MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Sergei

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Alluvial Collective

Sergei, Move Fast & Break Laws · Final year 10 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 10 PLACEMENT—

Final board

▲ 60
Move Fast

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
▼ 80
A/B Test
Leveraged
✦ MVP ✦
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
▼ 48 ⇈ 3
Robot Worker
Gamified
Gamified

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈ 30
Refactor
Patented
Patented

Refactor

PLUS
SMALL MACHINE
6.0
SEC
▸ Remove 5 Debt.
▸ Gain 30 Moat.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▼ 30
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
▲ 40
Well-oiled Factory

Well-oiled Factory

BASIC
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 40.
▸ When you use an asset to your left, Fast Track a random asset to your right 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 80
Robot Uprising
Agile
Agile

Robot Uprising

PRO
LARGE MACHINE
13.0
SEC
▸ Inflict 80 Loss.
▸ Fast Track your Machines 4s.
Agile
Agile
▸ 10% faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Enacted corporate policies

Automated
PLUS
◆
#1
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
ENTERPRISE
◆
#2
POLICY ENTERPRISE
▸ Permanently gain +8 Revenue.
Revenue
Recurring Profit every second.
Move Fast
PRO
◆
#3
POLICY PRO
▸ Your Machines have +24% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
ENTERPRISE
◆
#4
POLICY ENTERPRISE
▸ Market Share 16%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
PLUS
◆
#5
POLICY PLUS
▸ Your assets act 0.2s faster.
Underdog
◆
#6
POLICY
▸ While behind on Cash, your assets work 3% faster.
Austerity Measures
PRO
◆
#7
POLICY PRO
▸ Start each battle with 400 Moat.
▸ Your assets Profit 10 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
◆
#8
▸ Permanently gain +50 Valuation.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 7W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $110 0W - 0S
Assets
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
◈
◈
◈
◈
◈
◈
YEAR 2 $160 1W - 0S
Assets
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◈
◈
◈
◈
Policies
Automated
POLICY
▸ Your Machines act 3% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 3 $220 2W - 0S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Ad Network
⚡
Leveraged

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Non-compete Agreement

Non-compete Agreement

BASIC
MEDIUM SCHEME
7.0
SEC
▸ Slow the rival's Employees 3s.
Slow
The asset works at half speed while Slowed.
◈
◈
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 4 $295 3W - 0S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+
⚡
Leveraged

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Ad Network
⚡
Leveraged

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Non-compete Agreement

Non-compete Agreement

BASIC
MEDIUM SCHEME
7.0
SEC
▸ Slow the rival's Employees 3s.
Slow
The asset works at half speed while Slowed.
◈
◈
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 5 $365 4W - 0S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
++
⚡
Leveraged

A/B Test

PRO
SMALL MACHINE AI
6.0
SEC
▸ Inflict 40 Loss.
▸ This permanently gains +8 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Ad Network
⚡
Leveraged

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Non-compete Agreement

Non-compete Agreement

BASIC
MEDIUM SCHEME
7.0
SEC
▸ Slow the rival's Employees 3s.
Slow
The asset works at half speed while Slowed.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 50.
▸ Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 100.
▸ Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 6 $460 5W - 0S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 10.
▸ Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Ad Network
⚡
Leveraged

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Non-compete Agreement

Non-compete Agreement

BASIC
MEDIUM SCHEME
7.0
SEC
▸ Slow the rival's Employees 3s.
Slow
The asset works at half speed while Slowed.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 50.
▸ Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 100.
▸ Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
YEAR 7 $650 5W - 1S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Robot Worker
++

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refactor
+

Refactor

PLUS
SMALL MACHINE
6.0
SEC
▸ Remove 5 Debt.
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Robot Uprising

Robot Uprising

BASIC
LARGE MACHINE
13.0
SEC
▸ Inflict 20 Loss.
▸ Fast Track your Machines 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 50.
▸ Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 100.
▸ Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 8 $725 6W - 1S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Robot Worker
++

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Refactor
+

Refactor

PLUS
SMALL MACHINE
6.0
SEC
▸ Remove 5 Debt.
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Robot Uprising
++
⚡
Agile

Robot Uprising

PRO
LARGE MACHINE
13.0
SEC
▸ Inflict 80 Loss.
▸ Fast Track your Machines 4s.
Agile
Agile
▸ 10% faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 50.
▸ Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
▸ Slow adjacent assets 2s.
▸ Profit 100.
▸ Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 9 $890 6W - 2S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Robot Worker
++
⚡
Gamified

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Refactor
+

Refactor

PLUS
SMALL MACHINE
6.0
SEC
▸ Remove 5 Debt.
▸ Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Well-oiled Factory

Well-oiled Factory

BASIC
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 40.
▸ When you use an asset to your left, Fast Track a random asset to your right 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Robot Uprising
++
⚡
Agile

Robot Uprising

PRO
LARGE MACHINE
13.0
SEC
▸ Inflict 80 Loss.
▸ Fast Track your Machines 4s.
Agile
Agile
▸ 10% faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
+
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.
YEAR 10 $1,040 7W - 2S
Assets
Move Fast
+

Move Fast

PLUS
SMALL SCHEME
5.0
SEC
▸ Overwork the Machine to your right 4.5s.
▸ Profit 60.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+++
⚡
Leveraged

A/B Test

ENTERPRISE
SMALL MACHINE AI
6.0
SEC
▸ Inflict 80 Loss.
▸ This permanently gains +12 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Permanent fiscal enhancements active on this asset.
Robot Worker
++
⚡
Gamified

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 48 Loss.
▸ Gain 3 Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Refactor
+
⚡
Patented

Refactor

PLUS
SMALL MACHINE
6.0
SEC
▸ Remove 5 Debt.
▸ Gain 30 Moat.
Patented
Patented
▸ +15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
▸ Inflict 30 Loss.
▸ At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Well-oiled Factory

Well-oiled Factory

BASIC
MEDIUM PROPERTY MACHINE
6.0
SEC
▸ Profit 40.
▸ When you use an asset to your left, Fast Track a random asset to your right 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Robot Uprising
++
⚡
Agile

Robot Uprising

PRO
LARGE MACHINE
13.0
SEC
▸ Inflict 80 Loss.
▸ Fast Track your Machines 4s.
Agile
Agile
▸ 10% faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Recurring Revenue
+
POLICY ENTERPRISE
▸ Permanently gain +8 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PRO
▸ Your Machines have +24% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
+
POLICY ENTERPRISE
▸ Market Share 16%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Austerity Measures
+
POLICY PRO
▸ Start each battle with 400 Moat.
▸ Your assets Profit 10 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Expansion
▸ Permanently gain +50 Valuation.