MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Sergei

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Pre-Seed Panic

Sergei, Move Fast & Break Laws · Final year 3 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 3 PLACEMENT—

Final board

▼ 24 ⇈ 2
Robot Worker
Blockchain-Enabled
✦ MVP ✦
Blockchain-Enabled

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 40 ▲ 10
Code Monkey
Lean
Lean

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
▼ 40
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 60
Unpaid Intern

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
⇈ 1 ▲ 10
Cubicle Farm

Cubicle Farm

BASIC
MEDIUM PROPERTY
8.0
SEC
▸ Gain 1 Revenue.
▸ When one of your Employees activates, Profit 10.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
▲ 50 ▼ 50
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 50.
▸ Inflict 50 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
▼ 10
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
◈ #8
◈ #9

Enacted corporate policies

Lean Operations
◆
#1
▸ Your assets act 0.1s faster.
Quality Assurance
◆
#2
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY SLOT
#3
POLICY SLOT
#4
POLICY SLOT
#5
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 0W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

3 Years Archived
YEAR 1 $110 0W - 0S
Assets
Robot Worker
⚡
Blockchain-Enabled

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
◈
◈
YEAR 2 $160 0W - 1S
Assets
Robot Worker
⚡
Blockchain-Enabled

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
⚡
Lean

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Cubicle Farm

Cubicle Farm

BASIC
MEDIUM PROPERTY
8.0
SEC
▸ Gain 1 Revenue.
▸ When one of your Employees activates, Profit 10.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 3 $220 0W - 2S
Assets
Robot Worker
+
⚡
Blockchain-Enabled

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+
⚡
Lean

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
+

Unpaid Intern

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Cubicle Farm

Cubicle Farm

BASIC
MEDIUM PROPERTY
8.0
SEC
▸ Gain 1 Revenue.
▸ When one of your Employees activates, Profit 10.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 50.
▸ Inflict 50 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.