Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $400
- Final Liquid Funding
- $783
- Fiscal Review Record
- 3 Wins / 3 Setbacks
Asset Portfolio
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
True Believer
SMALL
HUMAN
6.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Human, Profit 25.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
✦ MVP ✦
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 60 Loss.
▸
When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit Card Roulette
SMALL
SCHEME
5.0
SEC
▸
Profit 45.
▸
Gain 1 Debt.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
SMALL
SCHEME
6.0
SEC
▸
Profit 80.
▸
Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Side Hustle
MEDIUM
PROPERTY
5.0
SEC
▸
Profit 30.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Corporate Policies
◆
#1
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#2
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◆
#3
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
◆
#4
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◆
#5
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#7
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $90 | 1 | 0 | Stable |
| Year 2 | $140 | 2 | 0 | Stable |
| Year 3 | $190 | 2 | 1 | Setback |
| Year 4 | $255 | 2 | 2 | 1 Strike Left |
| Year 5 | $325 | 3 | 2 | 1 Strike Left |
| Year 6 | $400 | 3 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Halcyon Group is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
0W
/
0L
0 battles logged to date
Board Win Rate
—
Awaiting first showdown
Active Board Snapshots
6 Filings
Years 1 through 6
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 10 Loss.
▸
Profit 10.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
Assets
BASIC
BASIC
BASIC
+
PLUS
BASIC
+
PLUS
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit Card Roulette
SMALL
SCHEME
5.0
SEC
▸
Profit 45.
▸
Gain 1 Debt.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
SMALL
SCHEME
6.0
SEC
▸
Profit 40.
▸
Whenever you gain Debt, Profit 100 and Fast Track your fastest asset 3s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
BASIC
BASIC
BASIC
+
PLUS
BASIC
+
PLUS
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit Card Roulette
SMALL
SCHEME
5.0
SEC
▸
Profit 45.
▸
Gain 1 Debt.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
SMALL
SCHEME
6.0
SEC
▸
Profit 40.
▸
Whenever you gain Debt, Profit 100 and Fast Track your fastest asset 3s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Assets
BASIC
BASIC
BASIC
+
PLUS
BASIC
+
PLUS
BASIC
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit Card Roulette
SMALL
SCHEME
5.0
SEC
▸
Profit 45.
▸
Gain 1 Debt.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
SMALL
SCHEME
6.0
SEC
▸
Profit 40.
▸
Whenever you gain Debt, Profit 100 and Fast Track your fastest asset 3s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Side Hustle
MEDIUM
PROPERTY
5.0
SEC
▸
Profit 30.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Assets
BASIC
BASIC
BASIC
BASIC
+
PLUS
BASIC
BASIC
++
PRO
BASIC
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
True Believer
SMALL
HUMAN
6.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Human, Profit 25.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Unpaid Intern
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Profit 30.
Keywords
Profit
Restores your Cash, up to your Valuation.
Credit Card Roulette
SMALL
SCHEME
5.0
SEC
▸
Profit 45.
▸
Gain 1 Debt.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
SMALL
SCHEME
6.0
SEC
▸
Profit 80.
▸
Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Side Hustle
MEDIUM
PROPERTY
5.0
SEC
▸
Profit 30.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
Assets
BASIC
BASIC
BASIC
BASIC
++
PRO
+
PLUS
BASIC
++
PRO
BASIC
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
True Believer
SMALL
HUMAN
6.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Human, Profit 25.
Keywords
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 60 Loss.
▸
When you use an adjacent Employee, inflict 40 Loss and gain 20 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Credit Card Roulette
SMALL
SCHEME
5.0
SEC
▸
Profit 45.
▸
Gain 1 Debt.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Bootstrapped
SMALL
SCHEME
6.0
SEC
▸
Profit 80.
▸
Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Side Hustle
MEDIUM
PROPERTY
5.0
SEC
▸
Profit 30.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
POLICY
▸
Start each battle with 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
POLICY
▸
After a won battle, permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Your Machines have +6% Windfall chance.
Keywords
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Human ×6
Human / 6 assets- Volunteer
- Superfan
- Graphic Designer
- True Believer
- Middle Manager
- Sketchy Contractor
-
Employee ×2
Employee / 2 assets- Graphic Designer
- Middle Manager
-
Scheme ×2
Scheme / 2 assets- Credit Card Roulette
- Bootstrapped
-
Property ×1
Property / 1 asset- Side Hustle
-
Service ×1
Service / 1 asset- Sketchy Contractor
Larger type · Greater presenceInspect a type to reveal its assets ↗