MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Scrappy

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Proxima Ventures

Scrappy, The Bootstrapper · Final year 8 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 8 PLACEMENT—

Final board

◈ 40
Graphic Designer

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 10
Office Hamster
Lean
Lean

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
▼ 160
Superfan
Leveraged
Leveraged

Superfan

ENTERPRISE
SMALL HUMAN
7.0
SEC
▸ Inflict 160 Loss.
▸ When an adjacent Employee activates, inflict 240 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈ 15
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 90
Credit Card Roulette
Agile
Agile

Credit Card Roulette

PLUS
SMALL SCHEME
5.0
SEC
▸ Profit 90.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
▲ 20
Bootstrapped
Unionized
Unionized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 30
Community Manager

Community Manager

PLUS
SMALL HUMAN
6.0
SEC
▸ Profit 30.
▸ When an adjacent asset activates, Profit 30.
Profit
Restores your Cash, up to your Valuation.
⇈ 12
Solar Farm
✦ MVP ✦

Solar Farm

ENTERPRISE
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 12 Revenue.
▸ Whenever you Surplus, gain 6 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Enacted corporate policies

Hustle Culture
◆
#1
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
◆
#2
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
◆
#3
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Pricing
◆
#4
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
◆
#5
▸ Your assets act 0.1s faster.
Grassroots Growth
◆
#6
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
PLUS
◆
#7
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Expansion
◆
#8
▸ Permanently gain +50 Valuation.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 5W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

8 Years Archived
YEAR 1 $90 0W - 0S
Assets
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 2 $140 1W - 0S
Assets
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker
+
⚡
Litigious

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
YEAR 3 $200 2W - 0S
Assets
Hard Worker
+
⚡
Litigious

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Office Hamster

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 15.
▸ When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Account Manager

Account Manager

BASIC
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 15 Loss.
▸ Gain 30% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
YEAR 4 $265 3W - 0S
Assets
Bootstrapped

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Office Hamster
⚡
Lean

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Credit Card Roulette
+

Credit Card Roulette

PLUS
SMALL SCHEME
5.0
SEC
▸ Profit 90.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Watchdog

Watchdog

BASIC
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 25 Moat.
▸ Audit a rival Scheme 5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 5 $365 4W - 0S
Assets
Bootstrapped
⚡
Unionized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Office Hamster
⚡
Lean

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Superfan
++

Superfan

PRO
SMALL HUMAN
7.0
SEC
▸ Inflict 80 Loss.
▸ When an adjacent Employee activates, inflict 120 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Credit Card Roulette
+

Credit Card Roulette

PLUS
SMALL SCHEME
5.0
SEC
▸ Profit 90.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Watchdog

Watchdog

BASIC
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 25 Moat.
▸ Audit a rival Scheme 5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 6 $475 5W - 0S
Assets
Bootstrapped
⚡
Unionized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Office Hamster
⚡
Lean

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Superfan
++
⚡
Leveraged

Superfan

PRO
SMALL HUMAN
7.0
SEC
▸ Inflict 80 Loss.
▸ When an adjacent Employee activates, inflict 120 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Credit Card Roulette
+

Credit Card Roulette

PLUS
SMALL SCHEME
5.0
SEC
▸ Profit 90.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Ramen Budget
+

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Watchdog
⚡
Agile

Watchdog

BASIC
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 25 Moat.
▸ Audit a rival Scheme 5s.
Agile
Agile
▸ 10% faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 7 $550 5W - 1S
Assets
Bootstrapped
⚡
Unionized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Office Hamster
⚡
Lean

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Superfan
+++
⚡
Leveraged

Superfan

ENTERPRISE
SMALL HUMAN
7.0
SEC
▸ Inflict 160 Loss.
▸ When an adjacent Employee activates, inflict 240 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Watchdog
⚡
Agile

Watchdog

BASIC
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 25 Moat.
▸ Audit a rival Scheme 5s.
Agile
Agile
▸ 10% faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Credit Card Roulette
+

Credit Card Roulette

PLUS
SMALL SCHEME
5.0
SEC
▸ Profit 90.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 8 $625 5W - 2S
Assets
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Office Hamster
⚡
Lean

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
▸ Profit 10.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Superfan
+++
⚡
Leveraged

Superfan

ENTERPRISE
SMALL HUMAN
7.0
SEC
▸ Inflict 160 Loss.
▸ When an adjacent Employee activates, inflict 240 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Credit Card Roulette
+
⚡
Agile

Credit Card Roulette

PLUS
SMALL SCHEME
5.0
SEC
▸ Profit 90.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
⚡
Unionized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 20.
▸ Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Community Manager
+

Community Manager

PLUS
SMALL HUMAN
6.0
SEC
▸ Profit 30.
▸ When an adjacent asset activates, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Solar Farm
+++

Solar Farm

ENTERPRISE
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 12 Revenue.
▸ Whenever you Surplus, gain 6 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Expansion
▸ Permanently gain +50 Valuation.