MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Market leaderboard
Sergei

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Infinite Labs

Sergei, Move Fast & Break Laws · Final year 7 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 7 PLACEMENT—

Final board

▼ 80
A/B Test
Disruptive
✦ MVP ✦
Disruptive

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Permanent fiscal enhancements active on this asset.
#1
Guinea Pig

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
▼ 48 ⇈ 3
Robot Worker
Disruptive
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▼ 20
Assembly Line
Patented
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 16
Ad Network

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 15
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 80
Well-oiled Factory

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 120 ▲ 120
Software Upgrades
Agile
Agile

Software Upgrades

PRO
MEDIUM MACHINE
8.0
SEC
▸ Gain 120 Moat.
▸ Profit 120.
▸ Apply 4 Debt.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Enacted corporate policies

Open Door Policy
◆
#1
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
◆
#2
POLICY
▸ Your Machines act 3% faster.
Move Fast
◆
#3
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
◆
#4
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
◆
#5
▸ Your assets act 0.1s faster.
Underdog
◆
#6
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Expansion
◆
#7
▸ Permanently gain +50 Valuation.
Recurring Revenue
◆
#8
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 4W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

9 Years Archived
YEAR 1 $110 0W - 0S
Assets
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
◈
◈
◈
◈
◈
◈
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 2 $160 0W - 1S
Assets
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
YEAR 3 $245 1W - 1S
Assets
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
⚡
Patented

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 4 $310 2W - 1S
Assets
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
+
⚡
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Software Upgrades
+

Software Upgrades

PLUS
MEDIUM MACHINE
8.0
SEC
▸ Gain 60 Moat.
▸ Profit 60.
▸ Apply 3 Debt.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 5 $425 3W - 1S
Assets
A/B Test
++

A/B Test

PRO
SMALL MACHINE AI
6.0
SEC
▸ Inflict 40 Loss.
▸ This permanently gains +8 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
+
⚡
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Software Upgrades
+

Software Upgrades

PLUS
MEDIUM MACHINE
8.0
SEC
▸ Gain 60 Moat.
▸ Profit 60.
▸ Apply 3 Debt.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 6 $455 3W - 2S
Assets
A/B Test
+++
⚡
Disruptive

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
+
⚡
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Software Upgrades
+

Software Upgrades

PLUS
MEDIUM MACHINE
8.0
SEC
▸ Gain 60 Moat.
▸ Profit 60.
▸ Apply 3 Debt.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 7 $605 4W - 2S
Assets
A/B Test
+++
⚡
Disruptive

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
+
⚡
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
+

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Software Upgrades
++
⚡
Agile

Software Upgrades

PRO
MEDIUM MACHINE
8.0
SEC
▸ Gain 120 Moat.
▸ Profit 120.
▸ Apply 4 Debt.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 7 $605 4W - 2S
Assets
A/B Test
+++
⚡
Disruptive

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
+
⚡
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
+

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
▸ Remove 3 Debt.
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 80.
▸ When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Software Upgrades
++
⚡
Agile

Software Upgrades

PRO
MEDIUM MACHINE
8.0
SEC
▸ Gain 120 Moat.
▸ Profit 120.
▸ Apply 4 Debt.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 8 $730 5W - 2S
Assets
A/B Test
+++
⚡
Disruptive

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Permanent fiscal enhancements active on this asset.
Guinea Pig
+

Guinea Pig

PLUS
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 3.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
++
⚡
Disruptive

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Assembly Line
+
⚡
Patented

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Software Upgrades
++
⚡
Agile

Software Upgrades

PRO
MEDIUM MACHINE
8.0
SEC
▸ Gain 120 Moat.
▸ Profit 120.
▸ Apply 4 Debt.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Well-oiled Factory
++

Well-oiled Factory

PRO
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 160.
▸ When you use an asset to your left, Fast Track a random asset to your right 2s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Neural Network
+

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Automated
POLICY
▸ Your Machines act 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
+
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.