MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Market Domination
Mom & Pop, company founder
Founded by Mom & Pop

Bedrock Corp

8 Years in business

Financial Summary

Final Valuation
$675
Final Liquid Funding
$2,507
Fiscal Review Record
8 Wins / 0 Setbacks

Asset Portfolio

▼ 240 ▲ 160
Pop
✦ MVP ✦

Pop

ENTERPRISE
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 240 Loss.
▸ Profit 160.
▸ Whenever this is Fast Tracked, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 750
Mom

Mom

PRO
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 4s.
▸ Whenever you Surplus, gain 750% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▼ 500
Saturday Rush

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
#3
Copywriter

Copywriter

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Apply 6 Scandal.
▸ Your other assets apply +2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▲ 200
Back Room

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈ 12
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
▼ 56 ▲ 40
Pitchman

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
#8
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈ 30
Busy Receptionist

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Corporate Policies

Credit On The House
◆
#1
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
◆
#2
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Lean Operations
◆
#3
▸ Your assets act 0.1s faster.
Living Wage
◆
#4
POLICY
▸ Your Humans act 3% faster.
Recurring Revenue
◆
#5
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
◆
#6
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Twenty-Three Years
◆
#7
▸ Your assets grant 20 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
◆
#8
▸ Permanently gain +50 Valuation.

Fiscal Growth Timeline

FLAWLESS RUN
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Unstoppable corporate execution: achieved Market Domination undefeated across all 8 fiscal cycles.
FINAL OUTCOME • FISCAL YEAR 8 • $675 VALUATION • 8 Wins / 0 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $105 Fiscal Year 1: 1 Wins, 0 Setbacks, $105 Valuation Yr 2 $155 Fiscal Year 2: 2 Wins, 0 Setbacks, $155 Valuation Yr 3 $215 Fiscal Year 3: 3 Wins, 0 Setbacks, $215 Valuation Yr 4 $280 Fiscal Year 4: 4 Wins, 0 Setbacks, $280 Valuation Yr 5 $350 Fiscal Year 5: 5 Wins, 0 Setbacks, $350 Valuation Yr 6 $425 Fiscal Year 6: 6 Wins, 0 Setbacks, $425 Valuation Yr 7 $575 Fiscal Year 7: 7 Wins, 0 Setbacks, $575 Valuation Yr 8 $675 Fiscal Year 8: 8 Wins, 0 Setbacks, $675 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $105 1 0 Stable
Year 2 $155 2 0 Stable
Year 3 $215 3 0 Stable
Year 4 $280 4 0 Stable
Year 5 $350 5 0 Stable
Year 6 $425 6 0 Stable
Year 7 $575 7 0 Stable
Year 8 $675 8 0 Domination

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Bedrock Corp is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
5W / 1L
6 battles fought as rival board
Board Win Rate
83.3%
5 rivals repelled
Active Board Snapshots
8 Filings
Years 1 through 8

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

8 Years Archived
YEAR 1 $105 0W - 0S
Assets
Pop

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict 16 Loss.
▸ When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
◈
◈
◈
◈
◈
◈
YEAR 2 $155 1W - 0S
Assets
Pop
+

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict 16 Loss.
▸ When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
▸ Profit 100.
▸ Whenever you Surplus, Fast Track your Employees 0.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈
◈
◈
◈
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 3 $215 2W - 0S
Assets
Pop
+

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fire Sale
+

Fire Sale

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict 32 Loss.
▸ When the Market Crash begins, inflict 100 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Pitchman
++

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
YEAR 4 $280 3W - 0S
Assets
Pop
+

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fire Sale
+

Fire Sale

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict 32 Loss.
▸ When the Market Crash begins, inflict 100 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Pitchman
++

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Lean Operations
▸ Your assets act 0.1s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
YEAR 5 $350 4W - 0S
Assets
Pop
+

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Copywriter
+

Copywriter

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Apply 6 Scandal.
▸ Your other assets apply +2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Pitchman
++

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Lean Operations
▸ Your assets act 0.1s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 6 $425 5W - 0S
Assets
Pop
+

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Copywriter
+

Copywriter

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Apply 6 Scandal.
▸ Your other assets apply +2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Pitchman
++

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Lean Operations
▸ Your assets act 0.1s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 7 $500 6W - 0S
Assets
Pop
++

Pop

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 120 Loss.
▸ Profit 80.
▸ Whenever this is Fast Tracked, Profit 120.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Copywriter
+

Copywriter

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Apply 6 Scandal.
▸ Your other assets apply +2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Pitchman
++

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Lean Operations
▸ Your assets act 0.1s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Twenty-Three Years
▸ Your assets grant 20 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 8 $600 7W - 0S
Assets
Pop
+++

Pop

ENTERPRISE
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 240 Loss.
▸ Profit 160.
▸ Whenever this is Fast Tracked, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
++

Mom

PRO
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 4s.
▸ Whenever you Surplus, gain 750% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Saturday Rush
+

Saturday Rush

PLUS
SMALL SCHEME
6.0
SEC
▸ Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Copywriter
+

Copywriter

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Apply 6 Scandal.
▸ Your other assets apply +2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Pitchman
++

Pitchman

PRO
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 56 Loss.
▸ Profit 40.
▸ Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
▸ Apply 2 Scandal.
▸ When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Lean Operations
▸ Your assets act 0.1s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Twenty-Three Years
▸ Your assets grant 20 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

5 types
One corporate identity
  • Human ×7
    Human / 7 assets
    • Pop
    • Mom
    • Copywriter
    • Security Guard
    • Pitchman
    • Brand Ambassador
    • Busy Receptionist
  • Employee ×5
    Employee / 5 assets
    • Pop
    • Mom
    • Copywriter
    • Pitchman
    • Busy Receptionist
  • Service ×2
    Service / 2 assets
    • Security Guard
    • Pitchman
  • Property ×1
    Property / 1 asset
    • Back Room
  • Scheme ×1
    Scheme / 1 asset
    • Saturday Rush
Larger type · Greater presenceInspect a type to reveal its assets ↗