MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Scrappy

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Borrowed WiFi Holdings

Scrappy, The Bootstrapper · Final year 10 · Domination

Historical record only

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 10 PLACEMENT—

Final board

◈ 160
Wellness Program
✦ MVP ✦

Wellness Program

PRO
MEDIUM BENEFIT
7.0
SEC
▸ Fast Track your Employees 0.2s.
▸ Whenever one of your assets Burns Out, gain 160 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈ 60
Office Cat

Office Cat

PLUS
SMALL ANIMAL
9.0
SEC
▸ Fast Track an adjacent Employee 4.5s.
▸ Gain 60 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 200
Loose Cannon
Leveraged
Leveraged

Loose Cannon

PRO
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 200 Loss.
▸ Scale +2 while Burned Out.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
▲ 120
Late Nights

Late Nights

PLUS
MEDIUM SCHEME
8.0
SEC
▸ Fast Track your Employees 3s.
▸ Profit 120.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 160
Whistleblower

Whistleblower

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
▲ 160
Free Dinner After Eight

Free Dinner After Eight

PRO
SMALL BENEFIT
5.0
SEC
▸ Overwork the Employee to your right 2.5s.
▸ Whenever the Employee to the right Burns Out, Profit 160.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
▲ 5
Caffeine Addict

Caffeine Addict

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Profit 5.
▸ Fast Track this 2s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 200 ▲ 200
Sabbatical

Sabbatical

PLUS
SMALL BENEFIT
8.0
SEC
▸ Gain 200 Moat.
▸ Whenever one of your Employees stops being Burned Out, Profit 200.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Enacted corporate policies

Underdog
◆
#1
POLICY
▸ While behind on Cash, your assets work 3% faster.
Pet-Friendly Office
PRO
◆
#2
POLICY PRO
▸ Your Animals act 12% faster.
Borrowed Time
◆
#3
POLICY
▸ When Debt is applied to you, Fast Track a random Employee 0.1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Word of Mouth
PRO
◆
#4
POLICY PRO
▸ When one of your Humans activates, Fast Track a random Human 1.4s.
Fast Track
Instantly advances an asset's progress toward acting.
Grassroots Growth
◆
#5
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Work/Life Balance
◆
#6
▸ When one of your Employees activates, Profit 50.
▸ Your Employees act 0.1s slower.
Profit
Restores your Cash, up to your Valuation.
Hustle Culture
◆
#7
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
◆
#8
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 8W / 2L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.