Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $380
- Final Liquid Funding
- $406
- Fiscal Review Record
- 2 Wins / 3 Setbacks
Asset Portfolio
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
✦ MVP ✦
Cubicle Farm
MEDIUM
PROPERTY
8.0
SEC
▸
Gain 3 Revenue.
▸
When one of your Employees activates, Profit 40.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Sales Quota
MEDIUM
SCHEME
6.0
SEC
▸
Inflict 20 Loss.
▸
Your Employees inflict +8 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Policies
◆
#1
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
◆
#3
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#5
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
#6
#7
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 5, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 0 | 1 | Setback |
| Year 2 | $160 | 1 | 1 | Stable |
| Year 3 | $220 | 2 | 1 | Stable |
| Year 4 | $310 | 2 | 2 | 1 Strike Left |
| Year 5 | $380 | 2 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Behemoth Conglomerate is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
0W
/
1L
1 battle fought as rival board
Board Win Rate
0.0%
0 rivals repelled
Active Board Snapshots
5 Filings
Years 1 through 5
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈
◈
◈
◈
◈
◈
Assets
BASIC
BASIC
BASIC
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
◈
Policies
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
Assets
BASIC
BASIC
BASIC
BASIC
+
PLUS
BASIC
BASIC
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Spy
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Inflict 25 Loss.
▸
Apply 3 Scandal.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Inflict 15 Loss.
▸
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Rubber Duck
SMALL
ANIMAL
SERVICE
4.0
SEC
▸
Fast Track an adjacent Employee 2s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
Policies
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Assets
BASIC
+
PLUS
BASIC
+
PLUS
+
PLUS
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Cubicle Farm
MEDIUM
PROPERTY
8.0
SEC
▸
Gain 2 Revenue.
▸
When one of your Employees activates, Profit 20.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Sales Quota
MEDIUM
SCHEME
6.0
SEC
▸
Inflict 20 Loss.
▸
Your Employees inflict +8 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Permanently gain +50 Valuation.
Assets
BASIC
+
PLUS
BASIC
+
PLUS
++
PRO
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 40 Loss.
▸
Profit 10.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Commission Structure
SMALL
SCHEME
6.0
SEC
▸
Profit 15.
▸
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant
SMALL
HUMAN
EMPLOYEE
SERVICE
5.0
SEC
▸
Inflict 80 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Cubicle Farm
MEDIUM
PROPERTY
8.0
SEC
▸
Gain 3 Revenue.
▸
When one of your Employees activates, Profit 40.
Keywords
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Sales Quota
MEDIUM
SCHEME
6.0
SEC
▸
Inflict 20 Loss.
▸
Your Employees inflict +8 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
POLICY
▸
When one of your assets is Liquidated, gain 100 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
POLICY
▸
Your Machines act 3% faster.
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Permanently gain +50 Valuation.
POLICY
▸
When one of your Employees is Slowed, Fast Track it 1.5s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×4
Employee / 4 assets- Robot Worker
- Code Monkey
- Consultant
- Data Analyst
-
Scheme ×3
Scheme / 3 assets- Commission Structure
- Ad Network
- Sales Quota
-
Human ×2
Human / 2 assets- Consultant
- Data Analyst
-
AI ×1
AI / 1 asset- Ad Network
-
Animal ×1
Animal / 1 asset- Code Monkey
-
Machine ×1
Machine / 1 asset- Robot Worker
-
Property ×1
Property / 1 asset- Cubicle Farm
-
Service ×1
Service / 1 asset- Consultant
Larger type · Greater presenceInspect a type to reveal its assets ↗