MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Sergei, company founder
Founded by Sergei

Sleep When Liquidated

5 Years in business

Financial Summary

Final Valuation
$450
Final Liquid Funding
$859
Fiscal Review Record
2 Wins / 3 Setbacks

Asset Portfolio

▲ 20
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 44
Data Warehouse
Lean
✦ MVP ✦
Lean

Data Warehouse

PLUS
LARGE PROPERTY AI
8.0
SEC
▸ Profit 44 for each Machine you control.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
▼ 60
Neural Network
Gamified
Gamified

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
#6
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
▼ 20
A/B Test

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 20 ▲ 5
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
▲ 40
Petty Cash
◈ ◈ ◈

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Corporate Policies

Lean Operations
◆
#1
▸ Your assets act 0.1s faster.
Move Fast
◆
#2
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Automated
◆
#3
POLICY
▸ Your Machines act 3% faster.
Recurring Revenue
◆
#4
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Austerity Measures
◆
#5
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
◆
#6
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
◆
#7
▸ Permanently gain +50 Valuation.
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 5, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 5 • $450 VALUATION • 2 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 0 Wins, 1 Setbacks, $110 Valuation Yr 2 $180 Fiscal Year 2: 0 Wins, 2 Setbacks, $180 Valuation Yr 3 $240 Fiscal Year 3: 1 Wins, 2 Setbacks, $240 Valuation Yr 4 $315 Fiscal Year 4: 2 Wins, 2 Setbacks, $315 Valuation Yr 5 $450 Fiscal Year 5: 2 Wins, 3 Setbacks, $450 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 0 1 Setback
Year 2 $180 0 2 1 Strike Left
Year 3 $240 1 2 1 Strike Left
Year 4 $315 2 2 1 Strike Left
Year 5 $450 2 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Sleep When Liquidated is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
1W / 1L
2 battles fought as rival board
Board Win Rate
50.0%
1 rival repelled
Active Board Snapshots
5 Filings
Years 1 through 5

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

5 Years Archived
YEAR 1 $110 0W - 0S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Neural Network
+

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 2 $180 0W - 1S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Data Warehouse
+

Data Warehouse

PLUS
LARGE PROPERTY AI
8.0
SEC
▸ Profit 44 for each Machine you control.
Profit
Restores your Cash, up to your Valuation.
Neural Network
+

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Automated
POLICY
▸ Your Machines act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 3 $240 0W - 2S
Assets
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Data Warehouse
+

Data Warehouse

PLUS
LARGE PROPERTY AI
8.0
SEC
▸ Profit 44 for each Machine you control.
Profit
Restores your Cash, up to your Valuation.
Neural Network
+
⚡
Gamified

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Automated
POLICY
▸ Your Machines act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 4 $315 1W - 2S
Assets
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Data Warehouse
+
⚡
Lean

Data Warehouse

PLUS
LARGE PROPERTY AI
8.0
SEC
▸ Profit 44 for each Machine you control.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Neural Network
+
⚡
Gamified

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Permanent fiscal enhancements active on this asset.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Automated
POLICY
▸ Your Machines act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 5 $450 2W - 2S
Assets
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Data Warehouse
+
⚡
Lean

Data Warehouse

PLUS
LARGE PROPERTY AI
8.0
SEC
▸ Profit 44 for each Machine you control.
Lean
Lean
▸ 0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Neural Network
+
⚡
Gamified

Neural Network

PLUS
MEDIUM AI
11.0
SEC
▸ Inflict 60 Loss.
▸ Whenever an AI activates, this permanently gains +20 Loss.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Permanent fiscal enhancements active on this asset.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Automated
POLICY
▸ Your Machines act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
▸ Permanently gain +50 Valuation.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

6 types
One corporate identity
  • AI ×3
    AI / 3 assets
    • Data Warehouse
    • Neural Network
    • A/B Test
  • Employee ×3
    Employee / 3 assets
    • Data Analyst
    • Guinea Pig
    • Code Monkey
  • Animal ×2
    Animal / 2 assets
    • Guinea Pig
    • Code Monkey
  • Property ×2
    Property / 2 assets
    • Data Warehouse
    • Petty Cash
  • Human ×1
    Human / 1 asset
    • Data Analyst
  • Machine ×1
    Machine / 1 asset
    • A/B Test
Larger type · Greater presenceInspect a type to reveal its assets ↗