MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Overdraft Industries

Founder: Sergei • Closed: Fiscal Year 6 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 18, 2026 at 15:33 UTC
Final Valuation
$455
Final Liquid Funding
$722
Fiscal Review Record
3 Wins / 3 Setbacks

Executive Lineup (Board)

▼ 48 ⇈ 3
Robot Worker
✦ MVP ✦

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 48 Loss.
Gain 3 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 28 ▲ 20
Pitchman
Gamified
Gamified

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
◈ 40
Graphic Designer

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 45
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 80
Expense Account

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 30
Commission Structure

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 40
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
#8
Rubber Duck

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 40 ▲ 40
Vulture Capitalist

Vulture Capitalist

PLUS
SMALL ANIMAL
6.0
SEC
Inflict 40 Loss.
Apply 2 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.

Enacted Corporate Policies

Recurring Revenue
#1
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
PLUS
#2
POLICY PLUS
Market Share 11%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
PLUS
#3
POLICY PLUS
Permanently gain +35 Valuation.
Lean Operations
PLUS
#4
POLICY PLUS
Your assets act 400 faster.
Grassroots Growth
#5
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Open Door Policy
#6
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 6 $455 VALUATION 3 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 0 Wins, 1 Setbacks, $110 Valuation Yr 2 $150 Fiscal Year 2: 1 Wins, 1 Setbacks, $150 Valuation Yr 3 $235 Fiscal Year 3: 2 Wins, 1 Setbacks, $235 Valuation Yr 4 $300 Fiscal Year 4: 2 Wins, 2 Setbacks, $300 Valuation Yr 5 $370 Fiscal Year 5: 3 Wins, 2 Setbacks, $370 Valuation Yr 6 $455 Fiscal Year 6: 3 Wins, 3 Setbacks, $455 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 0 1 Setback
Year 2 $150 1 1 Stable
Year 3 $235 2 1 Stable
Year 4 $300 2 2 1 Strike Left
Year 5 $370 3 2 1 Strike Left
Year 6 $455 3 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Overdraft Industries is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
2W / 2L
4 battles fought as rival board
Board Win Rate
50.0%
2 rivals repelled
Active Board Snapshots
6 Filings
Years 1 through 6

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

6 Years Archived
YEAR 1 $110 0W - 0S
Assets
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Salesperson

Salesperson

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
While in play: +25 Funding income per Year.
Profit
Restores your Cash, up to your Valuation.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
YEAR 2 $150 0W - 1S
Assets
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
Market Share 11%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 3 $235 1W - 1S
Assets
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Pitchman
+

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Commission Structure
+

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
Market Share 11%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
Permanently gain +25 Valuation.
YEAR 4 $300 2W - 1S
Assets
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Pitchman
+
Gamified

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Commission Structure
+

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck
+

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 100.
Inflict 100 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
Market Share 11%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
Permanently gain +25 Valuation.
Lean Operations
Your assets act 300 faster.
YEAR 5 $300 2W - 2S
Assets
Robot Worker
++

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 48 Loss.
Gain 3 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Pitchman
+
Gamified

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Commission Structure
+

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck
+

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Temp Worker
+

Temp Worker

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 100.
Inflict 100 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
Market Share 11%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
Permanently gain +25 Valuation.
Lean Operations
Your assets act 300 faster.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
YEAR 6 $455 3W - 2S
Assets
Robot Worker
++

Robot Worker

PRO
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 48 Loss.
Gain 3 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Pitchman
+
Gamified

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
Profit 80.
Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Commission Structure
+

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck
+

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Vulture Capitalist
+

Vulture Capitalist

PLUS
SMALL ANIMAL
6.0
SEC
Inflict 40 Loss.
Apply 2 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 40.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
+
POLICY PLUS
Market Share 11%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
+
POLICY PLUS
Permanently gain +35 Valuation.
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.