MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Market Domination
Scrappy, company founder
Founded by Scrappy

Third Generation Holdings

9 Years in business

Financial Summary

Final Valuation
$880
Final Liquid Funding
$3,043
Fiscal Review Record
8 Wins / 1 Setbacks

Asset Portfolio

▼ 14 ▲ 10
Pitchman
Gamified
Gamified

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Gamified
Gamified
▸ +25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
#1
Business Coach

Business Coach

PRO
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -1s.
▲ 600
Rest & Vest
Agile
Agile

Rest & Vest

PRO
SMALL HUMAN EMPLOYEE
12.0
SEC
▸ Profit 600.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
▲ 30
Open Office

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
#5
Brand Ambassador
Synergized
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▲ 240
Personal Assistant
✦ MVP ✦

Personal Assistant

ENTERPRISE
SMALL HUMAN EMPLOYEE
PASSIVE
▸ When the Employee to your left activates, Profit 240.
Profit
Restores your Cash, up to your Valuation.
#7
Paparazzo

Paparazzo

PRO
SMALL HUMAN
3.0
SEC
▸ Apply 5 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▲ 60
Payday Loan
Lean
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▼ 20 ▲ 20
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Corporate Policies

Word of Mouth
◆
#1
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
PLUS
◆
#2
POLICY PLUS
▸ After a won battle, permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
PLUS
◆
#3
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
◆
#4
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
◆
#5
▸ Your assets act 0.1s faster.
Passive Income
◆
#6
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
PLUS
◆
#7
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Hustle Culture
ENTERPRISE
◆
#8
POLICY ENTERPRISE
▸ Your Employees act 40% faster.
▸ Start each battle with 25 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Fiscal Growth Timeline

RESILIENT TURNAROUND
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Absorbing an early setback and valuation crash to $110, the enterprise rallied with consecutive wins to achieve Market Domination.
FINAL OUTCOME • FISCAL YEAR 9 • $880 VALUATION • 8 Wins / 1 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 0 Wins, 1 Setbacks, $110 Valuation Yr 2 $160 Fiscal Year 2: 1 Wins, 1 Setbacks, $160 Valuation Yr 3 $220 Fiscal Year 3: 2 Wins, 1 Setbacks, $220 Valuation Yr 4 $355 Fiscal Year 4: 3 Wins, 1 Setbacks, $355 Valuation Yr 5 $430 Fiscal Year 5: 4 Wins, 1 Setbacks, $430 Valuation Yr 6 $505 Fiscal Year 6: 5 Wins, 1 Setbacks, $505 Valuation Yr 7 $655 Fiscal Year 7: 6 Wins, 1 Setbacks, $655 Valuation Yr 8 $805 Fiscal Year 8: 7 Wins, 1 Setbacks, $805 Valuation Yr 9 $880 Fiscal Year 9: 8 Wins, 1 Setbacks, $880 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 0 1 Setback
Year 2 $160 1 1 Stable
Year 3 $220 2 1 Stable
Year 4 $355 3 1 Stable
Year 5 $430 4 1 Stable
Year 6 $505 5 1 Stable
Year 7 $655 6 1 Stable
Year 8 $805 7 1 Stable
Year 9 $880 8 1 Domination

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Third Generation Holdings is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
0W / 3L
3 battles fought as rival board
Board Win Rate
0.0%
0 rivals repelled
Active Board Snapshots
9 Filings
Years 1 through 9

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

9 Years Archived
YEAR 1 $110 0W - 1S
Assets
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Security Engineer

Security Engineer

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Gain 12 Moat.
▸ Whenever a rival Scheme activates, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈
◈
◈
◈
◈
◈
YEAR 2 $160 1W - 1S
Assets
Website

Website

BASIC
SMALL PROPERTY
6.0
SEC
▸ Gain 1 Revenue.
▸ Whenever an adjacent asset Profits, gain 8 Moat.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
YEAR 3 $285 2W - 1S
Assets
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 4 $355 3W - 1S
Assets
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Payday Loan
⚡
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 5 $430 4W - 1S
Assets
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Payday Loan
⚡
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Price War

