MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Market leaderboard
Sergei

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Pinnacle & Affiliates

Sergei, Move Fast & Break Laws · Final year 10 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 10 PLACEMENT—

Final board

▼ 32
Ad Network
Gamified
Gamified

Ad Network

PRO
SMALL SCHEME AI
6.0
SEC
▸ Inflict 32 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
⇈ 3
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
#3
Guinea Pig
Blockchain-Enabled
Blockchain-Enabled

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Overwork
The asset works twice as fast while Overworked.
▼ 20
A/B Test
Blockchain-Enabled
✦ MVP ✦
Blockchain-Enabled

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
⇈ 8
Solar Farm
Patented
Patented

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈ 30
Server Rack
Gamified
Gamified

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
▼ 24 ⇈ 2
Robot Worker

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Enacted corporate policies

Recurring Revenue
PRO
◆
#1
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Automated
PLUS
◆
#2
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
ENTERPRISE
◆
#3
POLICY ENTERPRISE
▸ Your Machines have +48% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
◆
#4
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
PLUS
◆
#5
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
PLUS
◆
#6
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Underdog
◆
#7
POLICY
▸ While behind on Cash, your assets work 3% faster.
Lean Operations
◆
#8
▸ Your assets act 0.1s faster.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 7W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $120 0W - 0S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 3 Revenue.
▸ Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈
◈
◈
◈
◈
◈
YEAR 2 $170 1W - 0S
Assets
Code Monkey
⚡
Leveraged

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 12 Loss.
▸ Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 3 Revenue.
▸ Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈
◈
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
YEAR 3 $230 2W - 0S
Assets
Code Monkey
⚡
Leveraged

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 5.
▸ Scale +1 while adjacent to a Machine.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 3 Revenue.
▸ Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Prompt Engineer

Prompt Engineer

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Fast Track an adjacent AI 2s.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 4 $230 3W - 0S
Assets
Ad Network
⚡
Gamified

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Prompt Engineer

Prompt Engineer

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
▸ Fast Track an adjacent AI 2s.
Fast Track
Instantly advances an asset's progress toward acting.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Solar Farm
+

Solar Farm

PLUS
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 5 Revenue.
▸ Whenever you Surplus, gain 3 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 5 $400 3W - 1S
Assets
Ad Network
⚡
Gamified

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Overwork
The asset works twice as fast while Overworked.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Server Rack
+

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 6 $495 4W - 1S
Assets
Ad Network
⚡
Gamified

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
▸ Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
▸ Inflict 10 Loss.
▸ This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Guinea Pig
⚡
Blockchain-Enabled

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Overwork
The asset works twice as fast while Overworked.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Server Rack
+

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 7 $570 5W - 1S
Assets
Ad Network
+
⚡
Gamified

Ad Network

PLUS
SMALL SCHEME AI
6.0
SEC
▸ Inflict 16 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Guinea Pig
⚡
Blockchain-Enabled

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Overwork
The asset works twice as fast while Overworked.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Server Rack
+

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
+
POLICY PRO
▸ Your Machines have +24% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 8 $660 6W - 1S
Assets
Ad Network
++
⚡
Gamified

Ad Network

PRO
SMALL SCHEME AI
6.0
SEC
▸ Inflict 32 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Guinea Pig
⚡
Blockchain-Enabled

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+
⚡
Blockchain-Enabled

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Server Rack
+

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
+
POLICY PRO
▸ Your Machines have +24% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 9 $735 7W - 1S
Assets
Ad Network
++
⚡
Gamified

Ad Network

PRO
SMALL SCHEME AI
6.0
SEC
▸ Inflict 32 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Guinea Pig
⚡
Blockchain-Enabled

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+
⚡
Blockchain-Enabled

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Server Rack
+
⚡
Gamified

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
+
POLICY ENTERPRISE
▸ Your Machines have +48% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 10 $790 7W - 2S
Assets
Ad Network
++
⚡
Gamified

Ad Network

PRO
SMALL SCHEME AI
6.0
SEC
▸ Inflict 32 Loss, plus Loss equal to 300% of your Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
▸ Gain 3 Revenue.
▸ When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Guinea Pig
⚡
Blockchain-Enabled

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
▸ Overwork your adjacent Machines 2.5s.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+
⚡
Blockchain-Enabled

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
▸ Inflict 20 Loss.
▸ This permanently gains +5 Loss.
Blockchain-Enabled
Blockchain-Enabled
▸ Also gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Solar Farm
++
⚡
Patented

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Server Rack
+
⚡
Gamified

Server Rack

PLUS
SMALL MACHINE
9.0
SEC
▸ Gain 30 Moat.
▸ Whenever an AI activates, gain 10 Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
▸ Inflict 24 Loss.
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
+
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Automated
+
POLICY PLUS
▸ Your Machines act 6% faster.
Move Fast
+
POLICY ENTERPRISE
▸ Your Machines have +48% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
▸ Permanently gain +100 Valuation.
Austerity Measures
+
POLICY PLUS
▸ Start each battle with 200 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Lean Operations
▸ Your assets act 0.1s faster.