MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Baron, company founder
Founded by Baron

Paradigm Technologies 2

7 Years in business

Financial Summary

Final Valuation
$590
Final Liquid Funding
$911
Fiscal Review Record
4 Wins / 3 Setbacks

Asset Portfolio

▼ 320
Consultant
Leveraged
Leveraged

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 15
Community Manager
Unionized
Unionized

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
⇈ 1
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
⇈ 5
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
⇈ 8
Solar Farm
✦ MVP ✦

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▼ 40
Data Scientist

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 20
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1s.
▸ Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Corporate Policies

Lean Operations
PLUS
◆
#1
POLICY PLUS
▸ Your assets act 0.2s faster.
Old Money Rules
◆
#2
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
◆
#3
▸ Permanently gain +50 Valuation.
Open Door Policy
PRO
◆
#4
POLICY PRO
▸ When one of your Employees is Slowed, Fast Track it 6s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
◆
#5
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Move Fast
PLUS
◆
#6
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
PLUS
◆
#7
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
PLUS
◆
#8
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 7, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 7 • $590 VALUATION • 4 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $160 Fiscal Year 1: 1 Wins, 0 Setbacks, $160 Valuation Yr 2 $210 Fiscal Year 2: 2 Wins, 0 Setbacks, $210 Valuation Yr 3 $295 Fiscal Year 3: 3 Wins, 0 Setbacks, $295 Valuation Yr 4 $360 Fiscal Year 4: 3 Wins, 1 Setbacks, $360 Valuation Yr 5 $440 Fiscal Year 5: 3 Wins, 2 Setbacks, $440 Valuation Yr 6 $515 Fiscal Year 6: 4 Wins, 2 Setbacks, $515 Valuation Yr 7 $590 Fiscal Year 7: 4 Wins, 3 Setbacks, $590 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $160 1 0 Stable
Year 2 $210 2 0 Stable
Year 3 $295 3 0 Stable
Year 4 $360 3 1 Setback
Year 5 $440 3 2 1 Strike Left
Year 6 $515 4 2 1 Strike Left
Year 7 $590 4 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Paradigm Technologies 2 is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
4W / 1L
5 battles fought as rival board
Board Win Rate
80.0%
4 rivals repelled
Active Board Snapshots
7 Filings
Years 1 through 7

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

7 Years Archived
YEAR 1 $160 0W - 0S
Assets
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Data Scientist
+

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈
◈
◈
◈
◈
◈
YEAR 2 $210 1W - 0S
Assets
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Data Scientist
+

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $295 2W - 0S
Assets
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Data Scientist
+

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Interest Check
+

Interest Check

PLUS
SMALL PROPERTY
8.0
SEC
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 4 $295 3W - 0S
Assets
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Data Scientist
+

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 3 Revenue.
▸ Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 5 $370 3W - 1S
Assets
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Community Manager
⚡
Unionized

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 3 Revenue.
▸ Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Gain 10 Revenue.
▸ Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Open Door Policy
+
POLICY PRO
▸ When one of your Employees is Slowed, Fast Track it 6s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 6 $515 3W - 2S
Assets
Consultant
+++
⚡
Leveraged

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Community Manager
⚡
Unionized

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Solar Farm
+

Solar Farm

PLUS
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 5 Revenue.
▸ Whenever you Surplus, gain 3 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Gain 10 Revenue.
▸ Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Open Door Policy
+
POLICY PRO
▸ When one of your Employees is Slowed, Fast Track it 6s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 7 $590 4W - 2S
Assets
Consultant
+++
⚡
Leveraged

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Community Manager
⚡
Unionized

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Data Scientist
+

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1s.
▸ Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Open Door Policy
+
POLICY PRO
▸ When one of your Employees is Slowed, Fast Track it 6s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

5 types
One corporate identity
  • Human ×5
    Human / 5 assets
    • Consultant
    • Community Manager
    • Accountant
    • Data Scientist ×2
  • Employee ×4
    Employee / 4 assets
    • Consultant
    • Accountant
    • Data Scientist ×2
  • Property ×2
    Property / 2 assets
    • Old Money
    • Solar Farm
  • Machine ×1
    Machine / 1 asset
    • Solar Farm
  • Service ×1
    Service / 1 asset
    • Consultant
Larger type · Greater presenceInspect a type to reveal its assets ↗