MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
◀ Boardroom Analytics / vendor.consortium
Changed in 1.1.0 STATUS: LICENSED MERCHANT
UC
The Consortium
Asset Market 🏷️ LIST PRICE 📦 4 Stock Slots 🛒 1.52 Sales / Visit ALL FOUNDERS YEAR 3–8

The Consortium

“A quiet private club where corporate strategists, lobbyists, and covert schemes convene.”
Merchant Identifier: vendor.consortium

Hire operatives and buy schemes

Commercial Terms & Encounter Mechanics

Statutory Market Invariants

Operating rules governing inventory allocation, pricing modifiers, and encounter routing:

SHELF CAPACITY 4 Offers / Roll
PRICING TERMS Standard List Price
ENCOUNTER WEIGHT Weight 75
Stocking Mechanism: Dynamic Tag Filter: Employee, Scheme, Human (205 Eligible Cards)
Restock Rule: Static Shelf (Does not refill upon purchase; requires paid reroll)
Most Acquired At This Merchant
Paper Tiger (5 sold) Animal Lover (4 sold) Compliance Officer (4 sold) Sales Quota (4 sold) SCRUM (4 sold)

Commerce Performance Telemetry

Version Current Filings
VISIT CONVERSION (PICK RATE)
48.3% (84 / 174 offers)

Rate at which executive founders prioritize visiting this merchant when offered.

SALES PER VISIT
1.52 cards / stop

Founders buy an average of 1.52 cards per stop (38% shelf clearance of 4 slots).

TOTAL SALES & REVENUE
128 items ($1666 spend)

Gross inventory acquired across all runs (2 upgrades purchased).

Recent Merchant Sales

Executive Transaction Audit
Asset Sold Price Type Time
$12 NEW UNIT about 7 hours ago
$12 NEW UNIT about 7 hours ago
$10 NEW UNIT 2 days ago
$8 NEW UNIT 2 days ago
$12 NEW UNIT 2 days ago
$12 NEW UNIT 3 days ago
$12 NEW UNIT 3 days ago
$16 NEW UNIT 3 days ago
$12 NEW UNIT 3 days ago
$12 NEW UNIT 3 days ago

Authorized Shelf Inventory & Options

All eligible corporate assets rolled on The Consortium's shelves. Sized according to 1-, 2-, and 3-width board footprints.

148 Small (1-Slot) ▫▫ 45 Medium (2-Slot) ▫▫▫ 12 Large (3-Slot)
Size:
Filter Tag:
▲ 20
1-SLOT
Quiet Quitter

Quiet Quitter

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Profit 20.
Scale +2 while Burned Out.
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times per activation.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Quiet Quitter

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 20. Scale +2 while Burned Out.

Pick Rate 100.0% (2/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
1-SLOT
Black Turtleneck

Black Turtleneck

BASIC
SMALL PROPERTY SCHEME
5.0
SEC
Gain 20 Valuation.
Fast Track a random Scheme 1s.
Gain 1 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.

Black Turtleneck

Uncommon ▫ 1-Slot
$60 Funding
LIST PRICE

Gain 20 Valuation. Fast Track a random Scheme 1s. Gain 1 Scandal.

Pick Rate 100.0% (1/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 50
1-SLOT
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
Inflict 50 Loss.
When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Evangelist

Uncommon ▫ 1-Slot
$15 Funding
LIST PRICE

Inflict 50 Loss. When an adjacent asset Profits, inflict 20 Loss.

Pick Rate 70.0% (7/10)
Win Rate 20.0% (1W/4L)
Merchant Volume: 0 acquisitions here
1-SLOT
Union Buster

Union Buster

BASIC
SMALL HUMAN SCHEME
5.0
SEC
Slow a rival Employee 1s.
Slow
The asset works at half speed while Slowed.

Union Buster

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Slow a rival Employee 1s.

Pick Rate 66.7% (8/12)
Win Rate 0.0% (0W/0L)
Merchant Volume: 2 acquisitions here
◈ 10
2-SLOT
Boycott

Boycott

BASIC
MEDIUM SCHEME
9.0
SEC
Gain 10 Moat.
Whenever the rival Profits, apply 2 Scandal to them.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Boycott

Rare ▫▫ 2-Slot
$18 Funding
LIST PRICE

Gain 10 Moat. Whenever the rival Profits, apply 2 Scandal to them.

Pick Rate 66.7% (2/3)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
◈ 8
1-SLOT
Hand-Lettered Sign

Hand-Lettered Sign

BASIC
SMALL SCHEME
7.0
SEC
Gain 50% Market Share.
Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Hand-Lettered Sign

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Gain 50% Market Share. Gain 8 Moat.

Pick Rate 55.6% (10/18)
Win Rate 0.0% (0W/0L)
Merchant Volume: 3 acquisitions here
1-SLOT
Early Adopter

Early Adopter

BASIC
SMALL HUMAN
10.0
SEC
Permanently gain +8 Valuation.

Early Adopter

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Permanently gain +8 Valuation.

Pick Rate 50.0% (3/6)
Win Rate 0.0% (0W/1L)
Merchant Volume: 2 acquisitions here
◈ 10
1-SLOT
The Bookkeeper

The Bookkeeper

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain Moat equal to 10% of your Cash.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

The Bookkeeper

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain Moat equal to 10% of your Cash.

Pick Rate 50.0% (12/24)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
▼ 15
1-SLOT
Legal Department

Legal Department

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 15 Loss.
Slow a rival asset 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.

Legal Department

Common ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 15 Loss. Slow a rival asset 1s.

Pick Rate 46.7% (7/15)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
1-SLOT
IT Support

IT Support

BASIC
SMALL HUMAN SERVICE
12.0
SEC
Refurbish your most recently Liquidated asset.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

IT Support

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Refurbish your most recently Liquidated asset.

Pick Rate 45.0% (18/40)
Win Rate 0.0% (0W/0L)
Merchant Volume: 3 acquisitions here
▲ 12
1-SLOT
Loyal Clerk

Loyal Clerk

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Profit 12 for each adjacent Human.
Profit
Restores your Cash, up to your Valuation.

Loyal Clerk

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Profit 12 for each adjacent Human.

Pick Rate 44.4% (24/54)
Win Rate 14.3% (1W/6L)
Merchant Volume: 1 acquisition here
▼ 15
1-SLOT
Account Manager

Account Manager

BASIC
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 15 Loss.
Gain 30% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Account Manager

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 15 Loss. Gain 30% Market Share.

Pick Rate 44.4% (52/117)
Win Rate 0.0% (0W/14L)
Merchant Volume: 2 acquisitions here
2-SLOT
Hiring Freeze

Hiring Freeze

BASIC
MEDIUM SCHEME
7.0
SEC
Audit a random rival Employee 1s.
Apply 3 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Audit
The asset stops entirely while under Audit.

Hiring Freeze

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

Audit a random rival Employee 1s. Apply 3 Debt.

Pick Rate 44.4% (4/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 28
1-SLOT
Price War

Price War

BASIC
SMALL SCHEME
5.0
SEC
Inflict 28 Loss.
Take 12 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Price War

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 28 Loss. Take 12 Loss.

Pick Rate 41.2% (7/17)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 50 ▲ 400
3-SLOT
Bailout

Bailout

BASIC
LARGE SCHEME
9.0
SEC
Gain 50 Moat.
The first time you would go under, Profit 400 instead.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Bailout

Unicorn ▫▫▫ 3-Slot
$30 Funding
LIST PRICE

Gain 50 Moat. The first time you would go under, Profit 400 instead.

Pick Rate 40.0% (2/5)
Win Rate 0.0% (0W/0L)
Merchant Volume: 2 acquisitions here
◈ 40
2-SLOT
Shell Company

Shell Company

BASIC
MEDIUM SCHEME
7.0
SEC
Gain 40 Moat.
If one of your assets would be Liquidated, this is Liquidated instead.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Shell Company

Rare ▫▫ 2-Slot
$20 Funding
LIST PRICE

Gain 40 Moat. If one of your assets would be Liquidated, this is Liquidated instead.

Pick Rate 40.0% (2/5)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
◈ 5
2-SLOT
No Rush

No Rush

BASIC
MEDIUM SCHEME
9.0
SEC
Gain 5 Moat.
Whenever one of your assets is Slowed, gain 12 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

No Rush

Uncommon ▫▫ 2-Slot
$14 Funding
LIST PRICE

Gain 5 Moat. Whenever one of your assets is Slowed, gain 12 Moat.

Pick Rate 40.0% (6/15)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Mathematician

Mathematician

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Reduce a random Machine's cooldown by -0.
8s.

Mathematician

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Reduce a random Machine's cooldown by -0.8s.

Pick Rate 39.4% (13/33)
Win Rate 0.0% (0W/2L)
Merchant Volume: 1 acquisition here
▲ 15
1-SLOT
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.

