MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Market leaderboard
Scrappy

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Equity Over Salary Inc.

Scrappy, The Bootstrapper · Final year 9 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 9 PLACEMENT—

Final board

▲ 80
Bootstrapped

Bootstrapped

PRO
SMALL SCHEME
6.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 45
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
▼ 100
Evangelist
Disruptive
Disruptive

Evangelist

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 100 Loss.
▸ When an adjacent asset Profits, inflict 40 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▼ 80
Superfan

Superfan

PRO
SMALL HUMAN
7.0
SEC
▸ Inflict 80 Loss.
▸ When an adjacent Employee activates, inflict 120 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 40
Graphic Designer
Litigious
Litigious

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Litigious
Litigious
▸ Also apply 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▼ 40
Consultant
Gamified
Gamified

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
▲ 160
Expense Account
Agile
✦ MVP ✦
Agile

Expense Account

PRO
MEDIUM BENEFIT
8.0
SEC
▸ Profit 160.
▸ Whenever you gain Debt, Profit 80.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
#8
Ramen Budget

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 160 ▲ 160
Volunteer

Volunteer

ENTERPRISE
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Profit 160.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Enacted corporate policies

Aggressive Pricing
◆
#1
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
PLUS
◆
#2
POLICY PLUS
▸ Your assets act 0.2s faster.
Word of Mouth
PRO
◆
#3
POLICY PRO
▸ When one of your Humans activates, Fast Track a random Human 1.4s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
◆
#4
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Grassroots Growth
PRO
◆
#5
POLICY PRO
▸ After a won battle, permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Underdog
◆
#6
POLICY
▸ While behind on Cash, your assets work 3% faster.
Move Fast
PLUS
◆
#7
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
PLUS
◆
#8
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 6W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

9 Years Archived
YEAR 1 $90 0W - 0S
Assets
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
YEAR 2 $130 1W - 0S
Assets
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Petty Cash
+

Petty Cash

PLUS
SMALL PROPERTY
4.0
SEC
▸ Profit 80.
▸ Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
◈
◈
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
YEAR 3 $190 1W - 1S
Assets
Bootstrapped
+

Bootstrapped

PLUS
SMALL SCHEME
6.0
SEC
▸ Profit 40.
▸ Whenever you gain Debt, Profit 100 and Fast Track your fastest asset 3s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
▸ Profit 15.
▸ When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Superfan

Superfan

BASIC
SMALL HUMAN
7.0
SEC
▸ Inflict 20 Loss.
▸ When an adjacent Employee activates, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Petty Cash
+

Petty Cash

PLUS
SMALL PROPERTY
4.0
SEC
▸ Profit 80.
▸ Stock 4.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 4 $190 1W - 2S
Assets
Bootstrapped
+

Bootstrapped

PLUS
SMALL SCHEME
6.0
SEC
▸ Profit 40.
▸ Whenever you gain Debt, Profit 100 and Fast Track your fastest asset 3s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Evangelist
⚡
Disruptive

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Expense Account
+

Expense Account

PLUS
MEDIUM BENEFIT
8.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 5 $325 2W - 2S
Assets
Bootstrapped
+

Bootstrapped

PLUS
SMALL SCHEME
6.0
SEC
▸ Profit 40.
▸ Whenever you gain Debt, Profit 100 and Fast Track your fastest asset 3s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Evangelist
⚡
Disruptive

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Expense Account
++
⚡
Agile

Expense Account

PRO
MEDIUM BENEFIT
8.0
SEC
▸ Profit 160.
▸ Whenever you gain Debt, Profit 80.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Ramen Budget
+

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 40 Loss.
▸ Profit 40.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Word of Mouth
POLICY
▸ When one of your Humans activates, Fast Track a random Human 0.35s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
YEAR 6 $400 3W - 2S
Assets
Bootstrapped
++

Bootstrapped

PRO
SMALL SCHEME
6.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Evangelist
⚡
Disruptive

