MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Back to Live Feed
Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Sergei, company founder
Founded by Sergei

Maxed Card Ventures

4 Years in business

Financial Summary

Final Valuation
$365
Final Liquid Funding
$771
Fiscal Review Record
1 Wins / 3 Setbacks

Asset Portfolio

▼ 50
Loose Cannon

Loose Cannon

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 50 Loss.
▸ Scale +2 while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
▼ 10
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 5
Personal Trainer

Personal Trainer

BASIC
SMALL HUMAN SERVICE BENEFIT
6.0
SEC
▸ The Employee to your right gains +5 Loss.
▸ Overwork it 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
▼ 40 ▲ 10
Code Monkey
Pivoted
✦ MVP ✦
Pivoted

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Pivoted
Pivoted
▸ +15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
▲ 15
Pizza Party

Pizza Party

BASIC
SMALL BENEFIT
6.0
SEC
▸ Overwork adjacent Employees 1s.
▸ Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
▼ 12 ⇈ 1
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 50
Watchdog

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
▲ 200
Golden Goose
◈ ◈ ◈

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
▼ 400
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈ 40
Kombucha Tap

Kombucha Tap

BASIC
SMALL SERVICE MACHINE BENEFIT
6.0
SEC
▸ Gain 40 Moat.
▸ Gain 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Corporate Policies

Hustle Culture
◆
#1
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Externalities
◆
#2
POLICY
▸ When Debt is applied to you, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
◆
#3
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Passive Income
◆
#4
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
POLICY SLOT
#5
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 4, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 4 • $365 VALUATION • 1 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 1 Wins, 0 Setbacks, $110 Valuation Yr 2 $160 Fiscal Year 2: 1 Wins, 1 Setbacks, $160 Valuation Yr 3 $230 Fiscal Year 3: 1 Wins, 2 Setbacks, $230 Valuation Yr 4 $365 Fiscal Year 4: 1 Wins, 3 Setbacks, $365 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 1 0 Stable
Year 2 $160 1 1 Setback
Year 3 $230 1 2 1 Strike Left
Year 4 $365 1 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Maxed Card Ventures is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
9W / 9L
18 battles fought as rival board
Board Win Rate
50.0%
9 rivals repelled
Active Board Snapshots
4 Filings
Years 1 through 4

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

4 Years Archived
YEAR 1 $110 1W - 0S
Assets
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
◈
◈
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 2 $160 1W - 1S
Assets
Code Monkey
+
⚡
Pivoted

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Pivoted
Pivoted
▸ +15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 40 Loss.
▸ Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Net 90

Net 90

BASIC
SMALL SCHEME
7.0
SEC
▸ Apply 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Externalities
POLICY
▸ When Debt is applied to you, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 3 $230 1W - 2S
Assets
Personal Trainer

Personal Trainer

BASIC
SMALL HUMAN SERVICE BENEFIT
6.0
SEC
▸ The Employee to your right gains +5 Loss.
▸ Overwork it 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
Code Monkey
+
⚡
Pivoted

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Pivoted
Pivoted
▸ +15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 40 Loss.
▸ Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Net 90

Net 90

BASIC
SMALL SCHEME
7.0
SEC
▸ Apply 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Kombucha Tap

Kombucha Tap

BASIC
SMALL SERVICE MACHINE BENEFIT
6.0
SEC
▸ Gain 40 Moat.
▸ Gain 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈
◈
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Externalities
POLICY
▸ When Debt is applied to you, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
YEAR 4 $365 1W - 3S
Assets
Loose Cannon

Loose Cannon

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 50 Loss.
▸ Scale +2 while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Personal Trainer

Personal Trainer

BASIC
SMALL HUMAN SERVICE BENEFIT
6.0
SEC
▸ The Employee to your right gains +5 Loss.
▸ Overwork it 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
Code Monkey
+
⚡
Pivoted

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Pivoted
Pivoted
▸ +15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Pizza Party

Pizza Party

BASIC
SMALL BENEFIT
6.0
SEC
▸ Overwork adjacent Employees 1s.
▸ Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Kombucha Tap

Kombucha Tap

BASIC
SMALL SERVICE MACHINE BENEFIT
6.0
SEC
▸ Gain 40 Moat.
▸ Gain 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Externalities
POLICY
▸ When Debt is applied to you, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

6 types
One corporate identity
  • Service ×4
    Service / 4 assets
    • Personal Trainer
    • Watchdog
    • Collections Agent
    • Kombucha Tap
  • Animal ×3
    Animal / 3 assets
    • Code Monkey
    • Watchdog
    • Golden Goose
  • Benefit ×3
    Benefit / 3 assets
    • Personal Trainer
    • Pizza Party
    • Kombucha Tap
  • Employee ×3
    Employee / 3 assets
    • Loose Cannon
    • Code Monkey
    • Robot Worker
  • Human ×3
    Human / 3 assets
    • Loose Cannon
    • Personal Trainer
    • Collections Agent
  • Machine ×3
    Machine / 3 assets
    • Assembly Line
    • Robot Worker
    • Kombucha Tap
Larger type · Greater presenceInspect a type to reveal its assets ↗