MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Leviathan Refinery

Founder: Sergei • Closed: Fiscal Year 6 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 17, 2026 at 00:43 UTC
Final Valuation
$530
Final Liquid Funding
$826
Fiscal Review Record
3 Wins / 3 Setbacks

Executive Lineup (Board)

▼ 40
Freelancer

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
▼ 80
Consultant
Synergized
✦ MVP ✦
Synergized

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 80 Loss.
Synergized
Synergized
At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
#2
Rubber Duck

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 40
Graphic Designer
Patented
Patented

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Patented
Patented
+15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 200
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
▼ 24 ⇈ 2
Robot Worker

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 50 ▼ 50
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
▼ 40 ▲ 10
Code Monkey

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
▲ 30
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Enacted Corporate Policies

Lean Operations
PLUS
#1
POLICY PLUS
Your assets act 400 faster.
Aggressive Expansion
#2
Permanently gain +25 Valuation.
Aggressive Pricing
#3
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
#4
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Automated
#5
POLICY
Your Machines act 10% faster.
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 6 $530 VALUATION 3 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 1 Wins, 0 Setbacks, $110 Valuation Yr 2 $160 Fiscal Year 2: 1 Wins, 1 Setbacks, $160 Valuation Yr 3 $245 Fiscal Year 3: 2 Wins, 1 Setbacks, $245 Valuation Yr 4 $310 Fiscal Year 4: 3 Wins, 1 Setbacks, $310 Valuation Yr 5 $380 Fiscal Year 5: 3 Wins, 2 Setbacks, $380 Valuation Yr 6 $530 Fiscal Year 6: 3 Wins, 3 Setbacks, $530 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 1 0 Stable
Year 2 $160 1 1 Setback
Year 3 $245 2 1 Stable
Year 4 $310 3 1 Stable
Year 5 $380 3 2 1 Strike Left
Year 6 $530 3 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Leviathan Refinery is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
1W / 5L
6 battles fought as rival board
Board Win Rate
16.7%
1 rival repelled
Active Board Snapshots
6 Filings
Years 1 through 6

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

6 Years Archived
YEAR 1 $110 0W - 0S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 1.
5s.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 2 $160 1W - 0S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Consultant
Synergized

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Synergized
Synergized
At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 1.
5s.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Policies
Lean Operations
Your assets act 300 faster.
YEAR 3 $245 1W - 1S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Consultant
Synergized

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Synergized
Synergized
At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 1.
5s.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+
Patented

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Patented
Patented
+15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Policies
Lean Operations
Your assets act 300 faster.
Aggressive Expansion
Permanently gain +25 Valuation.
YEAR 4 $310 2W - 1S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Consultant
+
Synergized

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 80 Loss.
Synergized
Synergized
At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck
+

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+
Patented

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Patented
Patented
+15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
Aggressive Expansion
Permanently gain +25 Valuation.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 5 $380 3W - 1S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Consultant
+
Synergized

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 80 Loss.
Synergized
Synergized
At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck
+

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+
Patented

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Patented
Patented
+15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
Aggressive Expansion
Permanently gain +25 Valuation.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
YEAR 6 $455 3W - 2S
Assets
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Consultant
+
Synergized

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 80 Loss.
Synergized
Synergized
At the start of battle, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Rubber Duck
+

Rubber Duck

PLUS
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 2s.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+
Patented

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Patented
Patented
+15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
Aggressive Expansion
Permanently gain +25 Valuation.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Automated
POLICY
Your Machines act 10% faster.