Scrum Master

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Fast Track adjacent Employees 1s. Profit 15. Scale +1 while adjacent to an Employee.

Pick Rate 39.2% (47/120)
Win Rate 5.3% (1W/18L)
Merchant Volume: 4 acquisitions here
▼ 10 ▲ 10
2-SLOT
Skeleton Crew

Skeleton Crew

BASIC
MEDIUM HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Gain 10 Moat.
Apply 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Skeleton Crew

Uncommon ▫▫ 2-Slot
$14 Funding
LIST PRICE

Inflict 10 Loss. Profit 10. Gain 10 Moat. Apply 1 Debt.

Pick Rate 37.8% (17/45)
Win Rate 0.0% (0W/11L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
Office Hamster

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
Profit 10.
Profit
Restores your Cash, up to your Valuation.

Office Hamster

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Profit 10.

Pick Rate 37.5% (6/16)
Win Rate 0.0% (0W/4L)
Merchant Volume: 1 acquisition here
1-SLOT
Keynote Speaker

Keynote Speaker

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Fast Track an adjacent Employee 1s.
Fast Track
Instantly advances an asset's progress toward acting.

Keynote Speaker

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Permanently gain +10 Valuation. Fast Track an adjacent Employee 1s.

Pick Rate 37.1% (23/62)
Win Rate 7.7% (1W/12L)
Merchant Volume: 1 acquisition here
◈ 20
2-SLOT
Debt Ceiling

Debt Ceiling

BASIC
MEDIUM SCHEME
6.0
SEC
Remove 3 Debt.
Gain 20 Moat.
Whenever you gain Debt, gain 25 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Debt Ceiling

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Remove 3 Debt. Gain 20 Moat. Whenever you gain Debt, gain 25 Moat.

Pick Rate 36.4% (4/11)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
▼ 14 ▲ 10
1-SLOT
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Pitchman

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 14 Loss. Profit 10. Windfall 20%.

Pick Rate 36.2% (47/130)
Win Rate 5.0% (1W/19L)
Merchant Volume: 3 acquisitions here
◈ 10
1-SLOT
Animal Lover

Animal Lover

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Gain 10 Moat for every Animal you have.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Animal Lover

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Gain 10 Moat for every Animal you have.

Pick Rate 36.2% (63/174)
Win Rate 0.0% (0W/15L)
Merchant Volume: 4 acquisitions here
◈ 10
1-SLOT
Zoning Petition

Zoning Petition

BASIC
SMALL SCHEME
9.0
SEC
Slow the rival's most valuable asset 3s.
Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Zoning Petition

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Slow the rival's most valuable asset 3s. Gain 10 Moat.

Pick Rate 35.7% (5/14)
Win Rate 0.0% (0W/4L)
Merchant Volume: 1 acquisition here
▼ 20
1-SLOT
Superfan

Superfan

BASIC
SMALL HUMAN
7.0
SEC
Inflict 20 Loss.
When an adjacent Employee activates, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Superfan

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 20 Loss. When an adjacent Employee activates, inflict 30 Loss.

Pick Rate 35.3% (6/17)
Win Rate 0.0% (0W/5L)
Merchant Volume: 0 acquisitions here
1-SLOT
Corporate Mole

Corporate Mole

BASIC
SMALL ANIMAL EMPLOYEE
7.0
SEC
The rival loses -10 Valuation.

Corporate Mole

Common ▫ 1-Slot
$12 Funding
LIST PRICE

The rival loses -10 Valuation.

Pick Rate 34.9% (68/195)
Win Rate 0.0% (0W/7L)
Merchant Volume: 3 acquisitions here
▲ 30
1-SLOT
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
Profit
Restores your Cash, up to your Valuation.

Unpaid Intern

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Profit 30.

Pick Rate 34.7% (84/242)
Win Rate 9.7% (3W/28L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
Prompt Engineer

Prompt Engineer

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Fast Track an adjacent AI 2s.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Prompt Engineer

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Fast Track an adjacent AI 2s. Profit 10.

Pick Rate 34.0% (16/47)
Win Rate 0.0% (0W/6L)
Merchant Volume: 1 acquisition here
▼ 10
1-SLOT
Nothing To Lose

Nothing To Lose

BASIC
SMALL SCHEME
3.0
SEC
Apply 1 Scandal and inflict 10 Loss.
The first time your Cash falls below half, inflict 40 Loss and Overwork your assets 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Overwork
The asset works twice as fast while Overworked.

Nothing To Lose

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Apply 1 Scandal and inflict 10 Loss. The first time your Cash falls below half, inflict 40 Loss and Overwork your assets 1.5s.

Pick Rate 33.3% (3/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
▼ 300
2-SLOT
Margin Call

Margin Call

BASIC
MEDIUM SCHEME
7.0
SEC
Apply 2 Debt.
Inflict Loss equal to 300% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Margin Call

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Apply 2 Debt. Inflict Loss equal to 300% of the rival's Debt.

Pick Rate 33.3% (5/15)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
1-SLOT
Office Manager

Office Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Restock an adjacent asset 1.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Office Manager

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Restock an adjacent asset 1.

Pick Rate 33.3% (40/120)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
⇈ 3
1-SLOT
Clutch Advisor

Clutch Advisor

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Gain 3 Revenue.
First time your Cash falls below half: Audit all rival assets 1s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.

Clutch Advisor

Rare ▫ 1-Slot
$15 Funding
LIST PRICE

Gain 3 Revenue. First time your Cash falls below half: Audit all rival assets 1s.

Pick Rate 33.3% (1/3)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 15
1-SLOT
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 15 Moat.
When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Marketing Strategist

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 15 Moat. When you apply Scandal, this gains +10 Moat.

Pick Rate 32.7% (16/49)
Win Rate 20.0% (2W/8L)
Merchant Volume: 0 acquisitions here
▲ 20
1-SLOT
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Fast Track your slowest asset 2s.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Data Analyst

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Fast Track your slowest asset 2s. Profit 20.

Pick Rate 32.6% (28/86)
Win Rate 0.0% (0W/30L)
Merchant Volume: 2 acquisitions here
▼ 30
1-SLOT
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Sketchy Contractor

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 30 Loss. Windfall 25%.

Pick Rate 32.0% (31/97)
Win Rate 8.0% (2W/23L)
Merchant Volume: 2 acquisitions here
▼ 25
1-SLOT
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 25 Loss.
Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Corporate Spy

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 25 Loss. Apply 3 Scandal.

Pick Rate 31.8% (7/22)
Win Rate 0.0% (0W/13L)
Merchant Volume: 0 acquisitions here
▼ 400
1-SLOT
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Collections Agent

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 10 Loss, plus 400% of the rival's Debt.

Pick Rate 31.6% (24/76)
Win Rate 0.0% (0W/10L)
Merchant Volume: 3 acquisitions here
▲ 15
1-SLOT
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.

Community Manager

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Profit 15. When an adjacent asset activates, Profit 15.

Pick Rate 31.4% (11/35)
Win Rate 8.3% (1W/11L)
Merchant Volume: 0 acquisitions here
▼ 10
2-SLOT
Performance Review

Performance Review

BASIC
MEDIUM SCHEME
7.0
SEC
A random Employee of yours permanently gains +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Performance Review

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

A random Employee of yours permanently gains +10 Loss.

Pick Rate 31.3% (15/48)
Win Rate 25.0% (1W/3L)
Merchant Volume: 3 acquisitions here
▲ 15 ▼ 20
1-SLOT
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
Profit 15 for each Human you control.
When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Multi-Level Marketer

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 15 for each Human you control. When an adjacent Human Profits, inflict 20 Loss.

Pick Rate 30.8% (4/13)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
▲ 15
1-SLOT
Life Coach

Life Coach

BASIC
SMALL HUMAN SERVICE
4.0
SEC
Profit 15.
Fast Track your highest-Value Employee 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Life Coach

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 15. Fast Track your highest-Value Employee 1s.

Pick Rate 30.4% (7/23)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
◈ 8
1-SLOT
Public Record

Public Record

BASIC
SMALL SCHEME
7.0
SEC
Gain 8 Moat.
Whenever the rival takes on Debt, apply 3 Scandal to them.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Public Record

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 8 Moat. Whenever the rival takes on Debt, apply 3 Scandal to them.

Pick Rate 30.0% (3/10)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 36
1-SLOT
Final Notice

Final Notice

BASIC
SMALL SCHEME
8.0
SEC
Inflict 36 Loss.
Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Final Notice

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 36 Loss. Stock 2.

Pick Rate 30.0% (24/80)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
▲ 20
2-SLOT
Quarterly Goals

Quarterly Goals

BASIC
MEDIUM SCHEME
5.0
SEC
Overwork your Employees 1s.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Quarterly Goals

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Overwork your Employees 1s. Profit 20.

Pick Rate 29.5% (13/44)
Win Rate 0.0% (0W/0L)
Merchant Volume: 2 acquisitions here
◈ 12
1-SLOT
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 12 Moat.
Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

The Handyman

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 12 Moat. Whenever one of your assets is Liquidated, Refurbish it.

