/3L)
Merchant Volume: 2 acquisitions here
▼ 16
1-SLOT
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict 16 Loss.
▸ When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Fire Sale

Uncommon ▫ 1-Slot
$12 Funding List: $16
-25% OFF

Inflict 16 Loss. When the Market Crash begins, inflict 50 Loss.

Pick Rate 20.5% (39/190)
Win Rate 0.0% (0W/5L)
Merchant Volume: 4 acquisitions here
▲ 30 ⇈ 1
2-SLOT
Side Hustle

Side Hustle

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Profit 30.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Side Hustle

Uncommon ▫▫ 2-Slot
$22 Funding List: $30
-25% OFF

Profit 30. Gain 1 Revenue.

Pick Rate 20.2% (19/94)
Win Rate 0.0% (0W/7L)
Merchant Volume: 1 acquisition here
▲ 8
1-SLOT
Paid Lobbyist

Paid Lobbyist

BASIC
SMALL HUMAN SCHEME
7.0
SEC
▸ Apply 3 Scandal to the rival.
▸ Whenever the rival gains Scandal, Profit 8.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Paid Lobbyist

Uncommon ▫ 1-Slot
$15 Funding List: $20
-25% OFF

Apply 3 Scandal to the rival. Whenever the rival gains Scandal, Profit 8.

Pick Rate 20.0% (3/15)
Win Rate 100.0% (1W/0L)
Merchant Volume: 0 acquisitions here
▲ 20
1-SLOT
Bootstrapped

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Bootstrapped

Common ▫ 1-Slot
$19 Funding List: $26
-25% OFF

Profit 20. Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.

Pick Rate 18.5% (15/81)
Win Rate 22.7% (5W/17L)
Merchant Volume: 0 acquisitions here
▼ 20
1-SLOT
Adrenaline Junkie

Adrenaline Junkie

BASIC
SMALL HUMAN
4.0
SEC
▸ Inflict 20 Loss.
▸ Windfall 40% while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Adrenaline Junkie

Common ▫ 1-Slot
$16 Funding List: $22
-25% OFF

Inflict 20 Loss. Windfall 40% while Burned Out.

Pick Rate 18.2% (8/44)
Win Rate 50.0% (1W/1L)
Merchant Volume: 0 acquisitions here
◈ 80
3-SLOT
Regulatory Capture

Regulatory Capture

BASIC
LARGE SCHEME
8.0
SEC
▸ Gain 80 Moat.
▸ When one of your assets would be Audited, the rival's most valuable asset is Audited instead.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Regulatory Capture

Rare ▫▫▫ 3-Slot
$48 Funding List: $65
-25% OFF

Gain 80 Moat. When one of your assets would be Audited, the rival's most valuable asset is Audited instead.

Pick Rate 18.2% (2/11)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 50 ▼ 50
1-SLOT
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 50.
▸ Inflict 50 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Temp Worker

Common ▫ 1-Slot
$22 Funding List: $30
-25% OFF

Profit 50. Inflict 50 Loss. Liquidate this.

Pick Rate 18.0% (25/139)
Win Rate 11.8% (2W/15L)
Merchant Volume: 0 acquisitions here
2-SLOT
Community EBITDA

Community EBITDA

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Gain 50 Valuation.
▸ Gain 2 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Community EBITDA

Uncommon ▫▫ 2-Slot
$9 Funding List: $12
-25% OFF

Gain 50 Valuation. Gain 2 Debt.

Pick Rate 17.9% (7/39)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
User Data

User Data

BASIC
SMALL SCHEME
PASSIVE
▸ When you sell this, gain 20 Valuation.

User Data

Common ▫ 1-Slot
$37 Funding List: $50
-25% OFF

When you sell this, gain 20 Valuation.

Pick Rate 17.5% (11/63)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 50
1-SLOT
Loose Cannon

Loose Cannon

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 50 Loss.
▸ Scale +2 while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Loose Cannon

Common ▫ 1-Slot
$41 Funding List: $55
-25% OFF

Inflict 50 Loss. Scale +2 while Burned Out.

Pick Rate 16.3% (7/43)
Win Rate 37.5% (3W/5L)
Merchant Volume: 1 acquisition here
▲ 40
1-SLOT
Free Dinner After Eight

Free Dinner After Eight

BASIC
SMALL BENEFIT
5.0
SEC
▸ Overwork the Employee to your right 1.5s.
▸ Whenever the Employee to the right Burns Out, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Free Dinner After Eight

Common ▫ 1-Slot
$9 Funding List: $12
-25% OFF

Overwork the Employee to your right 1.5s. Whenever the Employee to the right Burns Out, Profit 40.

Pick Rate 16.1% (15/93)
Win Rate 46.7% (7W/8L)
Merchant Volume: 2 acquisitions here
▲ 60
1-SLOT
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Payday Loan

Common ▫ 1-Slot
$22 Funding List: $30
-25% OFF

Profit 60. Gain 1 Debt.

