MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Back to Live Feed
Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Sergei, company founder
Founded by Sergei

Stratum Solutions

6 Years in business

Financial Summary

Final Valuation
$595
Final Liquid Funding
$1,249
Fiscal Review Record
3 Wins / 3 Setbacks

Asset Portfolio

#0
Prompt Engineer

Prompt Engineer

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Fast Track an adjacent AI 3s.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 12 ⇈ 1
Robot Worker
Agile
Agile

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Agile
Agile
▸ 10% faster.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 40 ▲ 10
Code Monkey
Disruptive
Disruptive

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
#3
Compliance Officer

Compliance Officer

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Apply 2 Debt.
▸ Slow the rival's fastest asset 3s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Slow
The asset works at half speed while Slowed.
▼ 10
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 28 ▲ 20
Pitchman

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 28 Loss.
▸ Profit 20.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
▼ 80
Consultant

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 8
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 40 ◈ 40
Focus Group
✦ MVP ✦

Focus Group

PLUS
MEDIUM SERVICE
7.0
SEC
▸ Inflict 40 Loss.
▸ Gain 40 Moat.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Corporate Policies

Austerity Measures
◆
#1
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
◆
#2
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
◆
#3
▸ Your assets act 0.1s faster.
Recurring Revenue
◆
#4
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Underdog
◆
#5
POLICY
▸ While behind on Cash, your assets work 3% faster.
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 6 • $595 VALUATION • 3 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $140 Fiscal Year 1: 0 Wins, 1 Setbacks, $140 Valuation Yr 2 $190 Fiscal Year 2: 1 Wins, 1 Setbacks, $190 Valuation Yr 3 $275 Fiscal Year 3: 2 Wins, 1 Setbacks, $275 Valuation Yr 4 $360 Fiscal Year 4: 3 Wins, 1 Setbacks, $360 Valuation Yr 5 $450 Fiscal Year 5: 3 Wins, 2 Setbacks, $450 Valuation Yr 6 $595 Fiscal Year 6: 3 Wins, 3 Setbacks, $595 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $140 0 1 Setback
Year 2 $190 1 1 Stable
Year 3 $275 2 1 Stable
Year 4 $360 3 1 Stable
Year 5 $450 3 2 1 Strike Left
Year 6 $595 3 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Stratum Solutions is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
0W / 3L
3 battles fought as rival board
Board Win Rate
0.0%
0 rivals repelled
Active Board Snapshots
6 Filings
Years 1 through 6

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

6 Years Archived
YEAR 1 $140 0W - 0S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Prompt Engineer

Prompt Engineer

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Fast Track an adjacent AI 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
YEAR 2 $190 0W - 1S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $265 1W - 1S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈
◈
Policies
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 4 $350 2W - 1S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Compliance Officer
+

Compliance Officer

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Apply 2 Debt.
▸ Slow the rival's fastest asset 3s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Slow
The asset works at half speed while Slowed.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Focus Group

Focus Group

BASIC
MEDIUM SERVICE
7.0
SEC
▸ Inflict 20 Loss.
▸ Gain 20 Moat.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 5 $370 3W - 1S
Assets
Robot Worker
⚡
Agile

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Agile
Agile
▸ 10% faster.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Compliance Officer
+

Compliance Officer

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Apply 2 Debt.
▸ Slow the rival's fastest asset 3s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Slow
The asset works at half speed while Slowed.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Focus Group
+

Focus Group

PLUS
MEDIUM SERVICE
7.0
SEC
▸ Inflict 40 Loss.
▸ Gain 40 Moat.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 6 $510 3W - 2S
Assets
Prompt Engineer
+

Prompt Engineer

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Fast Track an adjacent AI 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Robot Worker
⚡
Agile

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Agile
Agile
▸ 10% faster.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+
⚡
Disruptive

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Compliance Officer
+

Compliance Officer

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Apply 2 Debt.
▸ Slow the rival's fastest asset 3s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Slow
The asset works at half speed while Slowed.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Pitchman
+

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 28 Loss.
▸ Profit 20.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
▸ Permanently gain +10 Valuation.
▸ Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Focus Group
+

Focus Group

PLUS
MEDIUM SERVICE
7.0
SEC
▸ Inflict 40 Loss.
▸ Gain 40 Moat.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

6 types
One corporate identity
  • Employee ×7
    Employee / 7 assets
    • Prompt Engineer
    • Robot Worker
    • Code Monkey
    • Compliance Officer
    • Pitchman
    • Consultant
    • Chief Storyteller
  • Human ×5
    Human / 5 assets
    • Prompt Engineer
    • Compliance Officer
    • Pitchman
    • Consultant
    • Chief Storyteller
  • Service ×3
    Service / 3 assets
    • Pitchman
    • Consultant
    • Focus Group
  • Machine ×2
    Machine / 2 assets
    • Robot Worker
    • A/B Test
  • AI ×1
    AI / 1 asset
    • A/B Test
  • Animal ×1
    Animal / 1 asset
    • Code Monkey
Larger type · Greater presenceInspect a type to reveal its assets ↗