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Expense Account
++
⚡
Agile

Expense Account

PRO
MEDIUM BENEFIT
8.0
SEC
▸ Profit 160.
▸ Whenever you gain Debt, Profit 80.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Ramen Budget
+

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
▸ Your assets act 0.1s faster.
Word of Mouth
+
POLICY PLUS
▸ When one of your Humans activates, Fast Track a random Human 0.7s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Grassroots Growth
▸ After a won battle, permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
YEAR 7 $475 4W - 2S
Assets
Bootstrapped
++

Bootstrapped

PRO
SMALL SCHEME
6.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Evangelist
⚡
Disruptive

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 50 Loss.
▸ When an adjacent asset Profits, inflict 20 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Superfan
+

Superfan

PLUS
SMALL HUMAN
7.0
SEC
▸ Inflict 40 Loss.
▸ When an adjacent Employee activates, inflict 60 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Expense Account
++
⚡
Agile

Expense Account

PRO
MEDIUM BENEFIT
8.0
SEC
▸ Profit 160.
▸ Whenever you gain Debt, Profit 80.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Ramen Budget
+

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer
++

Volunteer

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 80 Loss.
▸ Profit 80.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Word of Mouth
+
POLICY PRO
▸ When one of your Humans activates, Fast Track a random Human 1.4s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Grassroots Growth
+
POLICY PRO
▸ After a won battle, permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Move Fast
POLICY
▸ Your Machines have +6% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 8 $550 5W - 2S
Assets
Bootstrapped
++

Bootstrapped

PRO
SMALL SCHEME
6.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Evangelist
+
⚡
Disruptive

Evangelist

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 100 Loss.
▸ When an adjacent asset Profits, inflict 40 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Superfan
++

Superfan

PRO
SMALL HUMAN
7.0
SEC
▸ Inflict 80 Loss.
▸ When an adjacent Employee activates, inflict 120 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Expense Account
++
⚡
Agile

Expense Account

PRO
MEDIUM BENEFIT
8.0
SEC
▸ Profit 160.
▸ Whenever you gain Debt, Profit 80.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Ramen Budget
+

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer
+++

Volunteer

ENTERPRISE
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Profit 160.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Word of Mouth
+
POLICY PRO
▸ When one of your Humans activates, Fast Track a random Human 1.4s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Grassroots Growth
+
POLICY PRO
▸ After a won battle, permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 9 $680 6W - 2S
Assets
Bootstrapped
++

Bootstrapped

PRO
SMALL SCHEME
6.0
SEC
▸ Profit 80.
▸ Whenever you gain Debt, Profit 200 and Fast Track your fastest asset 4s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 45.
▸ Gain 1 Debt.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times each time it acts.
Evangelist
+
⚡
Disruptive

Evangelist

PLUS
SMALL HUMAN
6.0
SEC
▸ Inflict 100 Loss.
▸ When an adjacent asset Profits, inflict 40 Loss.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Superfan
++

Superfan

PRO
SMALL HUMAN
7.0
SEC
▸ Inflict 80 Loss.
▸ When an adjacent Employee activates, inflict 120 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
+
⚡
Litigious

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Litigious
Litigious
▸ Also apply 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Consultant
⚡
Gamified

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Gamified
Gamified
▸ +25% Windfall chance.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Expense Account
++
⚡
Agile

Expense Account

PRO
MEDIUM BENEFIT
8.0
SEC
▸ Profit 160.
▸ Whenever you gain Debt, Profit 80.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Ramen Budget
+

Ramen Budget

PLUS
SMALL SCHEME
6.0
SEC
▸ Remove 5 Debt.
▸ Fast Track your Employees 1.5s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer
+++

Volunteer

ENTERPRISE
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Profit 160.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Word of Mouth
+
POLICY PRO
▸ When one of your Humans activates, Fast Track a random Human 1.4s.
Fast Track
Instantly advances an asset's progress toward acting.
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Grassroots Growth
+
POLICY PRO
▸ After a won battle, permanently gain +4 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Move Fast
+
POLICY PLUS
▸ Your Machines have +12% Windfall chance.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.