Corporate Dossier
Ultracapitalism / Company Archives
Market Domination
Financial Summary
- Final Valuation
- $790
- Final Liquid Funding
- $1,578
- Fiscal Review Record
- 8 Wins / 2 Setbacks
Asset Portfolio
Fire Marshal
SMALL
HUMAN
5.0
SEC
▸
Inflict 80 Loss for every Burned Out asset on the field.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1.5s and the Human to your right 2.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 120 Loss.
▸
Profit 80.
▸
Whenever this is Fast Tracked, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Back Room
MEDIUM
PROPERTY
15.0
SEC
▸
Profit 200.
▸
Whenever you Surplus, Fast Track your Employees 0.75s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
✦ MVP ✦
Game Studio
LARGE
PROPERTY
9.0
SEC
▸
Overwork your Employees 4s.
▸
Whenever one of your Employees Burns Out, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Corporate Policies
◆
#2
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◆
#3
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
◆
#4
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#5
POLICY
PRO
▸
Your assets grant 80 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◆
#6
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◆
#7
POLICY
PRO
▸
Whenever you Surplus, gain 16 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◆
#8
POLICY
PRO
▸
When one of your Employees activates, Profit 200.
▸
Your Employees act 0.5s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fiscal Growth Timeline
CRITICAL COMEBACK
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Surviving at 2 setbacks (one defeat away from liquidation!), the board engineered a historic turnaround to secure Market Domination.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $95 | 1 | 0 | Stable |
| Year 2 | $145 | 1 | 1 | Setback |
| Year 3 | $205 | 2 | 1 | Stable |
| Year 4 | $270 | 3 | 1 | Stable |
| Year 5 | $340 | 4 | 1 | Stable |
| Year 6 | $415 | 5 | 1 | Stable |
| Year 7 | $490 | 5 | 2 | 1 Strike Left |
| Year 8 | $640 | 6 | 2 | 1 Strike Left |
| Year 9 | $715 | 7 | 2 | 1 Strike Left |
| Year 10 | $790 | 8 | 2 | 1 Strike Left |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of SHUGO Inc is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
0W
/
0L
0 battles logged to date
Board Win Rate
—
Awaiting first showdown
Active Board Snapshots
10 Filings
Years 1 through 10
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
+
PLUS
+
PLUS
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Loan Shark
SMALL
ANIMAL
SERVICE
5.0
SEC
▸
Profit 20.
▸
Inflict 20 Loss.
▸
Gain 1 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
◈
◈
Assets
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Loan Shark
SMALL
ANIMAL
SERVICE
5.0
SEC
▸
Profit 20.
▸
Inflict 20 Loss.
▸
Gain 1 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
◈
Assets
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Loan Shark
SMALL
ANIMAL
SERVICE
5.0
SEC
▸
Profit 20.
▸
Inflict 20 Loss.
▸
Gain 1 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Nurse
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Gain 12 Moat.
▸
Slow one of your Burned Out Humans 2s.
▸
Whenever one of your Humans recovers from Burnout, Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈
◈
◈
◈
Policies
POLICY
▸
Your assets act 0.1s faster.
Assets
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Loan Shark
SMALL
ANIMAL
SERVICE
5.0
SEC
▸
Profit 20.
▸
Inflict 20 Loss.
▸
Gain 1 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Sympathy Card
SMALL
BENEFIT
6.0
SEC
▸
Gain 30 Moat.
▸
Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈
◈
◈
Policies
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Assets
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Nurse
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Gain 12 Moat.
▸
Slow one of your Burned Out Humans 2s.
▸
Whenever one of your Humans recovers from Burnout, Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Sympathy Card
SMALL
BENEFIT
6.0
SEC
▸
Gain 30 Moat.
▸
Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Loan Shark
SMALL
ANIMAL
SERVICE
5.0
SEC
▸
Profit 20.
▸
Inflict 20 Loss.
▸
Gain 1 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
Policies
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets grant 20 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Assets
+
PLUS
++
PRO
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 120 Loss.
▸
Profit 80.
▸
Whenever this is Fast Tracked, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1.5s and the Human to your right 2.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Nurse
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Gain 12 Moat.