Pick Rate 29.4% (5/17)
Win Rate 50.0% (2W/2L)
Merchant Volume: 2 acquisitions here
◈ 30
1-SLOT
Social Media Manager

Social Media Manager

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 30 Moat.
Adjacent assets grant +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Social Media Manager

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 30 Moat. Adjacent assets grant +10 Moat.

Pick Rate 29.4% (5/17)
Win Rate 0.0% (0W/7L)
Merchant Volume: 0 acquisitions here
▼ 20
1-SLOT
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Fast Track your fastest asset 1s.
Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Data Scientist

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Fast Track your fastest asset 1s. Inflict 20 Loss.

Pick Rate 29.2% (26/89)
Win Rate 9.1% (2W/20L)
Merchant Volume: 0 acquisitions here
1-SLOT
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.

Guinea Pig

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Overwork your adjacent Machines 2.5s.

Pick Rate 29.0% (54/186)
Win Rate 16.7% (3W/15L)
Merchant Volume: 2 acquisitions here
▲ 20
1-SLOT
Bootstrapped

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
Profit 20.
Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Bootstrapped

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 20. Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.

Pick Rate 28.6% (10/35)
Win Rate 25.0% (2W/6L)
Merchant Volume: 3 acquisitions here
1-SLOT
Weekend Help

Weekend Help

BASIC
SMALL HUMAN
4.0
SEC
Fast Track the Human to your left 1s and the Human to your right 2s.
Fast Track
Instantly advances an asset's progress toward acting.

Weekend Help

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Fast Track the Human to your left 1s and the Human to your right 2s.

Pick Rate 28.6% (10/35)
Win Rate 10.0% (1W/9L)
Merchant Volume: 3 acquisitions here
▼ 8
1-SLOT
Bulk Discount

Bulk Discount

BASIC
SMALL SCHEME
5.0
SEC
Inflict 8 Loss for each Property you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Bulk Discount

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 8 Loss for each Property you control.

Pick Rate 28.4% (19/67)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
◈ 20 ▲ 25
1-SLOT
True Believer

True Believer

BASIC
SMALL HUMAN
6.0
SEC
Gain 20 Moat.
When you use an adjacent Human, Profit 25.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

True Believer

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 20 Moat. When you use an adjacent Human, Profit 25.

Pick Rate 28.2% (11/39)
Win Rate 0.0% (0W/9L)
Merchant Volume: 0 acquisitions here
◈ 8
1-SLOT
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Chief Storyteller

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Permanently gain +10 Valuation. Gain 8 Moat.

Pick Rate 28.1% (27/96)
Win Rate 0.0% (0W/17L)
Merchant Volume: 2 acquisitions here
1-SLOT
Copywriter

Copywriter

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Apply 4 Scandal.
Your other assets apply +1 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Copywriter

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Apply 4 Scandal. Your other assets apply +1 Scandal.

Pick Rate 27.9% (19/68)
Win Rate 17.6% (3W/14L)
Merchant Volume: 0 acquisitions here
▼ 20
1-SLOT
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Freelancer

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 20 Loss. Scale +1 while adjacent to an Employee.

Pick Rate 27.5% (46/167)
Win Rate 0.0% (0W/21L)
Merchant Volume: 2 acquisitions here
▲ 120
3-SLOT
Mass Layoffs

Mass Layoffs

BASIC
LARGE SCHEME
10.0
SEC
Profit 120.
Gain 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Mass Layoffs

Rare ▫▫▫ 3-Slot
$25 Funding
LIST PRICE

Profit 120. Gain 4 Debt.

Pick Rate 27.3% (3/11)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 30
1-SLOT
Salesperson

Salesperson

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
While in play: +25 Funding income per Year.
Profit
Restores your Cash, up to your Valuation.

Salesperson

Common ▫ 1-Slot
$15 Funding
LIST PRICE

Profit 30. While in play: +25 Funding income per Year.

Pick Rate 27.1% (54/199)
Win Rate 10.0% (3W/27L)
Merchant Volume: 3 acquisitions here
▼ 8
1-SLOT
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Ad Network

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 8 Loss, plus Loss equal to 300% of your Revenue.

Pick Rate 27.0% (17/63)
Win Rate 0.0% (0W/11L)
Merchant Volume: 0 acquisitions here
1-SLOT
Compliance Officer

Compliance Officer

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Apply 1 Debt.
Slow the rival's fastest asset 2s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Slow
The asset works at half speed while Slowed.

Compliance Officer

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Apply 1 Debt. Slow the rival's fastest asset 2s.

Pick Rate 26.8% (11/41)
Win Rate 7.1% (1W/13L)
Merchant Volume: 4 acquisitions here
1-SLOT
Lobbyist

Lobbyist

BASIC
SMALL HUMAN SCHEME
7.0
SEC
Apply 3 Debt.
Apply 4 Scandal.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Lobbyist

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Apply 3 Debt. Apply 4 Scandal.

Pick Rate 26.7% (4/15)
Win Rate 18.2% (2W/9L)
Merchant Volume: 2 acquisitions here
▼ 10 ▲ 10
1-SLOT
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Hard Worker

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Inflict 10 Loss. Profit 10.

Pick Rate 26.4% (64/242)
Win Rate 0.0% (0W/57L)
Merchant Volume: 1 acquisition here
▲ 400
1-SLOT
Dividends

Dividends

BASIC
SMALL SCHEME
6.0
SEC
Profit 400% of your Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Dividends

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 400% of your Revenue.

Pick Rate 26.3% (5/19)
Win Rate 0.0% (0W/3L)
Merchant Volume: 1 acquisition here
▼ 25
1-SLOT
Black Swan

Black Swan

BASIC
SMALL ANIMAL SCHEME
10.0
SEC
Inflict 25 Loss.
Windfall 10%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Black Swan

Rare ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 25 Loss. Windfall 10%.

Pick Rate 26.3% (10/38)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
◈ 30
2-SLOT
SCRUM

SCRUM

BASIC
MEDIUM SCHEME
10.0
SEC
Restock your assets 1.
Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

SCRUM

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Restock your assets 1. Gain 30 Moat.

Pick Rate 26.2% (16/61)
Win Rate 0.0% (0W/2L)
Merchant Volume: 4 acquisitions here
◈ 50
2-SLOT
Company Handbook

Company Handbook

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 50 Moat.
Reduce your Scandal by 3.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Company Handbook

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Gain 50 Moat. Reduce your Scandal by 3.

Pick Rate 26.1% (18/69)
Win Rate 0.0% (0W/3L)
Merchant Volume: 3 acquisitions here
▼ 15 ◈ 5
1-SLOT
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 15 Loss.
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Middle Manager

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 15 Loss. When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.

Pick Rate 25.3% (24/95)
Win Rate 4.3% (1W/22L)
Merchant Volume: 0 acquisitions here
◈ 20
1-SLOT
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Graphic Designer

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 20 Moat. When you use an adjacent Employee, gain 10 Moat.

Pick Rate 25.1% (47/187)
Win Rate 0.0% (0W/38L)
Merchant Volume: 3 acquisitions here
▲ 10 ◈ 10
1-SLOT
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
Profit 10.
Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Waste Not

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Profit 10. Whenever you Surplus, gain 10 Moat.

Pick Rate 25.0% (7/28)
Win Rate 50.0% (4W/4L)
Merchant Volume: 0 acquisitions here
▲ 45
1-SLOT
Compound Interest

Compound Interest

BASIC
SMALL SCHEME
8.0
SEC
Profit 45.
Adjacent assets grant +1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Compound Interest

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Profit 45. Adjacent assets grant +1 Revenue.

Pick Rate 25.0% (3/12)
Win Rate 33.3% (1W/2L)
Merchant Volume: 1 acquisition here
2-SLOT
Non-compete Agreement

Non-compete Agreement

BASIC
MEDIUM SCHEME
7.0
SEC
Slow the rival's Employees 3s.
Slow
The asset works at half speed while Slowed.

Non-compete Agreement

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Slow the rival's Employees 3s.

Pick Rate 25.0% (3/12)
Win Rate 0.0% (0W/2L)
Merchant Volume: 2 acquisitions here
▲ 200
3-SLOT
Tax Fraud

Tax Fraud

BASIC
LARGE SCHEME
9.0
SEC
Profit 200.
Gain 5 Scandal and 5 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Tax Fraud

Rare ▫▫▫ 3-Slot
$30 Funding
LIST PRICE

Profit 200. Gain 5 Scandal and 5 Debt.

Pick Rate 25.0% (2/8)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 12 ◈ 6
1-SLOT
Regular Customer

Regular Customer

BASIC
SMALL HUMAN
5.0
SEC
Profit 12.
Gain 6 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Regular Customer

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Profit 12. Gain 6 Moat.

