MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Back to Live Feed
Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Mom & Pop, company founder
Founded by Mom & Pop

OmniCorp Partners

5 Years in business

Financial Summary

Final Valuation
$445
Final Liquid Funding
$481
Fiscal Review Record
2 Wins / 3 Setbacks

Asset Portfolio

◈ 12
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
▼ 20
Freelancer
Leveraged
Leveraged

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
▼ 30 ▲ 20
Pop
Leveraged
Leveraged

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 250
Mom
Gamified
Gamified

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈ 40
Graphic Designer

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈ 30
Busy Receptionist

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈ 16
Community Board
✦ MVP ✦

Community Board

PLUS
MEDIUM PROPERTY SERVICE
8.0
SEC
▸ Gain 16 Moat for each Tag among your assets.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 100
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
▸ Profit 100.
▸ Whenever you Surplus, Fast Track your Employees 0.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Corporate Policies

Hustle Culture
◆
#1
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Move Fast
◆
#2
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit On The House
PLUS
◆
#3
POLICY PLUS
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 2 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
◆
#4
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
PLUS
◆
#5
POLICY PLUS
▸ Your assets grant 40 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Living Wage
◆
#6
POLICY
▸ Your Humans act 3% faster.
Open Door Policy
PLUS
◆
#7
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Quality Assurance
◆
#8
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 5, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 5 • $445 VALUATION • 2 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $95 Fiscal Year 1: 0 Wins, 1 Setbacks, $95 Valuation Yr 2 $205 Fiscal Year 2: 1 Wins, 1 Setbacks, $205 Valuation Yr 3 $285 Fiscal Year 3: 2 Wins, 1 Setbacks, $285 Valuation Yr 4 $350 Fiscal Year 4: 2 Wins, 2 Setbacks, $350 Valuation Yr 5 $445 Fiscal Year 5: 2 Wins, 3 Setbacks, $445 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $95 0 1 Setback
Year 2 $205 1 1 Stable
Year 3 $285 2 1 Stable
Year 4 $350 2 2 1 Strike Left
Year 5 $445 2 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of OmniCorp Partners is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
6W / 4L
10 battles fought as rival board
Board Win Rate
60.0%
6 rivals repelled
Active Board Snapshots
5 Filings
Years 1 through 5

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

5 Years Archived
YEAR 1 $95 0W - 0S
Assets
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Pop
⚡
Leveraged

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Hand-Lettered Sign

Hand-Lettered Sign

BASIC
SMALL SCHEME
7.0
SEC
▸ Gain 50% Market Share.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◈
◈
◈
◈
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 2 $165 0W - 1S
Assets
Community Board
+

Community Board

PLUS
MEDIUM PROPERTY SERVICE
8.0
SEC
▸ Gain 16 Moat for each Tag among your assets.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Pop
⚡
Leveraged

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 100.
▸ Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
◈
◈
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
YEAR 3 $285 1W - 1S
Assets
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Pop
⚡
Leveraged

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
⚡
Gamified

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Community Board
+

Community Board

PLUS
MEDIUM PROPERTY SERVICE
8.0
SEC
▸ Gain 16 Moat for each Tag among your assets.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
▸ Your assets grant 20 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Living Wage
POLICY
▸ Your Humans act 3% faster.
YEAR 4 $350 2W - 1S
Assets
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Pop
⚡
Leveraged

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
⚡
Gamified

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Community Board
+

Community Board

PLUS
MEDIUM PROPERTY SERVICE
8.0
SEC
▸ Gain 16 Moat for each Tag among your assets.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
▸ Profit 100.
▸ Whenever you Surplus, Fast Track your Employees 0.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
▸ Your assets grant 20 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
YEAR 5 $445 2W - 2S
Assets
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Freelancer
⚡
Leveraged

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Pop
⚡
Leveraged

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
⚡
Gamified

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Community Board
+

Community Board

PLUS
MEDIUM PROPERTY SERVICE
8.0
SEC
▸ Gain 16 Moat for each Tag among your assets.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
▸ Profit 100.
▸ Whenever you Surplus, Fast Track your Employees 0.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit On The House
+
POLICY PLUS
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 2 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
+
POLICY PLUS
▸ Your assets grant 40 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

4 types
One corporate identity
  • Human ×6
    Human / 6 assets
    • The Handyman
    • Freelancer
    • Pop
    • Mom
    • Graphic Designer
    • Busy Receptionist
  • Employee ×4
    Employee / 4 assets
    • Pop
    • Mom
    • Graphic Designer
    • Busy Receptionist
  • Property ×2
    Property / 2 assets
    • Community Board
    • Back Room
  • Service ×2
    Service / 2 assets
    • The Handyman
    • Community Board
Larger type · Greater presenceInspect a type to reveal its assets ↗