Price War

BASIC
SMALL SCHEME
5.0
SEC
▸ Inflict 28 Loss.
▸ Take 12 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 6 $580 5W - 1S
Assets
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Permanent fiscal enhancements active on this asset.
Business Coach
++

Business Coach

PRO
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -1s.
Rest & Vest
++

Rest & Vest

PRO
SMALL HUMAN EMPLOYEE
12.0
SEC
▸ Profit 600.
Profit
Restores your Cash, up to your Valuation.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Personal Assistant
+++

Personal Assistant

ENTERPRISE
SMALL HUMAN EMPLOYEE
PASSIVE
▸ When the Employee to your left activates, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Payday Loan
⚡
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 7 $655 6W - 1S
Assets
Pitchman
⚡
Gamified

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Gamified
Gamified
▸ +25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Permanent fiscal enhancements active on this asset.
Business Coach
++

Business Coach

PRO
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -1s.
Rest & Vest
++

Rest & Vest

PRO
SMALL HUMAN EMPLOYEE
12.0
SEC
▸ Profit 600.
Profit
Restores your Cash, up to your Valuation.
Permanent fiscal enhancements active on this asset.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Personal Assistant
+++

Personal Assistant

ENTERPRISE
SMALL HUMAN EMPLOYEE
PASSIVE
▸ When the Employee to your left activates, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Payday Loan
⚡
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
+
POLICY PLUS
▸ After a won battle, permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 8 $805 7W - 1S
Assets
Pitchman
⚡
Gamified

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Gamified
Gamified
▸ +25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Permanent fiscal enhancements active on this asset.
Business Coach
++

Business Coach

PRO
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -1s.
Rest & Vest
++
⚡
Agile

Rest & Vest

PRO
SMALL HUMAN EMPLOYEE
12.0
SEC
▸ Profit 600.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Permanent fiscal enhancements active on this asset.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Personal Assistant
+++

Personal Assistant

ENTERPRISE
SMALL HUMAN EMPLOYEE
PASSIVE
▸ When the Employee to your left activates, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Paparazzo
++

Paparazzo

PRO
SMALL HUMAN
3.0
SEC
▸ Apply 5 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Payday Loan
⚡
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
+
POLICY PLUS
▸ After a won battle, permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Hustle Culture
+
POLICY PLUS
▸ Your Employees act 10% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 9 $880 8W - 1S
Assets
Pitchman
⚡
Gamified

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Gamified
Gamified
▸ +25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Permanent fiscal enhancements active on this asset.
Business Coach
++

Business Coach

PRO
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -1s.
Rest & Vest
++
⚡
Agile

Rest & Vest

PRO
SMALL HUMAN EMPLOYEE
12.0
SEC
▸ Profit 600.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Permanent fiscal enhancements active on this asset.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Brand Ambassador
⚡
Synergized

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Synergized
Synergized
▸ At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Personal Assistant
+++

Personal Assistant

ENTERPRISE
SMALL HUMAN EMPLOYEE
PASSIVE
▸ When the Employee to your left activates, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Paparazzo
++

Paparazzo

PRO
SMALL HUMAN
3.0
SEC
▸ Apply 5 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Payday Loan
⚡
Lean

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
▸ Profit 60.
▸ Gain 1 Debt.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
+
POLICY PLUS
▸ After a won battle, permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Hustle Culture
+
POLICY ENTERPRISE
▸ Your Employees act 40% faster.
▸ Start each battle with 25 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

4 types
One corporate identity
  • Human ×8
    Human / 8 assets
    • Pitchman
    • Business Coach
    • Rest & Vest
    • Brand Ambassador
    • Personal Assistant
    • Paparazzo
    • Payday Loan
    • Volunteer
  • Employee ×3
    Employee / 3 assets
    • Pitchman
    • Rest & Vest
    • Personal Assistant
  • Service ×3
    Service / 3 assets
    • Pitchman
    • Business Coach
    • Payday Loan
  • Property ×1
    Property / 1 asset
    • Open Office
Larger type · Greater presenceInspect a type to reveal its assets ↗