Pick Rate 25.0% (2/8)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
▼ 18
1-SLOT
Viral Post

Viral Post

BASIC
SMALL SCHEME
6.0
SEC
Inflict 18 Loss.
Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Viral Post

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 18 Loss. Windfall 30%.

Pick Rate 25.0% (4/16)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▼ 10 ▲ 10
1-SLOT
10X Coder

10X Coder

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Scale 2.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

10X Coder

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 10 Loss. Profit 10. Scale 2.

Pick Rate 25.0% (5/20)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
▼ 40
1-SLOT
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
Inflict 40 Loss.
Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Paper Tiger

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 40 Loss. Stock 1.

Pick Rate 24.8% (31/125)
Win Rate 15.4% (2W/11L)
Merchant Volume: 5 acquisitions here
◈ 20
1-SLOT
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
Remove 1 Scandal.
Gain 20 Moat.
The first time you would go under: gain 50 Moat instead and Liquidate this.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.

Scapegoat

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Remove 1 Scandal. Gain 20 Moat. The first time you would go under: gain 50 Moat instead and Liquidate this.

Pick Rate 24.5% (23/94)
Win Rate 0.0% (0W/7L)
Merchant Volume: 2 acquisitions here
1-SLOT
The Janitor

The Janitor

BASIC
SMALL HUMAN SERVICE
14.0
SEC
Refurbish your most recently Liquidated asset and Restock it 1.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

The Janitor

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Refurbish your most recently Liquidated asset and Restock it 1.

Pick Rate 24.1% (7/29)
Win Rate 0.0% (0W/0L)
Merchant Volume: 3 acquisitions here
▼ 30
1-SLOT
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
Inflict 30 Loss.
At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Loyalty Program

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 30 Loss. At the start of the battle, gain 80% Market Share.

Pick Rate 23.7% (9/38)
Win Rate 0.0% (0W/3L)
Merchant Volume: 1 acquisition here
▼ 16
1-SLOT
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
Inflict 16 Loss.
When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Fire Sale

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 16 Loss. When the Market Crash begins, inflict 50 Loss.

Pick Rate 23.6% (21/89)
Win Rate 0.0% (0W/4L)
Merchant Volume: 2 acquisitions here
▼ 20
2-SLOT
Sales Quota

Sales Quota

BASIC
MEDIUM SCHEME
6.0
SEC
Inflict 20 Loss.
Your Employees inflict +8 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Sales Quota

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Inflict 20 Loss. Your Employees inflict +8 Loss.

Pick Rate 23.5% (12/51)
Win Rate 0.0% (0W/2L)
Merchant Volume: 4 acquisitions here
▲ 30
2-SLOT
Advisor

Advisor

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
Fast Track adjacent assets 2s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Advisor

Common ▫▫ 2-Slot
$14 Funding
LIST PRICE

Fast Track adjacent assets 2s. Profit 30.

Pick Rate 22.8% (23/101)
Win Rate 13.3% (2W/13L)
Merchant Volume: 1 acquisition here
▲ 40
1-SLOT
Offshore Account

Offshore Account

BASIC
SMALL SCHEME
8.0
SEC
Profit 40.
Scale +1 while you have more Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times per activation.

Offshore Account

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 40. Scale +1 while you have more Cash than the rival.

Pick Rate 22.7% (5/22)
Win Rate 0.0% (0W/1L)
Merchant Volume: 1 acquisition here
◈ 12
1-SLOT
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 12 Moat.
When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Security Guard

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 12 Moat. When one of your assets is Liquidated, gain 30 Moat.

Pick Rate 22.6% (21/93)
Win Rate 6.3% (1W/15L)
Merchant Volume: 1 acquisition here
◈ 15
1-SLOT
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Busy Receptionist

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Gain 15 Moat.

Pick Rate 22.4% (46/205)
Win Rate 5.1% (2W/37L)
Merchant Volume: 0 acquisitions here
⇈ 2
1-SLOT
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 2 Revenue.
Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Local Supplier

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 2 Revenue. Whenever you Surplus, Restock your assets 1.

Pick Rate 22.2% (2/9)
Win Rate 66.7% (2W/1L)
Merchant Volume: 0 acquisitions here
▼ 500
1-SLOT
Saturday Rush

Saturday Rush

BASIC
SMALL SCHEME
6.0
SEC
Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Saturday Rush

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict Loss equal to 500% of your Revenue.

Pick Rate 22.2% (6/27)
Win Rate 33.3% (1W/2L)
Merchant Volume: 0 acquisitions here
▲ 45
1-SLOT
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
Profit 45.
Gain 1 Debt.
Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times per activation.

Credit Card Roulette

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 45. Gain 1 Debt. Scale +1 while you have less Cash than the rival.

Pick Rate 22.2% (4/18)
Win Rate 25.0% (1W/3L)
Merchant Volume: 0 acquisitions here
▲ 15
2-SLOT
Fundraiser

Fundraiser

BASIC
MEDIUM SCHEME
7.0
SEC
Profit 15 for each Tag among your assets.
Profit
Restores your Cash, up to your Valuation.

Fundraiser

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Profit 15 for each Tag among your assets.

Pick Rate 22.2% (2/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
Fast Track an adjacent Human 0.
1s.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Nepo Baby

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Fast Track an adjacent Human 0.1s. Profit 10.

Pick Rate 21.7% (10/46)
Win Rate 16.7% (2W/10L)
Merchant Volume: 0 acquisitions here
▼ 12 ⇈ 1
1-SLOT
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Robot Worker

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 12 Loss. Gain 1 Revenue.

Pick Rate 21.5% (14/65)
Win Rate 5.6% (3W/51L)
Merchant Volume: 0 acquisitions here
▼ 40
3-SLOT
Economies of Scale

Economies of Scale

BASIC
LARGE SCHEME
8.0
SEC
Inflict 40 Loss.
When any Machine activates, Fast Track your other Machines 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Economies of Scale

Rare ▫▫▫ 3-Slot
$28 Funding
LIST PRICE

Inflict 40 Loss. When any Machine activates, Fast Track your other Machines 2s.

Pick Rate 21.1% (4/19)
Win Rate 33.3% (1W/2L)
Merchant Volume: 0 acquisitions here
⇈ 1
1-SLOT
Patent Portfolio

Patent Portfolio

BASIC
SMALL PROPERTY SCHEME
10.0
SEC
Permanently gain +10 Valuation.
Gain 1 Revenue.
Revenue
Recurring Profit every second.

Patent Portfolio

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Permanently gain +10 Valuation. Gain 1 Revenue.

Pick Rate 21.1% (24/114)
Win Rate 10.0% (1W/9L)
Merchant Volume: 0 acquisitions here
1-SLOT
Ramen Budget

Ramen Budget

BASIC
SMALL SCHEME
6.0
SEC
Remove 3 Debt.
Fast Track your Employees 1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Ramen Budget

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Remove 3 Debt. Fast Track your Employees 1s.

Pick Rate 20.8% (5/24)
Win Rate 20.0% (1W/4L)
Merchant Volume: 0 acquisitions here
▼ 20 ▲ 5
1-SLOT
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Code Monkey

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 20 Loss. Profit 5. Scale +1 while adjacent to a Machine.

Pick Rate 20.8% (11/53)
Win Rate 5.6% (2W/34L)
Merchant Volume: 0 acquisitions here
⇈ 1
1-SLOT
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Gain 1 Revenue.
Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Accountant

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Gain 1 Revenue. Remove 4 Debt.

Pick Rate 20.3% (14/69)
Win Rate 9.1% (1W/10L)
Merchant Volume: 3 acquisitions here
◈ 80
1-SLOT
Closed Sundays

Closed Sundays

BASIC
SMALL SCHEME
12.0
SEC
Slow your assets 2s.
Gain 80 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Closed Sundays

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Slow your assets 2s. Gain 80 Moat.

Pick Rate 20.0% (2/10)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
▼ 40
1-SLOT
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Consultant

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 40 Loss.

Pick Rate 20.0% (28/140)
Win Rate 0.0% (0W/72L)
Merchant Volume: 1 acquisition here
◈ 40
2-SLOT
In-House Counsel

In-House Counsel

BASIC
MEDIUM HUMAN EMPLOYEE SERVICE
5.0
SEC
Gain 40 Moat.
Adjacent Employees cannot be Audited.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

In-House Counsel

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Gain 40 Moat. Adjacent Employees cannot be Audited.

Pick Rate 20.0% (10/50)
Win Rate 0.0% (0W/15L)
Merchant Volume: 1 acquisition here
▼ 18
1-SLOT
Underdog Story

Underdog Story

BASIC
SMALL HUMAN
6.0
SEC
Inflict 18 Loss.
Scale +1 while you have less Cash than the rival.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Underdog Story

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 18 Loss. Scale +1 while you have less Cash than the rival.

