Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $625
- Final Liquid Funding
- $302
- Fiscal Review Record
- 4 Wins / 3 Setbacks
Asset Portfolio
Mandatory Fun
SMALL
BENEFIT
6.0
SEC
▸
Overwork your Employees 2s.
▸
Gain 20 Moat for each Employee you have.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Overwork
The asset works twice as fast while Overworked.
✦ MVP ✦
Free Dinner After Eight
SMALL
BENEFIT
5.0
SEC
▸
Overwork the Employee to your right 3s.
▸
Whenever the Employee to the right Burns Out, Profit 320.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Loose Cannon
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 100 Loss.
▸
Scale +2 while Burned Out.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 4s.
▸
Whenever you Surplus, gain 750% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 80 Moat.
▸
When you use an adjacent Employee, gain 40 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Corporate Policies
◆
#1
POLICY
PRO
▸
Your Employees act 20% faster.
▸
Start each battle with 10 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◆
#3
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#5
POLICY
▸
When one of your Employees activates, Profit 50.
▸
Your Employees act 0.1s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
◆
#6
POLICY
▸
Whenever you Surplus, gain 4 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◆
#7
POLICY
▸
Start each battle with no Debt.
▸
When Debt is applied to you, remove 1 of it.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 7, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $95 | 1 | 0 | Stable |
| Year 2 | $145 | 1 | 1 | Setback |
| Year 3 | $265 | 2 | 1 | Stable |
| Year 4 | $400 | 2 | 2 | 1 Strike Left |
| Year 5 | $475 | 3 | 2 | 1 Strike Left |
| Year 6 | $550 | 4 | 2 | 1 Strike Left |
| Year 7 | $625 | 4 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Wifetrading unlimited is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
8W
/
3L
11 battles fought as rival board
Board Win Rate
72.7%
8 rivals repelled
Active Board Snapshots
7 Filings
Years 1 through 7
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Coffee Chat
SMALL
BENEFIT
6.0
SEC
▸
Profit 20.
▸
When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 30 Loss.
▸
Profit 20.
▸
Whenever this is Fast Tracked, Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈
◈
◈
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Assets
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 3s.
▸
Profit 40.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Weekend Help
SMALL
HUMAN
4.0
SEC
▸
Fast Track the Human to your left 1s and the Human to your right 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 30 Loss.
▸
Profit 20.
▸
Whenever this is Fast Tracked, Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
Your Humans act 3% faster.
Assets
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
+
PLUS
Chef
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Profit 24.
▸
Adjacent assets with Stock Profit +16.
Keywords
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 30 Loss.
▸
Profit 20.
▸
Whenever this is Fast Tracked, Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 3s.
▸
Profit 40.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
Your Humans act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
++
PRO
+
PLUS
Chef
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Profit 24.
▸
Adjacent assets with Stock Profit +16.
Keywords
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 30 Loss.
▸
Profit 20.
▸
Whenever this is Fast Tracked, Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 80 Moat.
▸
When you use an adjacent Employee, gain 40 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 3s.
▸
Profit 40.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
Your Humans act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
+
PLUS
BASIC
+
PLUS
BASIC
+
PLUS
++
PRO
+
PLUS
BASIC
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 3s.
▸
Profit 40.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 80 Moat.
▸
When you use an adjacent Employee, gain 40 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Loose Cannon
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 100 Loss.
▸
Scale +2 while Burned Out.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈
◈
Policies
+
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
Your Humans act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
Assets
+++
ENTERPRISE
+
PLUS
BASIC
+
PLUS
BASIC
++
PRO
+
PLUS
+
PLUS
BASIC
Free Dinner After Eight
SMALL
BENEFIT
5.0
SEC
▸
Overwork the Employee to your right 3s.
▸
Whenever the Employee to the right Burns Out, Profit 320.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Loose Cannon
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 100 Loss.
▸
Scale +2 while Burned Out.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 80 Moat.
▸
When you use an adjacent Employee, gain 40 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 3s.
▸
Profit 40.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈
Policies
+
POLICY
PLUS
▸
Your Employees act 10% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
Your Humans act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
When one of your Employees activates, Profit 50.
▸
Your Employees act 0.1s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
POLICY
▸
Whenever you Surplus, gain 4 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Assets
++
PRO
+++
ENTERPRISE
+
PLUS
BASIC
+
PLUS
++
PRO
BASIC
++
PRO
+
PLUS
BASIC
Mandatory Fun
SMALL
BENEFIT
6.0
SEC
▸
Overwork your Employees 2s.
▸
Gain 20 Moat for each Employee you have.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Overwork
The asset works twice as fast while Overworked.
Free Dinner After Eight
SMALL
BENEFIT
5.0
SEC
▸
Overwork the Employee to your right 3s.
▸
Whenever the Employee to the right Burns Out, Profit 320.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Loose Cannon
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 100 Loss.
▸
Scale +2 while Burned Out.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Whenever you Surplus, gain 250% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Pop
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 60 Loss.
▸
Profit 40.
▸
Whenever this is Fast Tracked, Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Humans 4s.
▸
Whenever you Surplus, gain 750% of it as Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 80 Moat.
▸
When you use an adjacent Employee, gain 40 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unlimited PTO
SMALL
BENEFIT
8.0
SEC
▸
Gain 20 Moat.
▸
Your Employees act 10% faster.
▸
Whenever one of your Employees Burns Out, gain 50 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Policies
+
POLICY
PRO
▸
Your Employees act 20% faster.
▸
Start each battle with 10 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
Your Humans act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
When one of your Employees activates, Profit 50.
▸
Your Employees act 0.1s slower.
Keywords
Profit
Restores your Cash, up to your Valuation.
POLICY
▸
Whenever you Surplus, gain 4 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
POLICY
▸
Start each battle with no Debt.
▸
When Debt is applied to you, remove 1 of it.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×7
Employee / 7 assets- Loose Cannon
- Mom ×2
- Pop
- Scrum Master
- Graphic Designer
- Hard Worker
-
Human ×7
Human / 7 assets- Loose Cannon
- Mom ×2
- Pop
- Scrum Master
- Graphic Designer
- Hard Worker
-
Benefit ×3
Benefit / 3 assets- Mandatory Fun
- Free Dinner After Eight
- Unlimited PTO
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