MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Baron, company founder
Founded by Baron

Proxima Incorporated

6 Years in business

Financial Summary

Final Valuation
$565
Final Liquid Funding
$448
Fiscal Review Record
3 Wins / 3 Setbacks

Asset Portfolio

▼ 20 ▲ 20
Hard Worker
Patented
✦ MVP ✦
Patented

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 20
Project Manager
Disruptive
Disruptive

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 30
Busy Receptionist
Litigious
Litigious

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Litigious
Litigious
▸ Also apply 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▲ 10
Nepo Baby
Agile
Agile

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 50 ▲ 70
Bankruptcy Lawyer
Leveraged
Leveraged

Bankruptcy Lawyer

BASIC
SMALL HUMAN SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Leveraged
Leveraged
▸ At the start of battle, gain 20 Moat and apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈ 10
Tax Loophole

Tax Loophole

BASIC
SMALL SCHEME
4.0
SEC
▸ Remove 5 Debt.
▸ Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▼ 14 ▲ 10
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
▲ 400
Dividends

Dividends

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 400% of your Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
⇈ 5
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.

Corporate Policies

Aggressive Expansion
◆
#1
▸ Permanently gain +50 Valuation.
Lean Operations
◆
#2
▸ Your assets act 0.1s faster.
Fortified
◆
#3
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
◆
#4
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Old Money Rules
◆
#5
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
◆
#6
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Pricing
◆
#7
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
◆
#8
POLICY
▸ While behind on Cash, your assets work 3% faster.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 6 • $565 VALUATION • 3 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $175 Fiscal Year 1: 0 Wins, 1 Setbacks, $175 Valuation Yr 2 $250 Fiscal Year 2: 0 Wins, 2 Setbacks, $250 Valuation Yr 3 $335 Fiscal Year 3: 1 Wins, 2 Setbacks, $335 Valuation Yr 4 $400 Fiscal Year 4: 2 Wins, 2 Setbacks, $400 Valuation Yr 5 $490 Fiscal Year 5: 3 Wins, 2 Setbacks, $490 Valuation Yr 6 $565 Fiscal Year 6: 3 Wins, 3 Setbacks, $565 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $175 0 1 Setback
Year 2 $250 0 2 1 Strike Left
Year 3 $335 1 2 1 Strike Left
Year 4 $400 2 2 1 Strike Left
Year 5 $490 3 2 1 Strike Left
Year 6 $565 3 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Proxima Incorporated is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
0W / 3L
3 battles fought as rival board
Board Win Rate
0.0%
0 rivals repelled
Active Board Snapshots
6 Filings
Years 1 through 6

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

6 Years Archived
YEAR 1 $175 0W - 0S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Project Manager
+

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
◈
◈
◈
◈
◈
◈
YEAR 2 $250 0W - 1S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Project Manager
+

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 3 $335 0W - 2S
Assets
Hard Worker
+
⚡
Patented

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Project Manager
+
⚡
Disruptive

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈
◈
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Lean Operations
▸ Your assets act 0.1s faster.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 4 $400 1W - 2S
Assets
Hard Worker
+
⚡
Patented

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Project Manager
+
⚡
Disruptive

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist
⚡
Litigious

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 15 Moat.
Litigious
Litigious
▸ Also apply 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Lean Operations
▸ Your assets act 0.1s faster.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 5 $490 2W - 2S
Assets
Hard Worker
+
⚡
Patented

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Project Manager
+
⚡
Disruptive

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist
+
⚡
Litigious

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Litigious
Litigious
▸ Also apply 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 12 Moat.
▸ When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Nepo Baby
⚡
Agile

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Lean Operations
▸ Your assets act 0.1s faster.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
YEAR 6 $565 3W - 2S
Assets
Hard Worker
+
⚡
Patented

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Project Manager
+
⚡
Disruptive

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track an adjacent Employee 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Busy Receptionist
+
⚡
Litigious

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Litigious
Litigious
▸ Also apply 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Nepo Baby
⚡
Agile

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Bankruptcy Lawyer
⚡
Leveraged

Bankruptcy Lawyer

BASIC
SMALL HUMAN SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Leveraged
Leveraged
▸ At the start of battle, gain 20 Moat and apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Tax Loophole

Tax Loophole

BASIC
SMALL SCHEME
4.0
SEC
▸ Remove 5 Debt.
▸ Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Dividends

Dividends

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 400% of your Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Lean Operations
▸ Your assets act 0.1s faster.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

5 types
One corporate identity
  • Human ×6
    Human / 6 assets
    • Hard Worker
    • Project Manager
    • Busy Receptionist
    • Nepo Baby
    • Bankruptcy Lawyer
    • Pitchman
  • Employee ×4
    Employee / 4 assets
    • Hard Worker
    • Project Manager
    • Busy Receptionist
    • Pitchman
  • Scheme ×2
    Scheme / 2 assets
    • Tax Loophole
    • Dividends
  • Service ×2
    Service / 2 assets
    • Bankruptcy Lawyer
    • Pitchman
  • Property ×1
    Property / 1 asset
    • Old Money
Larger type · Greater presenceInspect a type to reveal its assets ↗