Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $345
- Final Liquid Funding
- $356
- Fiscal Review Record
- 2 Wins / 3 Setbacks
Asset Portfolio
✦ MVP ✦
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 40 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Creative Accounting
MEDIUM
SCHEME
8.0
SEC
▸
Gain 10 Revenue.
▸
Gain 1 Debt.
Keywords
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Corporate Policies
◆
#2
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#3
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◆
#4
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◆
#5
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
#6
#7
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 5, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 1 | 0 | Stable |
| Year 2 | $160 | 1 | 1 | Setback |
| Year 3 | $220 | 1 | 2 | 1 Strike Left |
| Year 4 | $275 | 2 | 2 | 1 Strike Left |
| Year 5 | $345 | 2 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Three Month Runway Co. is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
1W
/
0L
1 battle fought as rival board
Board Win Rate
100.0%
1 rival repelled
Active Board Snapshots
5 Filings
Years 1 through 5
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
+
PLUS
BASIC
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
◈
◈
Assets
BASIC
+
PLUS
+
PLUS
+
PLUS
+
PLUS
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Cubicle Farm
MEDIUM
PROPERTY
8.0
SEC
▸
Gain 2 Revenue.
▸
When one of your Employees activates, Profit 20.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
Policies
POLICY
▸
Your Machines act 3% faster.
Assets
BASIC
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
+
PLUS
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Cubicle Farm
MEDIUM
PROPERTY
8.0
SEC
▸
Gain 2 Revenue.
▸
When one of your Employees activates, Profit 20.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
◈
◈
Policies
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
BASIC
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
+
PLUS
BASIC
BASIC
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Cubicle Farm
MEDIUM
PROPERTY
8.0
SEC
▸
Gain 2 Revenue.
▸
When one of your Employees activates, Profit 20.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
+
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Assets
BASIC
BASIC
BASIC
+
PLUS
BASIC
+
PLUS
BASIC
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 40 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Creative Accounting
MEDIUM
SCHEME
8.0
SEC
▸
Gain 10 Revenue.
▸
Gain 1 Debt.
Keywords
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
+
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×4
Employee / 4 assets- Consultant
- Middle Manager
- Graphic Designer
- Unpaid Intern
-
Human ×4
Human / 4 assets- Consultant
- Middle Manager
- Graphic Designer
- Unpaid Intern
-
Scheme ×3
Scheme / 3 assets- Earnings Call
- Commission Structure
- Creative Accounting
-
Service ×1
Service / 1 asset- Consultant
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