Pick Rate 20.0% (3/15)
Win Rate 0.0% (0W/2L)
Merchant Volume: 1 acquisition here
1-SLOT
Fine Print

Fine Print

BASIC
SMALL SCHEME
9.0
SEC
Apply 1 Debt.
Your other assets apply +1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Fine Print

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Apply 1 Debt. Your other assets apply +1 Debt.

Pick Rate 20.0% (1/5)
Win Rate 0.0% (0W/0L)
Merchant Volume: 1 acquisition here
◈ 10
1-SLOT
Tax Loophole

Tax Loophole

BASIC
SMALL SCHEME
4.0
SEC
Remove 5 Debt.
Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Tax Loophole

Uncommon ▫ 1-Slot
$10 Funding
LIST PRICE

Remove 5 Debt. Gain 10 Moat.

Pick Rate 20.0% (2/10)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
1-SLOT
Business Coach

Business Coach

BASIC
SMALL HUMAN SERVICE
9.0
SEC
Permanently reduce an adjacent Employee's cooldown by -0.
5s.

Business Coach

Rare ▫ 1-Slot
$15 Funding
LIST PRICE

Permanently reduce an adjacent Employee's cooldown by -0.5s.

Pick Rate 20.0% (1/5)
Win Rate 0.0% (0W/4L)
Merchant Volume: 0 acquisitions here
1-SLOT
Net 90

Net 90

BASIC
SMALL SCHEME
7.0
SEC
Apply 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Net 90

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Apply 1 Debt.

Pick Rate 19.7% (15/76)
Win Rate 0.0% (0W/4L)
Merchant Volume: 2 acquisitions here
▲ 10
1-SLOT
Refinance

Refinance

BASIC
SMALL SCHEME
6.0
SEC
Remove 4 Debt.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Refinance

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Remove 4 Debt. Profit 10.

Pick Rate 19.7% (12/61)
Win Rate 0.0% (0W/8L)
Merchant Volume: 0 acquisitions here
▲ 50 ▼ 50
1-SLOT
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Temp Worker

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Profit 50. Inflict 50 Loss. Liquidate this.

Pick Rate 18.9% (14/74)
Win Rate 13.3% (2W/13L)
Merchant Volume: 3 acquisitions here
▼ 20
1-SLOT
Referral Program

Referral Program

BASIC
SMALL SCHEME
8.0
SEC
Inflict 20 Loss.
At the start of the battle, gain 30% Market Share for each Human you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Referral Program

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 20 Loss. At the start of the battle, gain 30% Market Share for each Human you control.

Pick Rate 18.2% (2/11)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
1-SLOT
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Permanently gain +10 Valuation.
Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Valuation Consultant

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Permanently gain +10 Valuation. Remove 2 Scandal.

Pick Rate 17.6% (12/68)
Win Rate 14.3% (1W/6L)
Merchant Volume: 2 acquisitions here
▼ 30
1-SLOT
Bribe

Bribe

BASIC
SMALL HUMAN SCHEME
9.0
SEC
Inflict 30 Loss.
Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Bribe

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 30 Loss. Apply 3 Scandal.

Pick Rate 16.7% (2/12)
Win Rate 0.0% (0W/5L)
Merchant Volume: 0 acquisitions here
▲ 50
2-SLOT
Mandatory Overtime

Mandatory Overtime

BASIC
MEDIUM SCHEME
5.0
SEC
Overwork an adjacent Employee 2s.
Profit 50.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.

Mandatory Overtime

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Overwork an adjacent Employee 2s. Profit 50. Gain 1 Debt.

Pick Rate 16.7% (2/12)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 15
2-SLOT
Fair Wages

Fair Wages

BASIC
MEDIUM SCHEME
8.0
SEC
Profit 15.
Your Humans act 15% faster.
Profit
Restores your Cash, up to your Valuation.

Fair Wages

Uncommon ▫▫ 2-Slot
$14 Funding
LIST PRICE

Profit 15. Your Humans act 15% faster.

Pick Rate 16.7% (2/12)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 10
1-SLOT
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Project Manager

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 10 Loss. Fast Track an adjacent Employee 1s.

Pick Rate 16.5% (21/127)
Win Rate 4.5% (1W/21L)
Merchant Volume: 1 acquisition here
◈ 40
2-SLOT
Unicorn

Unicorn

BASIC
MEDIUM ANIMAL SCHEME
8.0
SEC
Permanently gain +25 Valuation.
Gain 40 Moat.
The first time your Cash falls below half: Liquidate this and gain 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.

Unicorn

Rare ▫▫ 2-Slot
$20 Funding
LIST PRICE

Permanently gain +25 Valuation. Gain 40 Moat. The first time your Cash falls below half: Liquidate this and gain 2 Scandal.

Pick Rate 16.4% (9/55)
Win Rate 0.0% (0W/8L)
Merchant Volume: 0 acquisitions here
2-SLOT
Kanban

Kanban

BASIC
MEDIUM SCHEME
6.0
SEC
Fast Track the Employee to your right 1s.
Your Employees to the right act 15% faster.
Fast Track
Instantly advances an asset's progress toward acting.

Kanban

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Fast Track the Employee to your right 1s. Your Employees to the right act 15% faster.

Pick Rate 15.1% (11/73)
Win Rate 16.7% (2W/10L)
Merchant Volume: 1 acquisition here
▲ 45
1-SLOT
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Payday Loan

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 45. Gain 1 Debt.

Pick Rate 14.9% (7/47)
Win Rate 0.0% (0W/8L)
Merchant Volume: 1 acquisition here
1-SLOT
Paid Reporter

Paid Reporter

BASIC
SMALL HUMAN SERVICE
7.0
SEC
Apply 5 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Paid Reporter

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Apply 5 Scandal.

Pick Rate 14.8% (4/27)
Win Rate 0.0% (0W/10L)
Merchant Volume: 0 acquisitions here
▼ 12
2-SLOT
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

All-Hands Call

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Inflict 12 Loss for each Tag among your assets.

Pick Rate 14.6% (6/41)
Win Rate 0.0% (0W/4L)
Merchant Volume: 0 acquisitions here
2-SLOT
Propaganda

Propaganda

BASIC
MEDIUM SCHEME
5.0
SEC
Apply 6 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Propaganda

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Apply 6 Scandal.

Pick Rate 14.3% (2/14)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
◈ 50 ▲ 70
1-SLOT
Bankruptcy Lawyer

Bankruptcy Lawyer

BASIC
SMALL HUMAN SERVICE
7.0
SEC
Gain 50 Moat.
The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Bankruptcy Lawyer

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Gain 50 Moat. The first time your Cash falls below half: remove 100% of your Debt and Profit 70.

Pick Rate 14.3% (5/35)
Win Rate 0.0% (0W/11L)
Merchant Volume: 0 acquisitions here
▼ 12
1-SLOT
Fliers

Fliers

BASIC
SMALL SCHEME
5.0
SEC
Inflict 12 Loss for each adjacent Human.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Fliers

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 12 Loss for each adjacent Human.

Pick Rate 14.3% (5/35)
Win Rate 0.0% (0W/4L)
Merchant Volume: 0 acquisitions here
⇈ 10
2-SLOT
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Creative Accounting

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

Gain 10 Revenue. Gain 1 Debt.

Pick Rate 13.3% (2/15)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
▼ 30 ▲ 20
1-SLOT
Pop

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 30 Loss.
Profit 20.
Whenever this is Fast Tracked, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Pop

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 30 Loss. Profit 20. Whenever this is Fast Tracked, Profit 30.

Pick Rate 12.1% (4/33)
Win Rate 12.7% (7W/48L)
Merchant Volume: 0 acquisitions here
3-SLOT
Tax Evasion

Tax Evasion

BASIC
LARGE SCHEME
8.0
SEC
Gain 2 Scandal.
Your assets Profit +15.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Tax Evasion

Rare ▫▫▫ 3-Slot
$25 Funding
LIST PRICE

Gain 2 Scandal. Your assets Profit +15.

Pick Rate 11.8% (2/17)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 10 ▼ 25
1-SLOT
Neighborhood Watch

Neighborhood Watch

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 10 Moat.
Whenever the rival applies Scandal to you, inflict 25 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Neighborhood Watch

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 10 Moat. Whenever the rival applies Scandal to you, inflict 25 Loss.

Pick Rate 11.1% (2/18)
Win Rate 0.0% (0W/6L)
Merchant Volume: 0 acquisitions here
▲ 15
1-SLOT
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Commission Structure

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Profit 15. When one of your Employees inflicts Loss, Profit 4 plus 30% of it.

Pick Rate 10.5% (4/38)
Win Rate 0.0% (0W/15L)
Merchant Volume: 0 acquisitions here
▼ 20 ▲ 20
1-SLOT
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Volunteer

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Inflict 20 Loss. Profit 20. Always costs 0 Funding.

