MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Back to Live Feed
Corporate Dossier
Ultracapitalism / Company Archives Bankruptcy Filed
Baron, company founder
Founded by Baron

Proxima Infrastructure

10 Years in business

Financial Summary

Final Valuation
$22,285
Final Liquid Funding
$3,298
Fiscal Review Record
7 Wins / 3 Setbacks

Asset Portfolio

▲ 240
Oil Well
Disruptive
✦ MVP ✦
Disruptive

Oil Well

ENTERPRISE
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +320 Valuation.
▸ Profit 240.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈ 30
Busy Receptionist
Lean
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 120
Open Office
Unionized
Unionized

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
#6
Paid Reporter
Gamified
Gamified

Paid Reporter

PLUS
SMALL HUMAN SERVICE
7.0
SEC
▸ Apply 7 Scandal.
Gamified
Gamified
▸ +25% Windfall chance.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
⇈ 8
Solar Farm
Gamified
Gamified

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Corporate Policies

Recurring Revenue
PRO
◆
#1
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
PLUS
◆
#2
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
◆
#3
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
◆
#4
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
◆
#5
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Aggressive Pricing
PLUS
◆
#6
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
PLUS
◆
#7
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Grassroots Growth
◆
#8
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 10, triggering mandatory corporate bankruptcy.
FINAL OUTCOME • FISCAL YEAR 10 • $22,285 VALUATION • 7 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $160 Fiscal Year 1: 1 Wins, 0 Setbacks, $160 Valuation Yr 2 $210 Fiscal Year 2: 1 Wins, 1 Setbacks, $210 Valuation Yr 3 $270 Fiscal Year 3: 2 Wins, 1 Setbacks, $270 Valuation Yr 4 $335 Fiscal Year 4: 2 Wins, 2 Setbacks, $335 Valuation Yr 5 $965 Fiscal Year 5: 3 Wins, 2 Setbacks, $965 Valuation Yr 6 $1,475 Fiscal Year 6: 4 Wins, 2 Setbacks, $1,475 Valuation Yr 7 $8,910 Fiscal Year 7: 5 Wins, 2 Setbacks, $8,910 Valuation Yr 8 $13,815 Fiscal Year 8: 6 Wins, 2 Setbacks, $13,815 Valuation Yr 9 $18,050 Fiscal Year 9: 7 Wins, 2 Setbacks, $18,050 Valuation Yr 10 $22,285 Fiscal Year 10: 7 Wins, 3 Setbacks, $22,285 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $160 1 0 Stable
Year 2 $210 1 1 Setback
Year 3 $270 2 1 Stable
Year 4 $335 2 2 1 Strike Left
Year 5 $965 3 2 1 Strike Left
Year 6 $1,475 4 2 1 Strike Left
Year 7 $8,910 5 2 1 Strike Left
Year 8 $13,815 6 2 1 Strike Left
Year 9 $18,050 7 2 1 Strike Left
Year 10 $22,285 7 3 Bankrupt

Quarterly Shareholder Report →

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Proxima Infrastructure is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
7W / 0L
7 battles fought as rival board
Board Win Rate
100.0%
7 rivals repelled
Active Board Snapshots
10 Filings
Years 1 through 10

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $160 0W - 0S
Assets
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant
⚡
Leveraged

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Account Manager
++

Account Manager

PRO
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 60 Loss.
▸ Gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
◈
◈
◈
◈
◈
◈
YEAR 2 $210 1W - 0S
Assets
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Consultant
⚡
Leveraged

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Open Office

Open Office

BASIC
MEDIUM PROPERTY
7.0
SEC
▸ Profit 15.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Account Manager
++

Account Manager

PRO
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 60 Loss.
▸ Gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Paper Tiger
+

Paper Tiger

PLUS
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 80 Loss.
▸ Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 3 $270 1W - 1S
Assets
Solar Farm
+

Solar Farm

PLUS
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 5 Revenue.
▸ Whenever you Surplus, gain 3 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
++

Account Manager

PRO
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 60 Loss.
▸ Gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Open Office

Open Office

BASIC
MEDIUM PROPERTY
7.0
SEC
▸ Profit 15.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 4 $335 2W - 1S
Assets
War Chest

War Chest

BASIC
MEDIUM PROPERTY
9.0
SEC
▸ Inflict 12 Loss, plus Loss equal to 40% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
+

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Fast Track your fastest asset 1s.
▸ Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Family Office
+

