MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Market Domination

Bootstrapped & Bitter

Founder: Mom & Pop • Closed: Fiscal Year 9 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 14, 2026 at 21:38 UTC
Final Valuation
$795
Final Liquid Funding
$3,015
Fiscal Review Record
8 Wins / 1 Setbacks

Winning Asset Portfolio

▼ 60 ▲ 40
Pop
Disruptive
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 500
Mom
Offshore
Offshore

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 3s.
Whenever you Surplus, gain 500% of it as Moat.
Offshore
Offshore
At the start of battle, gain 2 Revenue.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▼ 60
Sketchy Contractor

Sketchy Contractor

PLUS
SMALL HUMAN SERVICE
5.0
SEC
Inflict 60 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
▲ 60
Unpaid Intern
Patented
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 30
Executive Assistant

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
▲ 200
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
▲ 200
Back Room
✦ MVP ✦

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
Profit 200.
Whenever you Surplus, Fast Track your assets 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▲ 80
Expense Account

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Enacted Corporate Policies

Hustle Culture
#1
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
ENTERPRISE
#2
POLICY ENTERPRISE
Permanently gain +5 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
#3
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
PRO
#4
POLICY PRO
When one of your Employees activates, Profit 34.
Profit
Restores your Cash, up to your Valuation.
Living Wage
#5
POLICY
Your Humans act 10% faster.
Work/Life Balance
PLUS
#6
POLICY PLUS
When one of your Employees activates, Profit 65.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
Shop Local
PLUS
#7
POLICY PLUS
Whenever you Surplus, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
#8
Your assets grant 10 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Fiscal Growth Timeline

RESILIENT TURNAROUND
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Absorbing an early setback and valuation crash to $95, the enterprise rallied with consecutive wins to achieve Market Domination.
FINAL OUTCOME FISCAL YEAR 9 $795 VALUATION 8 Wins / 1 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $95 Fiscal Year 1: 1 Wins, 0 Setbacks, $95 Valuation Yr 2 $170 Fiscal Year 2: 2 Wins, 0 Setbacks, $170 Valuation Yr 3 $230 Fiscal Year 3: 3 Wins, 0 Setbacks, $230 Valuation Yr 4 $325 Fiscal Year 4: 4 Wins, 0 Setbacks, $325 Valuation Yr 5 $395 Fiscal Year 5: 5 Wins, 0 Setbacks, $395 Valuation Yr 6 $470 Fiscal Year 6: 6 Wins, 0 Setbacks, $470 Valuation Yr 7 $620 Fiscal Year 7: 6 Wins, 1 Setbacks, $620 Valuation Yr 8 $695 Fiscal Year 8: 7 Wins, 1 Setbacks, $695 Valuation Yr 9 $795 Fiscal Year 9: 8 Wins, 1 Setbacks, $795 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $95 1 0 Stable
Year 2 $170 2 0 Stable
Year 3 $230 3 0 Stable
Year 4 $325 4 0 Stable
Year 5 $395 5 0 Stable
Year 6 $470 6 0 Stable
Year 7 $620 6 1 Setback
Year 8 $695 7 1 Stable
Year 9 $795 8 1 Domination

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Bootstrapped & Bitter is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
9W / 1L
10 battles fought as rival board
Board Win Rate
90.0%
9 rivals repelled
Active Board Snapshots
9 Filings
Years 1 through 9

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

9 Years Archived
YEAR 1 $95 0W - 0S
Assets
Pop
+

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 2s.
Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 2 $170 1W - 0S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 2s.
Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 3 $230 2W - 0S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 2s.
Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Superfan

Superfan

BASIC
SMALL HUMAN
7.0
SEC
Inflict 20 Loss.
When an adjacent Employee activates, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
Profit 100.
Whenever you Surplus, Fast Track your assets 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
YEAR 4 $325 3W - 0S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 2s.
Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Superfan

Superfan

BASIC
SMALL HUMAN
7.0
SEC
Inflict 20 Loss.
When an adjacent Employee activates, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
Profit 100.
Whenever you Surplus, Fast Track your assets 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Living Wage
POLICY
Your Humans act 10% faster.
Work/Life Balance
When one of your Employees activates, Profit 50.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
YEAR 5 $395 4W - 0S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 3s.
Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Superfan

Superfan

BASIC
SMALL HUMAN
7.0
SEC
Inflict 20 Loss.
When an adjacent Employee activates, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
Profit 100.
Whenever you Surplus, Fast Track your assets 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
+
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
Living Wage
POLICY
Your Humans act 10% faster.
Work/Life Balance
+
POLICY PLUS
When one of your Employees activates, Profit 65.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
YEAR 6 $470 5W - 0S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 3s.
Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Sketchy Contractor
+

Sketchy Contractor

PLUS
SMALL HUMAN SERVICE
5.0
SEC
Inflict 60 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Unpaid Intern
+
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
Profit 200.
Whenever you Surplus, Fast Track your assets 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
+
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
Living Wage
POLICY
Your Humans act 10% faster.
Work/Life Balance
+
POLICY PLUS
When one of your Employees activates, Profit 65.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
YEAR 7 $545 6W - 0S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 3s.
Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Sketchy Contractor
+

Sketchy Contractor

PLUS
SMALL HUMAN SERVICE
5.0
SEC
Inflict 60 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Unpaid Intern
+
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
Profit 200.
Whenever you Surplus, Fast Track your assets 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY PRO
Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
+
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
Living Wage
POLICY
Your Humans act 10% faster.
Work/Life Balance
+
POLICY PLUS
When one of your Employees activates, Profit 65.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
Shop Local
POLICY
Whenever you Surplus, gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
YEAR 8 $620 6W - 1S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 3s.
Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Sketchy Contractor
+

Sketchy Contractor

PLUS
SMALL HUMAN SERVICE
5.0
SEC
Inflict 60 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Unpaid Intern
+
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
Profit 200.
Whenever you Surplus, Fast Track your assets 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY ENTERPRISE
Permanently gain +5 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
+
POLICY PRO
When one of your Employees activates, Profit 34.
Profit
Restores your Cash, up to your Valuation.
Living Wage
POLICY
Your Humans act 10% faster.
Work/Life Balance
+
POLICY PLUS
When one of your Employees activates, Profit 65.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
Shop Local
+
POLICY PLUS
Whenever you Surplus, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
Your assets grant 10 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 9 $720 7W - 1S
Assets
Pop
+
Disruptive

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 60 Loss.
Profit 40.
Whenever this is Fast Tracked, Profit 60.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+
Offshore

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 3s.
Whenever you Surplus, gain 500% of it as Moat.
Offshore
Offshore
At the start of battle, gain 2 Revenue.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Sketchy Contractor
+

Sketchy Contractor

PLUS
SMALL HUMAN SERVICE
5.0
SEC
Inflict 60 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Unpaid Intern
+
Patented

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 60.
Patented
Patented
At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
Profit 200.
Whenever you Surplus, Fast Track your assets 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY ENTERPRISE
Permanently gain +5 Revenue.
Revenue
Recurring Profit every second.
Credit On The House
Start each battle with 60 Moat and no Debt.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Door Policy
+
POLICY PRO
When one of your Employees activates, Profit 34.
Profit
Restores your Cash, up to your Valuation.
Living Wage
POLICY
Your Humans act 10% faster.
Work/Life Balance
+
POLICY PLUS
When one of your Employees activates, Profit 65.
Your Employees act 1000 slower.
Profit
Restores your Cash, up to your Valuation.
Shop Local
+
POLICY PLUS
Whenever you Surplus, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Twenty-Three Years
Your assets grant 10 more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.