Pick Rate 10.3% (4/39)
Win Rate 3.6% (1W/27L)
Merchant Volume: 0 acquisitions here
▲ 50
2-SLOT
Fat Cat

Fat Cat

BASIC
MEDIUM ANIMAL EMPLOYEE
9.0
SEC
Profit 50.
Slow your adjacent Employees 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.

Fat Cat

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Profit 50. Slow your adjacent Employees 1.5s.

Pick Rate 10.1% (8/79)
Win Rate 0.0% (0W/2L)
Merchant Volume: 0 acquisitions here
▼ 800
2-SLOT
Debt Spiral

Debt Spiral

BASIC
MEDIUM SCHEME
6.0
SEC
Inflict 10 Loss, plus 800% of your own Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Debt Spiral

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Inflict 10 Loss, plus 800% of your own Debt.

Pick Rate 9.5% (2/21)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 30
2-SLOT
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Crunch Time

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

Overwork your Employees 3s. Profit 30.

Pick Rate 9.4% (3/32)
Win Rate 0.0% (0W/7L)
Merchant Volume: 0 acquisitions here
▲ 30
3-SLOT
Insider Trading

Insider Trading

BASIC
LARGE SCHEME
8.0
SEC
Profit 30.
When a rival asset Profits, Profit 45 and apply 2 Scandal to both companies.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Insider Trading

Rare ▫▫▫ 3-Slot
$25 Funding
LIST PRICE

Profit 30. When a rival asset Profits, Profit 45 and apply 2 Scandal to both companies.

Pick Rate 9.1% (1/11)
Win Rate 33.3% (1W/2L)
Merchant Volume: 0 acquisitions here
▼ 1
3-SLOT
Earnings Call

Earnings Call

BASIC
LARGE SCHEME
12.0
SEC
Inflict Loss equal to 1x the Funding you have earned this run.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Earnings Call

Rare ▫▫▫ 3-Slot
$25 Funding
LIST PRICE

Inflict Loss equal to 1x the Funding you have earned this run.

Pick Rate 7.7% (3/39)
Win Rate 21.4% (3W/11L)
Merchant Volume: 0 acquisitions here
▲ 15
1-SLOT
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 2s.
Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Executive Assistant

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Overwork the Employee to your left 2s. Profit 15.

Pick Rate 7.7% (4/52)
Win Rate 8.3% (1W/11L)
Merchant Volume: 0 acquisitions here
◈ 20
2-SLOT
Sunday Dinner

Sunday Dinner

BASIC
MEDIUM SCHEME
9.0
SEC
Fast Track your Humans 2s.
Gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.

Sunday Dinner

Uncommon ▫▫ 2-Slot
$14 Funding
LIST PRICE

Fast Track your Humans 2s. Gain 20 Moat.

Pick Rate 6.3% (1/16)
Win Rate 0.0% (0W/7L)
Merchant Volume: 0 acquisitions here
▲ 30
1-SLOT
Move Fast

Move Fast

BASIC
SMALL SCHEME
5.0
SEC
Overwork the Machine to your right 3s.
Profit 30.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.

Move Fast

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Overwork the Machine to your right 3s. Profit 30. Gain 1 Debt.

Pick Rate 6.3% (1/16)
Win Rate 0.0% (0W/3L)
Merchant Volume: 0 acquisitions here
▼ 10
1-SLOT
Late Fee

Late Fee

BASIC
SMALL SCHEME
4.0
SEC
Inflict 10 Loss.
Whenever you apply Debt to the rival, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Late Fee

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 10 Loss. Whenever you apply Debt to the rival, inflict 50 Loss.

Pick Rate 5.7% (3/53)
Win Rate 22.2% (2W/7L)
Merchant Volume: 0 acquisitions here
▼ 12 ▲ 12
1-SLOT
Open Late

Open Late

BASIC
SMALL SCHEME
7.0
SEC
Inflict 12 Loss.
Profit 12.
Gain 5 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Open Late

Common ▫ 1-Slot
$10 Funding
LIST PRICE

Inflict 12 Loss. Profit 12. Gain 5 Moat.

Pick Rate 4.5% (1/22)
Win Rate 0.0% (0W/4L)
Merchant Volume: 0 acquisitions here
◈ 250
1-SLOT
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 2s.
Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Mom

Common ▫ 1-Slot
$30 Funding
LIST PRICE

Fast Track adjacent Humans 2s. Whenever you Surplus, gain 250% of it as Moat.

Pick Rate 3.4% (1/29)
Win Rate 14.6% (7W/41L)
Merchant Volume: 0 acquisitions here
1-SLOT
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
Apply 2 Scandal.
When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Brand Ambassador

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Apply 2 Scandal. When one of your assets Profits, apply 3 Scandal.

Pick Rate 0.0% (0/3)
Win Rate 50.0% (2W/2L)
Merchant Volume: 0 acquisitions here
▼ 10
1-SLOT
Burn Rate

Burn Rate

BASIC
SMALL SCHEME
4.0
SEC
Take 10 Loss.
Overwork your Machines 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

Burn Rate

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Take 10 Loss. Overwork your Machines 1.5s.

Pick Rate 0.0% (0/12)
Win Rate 50.0% (1W/1L)
Merchant Volume: 0 acquisitions here
▼ 30 ▲ 30
2-SLOT
Corporate Sponsors

Corporate Sponsors

BASIC
MEDIUM SCHEME
7.0
SEC
Inflict 30 Loss.
When an adjacent asset Profits, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Corporate Sponsors

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

Inflict 30 Loss. When an adjacent asset Profits, Profit 30.

Pick Rate 0.0% (0/12)
Win Rate 25.0% (2W/6L)
Merchant Volume: 0 acquisitions here
2-SLOT
Headhunter

Headhunter

BASIC
MEDIUM HUMAN SERVICE
10.0
SEC
Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.

Headhunter

Rare ▫▫ 2-Slot
$25 Funding
LIST PRICE

Liquidate the smallest rival asset.

Pick Rate 0.0% (0/5)
Win Rate 9.1% (1W/10L)
Merchant Volume: 0 acquisitions here
⇈ 2
2-SLOT
Corporate Espionage

Corporate Espionage

BASIC
MEDIUM SCHEME
8.0
SEC
The rival loses -2 Revenue.
Gain 2 Revenue.
Revenue
Recurring Profit every second.

Corporate Espionage

Uncommon ▫▫ 2-Slot
$20 Funding
LIST PRICE

The rival loses -2 Revenue. Gain 2 Revenue.

Pick Rate 0.0% (0/10)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 90 ▼ 90
2-SLOT
Private Equity

Private Equity

BASIC
MEDIUM SCHEME
10.0
SEC
Liquidate the asset to your right.
Profit 90.
Inflict 90 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Private Equity

Rare ▫▫ 2-Slot
$22 Funding
LIST PRICE

Liquidate the asset to your right. Profit 90. Inflict 90 Loss.

Pick Rate 0.0% (0/4)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 8 ▲ 20
1-SLOT
Small Talk

Small Talk

BASIC
SMALL SCHEME
6.0
SEC
Gain 8 Moat.
Whenever this is Slowed, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Small Talk

Common ▫ 1-Slot
$8 Funding
LIST PRICE

Gain 8 Moat. Whenever this is Slowed, Profit 20.

Pick Rate 0.0% (0/9)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 10 ▼ 30
1-SLOT
Long Memory

Long Memory

BASIC
SMALL SCHEME
8.0
SEC
Gain 10 Moat.
Whenever the rival Slows this, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Long Memory

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 10 Moat. Whenever the rival Slows this, inflict 30 Loss.

Pick Rate 0.0% (0/10)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 20
2-SLOT
Honest Books

Honest Books

BASIC
MEDIUM SCHEME
9.0
SEC
Gain 20 Moat.
Your assets cannot be Audited.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Honest Books

Rare ▫▫ 2-Slot
$18 Funding
LIST PRICE

Gain 20 Moat. Your assets cannot be Audited.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 15 ⇈ 8
2-SLOT
Seen Worse

Seen Worse

BASIC
MEDIUM SCHEME
10.0
SEC
Gain 15 Moat.
When the Market Crash begins, gain 8 Revenue and Profit 60.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Seen Worse

Rare ▫▫ 2-Slot
$18 Funding
LIST PRICE

Gain 15 Moat. When the Market Crash begins, gain 8 Revenue and Profit 60.

Pick Rate 0.0% (0/4)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
3-SLOT
Year Twenty-Three

Year Twenty-Three

BASIC
LARGE SCHEME
10.0
SEC
Permanently give a random asset of yours +8 Profit.
Whenever you Surplus, permanently give a random asset of yours +4 Profit.
Profit
Restores your Cash, up to your Valuation.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Year Twenty-Three

Unicorn ▫▫▫ 3-Slot
$30 Funding
LIST PRICE

Permanently give a random asset of yours +8 Profit. Whenever you Surplus, permanently give a random asset of yours +4 Profit.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 20
3-SLOT
Investor

Investor

BASIC
LARGE HUMAN
7.0
SEC
Profit 20 for each of your Employees.
Profit
Restores your Cash, up to your Valuation.

