MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Scrappy

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Citadel Platforms

Scrappy, The Bootstrapper · Final year 6 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 6 PLACEMENT—

Final board

▲ 200 ▼ 200
Temp Worker
Leveraged
Leveraged

Temp Worker

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 200.
▸ Inflict 200 Loss.
▸ Liquidate this.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Liquidate
Removed for the rest of the battle.
▼ 40
Data Scientist

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 40 ▲ 50
True Believer

True Believer

PLUS
SMALL HUMAN
6.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 50
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 15 ▼ 20
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 60
Community Manager

Community Manager

PRO
SMALL HUMAN
6.0
SEC
▸ Profit 60.
▸ When an adjacent asset activates, Profit 60.
Profit
Restores your Cash, up to your Valuation.
▼ 40 ▲ 40
Hard Worker
Agile
✦ MVP ✦
Agile

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
#7
Business Coach

Business Coach

PLUS
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -0.7s.
▲ 20
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Permanent fiscal enhancements active on this asset.
▲ 15
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Overwork the Employee to your left 2s.
▸ Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Enacted corporate policies

Lean Operations
PLUS
◆
#1
POLICY PLUS
▸ Your assets act 0.2s faster.
Grassroots Growth
PLUS
◆
#2
POLICY PLUS
▸ After a won battle, permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
◆
#3
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Underdog
PLUS
◆
#4
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
Open Door Policy
◆
#5
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Word of Mouth
PLUS
◆
#6
POLICY PLUS
▸ When one of your Humans activates, Fast Track a random Human 0.7s.
Fast Track
Instantly advances an asset's progress toward acting.
Aggressive Expansion
◆
#7
▸ Permanently gain +50 Valuation.
POLICY SLOT
#8

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 3W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

6 Years Archived
YEAR 1 $90 0W - 0S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
YEAR 2 $140 1W - 0S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Hard Worker
++

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager
++

Community Manager

PRO
SMALL HUMAN
6.0
SEC
▸ Profit 60.
▸ When an adjacent asset activates, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 3 $200 2W - 0S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Hard Worker
++

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager
++

Community Manager

PRO
SMALL HUMAN
6.0
SEC
▸ Profit 60.
▸ When an adjacent asset activates, Profit 60.
Profit
Restores your Cash, up to your Valuation.
True Believer
+

True Believer

PLUS
SMALL HUMAN
6.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Temp Worker
++

Temp Worker

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 200.
▸ Inflict 200 Loss.
▸ Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 4 $200 3W - 0S
Assets
True Believer
+

True Believer

PLUS
SMALL HUMAN
6.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager
++

Community Manager

PRO
SMALL HUMAN
6.0
SEC
▸ Profit 60.
▸ When an adjacent asset activates, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker
++

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Business Coach

Business Coach

BASIC
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -0.5s.
Temp Worker
++
⚡
Leveraged

Temp Worker

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 200.
▸ Inflict 200 Loss.
▸ Liquidate this.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Liquidate
Removed for the rest of the battle.
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
◈
◈
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 5 $275 3W - 1S
Assets
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Marketing Strategist
+

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
▸ Gain 30 Moat.
▸ When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
True Believer
+

True Believer

PLUS
SMALL HUMAN
6.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager
++

Community Manager

PRO
SMALL HUMAN
6.0
SEC
▸ Profit 60.
▸ When an adjacent asset activates, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker
++

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Business Coach

Business Coach

BASIC
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -0.5s.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Policies
Lean Operations
▸ Your assets act 0.1s faster.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 6 $370 3W - 2S
Assets
Temp Worker
++
⚡
Leveraged

Temp Worker

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Profit 200.
▸ Inflict 200 Loss.
▸ Liquidate this.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Liquidate
Removed for the rest of the battle.
Data Scientist
+

Data Scientist

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1.5s.
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
True Believer
+

True Believer

PLUS
SMALL HUMAN
6.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
▸ Profit 15 for each Human you control.
▸ When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager
++

Community Manager

PRO
SMALL HUMAN
6.0
SEC
▸ Profit 60.
▸ When an adjacent asset activates, Profit 60.
Profit
Restores your Cash, up to your Valuation.
Hard Worker
++
⚡
Agile

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Business Coach
+

Business Coach

PLUS
SMALL HUMAN SERVICE
9.0
SEC
▸ Permanently reduce an adjacent Employee's cooldown by -0.7s.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Permanent fiscal enhancements active on this asset.
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Overwork the Employee to your left 2s.
▸ Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Grassroots Growth
+
POLICY PLUS
▸ After a won battle, permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Underdog
+
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Word of Mouth
+
POLICY PLUS
▸ When one of your Humans activates, Fast Track a random Human 0.7s.
Fast Track
Instantly advances an asset's progress toward acting.
Aggressive Expansion
▸ Permanently gain +50 Valuation.