Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $420
- Final Liquid Funding
- $805
- Fiscal Review Record
- 3 Wins / 3 Setbacks
Asset Portfolio
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 48 Loss.
▸
Gain 3 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 3.5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
✦ MVP ✦
Satellite
MEDIUM
MACHINE
VEHICLE
8.0
SEC
▸
Inflict 200 Loss.
▸
Windfall 35%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Corporate Policies
◆
#1
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◆
#3
POLICY
PLUS
▸
Your Machines have +12% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◆
#4
POLICY
PLUS
▸
When one of your assets is Liquidated, gain 200 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
◆
#6
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#7
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#8
POLICY
PLUS
▸
When one of your Employees is Slowed, Fast Track it 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 1 | 0 | Stable |
| Year 2 | $150 | 1 | 1 | Setback |
| Year 3 | $200 | 1 | 2 | 1 Strike Left |
| Year 4 | $265 | 2 | 2 | 1 Strike Left |
| Year 5 | $335 | 3 | 2 | 1 Strike Left |
| Year 6 | $420 | 3 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Colossus Underwriting is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
2W
/
5L
7 battles fought as rival board
Board Win Rate
28.6%
2 rivals repelled
Active Board Snapshots
6 Filings
Years 1 through 6
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
+
PLUS
BASIC
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 40 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Satellite
MEDIUM
MACHINE
VEHICLE
9.0
SEC
▸
Inflict 100 Loss.
▸
Windfall 30%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
◈
◈
◈
Assets
BASIC
BASIC
+
PLUS
BASIC
Life Coach
SMALL
HUMAN
SERVICE
4.0
SEC
▸
Profit 15.
▸
Fast Track your highest-Value Employee 1s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
Policies
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your assets act 0.1s faster.
Assets
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 3.5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Satellite
MEDIUM
MACHINE
VEHICLE
9.0
SEC
▸
Inflict 100 Loss.
▸
Windfall 30%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 40 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
Policies
+
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Assets
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 3.5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Satellite
MEDIUM
MACHINE
VEHICLE
9.0
SEC
▸
Inflict 100 Loss.
▸
Windfall 30%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
+
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
Assets
++
PRO
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 48 Loss.
▸
Gain 3 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 3.5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Satellite
MEDIUM
MACHINE
VEHICLE
9.0
SEC
▸
Inflict 100 Loss.
▸
Windfall 30%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
+
+
+
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Machines have +12% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
POLICY
PLUS
▸
When one of your assets is Liquidated, gain 200 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
++
PRO
+
PLUS
++
PRO
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 48 Loss.
▸
Gain 3 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 3.5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Satellite
MEDIUM
MACHINE
VEHICLE
8.0
SEC
▸
Inflict 200 Loss.
▸
Windfall 35%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
+
+
+
+
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your assets act 0.1s faster.
POLICY
PLUS
▸
Your Machines have +12% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
POLICY
PLUS
▸
When one of your assets is Liquidated, gain 200 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
When one of your Employees is Slowed, Fast Track it 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×2
Employee / 2 assets- Robot Worker
- Guinea Pig
-
Machine ×2
Machine / 2 assets- Robot Worker
- Satellite
-
Scheme ×2
Scheme / 2 assets- Earnings Call
- Crunch Time
-
Animal ×1
Animal / 1 asset- Guinea Pig
-
Human ×1
Human / 1 asset- Corporate Spy
-
Service ×1
Service / 1 asset- Corporate Spy
-
Vehicle ×1
Vehicle / 1 asset- Satellite
Larger type · Greater presenceInspect a type to reveal its assets ↗