Investor

Rare ▫▫▫ 3-Slot
$25 Funding
LIST PRICE

Profit 20 for each of your Employees.

Pick Rate 0.0% (0/3)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 60
2-SLOT
Late Nights

Late Nights

BASIC
MEDIUM SCHEME
8.0
SEC
Fast Track your Employees 2s.
Profit 60.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Late Nights

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Fast Track your Employees 2s. Profit 60. Gain 1 Debt.

Pick Rate 0.0% (0/7)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 25
2-SLOT
Brand Loyalty

Brand Loyalty

BASIC
MEDIUM SCHEME
7.0
SEC
Profit 25.
Your Humans Profit +10.
Profit
Restores your Cash, up to your Valuation.

Brand Loyalty

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Profit 25. Your Humans Profit +10.

Pick Rate 0.0% (0/7)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 15 ▼ 15
3-SLOT
Against All Odds

Against All Odds

BASIC
LARGE SCHEME
7.0
SEC
Overwork your Employees 2s.
When you use an Employee, Profit 15 and inflict 15 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

Against All Odds

Rare ▫▫▫ 3-Slot
$25 Funding
LIST PRICE

Overwork your Employees 2s. When you use an Employee, Profit 15 and inflict 15 Loss.

Pick Rate 0.0% (0/5)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Subscription Model

Subscription Model

BASIC
SMALL SCHEME
8.0
SEC
Apply 2 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Subscription Model

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Apply 2 Debt.

Pick Rate 0.0% (0/6)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 20
1-SLOT
Rent Is Due

Rent Is Due

BASIC
SMALL SCHEME
7.0
SEC
Profit 20 for each Property you own.
Profit
Restores your Cash, up to your Valuation.

Rent Is Due

Uncommon ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 20 for each Property you own.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 8
1-SLOT
Paid Lobbyist

Paid Lobbyist

BASIC
SMALL HUMAN SCHEME
7.0
SEC
Apply 3 Scandal to the rival.
Whenever the rival gains Scandal, Profit 8.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Paid Lobbyist

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Apply 3 Scandal to the rival. Whenever the rival gains Scandal, Profit 8.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 30
1-SLOT
Exit Interview

Exit Interview

BASIC
SMALL SCHEME
5.0
SEC
Profit 30.
When you sell this, gain 1 XP.
Profit
Restores your Cash, up to your Valuation.

Exit Interview

Common ▫ 1-Slot
$40 Funding
LIST PRICE

Profit 30. When you sell this, gain 1 XP.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 50 ▼ 40
2-SLOT
Miracle Analyzer

Miracle Analyzer

BASIC
MEDIUM MACHINE SCHEME
6.0
SEC
Profit 50.
Apply 2 Debt and 1 Scandal.
When this is Audited, take 40 Loss and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Audit
The asset stops entirely while under Audit.
Liquidate
Removed for the rest of the battle.

Miracle Analyzer

Rare ▫▫ 2-Slot
$22 Funding
LIST PRICE

Profit 50. Apply 2 Debt and 1 Scandal. When this is Audited, take 40 Loss and Liquidate this.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 15
2-SLOT
Community EBITDA

Community EBITDA

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 30 Valuation.
Profit 15.
Gain 2 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Community EBITDA

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Gain 30 Valuation. Profit 15. Gain 2 Debt.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
Fast Track adjacent assets 1s.
Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Tech Debt

Common ▫ 1-Slot
$60 Funding
LIST PRICE

Fast Track adjacent assets 1s. Gain 1 Debt.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 15 ▼ 10
1-SLOT
Two-Pizza Team

Two-Pizza Team

BASIC
SMALL SCHEME
5.0
SEC
Profit 15.
Inflict 10 Loss.
Scale +1 while you control 2 or fewer Employees.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Two-Pizza Team

Uncommon ▫ 1-Slot
$70 Funding
LIST PRICE

Profit 15. Inflict 10 Loss. Scale +1 while you control 2 or fewer Employees.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 30 ▲ 15
1-SLOT
Solo Maintainer

Solo Maintainer

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 30 Moat.
Profit 15.
When this is Liquidated, Audit your board for 4s.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Liquidate
Removed for the rest of the battle.

Solo Maintainer

Uncommon ▫ 1-Slot
$65 Funding
LIST PRICE

Gain 30 Moat. Profit 15. When this is Liquidated, Audit your board for 4s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Golden Handcuffs

Golden Handcuffs

BASIC
MEDIUM SCHEME
4.0
SEC
Slow adjacent Employees by 1s.
Adjacent Employees cannot be Liquidated.
Slow
The asset works at half speed while Slowed.
Liquidate
Removed for the rest of the battle.

Golden Handcuffs

Rare ▫▫ 2-Slot
$80 Funding
LIST PRICE

Slow adjacent Employees by 1s. Adjacent Employees cannot be Liquidated.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 30
1-SLOT
Vaporware

Vaporware

BASIC
SMALL SCHEME
3.0
SEC
Inflict 30 Loss.
Gain 1 Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Vaporware

Common ▫ 1-Slot
$50 Funding
LIST PRICE

Inflict 30 Loss. Gain 1 Debt.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 60
1-SLOT
Stealth Mode

Stealth Mode

BASIC
SMALL SCHEME
7.0
SEC
Gain 60 Moat.
Reduce your Scandal by 1.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Stealth Mode

Uncommon ▫ 1-Slot
$60 Funding
LIST PRICE

Gain 60 Moat. Reduce your Scandal by 1.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 50
1-SLOT
Loyal Worker

Loyal Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Profit 50.
When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.

Loyal Worker

Common ▫ 1-Slot
$60 Funding
LIST PRICE

Profit 50. When one of your assets is Liquidated, Overwork this 2s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 30
1-SLOT
Daily Standup

Daily Standup

BASIC
SMALL SCHEME
10.0
SEC
Slow your Employees by 1s.
Inflict 30 Loss for each Employee you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.

Daily Standup

Uncommon ▫ 1-Slot
$75 Funding
LIST PRICE

Slow your Employees by 1s. Inflict 30 Loss for each Employee you control.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 100
1-SLOT
Office Bully

Office Bully

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 100 Loss.
Liquidate a random friendly Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Office Bully

Uncommon ▫ 1-Slot
$15 Funding
LIST PRICE

Inflict 100 Loss. Liquidate a random friendly Employee.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 40
1-SLOT
Blameless Post-Mortem

Blameless Post-Mortem

BASIC
SMALL SCHEME
6.0
SEC
Gain 40 Moat.
Remove 2 Scandal.
When one of your assets is Audited, Fast Track this 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Audit
The asset stops entirely while under Audit.

Blameless Post-Mortem

Uncommon ▫ 1-Slot
$60 Funding
LIST PRICE

Gain 40 Moat. Remove 2 Scandal. When one of your assets is Audited, Fast Track this 2s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 150
1-SLOT
Rest & Vest

Rest & Vest

BASIC
SMALL HUMAN EMPLOYEE
12.0
SEC
Profit 150.
Profit
Restores your Cash, up to your Valuation.

Rest & Vest

Common ▫ 1-Slot
$70 Funding
LIST PRICE

Profit 150.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 20
1-SLOT
Performance Improvement Plan

Performance Improvement Plan

BASIC
SMALL SCHEME
7.0
SEC
Profit 20.
Overwork an adjacent Employee 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Performance Improvement Plan

Common ▫ 1-Slot
$50 Funding
LIST PRICE

Profit 20. Overwork an adjacent Employee 2s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 5
1-SLOT
Personal Trainer

Personal Trainer

BASIC
SMALL HUMAN SERVICE BENEFIT
6.0
SEC
The Employee to your right gains +5 Loss.
Overwork it 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

Personal Trainer

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

The Employee to your right gains +5 Loss. Overwork it 1s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
◈ 20
1-SLOT
Doorman

Doorman

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Gain 20 Moat.
Remove 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Doorman

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 20 Moat. Remove 2 Scandal.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
The Idea Guy

The Idea Guy

BASIC
SMALL HUMAN
3.0
SEC
Profit 10.
Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

The Idea Guy

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 10. Windfall 25%.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
User Data

User Data

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain 20 Valuation.

User Data

Common ▫ 1-Slot
$40 Funding
LIST PRICE

When you sell this, gain 20 Valuation.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Sudden Pivot

Sudden Pivot

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain a random small Scheme.

Sudden Pivot

Common ▫ 1-Slot
$40 Funding
LIST PRICE

When you sell this, gain a random small Scheme.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Acqui-hire

Acqui-hire

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain a random small Employee.

Acqui-hire

Common ▫ 1-Slot
$50 Funding
LIST PRICE

When you sell this, gain a random small Employee.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Spin-off

Spin-off

BASIC
MEDIUM SCHEME
PASSIVE
When you sell this, gain two random small assets.

