MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Back to Live Feed
Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Baron, company founder
Founded by Baron

Instant Noodle Equity

8 Years in business

Financial Summary

Final Valuation
$640
Final Liquid Funding
$1,753
Fiscal Review Record
5 Wins / 3 Setbacks

Asset Portfolio

▼ 320
Consultant

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 240
Advisor
✦ MVP ✦

Advisor

ENTERPRISE
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 6s.
▸ Profit 240.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 30
Commission Structure

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
▸ Profit 30.
▸ When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 40
Graphic Designer

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 80
Consultant

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 60
Factorybot

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
▲ 200
Golden Goose
◈ ◈ ◈ ◈

Golden Goose

PLUS
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
⇈ 5
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.

Corporate Policies

Old Money Rules
◆
#1
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
◆
#2
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
◆
#3
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
◆
#4
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Recurring Revenue
◆
#5
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
PLUS
◆
#6
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
◆
#7
▸ Your assets act 0.1s faster.
Underdog
◆
#8
POLICY
▸ While behind on Cash, your assets work 3% faster.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 8, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 8 • $640 VALUATION • 5 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $150 Fiscal Year 1: 1 Wins, 0 Setbacks, $150 Valuation Yr 2 $200 Fiscal Year 2: 1 Wins, 1 Setbacks, $200 Valuation Yr 3 $260 Fiscal Year 3: 2 Wins, 1 Setbacks, $260 Valuation Yr 4 $325 Fiscal Year 4: 2 Wins, 2 Setbacks, $325 Valuation Yr 5 $395 Fiscal Year 5: 3 Wins, 2 Setbacks, $395 Valuation Yr 6 $470 Fiscal Year 6: 4 Wins, 2 Setbacks, $470 Valuation Yr 7 $545 Fiscal Year 7: 5 Wins, 2 Setbacks, $545 Valuation Yr 8 $640 Fiscal Year 8: 5 Wins, 3 Setbacks, $640 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $150 1 0 Stable
Year 2 $200 1 1 Setback
Year 3 $260 2 1 Stable
Year 4 $325 2 2 1 Strike Left
Year 5 $395 3 2 1 Strike Left
Year 6 $470 4 2 1 Strike Left
Year 7 $545 5 2 1 Strike Left
Year 8 $640 5 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Instant Noodle Equity is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
1W / 0L
1 battle fought as rival board
Board Win Rate
100.0%
1 rival repelled
Active Board Snapshots
8 Filings
Years 1 through 8

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

8 Years Archived
YEAR 1 $150 0W - 0S
Assets
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
◈
◈
◈
◈
◈
◈
◈
YEAR 2 $200 1W - 0S
Assets
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+

Advisor

PLUS
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 3s.
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Interest Check
+

Interest Check

PLUS
SMALL PROPERTY
8.0
SEC
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
Social Media Manager

Social Media Manager

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 30 Moat.
▸ Adjacent assets grant +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
◈
◈
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $260 1W - 1S
Assets
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+

Advisor

PLUS
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 3s.
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Factorybot
+

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Social Media Manager

Social Media Manager

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 30 Moat.
▸ Adjacent assets grant +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 15.
▸ When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 4 $260 2W - 1S
Assets
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+

Advisor

PLUS
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 3s.
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Factorybot
+

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 15.
▸ When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 5 $395 2W - 2S
Assets
Consultant
++

Consultant

PRO
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 160 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+

Advisor

PLUS
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 3s.
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Factorybot
+

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 15.
▸ When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 6 $470 3W - 2S
Assets
Consultant
+++

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
++

Advisor

PRO
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 4s.
▸ Profit 120.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Factorybot
+

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 15.
▸ When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Golden Goose
+

Golden Goose

PLUS
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 7 $545 4W - 2S
Assets
Consultant
+++

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+++

Advisor

ENTERPRISE
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 6s.
▸ Profit 240.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
▸ Profit 15.
▸ When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Factorybot
+

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Golden Goose
+

Golden Goose

PLUS
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
▸ Your assets act 0.1s faster.
YEAR 8 $640 5W - 2S
Assets
Consultant
+++

Consultant

ENTERPRISE
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 320 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+++

Advisor

ENTERPRISE
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track adjacent assets 6s.
▸ Profit 240.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Commission Structure
+

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
▸ Profit 30.
▸ When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Factorybot
+

Factorybot

PLUS
SMALL MACHINE
6.0
SEC
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Golden Goose
+

Golden Goose

PLUS
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
▸ Gain 5 Revenue.
Revenue
Recurring Profit every second.
Policies
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Lean Operations
▸ Your assets act 0.1s faster.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

7 types
One corporate identity
  • Employee ×4
    Employee / 4 assets
    • Consultant ×2
    • Advisor
    • Graphic Designer
  • Human ×4
    Human / 4 assets
    • Consultant ×2
    • Advisor
    • Graphic Designer
  • Service ×2
    Service / 2 assets
    • Consultant ×2
  • Animal ×1
    Animal / 1 asset
    • Golden Goose
  • Machine ×1
    Machine / 1 asset
    • Factorybot
  • Property ×1
    Property / 1 asset
    • Old Money
  • Scheme ×1
    Scheme / 1 asset
    • Commission Structure
Larger type · Greater presenceInspect a type to reveal its assets ↗