Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $740
- Final Liquid Funding
- $1,761
- Fiscal Review Record
- 5 Wins / 3 Setbacks
Asset Portfolio
✦ MVP ✦
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 48 Loss.
▸
Gain 3 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 60 Loss.
▸
When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 160 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
MEDIUM
PROPERTY
7.0
SEC
▸
Profit 30.
▸
When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
In-House Counsel
MEDIUM
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Gain 80 Moat.
▸
When one of your Employees would be Audited, this is Audited instead.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Corporate Policies
◆
#1
POLICY
PRO
▸
When one of your Employees is Slowed, Fast Track it 6s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
◆
#2
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◆
#3
POLICY
PLUS
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#4
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
◆
#5
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 8, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $150 | 1 | 0 | Stable |
| Year 2 | $200 | 2 | 0 | Stable |
| Year 3 | $260 | 2 | 1 | Setback |
| Year 4 | $325 | 2 | 2 | 1 Strike Left |
| Year 5 | $415 | 3 | 2 | 1 Strike Left |
| Year 6 | $515 | 4 | 2 | 1 Strike Left |
| Year 7 | $665 | 5 | 2 | 1 Strike Left |
| Year 8 | $740 | 5 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Praetorian Operations is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
2W
/
1L
3 battles fought as rival board
Board Win Rate
66.7%
2 rivals repelled
Active Board Snapshots
8 Filings
Years 1 through 8
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
+
PLUS
+
PLUS
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Chief Storyteller
SMALL
HUMAN
EMPLOYEE
10.0
SEC
▸
Permanently gain +10 Valuation.
▸
Gain 8 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
◈
◈
Assets
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 40 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
◈
◈
◈
Policies
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Assets
+
PLUS
+
PLUS
+
PLUS
BASIC
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
◈
Policies
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Assets
+
PLUS
+
PLUS
BASIC
+
PLUS
+
PLUS
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
In-House Counsel
MEDIUM
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Gain 80 Moat.
▸
When one of your Employees would be Audited, this is Audited instead.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time
MEDIUM
SCHEME
10.0
SEC
▸
Overwork your Employees 3s.
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
+
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
PLUS
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Assets
+
PLUS
+
PLUS
BASIC
++
PRO
BASIC
BASIC
+
PLUS
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 160 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
MEDIUM
PROPERTY
7.0
SEC
▸
Profit 15.
▸
When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
In-House Counsel
MEDIUM
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Gain 80 Moat.
▸
When one of your Employees would be Audited, this is Audited instead.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
+
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
PLUS
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
While behind on Cash, your assets work 3% faster.
POLICY
▸
Your Machines act 3% faster.
Assets
+
PLUS
+
PLUS
+
PLUS
++
PRO
BASIC
BASIC
+
PLUS
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 30 Loss.
▸
When you use an adjacent Employee, inflict 20 Loss and gain 10 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 160 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
MEDIUM
PROPERTY
7.0
SEC
▸
Profit 15.
▸
When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
In-House Counsel
MEDIUM
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Gain 80 Moat.
▸
When one of your Employees would be Audited, this is Audited instead.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
+
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
PLUS
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
While behind on Cash, your assets work 3% faster.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +50 Valuation.
Assets
+
PLUS
+
PLUS
++
PRO
++
PRO
BASIC
BASIC
+
PLUS
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 24 Loss.
▸
Gain 2 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 60 Loss.
▸
When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 160 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
MEDIUM
PROPERTY
7.0
SEC
▸
Profit 15.
▸
When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
In-House Counsel
MEDIUM
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Gain 80 Moat.
▸
When one of your Employees would be Audited, this is Audited instead.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
+
+
+
POLICY
PLUS
▸
When one of your Employees is Slowed, Fast Track it 3s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
PLUS
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
While behind on Cash, your assets work 3% faster.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +50 Valuation.
Assets
++
PRO
+
PLUS
++
PRO
++
PRO
+
PLUS
BASIC
+
PLUS
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 48 Loss.
▸
Gain 3 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 60 Loss.
▸
When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 160 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Open Office
MEDIUM
PROPERTY
7.0
SEC
▸
Profit 30.
▸
When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Salesperson
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
▸
While in play: +25 Funding income per Year.
Keywords
Profit
Restores your Cash, up to your Valuation.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
In-House Counsel
MEDIUM
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Gain 80 Moat.
▸
When one of your Employees would be Audited, this is Audited instead.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
+
+
+
POLICY
PRO
▸
When one of your Employees is Slowed, Fast Track it 6s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
PLUS
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
PLUS
▸
Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
While behind on Cash, your assets work 3% faster.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +50 Valuation.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×6
Employee / 6 assets- Robot Worker
- Code Monkey
- Middle Manager
- Consultant
- Salesperson
- In-House Counsel
-
Human ×4
Human / 4 assets- Middle Manager
- Consultant
- Salesperson
- In-House Counsel
-
Service ×3
Service / 3 assets- Consultant
- Rubber Duck
- In-House Counsel
-
Animal ×2
Animal / 2 assets- Code Monkey
- Rubber Duck
-
Machine ×1
Machine / 1 asset- Robot Worker
-
Property ×1
Property / 1 asset- Open Office
Larger type · Greater presenceInspect a type to reveal its assets ↗