Spin-off

Uncommon ▫▫ 2-Slot
$80 Funding
LIST PRICE

When you sell this, gain two random small assets.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Goodwill Hunting

Goodwill Hunting

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain a random small Machine.

Goodwill Hunting

Common ▫ 1-Slot
$50 Funding
LIST PRICE

When you sell this, gain a random small Machine.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
3-SLOT
Networking Event

Networking Event

BASIC
LARGE SCHEME
PASSIVE
When you sell this, gain three random small Humans.

Networking Event

Uncommon ▫▫▫ 3-Slot
$120 Funding
LIST PRICE

When you sell this, gain three random small Humans.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Brand Equity

Brand Equity

BASIC
MEDIUM SCHEME
PASSIVE
When you sell this, gain 50 Valuation.

Brand Equity

Uncommon ▫▫ 2-Slot
$100 Funding
LIST PRICE

When you sell this, gain 50 Valuation.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 5
1-SLOT
Adoption Drive

Adoption Drive

BASIC
SMALL SCHEME
6.0
SEC
Gain 5 Moat.
When you sell this, gain a random Animal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Adoption Drive

Common ▫ 1-Slot
$40 Funding
LIST PRICE

Gain 5 Moat. When you sell this, gain a random Animal.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 8
1-SLOT
Open House

Open House

BASIC
SMALL SCHEME
6.0
SEC
Gain 8 Moat.
When you sell this, gain a random Property.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Open House

Common ▫ 1-Slot
$60 Funding
LIST PRICE

Gain 8 Moat. When you sell this, gain a random Property.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 8
1-SLOT
Request for Proposal

Request for Proposal

BASIC
SMALL SCHEME
6.0
SEC
Profit 8.
When you sell this, gain a random Service.
Profit
Restores your Cash, up to your Valuation.

Request for Proposal

Common ▫ 1-Slot
$40 Funding
LIST PRICE

Profit 8. When you sell this, gain a random Service.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
A random Employee of yours gains +20 Profit.
When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.

Skillful Mentor

Uncommon ▫ 1-Slot
$60 Funding
LIST PRICE

A random Employee of yours gains +20 Profit. When you sell this, upgrade a random Employee.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 40
1-SLOT
Terrible Boss

Terrible Boss

BASIC
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Overwork your Burned Out Employees 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Terrible Boss

Uncommon ▫ 1-Slot
$20 Funding
LIST PRICE

Inflict 40 Loss. Overwork your Burned Out Employees 1s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 50
1-SLOT
Loose Cannon

Loose Cannon

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 50 Loss.
Scale +2 while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Loose Cannon

Common ▫ 1-Slot
$14 Funding
LIST PRICE

Inflict 50 Loss. Scale +2 while Burned Out.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/1L)
Merchant Volume: 0 acquisitions here
▲ 50
1-SLOT
Union Worker

Union Worker

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Profit 50.
Whenever one of your Employees Burns Out, Slow your Employees 1s.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Union Worker

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 50. Whenever one of your Employees Burns Out, Slow your Employees 1s.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 30
1-SLOT
Union Rep

Union Rep

BASIC
SMALL HUMAN
6.0
SEC
Gain 30 Moat.
Whenever a rival asset Burns Out, Slow it 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Union Rep

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Gain 30 Moat. Whenever a rival asset Burns Out, Slow it 2s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 40
1-SLOT
Whistleblower

Whistleblower

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Whenever a rival Employee Burns Out, Slow all Employees 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Whistleblower

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Inflict 40 Loss. Whenever a rival Employee Burns Out, Slow all Employees 1s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 20 ▼ 20
2-SLOT
Grindset

Grindset

BASIC
MEDIUM SCHEME
5.0
SEC
Profit 20.
Inflict 20 Loss.
Whenever one of your assets Burns Out, inflict 10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Grindset

Uncommon ▫▫ 2-Slot
$24 Funding
LIST PRICE

Profit 20. Inflict 20 Loss. Whenever one of your assets Burns Out, inflict 10 Loss.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
Caffeine Addict

Caffeine Addict

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Profit 10.
Fast Track this 2s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Caffeine Addict

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 10. Fast Track this 2s.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 20
1-SLOT
Adrenaline Junkie

Adrenaline Junkie

BASIC
SMALL HUMAN
4.0
SEC
Inflict 20 Loss.
Windfall 40% while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Adrenaline Junkie

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Inflict 20 Loss. Windfall 40% while Burned Out.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
◈ 40
1-SLOT
Martyr Complex

Martyr Complex

BASIC
SMALL HUMAN
5.0
SEC
Gain 40 Moat.
When this Burns Out, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Martyr Complex

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Gain 40 Moat. When this Burns Out, gain 100 Moat.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 10
1-SLOT
Comeback Kid

Comeback Kid

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Profit 10.
When this stops being Burned Out, permanently gain +10 Profit.
Profit
Restores your Cash, up to your Valuation.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Comeback Kid

Common ▫ 1-Slot
$12 Funding
LIST PRICE

Profit 10. When this stops being Burned Out, permanently gain +10 Profit.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 40
1-SLOT
Poison Pill

Poison Pill

BASIC
SMALL SCHEME
5.0
SEC
Fast Track the rival's fastest asset 3s.
Whenever a rival asset Burns Out, inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Poison Pill

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Fast Track the rival's fastest asset 3s. Whenever a rival asset Burns Out, inflict 40 Loss.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
3-SLOT
Sudden Death Market

Sudden Death Market

BASIC
LARGE SCHEME
4.0
SEC
Overwork all assets 1s.
Whenever any asset stops being Burned Out, Liquidate it.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Liquidate
Removed for the rest of the battle.

Sudden Death Market

Rare ▫▫▫ 3-Slot
$40 Funding
LIST PRICE

Overwork all assets 1s. Whenever any asset stops being Burned Out, Liquidate it.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 20
1-SLOT
Fire Marshal

Fire Marshal

BASIC
SMALL HUMAN
5.0
SEC
Inflict 20 Loss for every Burned Out asset on the field.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Fire Marshal

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Inflict 20 Loss for every Burned Out asset on the field.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 60
1-SLOT
Rage Quit

Rage Quit

BASIC
SMALL SCHEME
6.0
SEC
Inflict 60 Loss.
When this Burns Out, Liquidate it and inflict 200 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Liquidate
Removed for the rest of the battle.

Rage Quit

Uncommon ▫ 1-Slot
$16 Funding
LIST PRICE

Inflict 60 Loss. When this Burns Out, Liquidate it and inflict 200 Loss.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 10
2-SLOT
Hostile Takeover

Hostile Takeover

BASIC
MEDIUM SCHEME
8.0
SEC
Inflict 10 Loss, plus Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Hostile Takeover

Uncommon ▫▫ 2-Slot
$22 Funding
LIST PRICE

Inflict 10 Loss, plus Loss equal to 60% of your Moat.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 10
2-SLOT
Licensing Deal

Licensing Deal

BASIC
MEDIUM SCHEME
8.0
SEC
Profit 10, plus Profit equal to 60% of your Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Licensing Deal

Uncommon ▫▫ 2-Slot
$22 Funding
LIST PRICE

Profit 10, plus Profit equal to 60% of your Moat.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 30 ◈ 20
2-SLOT
Human in the Loop

Human in the Loop

BASIC
MEDIUM AI SCHEME
6.0
SEC
Inflict 30 Loss.
Gain 20 Moat.
When an adjacent Human activates, Fast Track this 1s.
If you control no Humans, this is Audited for 4s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Audit
The asset stops entirely while under Audit.

Human in the Loop

Uncommon ▫▫ 2-Slot
$18 Funding
LIST PRICE

Inflict 30 Loss. Gain 20 Moat. When an adjacent Human activates, Fast Track this 1s. If you control no Humans, this is Audited for 4s.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
2-SLOT
Total Deregulation

Total Deregulation

BASIC
MEDIUM SCHEME
8.0
SEC
Overwork every asset on both boards 2s.
Both companies gain 3 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Overwork
The asset works twice as fast while Overworked.

Total Deregulation

Uncommon ▫▫ 2-Slot
$16 Funding
LIST PRICE

Overwork every asset on both boards 2s. Both companies gain 3 Scandal.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 50
1-SLOT
Synthetic Data

Synthetic Data

BASIC
SMALL SCHEME
7.0
SEC
Profit 50.
Your AIs produce +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Synthetic Data

Uncommon ▫ 1-Slot
$14 Funding
LIST PRICE

Profit 50. Your AIs produce +10 Profit.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
⇈ 1
1-SLOT
Fleet Lease

Fleet Lease

BASIC
SMALL SCHEME
6.0
SEC
Gain 1 Revenue.
When you sell this, gain a random Vehicle.
Revenue
Recurring Profit every second.

Fleet Lease

Common ▫ 1-Slot
$50 Funding
LIST PRICE

Gain 1 Revenue. When you sell this, gain a random Vehicle.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here