Pick Rate 14.9% (15/101)
Win Rate 7.1% (1W/13L)
Merchant Volume: 3 acquisitions here
1-SLOT
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
▸ Fast Track adjacent assets 1s.
▸ Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Tech Debt

Common ▫ 1-Slot
$15 Funding List: $20
-25% OFF

Fast Track adjacent assets 1s. Gain 1 Debt.

Pick Rate 14.3% (7/49)
Win Rate 37.5% (3W/5L)
Merchant Volume: 0 acquisitions here
▲ 30
1-SLOT
Move Fast

Move Fast

BASIC
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 3s.
▸ Profit 30.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.

Move Fast

Common ▫ 1-Slot
$21 Funding List: $28
-25% OFF

Overwork the Machine to your right 3s. Profit 30. Gain 1 Debt.

Pick Rate 13.3% (8/60)
Win Rate 35.7% (5W/9L)
Merchant Volume: 0 acquisitions here
▼ 20 ▲ 5
1-SLOT
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.

Code Monkey

Common ▫ 1-Slot
$19 Funding List: $26
-25% OFF

Inflict 20 Loss. Profit 5. Scale +1 while adjacent to a Machine.

Pick Rate 12.9% (20/155)
Win Rate 11.8% (9W/67L)
Merchant Volume: 2 acquisitions here
▼ 12 ▲ 12
1-SLOT
Open Late

Open Late

BASIC
SMALL SCHEME
7.0
SEC
▸ Inflict 12 Loss.
▸ Profit 12.
▸ Gain 5 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Open Late

Common ▫ 1-Slot
$12 Funding List: $16
-25% OFF

Inflict 12 Loss. Profit 12. Gain 5 Moat.

Pick Rate 11.9% (5/42)
Win Rate 20.0% (1W/4L)
Merchant Volume: 1 acquisition here
◈ 80
1-SLOT
Closed Sundays

Closed Sundays

BASIC
SMALL SCHEME
12.0
SEC
▸ Slow your assets 2s.
▸ Gain 80 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Closed Sundays

Uncommon ▫ 1-Slot
$22 Funding List: $30
-25% OFF

Slow your assets 2s. Gain 80 Moat.

Pick Rate 11.8% (2/17)
Win Rate 100.0% (1W/0L)
Merchant Volume: 0 acquisitions here
▼ 20 ▲ 20
1-SLOT
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Volunteer

Common ▫ 1-Slot
$6 Funding List: $8
-25% OFF

Inflict 20 Loss. Profit 20. Always costs 0 Funding.

Pick Rate 8.5% (6/71)
Win Rate 6.1% (3W/46L)
Merchant Volume: 0 acquisitions here
▲ 50
1-SLOT
Synthetic Data

Synthetic Data

BASIC
SMALL SCHEME
7.0
SEC
▸ Profit 50.
▸ Your AIs produce +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Synthetic Data

Uncommon ▫ 1-Slot
$33 Funding List: $45
-25% OFF

Profit 50. Your AIs produce +10 Profit.

Pick Rate 8.3% (1/12)
Win Rate 100.0% (1W/0L)
Merchant Volume: 0 acquisitions here
◈ 8 ▲ 20
1-SLOT
Small Talk

Small Talk

BASIC
SMALL SCHEME
6.0
SEC
▸ Gain 8 Moat.
▸ Whenever this is Slowed, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Small Talk

Common ▫ 1-Slot
$10 Funding List: $14
-25% OFF

Gain 8 Moat. Whenever this is Slowed, Profit 20.

Pick Rate 0.0% (0/17)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 30 ◈ 20
2-SLOT
Human in the Loop

Human in the Loop

BASIC
MEDIUM AI SCHEME
6.0
SEC
▸ Inflict 30 Loss.
▸ Gain 20 Moat.
▸ When an adjacent Human activates, Fast Track this 1s.
▸ If you control no Humans, this is Audited for 4s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Audit
The asset stops entirely while under Audit.

Human in the Loop

Uncommon ▫▫ 2-Slot
$30 Funding List: $40
-25% OFF

Inflict 30 Loss. Gain 20 Moat. When an adjacent Human activates, Fast Track this 1s. If you control no Humans, this is Audited for 4s.

Pick Rate 0.0% (0/6)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Total Deregulation

Total Deregulation

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Overwork every asset on both boards 2s.
▸ Both companies gain 3 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Overwork
The asset works twice as fast while Overworked.

Total Deregulation

Uncommon ▫▫ 2-Slot
$6 Funding List: $8
-25% OFF

Overwork every asset on both boards 2s. Both companies gain 3 Scandal.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 30
2-SLOT
Submarine

Submarine

BASIC
MEDIUM VEHICLE
6.0
SEC
▸ Inflict 30 Loss.
▸ This cannot be Slowed or Audited.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Audit
The asset stops entirely while under Audit.

Submarine

Uncommon ▫▫ 2-Slot
$13 Funding List: $18
-25% OFF

Inflict 30 Loss. This cannot be Slowed or Audited.

Pick Rate 0.0% (0/4)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here