Family Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 100.
▸ When one of your Employees Profits, gain 40 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 5 $725 2W - 2S
Assets
Oil Well

Oil Well

BASIC
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +40 Valuation.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
+
⚡
Unionized

Open Office

PLUS
MEDIUM PROPERTY
7.0
SEC
▸ Profit 30.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 1.5s and Profit 30.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Solar Farm
+

Solar Farm

PLUS
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 5 Revenue.
▸ Whenever you Surplus, gain 3 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 6 $1,240 3W - 2S
Assets
Oil Well
+

Oil Well

PLUS
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +80 Valuation.
▸ Profit 60.
Profit
Restores your Cash, up to your Valuation.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
++
⚡
Unionized

Open Office

PRO
MEDIUM PROPERTY
7.0
SEC
▸ Profit 60.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 2s and Profit 60.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Solar Farm
+

Solar Farm

PLUS
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 5 Revenue.
▸ Whenever you Surplus, gain 3 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
YEAR 7 $4,355 4W - 2S
Assets
Oil Well
+++

Oil Well

ENTERPRISE
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +320 Valuation.
▸ Profit 240.
Profit
Restores your Cash, up to your Valuation.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
++
⚡
Unionized

Open Office

PRO
MEDIUM PROPERTY
7.0
SEC
▸ Profit 60.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 2s and Profit 60.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+
⚡
Leveraged

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Solar Farm
+

Solar Farm

PLUS
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 5 Revenue.
▸ Whenever you Surplus, gain 3 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 8 $12,460 5W - 2S
Assets
Oil Well
+++
⚡
Disruptive

Oil Well

ENTERPRISE
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +320 Valuation.
▸ Profit 240.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
+++
⚡
Unionized

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Paid Reporter
+

Paid Reporter

PLUS
SMALL HUMAN SERVICE
7.0
SEC
▸ Apply 7 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 9 $16,695 6W - 2S
Assets
Oil Well
+++
⚡
Disruptive

Oil Well

ENTERPRISE
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +320 Valuation.
▸ Profit 240.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
+++
⚡
Unionized

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Paid Reporter
+
⚡
Gamified

Paid Reporter

PLUS
SMALL HUMAN SERVICE
7.0
SEC
▸ Apply 7 Scandal.
Gamified
Gamified
▸ +25% Windfall chance.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Solar Farm
++

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 10 $21,005 7W - 2S
Assets
Oil Well
+++
⚡
Disruptive

Oil Well

ENTERPRISE
LARGE PROPERTY
4.0
SEC
▸ Permanently gain +320 Valuation.
▸ Profit 240.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Busy Receptionist
+
⚡
Lean

Busy Receptionist

PLUS
SMALL HUMAN EMPLOYEE
4.0
SEC
▸ Gain 30 Moat.
Lean
Lean
▸ 0.5s faster.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Office
+++
⚡
Unionized

Open Office

ENTERPRISE
MEDIUM PROPERTY
7.0
SEC
▸ Profit 120.
▸ When you use an adjacent Human, Fast Track your adjacent Humans 3s and Profit 120.
Unionized
Unionized
▸ +30% Profit, but 0.5s slower.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Paid Reporter
+
⚡
Gamified

Paid Reporter

PLUS
SMALL HUMAN SERVICE
7.0
SEC
▸ Apply 7 Scandal.
Gamified
Gamified
▸ +25% Windfall chance.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Solar Farm
++
⚡
Gamified

Solar Farm

PRO
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 8 Revenue.
▸ Whenever you Surplus, gain 4 Revenue.
Gamified
Gamified
▸ +25% Windfall chance.
Revenue
Recurring Profit every second.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Policies
Recurring Revenue
+
POLICY PRO
▸ Permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Open Door Policy
+
POLICY PLUS
▸ When one of your Employees is Slowed, Fast Track it 3s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Aggressive Pricing
+
POLICY PLUS
▸ Market Share 4%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.

Exhibit / Corporate Fingerprint

Company DNA

Composition of the final board

5 types
One corporate identity
  • Property ×3
    Property / 3 assets
    • Oil Well
    • Open Office
    • Solar Farm
  • Human ×2
    Human / 2 assets
    • Busy Receptionist
    • Paid Reporter
  • Employee ×1
    Employee / 1 asset
    • Busy Receptionist
  • Machine ×1
    Machine / 1 asset
    • Solar Farm
  • Service ×1
    Service / 1 asset
    • Paid Reporter
Larger type · Greater presenceInspect a type to reveal its assets ↗