MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Sergei, company founder
Founded by Sergei

Borrowed WiFi Holdings

10 Years in business

Financial Summary

Final Valuation
$830
Final Liquid Funding
$2,634
Fiscal Review Record
7 Wins / 3 Setbacks

Asset Portfolio

▼ 20 ▲ 5
Code Monkey
Leveraged
Leveraged

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
▼ 20
Assembly Line
Disruptive
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 80
A/B Test
Leveraged
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▼ 10
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
⇈ 1
Accountant
Patented
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 120
Open Office
✦ MVP ✦

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 120
Sketchy Contractor
Disruptive
Disruptive

Sketchy Contractor

PRO
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 120 Loss.
▸ Windfall 55%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
#9
Coffee Machine

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.

Corporate Policies

Automated
◆
#1
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
◆
#2
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
PLUS
◆
#3
POLICY PLUS
▸ Your assets act 0.2s faster.
Aggressive Pricing
PLUS
◆
#4
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
ENTERPRISE
◆
#5
POLICY ENTERPRISE
▸ Your Machines have +48% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Technical Debt
◆
#6
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Grassroots Growth
◆
#7
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
PRO
◆
#8
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 10, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 10 • $830 VALUATION • 7 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 1 Wins, 0 Setbacks, $110 Valuation Yr 2 $160 Fiscal Year 2: 1 Wins, 1 Setbacks, $160 Valuation Yr 3 $220 Fiscal Year 3: 2 Wins, 1 Setbacks, $220 Valuation Yr 4 $310 Fiscal Year 4: 3 Wins, 1 Setbacks, $310 Valuation Yr 5 $380 Fiscal Year 5: 4 Wins, 1 Setbacks, $380 Valuation Yr 6 $455 Fiscal Year 6: 5 Wins, 1 Setbacks, $455 Valuation Yr 7 $530 Fiscal Year 7: 5 Wins, 2 Setbacks, $530 Valuation Yr 8 $680 Fiscal Year 8: 6 Wins, 2 Setbacks, $680 Valuation Yr 9 $755 Fiscal Year 9: 7 Wins, 2 Setbacks, $755 Valuation Yr 10 $830 Fiscal Year 10: 7 Wins, 3 Setbacks, $830 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 1 0 Stable
Year 2 $160 1 1 Setback
Year 3 $220 2 1 Stable
Year 4 $310 3 1 Stable
Year 5 $380 4 1 Stable
Year 6 $455 5 1 Stable
Year 7 $530 5 2 1 Strike Left
Year 8 $680 6 2 1 Strike Left
Year 9 $755 7 2 1 Strike Left
Year 10 $830 7 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Borrowed WiFi Holdings is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
7W / 4L
11 battles fought as rival board
Board Win Rate
63.6%
7 rivals repelled
Active Board Snapshots
10 Filings
Years 1 through 10

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $110 0W - 0S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
◈
◈
◈
◈
◈
◈
YEAR 2 $160 1W - 0S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Sketchy Contractor

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $220 1W - 1S
Assets
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
⚡
Disruptive

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 4 $310 2W - 1S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
⚡
Disruptive

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
▸ Inflict 10 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
⚡
Disruptive

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 5 $380 3W - 1S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
+
⚡
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
++

A/B Test

PRO
SMALL MACHINE AI
6.0
SEC
▸ Inflict 40 Loss.
▸ This permanently gains +8 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
⚡
Disruptive

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
▸ Your assets act 0.1s faster.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 6 $455 4W - 1S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
+
⚡
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
++

A/B Test

PRO
SMALL MACHINE AI
6.0
SEC
▸ Inflict 40 Loss.
▸ This permanently gains +8 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
⚡
Disruptive

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 7 $530 5W - 1S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
+
⚡
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
+++

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
++

Open Office

PRO
MEDIUM PROPERTY
7.0
SEC
▸ Profit 60.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 2s and Profit 60.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
⚡
Disruptive

Sketchy Contractor

BASIC
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 30 Loss.
▸ Windfall 50%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 8 $605 5W - 2S
Assets
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
+
⚡
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
+++

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
++
⚡
Disruptive

Sketchy Contractor

PRO
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 120 Loss.
▸ Windfall 55%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 9 $680 6W - 2S
Assets
Code Monkey
⚡
Leveraged

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
+
⚡
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
+++

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
++
⚡
Disruptive

Sketchy Contractor

PRO
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 120 Loss.
▸ Windfall 55%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
+
POLICY PRO
▸ Your Machines have +24% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
YEAR 10 $755 7W - 2S
Assets
Code Monkey
⚡
Leveraged

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Assembly Line
+
⚡
Disruptive

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
▸ Inflict 20 Loss.
▸ When you use the asset to your left, Fast Track the asset to your right 1.5s.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Accountant
⚡
Patented

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Gain 1 Revenue.
▸ Remove 4 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office
+++

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
++
⚡
Disruptive

Sketchy Contractor

PRO
MEDIUM HUMAN SERVICE
5.0
SEC
▸ Inflict 120 Loss.
▸ Windfall 55%.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
+
POLICY ENTERPRISE
▸ Your Machines have +48% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Recurring Revenue
+
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

8 types
One corporate identity
  • Employee ×4
    Employee / 4 assets
    • Code Monkey
    • Project Manager
    • Accountant
    • Compliance Officer
  • Human ×4
    Human / 4 assets
    • Project Manager
    • Accountant
    • Sketchy Contractor
    • Compliance Officer
  • Machine ×3
    Machine / 3 assets
    • Assembly Line
    • A/B Test
    • Coffee Machine
  • AI ×1
    AI / 1 asset
    • A/B Test
  • Animal ×1
    Animal / 1 asset
    • Code Monkey
  • Benefit ×1
    Benefit / 1 asset
    • Coffee Machine
  • Property ×1
    Property / 1 asset
    • Open Office
  • Service ×1
    Service / 1 asset
    • Sketchy Contractor
Larger type · Greater presenceInspect a type to reveal its assets ↗