Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $285
- Final Liquid Funding
- $38
- Fiscal Review Record
- 1 Wins / 3 Setbacks
Asset Portfolio
Pitchman
SMALL
HUMAN
EMPLOYEE
SERVICE
6.0
SEC
▸
Inflict 28 Loss.
▸
Profit 20.
▸
Windfall 20%.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Prompt Engineer
SMALL
HUMAN
EMPLOYEE
3.0
SEC
▸
Fast Track an adjacent AI 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
✦ MVP ✦
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 4.5s.
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
#8
◈
#9
Corporate Policies
◆
#1
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#2
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
◆
#4
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◆
#5
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◆
#6
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
#7
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 4, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 0 | 1 | Setback |
| Year 2 | $160 | 1 | 1 | Stable |
| Year 3 | $220 | 1 | 2 | 1 Strike Left |
| Year 4 | $285 | 1 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Bellwether Instruments is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
0W
/
5L
5 battles fought as rival board
Board Win Rate
0.0%
0 rivals repelled
Active Board Snapshots
4 Filings
Years 1 through 4
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Account Manager
SMALL
HUMAN
EMPLOYEE
SERVICE
7.0
SEC
▸
Inflict 15 Loss.
▸
Gain 30% Market Share.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Pitchman
SMALL
HUMAN
EMPLOYEE
SERVICE
6.0
SEC
▸
Inflict 14 Loss.
▸
Profit 10.
▸
Windfall 20%.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
◈
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
BASIC
BASIC
BASIC
+
PLUS
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Account Manager
SMALL
HUMAN
EMPLOYEE
SERVICE
7.0
SEC
▸
Inflict 15 Loss.
▸
Gain 30% Market Share.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Pitchman
SMALL
HUMAN
EMPLOYEE
SERVICE
6.0
SEC
▸
Inflict 28 Loss.
▸
Profit 20.
▸
Windfall 20%.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Prompt Engineer
SMALL
HUMAN
EMPLOYEE
3.0
SEC
▸
Fast Track an adjacent AI 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Assets
BASIC
BASIC
BASIC
+
PLUS
+
PLUS
BASIC
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Collections Agent
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 10 Loss, plus 400% of the rival's Debt.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Pitchman
SMALL
HUMAN
EMPLOYEE
SERVICE
6.0
SEC
▸
Inflict 28 Loss.
▸
Profit 20.
▸
Windfall 20%.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Prompt Engineer
SMALL
HUMAN
EMPLOYEE
3.0
SEC
▸
Fast Track an adjacent AI 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 4.5s.
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Assets
+
PLUS
BASIC
+
PLUS
BASIC
+
PLUS
Pitchman
SMALL
HUMAN
EMPLOYEE
SERVICE
6.0
SEC
▸
Inflict 28 Loss.
▸
Profit 20.
▸
Windfall 20%.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Earnings Call
LARGE
SCHEME
12.0
SEC
▸
Inflict Loss equal to 1x the Funding you have earned this run.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Prompt Engineer
SMALL
HUMAN
EMPLOYEE
3.0
SEC
▸
Fast Track an adjacent AI 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 4.5s.
▸
Profit 60.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×3
Employee / 3 assets- Pitchman
- Prompt Engineer
- Data Analyst
-
Human ×3
Human / 3 assets- Pitchman
- Prompt Engineer
- Data Analyst
-
Scheme ×2
Scheme / 2 assets- Earnings Call
- Crunch Time
-
Service ×1
Service / 1 asset- Pitchman
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