MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Market Domination
Mom & Pop, company founder
Founded by Mom & Pop

Vertex Development

9 Years in business

Financial Summary

Final Valuation
$765
Final Liquid Funding
$2,194
Fiscal Review Record
8 Wins / 1 Setbacks

Asset Portfolio

▼ 30 ▲ 20
Pop
Blockchain-Enabled
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 500
Mom

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▲ 10 ◈ 10
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▲ 200
Back Room

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
⇈ 2
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▼ 120
Paper Tiger
◈ ◈ ◈
Gamified
✦ MVP ✦
Gamified

Paper Tiger

PRO
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 120 Loss.
▸ Stock 3.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
▲ 200
Golden Goose
◈ ◈ ◈

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈ 12
The Handyman
Patented
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
▲ 100 ▼ 100
Temp Worker

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 100.
▸ Inflict 100 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Corporate Policies

Shop Local
PLUS
◆
#1
POLICY PLUS
▸ Whenever you Surplus, gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
PRO
◆
#2
POLICY PRO
▸ When one of your assets is Liquidated, gain 400 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
◆
#3
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
ENTERPRISE
◆
#4
POLICY ENTERPRISE
▸ Permanently gain +8 Revenue.
Revenue
Recurring Profit every second.
Living Wage
PLUS
◆
#5
POLICY PLUS
▸ Your Humans act 6% faster.
Open Door Policy
◆
#6
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
◆
#7
▸ Your assets act 0.1s faster.
Underdog
PLUS
◆
#8
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.

Fiscal Growth Timeline

RESILIENT TURNAROUND
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Absorbing an early setback and valuation crash to $195, the enterprise rallied with consecutive wins to achieve Market Domination.
FINAL OUTCOME • FISCAL YEAR 9 • $765 VALUATION • 8 Wins / 1 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $195 Fiscal Year 1: 1 Wins, 0 Setbacks, $195 Valuation Yr 2 $245 Fiscal Year 2: 2 Wins, 0 Setbacks, $245 Valuation Yr 3 $305 Fiscal Year 3: 2 Wins, 1 Setbacks, $305 Valuation Yr 4 $370 Fiscal Year 4: 3 Wins, 1 Setbacks, $370 Valuation Yr 5 $440 Fiscal Year 5: 4 Wins, 1 Setbacks, $440 Valuation Yr 6 $515 Fiscal Year 6: 5 Wins, 1 Setbacks, $515 Valuation Yr 7 $610 Fiscal Year 7: 6 Wins, 1 Setbacks, $610 Valuation Yr 8 $705 Fiscal Year 8: 7 Wins, 1 Setbacks, $705 Valuation Yr 9 $765 Fiscal Year 9: 8 Wins, 1 Setbacks, $765 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $195 1 0 Stable
Year 2 $245 2 0 Stable
Year 3 $305 2 1 Setback
Year 4 $370 3 1 Stable
Year 5 $440 4 1 Stable
Year 6 $515 5 1 Stable
Year 7 $610 6 1 Stable
Year 8 $705 7 1 Stable
Year 9 $765 8 1 Domination

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Vertex Development is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
17W / 25L
42 battles fought as rival board
Board Win Rate
40.5%
17 rivals repelled
Active Board Snapshots
8 Filings
Years 1 through 9

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

8 Years Archived
YEAR 2 $245 1W - 0S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 40 Loss.
▸ Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refinance

Refinance

BASIC
SMALL SCHEME
6.0
SEC
▸ Remove 4 Debt.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
Policies
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
YEAR 3 $305 2W - 0S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 40 Loss.
▸ Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refinance

Refinance

BASIC
SMALL SCHEME
6.0
SEC
▸ Remove 4 Debt.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
Policies
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
YEAR 4 $370 2W - 1S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger
+

Paper Tiger

PLUS
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 80 Loss.
▸ Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refinance

Refinance

BASIC
SMALL SCHEME
6.0
SEC
▸ Remove 4 Debt.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
The Handyman
⚡
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 50.
▸ Inflict 50 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 5 $440 3W - 1S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger
+

Paper Tiger

PLUS
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 80 Loss.
▸ Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 40 Loss.
▸ Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
▸ Remove 1 Scandal.
▸ Gain 20 Moat.
▸ The first time you would go under: Profit 10 and gain 50 Moat instead, and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
The Handyman
⚡
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 100.
▸ Inflict 100 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Shop Local
POLICY
▸ Whenever you Surplus, gain 4 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Living Wage
POLICY
▸ Your Humans act 3% faster.
YEAR 6 $515 4W - 1S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
▸ Profit 100.
▸ Whenever you Surplus, Fast Track your Employees 0.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger
++

Paper Tiger

PRO
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 120 Loss.
▸ Stock 3.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
The Handyman
⚡
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 100.
▸ Inflict 100 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Shop Local
+
POLICY PLUS
▸ Whenever you Surplus, gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
+
POLICY PLUS
▸ When one of your assets is Liquidated, gain 200 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Living Wage
+
POLICY PLUS
▸ Your Humans act 6% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 7 $610 5W - 1S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger
++

Paper Tiger

PRO
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 120 Loss.
▸ Stock 3.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
The Handyman
⚡
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 100.
▸ Inflict 100 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Shop Local
+
POLICY PLUS
▸ Whenever you Surplus, gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
+
POLICY PLUS
▸ When one of your assets is Liquidated, gain 200 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Living Wage
+
POLICY PLUS
▸ Your Humans act 6% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
YEAR 8 $705 6W - 1S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger
++

Paper Tiger

PRO
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 120 Loss.
▸ Stock 3.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
The Handyman
⚡
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 100.
▸ Inflict 100 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Shop Local
+
POLICY PLUS
▸ Whenever you Surplus, gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
+
POLICY PLUS
▸ When one of your assets is Liquidated, gain 200 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Living Wage
+
POLICY PLUS
▸ Your Humans act 6% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
+
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
YEAR 9 $765 7W - 1S
Assets
Pop
⚡
Blockchain-Enabled

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 10.
▸ Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Back Room
+

Back Room

PLUS
MEDIUM PROPERTY
15.0
SEC
▸ Profit 200.
▸ Whenever you Surplus, Fast Track your Employees 0.75s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 2 Revenue.
▸ Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Paper Tiger
++
⚡
Gamified

Paper Tiger

PRO
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 120 Loss.
▸ Stock 3.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
The Handyman
⚡
Patented

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
▸ Gain 12 Moat.
▸ Whenever one of your assets is Liquidated, Refurbish it.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 100.
▸ Inflict 100 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Shop Local
+
POLICY PLUS
▸ Whenever you Surplus, gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Quality Assurance
+
POLICY PRO
▸ When one of your assets is Liquidated, gain 400 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Recurring Revenue
+
POLICY ENTERPRISE
▸ Permanently gain +8 Revenue.
Revenue
Recurring Profit every second.
Living Wage
+
POLICY PLUS
▸ Your Humans act 6% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
+
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

6 types
One corporate identity
  • Human ×5
    Human / 5 assets
    • Pop
    • Mom
    • Local Supplier
    • The Handyman
    • Temp Worker
  • Employee ×3
    Employee / 3 assets
    • Pop
    • Mom
    • Temp Worker
  • Animal ×2
    Animal / 2 assets
    • Paper Tiger
    • Golden Goose
  • Scheme ×2
    Scheme / 2 assets
    • Waste Not
    • Paper Tiger
  • Service ×2
    Service / 2 assets
    • Local Supplier
    • The Handyman
  • Property ×1
    Property / 1 asset
    • Back Room
Larger type · Greater presenceInspect a type to reveal its assets ↗