MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Ledger & Affiliates

Founder: Scrappy • Closed: Fiscal Year 5 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 11, 2026 at 02:00 UTC
Final Valuation
$545
Final Liquid Funding
$688
Fiscal Review Record
2 Wins / 3 Setbacks

Executive Lineup (Board)

▲ 120
Unpaid Intern
✦ MVP ✦

Unpaid Intern

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 120.
Profit
Restores your Cash, up to your Valuation.
▼ 20
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Fast Track your fastest asset 1s.
Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 15 ◈ 5
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 15 Loss.
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈ 30
Busy Receptionist

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 15
Account Manager

Account Manager

BASIC
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 15 Loss.
Gain 30% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
▼ 20 ▲ 20
Hard Worker

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 15
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
▼ 50
Evangelist
Leveraged
Leveraged

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
Inflict 50 Loss.
When an adjacent asset Profits, inflict 20 Loss.
Leveraged
Leveraged
+25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 15
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
#9
Ramen Budget

Ramen Budget

BASIC
SMALL SCHEME
6.0
SEC
Remove 3 Debt.
Fast Track your Employees 1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Enacted Corporate Policies

Grassroots Growth
PLUS
#1
POLICY PLUS
When one of your Humans activates, Profit 14.
Profit
Restores your Cash, up to your Valuation.
Hustle Culture
#2
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Lean Operations
#3
Your assets act 300 faster.
Word of Mouth
#4
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Open Door Policy
PLUS
#5
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 5, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 5 $545 VALUATION 2 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $90 Fiscal Year 1: 1 Wins, 0 Setbacks, $90 Valuation Yr 2 $220 Fiscal Year 2: 1 Wins, 1 Setbacks, $220 Valuation Yr 3 $390 Fiscal Year 3: 1 Wins, 2 Setbacks, $390 Valuation Yr 4 $465 Fiscal Year 4: 2 Wins, 2 Setbacks, $465 Valuation Yr 5 $545 Fiscal Year 5: 2 Wins, 3 Setbacks, $545 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $90 1 0 Stable
Year 2 $220 1 1 Setback
Year 3 $390 1 2 1 Strike Left
Year 4 $465 2 2 1 Strike Left
Year 5 $545 2 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Ledger & Affiliates is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
2W / 5L
7 battles fought as rival board
Board Win Rate
28.6%
2 rivals repelled
Active Board Snapshots
5 Filings
Years 1 through 5

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

5 Years Archived
YEAR 1 $90 0W - 0S
Assets
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Petty Cash
+

Petty Cash

PLUS
SMALL PROPERTY
4.0
SEC
Profit 80.
Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
YEAR 2 $170 1W - 0S
Assets
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Keynote Speaker

Keynote Speaker

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Fast Track an adjacent Employee 1s.
Fast Track
Instantly advances an asset's progress toward acting.
Unpaid Intern
++

Unpaid Intern

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 120.
Profit
Restores your Cash, up to your Valuation.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 50.
Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
YEAR 3 $320 1W - 1S
Assets
Coffee Machine
++

Coffee Machine

PRO
SMALL MACHINE BENEFIT
4.0
SEC
Overwork an adjacent Employee 2s.
Overwork
The asset works twice as fast while Overworked.
Keynote Speaker

Keynote Speaker

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Fast Track an adjacent Employee 1s.
Fast Track
Instantly advances an asset's progress toward acting.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 15 Loss.
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
++

Unpaid Intern

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 120.
Profit
Restores your Cash, up to your Valuation.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 50.
Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Lean Operations
Your assets act 300 faster.
YEAR 4 $400 1W - 2S
Assets
Coffee Machine
++

Coffee Machine

PRO
SMALL MACHINE BENEFIT
4.0
SEC
Overwork an adjacent Employee 2s.
Overwork
The asset works twice as fast while Overworked.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 15 Loss.
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Keynote Speaker

Keynote Speaker

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Fast Track an adjacent Employee 1s.
Fast Track
Instantly advances an asset's progress toward acting.
Unpaid Intern
++

Unpaid Intern

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 120.
Profit
Restores your Cash, up to your Valuation.
Evangelist
Leveraged

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
Inflict 50 Loss.
When an adjacent asset Profits, inflict 20 Loss.
Leveraged
Leveraged
+25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Lean Operations
Your assets act 300 faster.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 5 $475 2W - 2S
Assets
Unpaid Intern
++

Unpaid Intern

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 120.
Profit
Restores your Cash, up to your Valuation.
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Fast Track your fastest asset 1s.
Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 15 Loss.
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Account Manager

Account Manager

BASIC
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 15 Loss.
Gain 30% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Evangelist
Leveraged

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
Inflict 50 Loss.
When an adjacent asset Profits, inflict 20 Loss.
Leveraged
Leveraged
+25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Ramen Budget

Ramen Budget

BASIC
SMALL SCHEME
6.0
SEC
Remove 3 Debt.
Fast Track your Employees 1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Grassroots Growth
+
POLICY PLUS
When one of your Humans activates, Profit 14.
Profit
Restores your Cash, up to your Valuation.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Lean Operations
Your assets act 300 faster.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Open Door Policy
+
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.