▸
Slow one of your Burned Out Humans 2s.
▸
Whenever one of your Humans recovers from Burnout, Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Sympathy Card
SMALL
BENEFIT
6.0
SEC
▸
Gain 30 Moat.
▸
Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈
Policies
+
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
Your assets grant 40 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Whenever you Surplus, gain 4 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Assets
+
PLUS
++
PRO
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 120 Loss.
▸
Profit 80.
▸
Whenever this is Fast Tracked, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1.5s and the Human to your right 2.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Nurse
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Gain 12 Moat.
▸
Slow one of your Burned Out Humans 2s.
▸
Whenever one of your Humans recovers from Burnout, Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Sympathy Card
SMALL
BENEFIT
6.0
SEC
▸
Gain 30 Moat.
▸
Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Policies
+
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
Your assets grant 40 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Whenever you Surplus, gain 4 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Assets
+
PLUS
++
PRO
+
PLUS
++
PRO
+
PLUS
++
PRO
BASIC
BASIC
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Fire Marshal
SMALL
HUMAN
5.0
SEC
▸
Inflict 80 Loss for every Burned Out asset on the field.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1.5s and the Human to your right 2.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 120 Loss.
▸
Profit 80.
▸
Whenever this is Fast Tracked, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Game Studio
LARGE
PROPERTY
9.0
SEC
▸
Overwork your Employees 4s.
▸
Whenever one of your Employees Burns Out, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Sympathy Card
SMALL
BENEFIT
6.0
SEC
▸
Gain 30 Moat.
▸
Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Policies
+
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
Your assets grant 40 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Whenever you Surplus, gain 4 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
POLICY
▸
When one of your Employees activates, Profit 50.
▸
Your Employees act 0.1s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
Assets
++
PRO
+
PLUS
++
PRO
+
PLUS
BASIC
++
PRO
BASIC
Fire Marshal
SMALL
HUMAN
5.0
SEC
▸
Inflict 80 Loss for every Burned Out asset on the field.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1.5s and the Human to your right 2.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 120 Loss.
▸
Profit 80.
▸
Whenever this is Fast Tracked, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Back Room
MEDIUM
PROPERTY
15.0
SEC
▸
Profit 100.
▸
Whenever you Surplus, Fast Track your Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Game Studio
LARGE
PROPERTY
9.0
SEC
▸
Overwork your Employees 4s.
▸
Whenever one of your Employees Burns Out, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Policies
+
+
+
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
Your assets grant 40 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
PLUS
▸
Whenever you Surplus, gain 8 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
POLICY
PRO
▸
When one of your Employees activates, Profit 200.
▸
Your Employees act 0.5s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
Assets
++
PRO
+
PLUS
++
PRO
+
PLUS
+
PLUS
++
PRO
BASIC
Fire Marshal
SMALL
HUMAN
5.0
SEC
▸
Inflict 80 Loss for every Burned Out asset on the field.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1.5s and the Human to your right 2.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 120 Loss.
▸
Profit 80.
▸
Whenever this is Fast Tracked, Profit 120.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Executive Assistant
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Overwork the Employee to your left 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Back Room
MEDIUM
PROPERTY
15.0
SEC
▸
Profit 200.
▸
Whenever you Surplus, Fast Track your Employees 0.75s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Game Studio
LARGE
PROPERTY
9.0
SEC
▸
Overwork your Employees 4s.
▸
Whenever one of your Employees Burns Out, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Policies
+
+
+
+
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PRO
▸
Your assets grant 80 more Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
PRO
▸
Whenever you Surplus, gain 16 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
POLICY
PRO
▸
When one of your Employees activates, Profit 200.
▸
Your Employees act 0.5s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Human ×4
Human / 4 assets- Fire Marshal
- Weekend Help
- Pop
- Executive Assistant
-
Employee ×2
Employee / 2 assets- Pop
- Executive Assistant
-
Property ×2
Property / 2 assets- Back Room
- Game Studio
-
Benefit ×1
Benefit / 1 asset- Unlimited PTO
Larger type · Greater presenceInspect a type to reveal its assets ↗