MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Market leaderboard
Sergei

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Stratum Corp

Sergei, Move Fast & Break Laws · Final year 6 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 6 PLACEMENT—

Final board

▼ 40
Freelancer

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
#1
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 30
Account Manager

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
▼ 30 ◈ 10
Middle Manager

Middle Manager

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 30 Loss.
▸ When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 120
Salesperson
Synergized
✦ MVP ✦
Synergized

Salesperson

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 120.
▸ While in play: +25 Funding income per Year.
Synergized
Synergized
▸ +10 Profit.
Profit
Restores your Cash, up to your Valuation.
⇈ 2
Accountant
Pivoted
Pivoted

Accountant

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 2 Revenue.
▸ Remove 8 Debt.
Pivoted
Pivoted
▸ +15% Windfall chance.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
▼ 12
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 16
Ad Network

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 12 ⇈ 1
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Enacted corporate policies

Move Fast
◆
#1
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
◆
#2
▸ Your assets act 0.1s faster.
Recurring Revenue
PLUS
◆
#3
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Expansion
◆
#4
▸ Permanently gain +50 Valuation.
Automated
◆
#5
POLICY
▸ Your Machines act 3% faster.
Open Door Policy
◆
#6
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY SLOT
#7
POLICY SLOT
#8

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 3W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

6 Years Archived
YEAR 1 $110 0W - 0S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 15 Loss.
▸ When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
◈
◈
YEAR 2 $160 0W - 1S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Salesperson
+
⚡
Synergized

Salesperson

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
▸ While in play: +25 Funding income per Year.
Synergized
Synergized
▸ +10 Profit.
Profit
Restores your Cash, up to your Valuation.
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 3 $220 1W - 1S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Middle Manager
+

Middle Manager

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 30 Loss.
▸ When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson
+
⚡
Synergized

Salesperson

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
▸ While in play: +25 Funding income per Year.
Synergized
Synergized
▸ +10 Profit.
Profit
Restores your Cash, up to your Valuation.
Accountant
+

Accountant

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 2 Revenue.
▸ Remove 8 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
Policies
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
▸ Your assets act 0.1s faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 4 $220 2W - 1S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Middle Manager
+

Middle Manager

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 30 Loss.
▸ When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson
+
⚡
Synergized

Salesperson

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
▸ While in play: +25 Funding income per Year.
Synergized
Synergized
▸ +10 Profit.
Profit
Restores your Cash, up to your Valuation.
Accountant
+
⚡
Pivoted

Accountant

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 2 Revenue.
▸ Remove 8 Debt.
Pivoted
Pivoted
▸ +15% Windfall chance.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
Policies
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
▸ Your assets act 0.1s faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 5 $310 2W - 2S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Middle Manager
+

Middle Manager

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 30 Loss.
▸ When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson
++
⚡
Synergized

Salesperson

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 120.
▸ While in play: +25 Funding income per Year.
Synergized
Synergized
▸ +10 Profit.
Profit
Restores your Cash, up to your Valuation.
Accountant
+
⚡
Pivoted

Accountant

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 2 Revenue.
▸ Remove 8 Debt.
Pivoted
Pivoted
▸ +15% Windfall chance.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Ad Network
+

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
▸ Your assets act 0.1s faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 6 $455 3W - 2S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
▸ Fast Track an adjacent Employee 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Middle Manager
+

Middle Manager

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 30 Loss.
▸ When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson
++
⚡
Synergized

Salesperson

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 120.
▸ While in play: +25 Funding income per Year.
Synergized
Synergized
▸ +10 Profit.
Profit
Restores your Cash, up to your Valuation.
Accountant
+
⚡
Pivoted

Accountant

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 2 Revenue.
▸ Remove 8 Debt.
Pivoted
Pivoted
▸ +15% Windfall chance.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Ad Network
+

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
▸ Your assets act 0.1s faster.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Automated
POLICY
▸ Your Machines act 3% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.