MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Baron

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Cufflink Industries

Baron, Old Money · Final year 9 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 9 PLACEMENT—

Final board

▼ 120
Vaporware
Leveraged
Leveraged

Vaporware

PRO
SMALL SCHEME
3.0
SEC
▸ Inflict 120 Loss.
▸ Gain 2 Debt.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
⇈ 2
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
▲ 100
Loyal Worker

Loyal Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 100.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
◈ 80
Graphic Designer

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 100
Corporate Spy

Corporate Spy

PRO
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 100 Loss.
▸ Apply 9 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈ 50
Nap Pod

Nap Pod

BASIC
SMALL PROPERTY BENEFIT
5.0
SEC
▸ Audit one of your Employees 1s.
▸ Gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
◈ 60
PR Firm
Disruptive
Disruptive

PR Firm

PLUS
MEDIUM SERVICE
6.0
SEC
▸ Gain 60 Moat.
▸ Remove 50% of your Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈ 80
Doorman

Doorman

PRO
SMALL HUMAN SERVICE
5.0
SEC
▸ Gain 80 Moat.
▸ Remove 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▼ 100
Black Swan
✦ MVP ✦

Black Swan

PRO
SMALL ANIMAL SCHEME
10.0
SEC
▸ Inflict 100 Loss.
▸ Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.

Enacted corporate policies

Fortified
◆
#1
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
PRO
◆
#2
POLICY PRO
▸ When the Market Crash begins, inflict Loss equal to 240% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
◆
#3
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
◆
#4
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
PRO
◆
#5
POLICY PRO
▸ Start each battle with 400 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
ENTERPRISE
◆
#6
POLICY ENTERPRISE
▸ When one of your Benefits activates, Profit 480.
Profit
Restores your Cash, up to your Valuation.
Passive Income
◆
#7
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
◆
#8
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 6W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $160 1W - 0S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Factorybot

Factorybot

BASIC
SMALL MACHINE
6.0
SEC
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
◈
◈
◈
◈
◈
◈
YEAR 2 $270 2W - 0S
Assets
Secret Backdoor

Secret Backdoor

BASIC
SMALL SCHEME
6.0
SEC
▸ Gain 20 Moat.
▸ Whenever a rival Machine activates, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Factorybot

Factorybot

BASIC
SMALL MACHINE
6.0
SEC
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
◈
◈
◈
◈
◈
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $335 2W - 1S
Assets
Secret Backdoor

Secret Backdoor

BASIC
SMALL SCHEME
6.0
SEC
▸ Gain 20 Moat.
▸ Whenever a rival Machine activates, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Factorybot

Factorybot

BASIC
SMALL MACHINE
6.0
SEC
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 40 Moat.
▸ When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Free Dinner After Eight

Free Dinner After Eight

BASIC
SMALL BENEFIT
5.0
SEC
▸ Overwork the Employee to your right 1.5s.
▸ Whenever the Employee to the right Burns Out, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈
◈
◈
◈
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
▸ When the Market Crash begins, inflict Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 4 $405 3W - 1S
Assets
Secret Backdoor

Secret Backdoor

BASIC
SMALL SCHEME
6.0
SEC
▸ Gain 20 Moat.
▸ Whenever a rival Machine activates, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loyal Worker

Loyal Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 50.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
⚡
Disruptive

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Free Dinner After Eight

Free Dinner After Eight

BASIC
SMALL BENEFIT
5.0
SEC
▸ Overwork the Employee to your right 1.5s.
▸ Whenever the Employee to the right Burns Out, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
▸ Remove 1 Scandal.
▸ Gain 20 Moat.
▸ The first time you would go under: Profit 10 and gain 50 Moat instead, and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
◈
◈
◈
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
▸ When the Market Crash begins, inflict Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
YEAR 5 $480 3W - 2S
Assets
Secret Backdoor

Secret Backdoor

BASIC
SMALL SCHEME
6.0
SEC
▸ Gain 20 Moat.
▸ Whenever a rival Machine activates, inflict 10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loyal Worker

Loyal Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 50.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
⚡
Disruptive

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Free Dinner After Eight

Free Dinner After Eight

BASIC
SMALL BENEFIT
5.0
SEC
▸ Overwork the Employee to your right 1.5s.
▸ Whenever the Employee to the right Burns Out, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
▸ Remove 1 Scandal.
▸ Gain 20 Moat.
▸ The first time you would go under: Profit 10 and gain 50 Moat instead, and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
Price War
+

Price War

PLUS
SMALL SCHEME
5.0
SEC
▸ Inflict 56 Loss.
▸ Take 18 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ A random Employee of yours gains +40 Profit.
▸ When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.
◈
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
▸ When the Market Crash begins, inflict Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
+
POLICY PRO
▸ When one of your Benefits activates, Profit 240.
Profit
Restores your Cash, up to your Valuation.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 6 $555 4W - 2S
Assets
Price War
+

Price War

PLUS
SMALL SCHEME
5.0
SEC
▸ Inflict 56 Loss.
▸ Take 18 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loyal Worker
+

Loyal Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 100.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
⚡
Disruptive

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
▸ Remove 1 Scandal.
▸ Gain 20 Moat.
▸ The first time you would go under: Profit 10 and gain 50 Moat instead, and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
PR Firm
+

PR Firm

PLUS
MEDIUM SERVICE
6.0
SEC
▸ Gain 60 Moat.
▸ Remove 50% of your Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Doorman
++

Doorman

PRO
SMALL HUMAN SERVICE
5.0
SEC
▸ Gain 80 Moat.
▸ Remove 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Lobbyist
++

Lobbyist

PRO
SMALL HUMAN SCHEME
5.0
SEC
▸ Apply 6 Debt.
▸ Apply 8 Scandal.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
▸ When the Market Crash begins, inflict Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
+
POLICY ENTERPRISE
▸ When one of your Benefits activates, Profit 480.
Profit
Restores your Cash, up to your Valuation.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 7 $730 5W - 2S
Assets
Price War
+

Price War

PLUS
SMALL SCHEME
5.0
SEC
▸ Inflict 56 Loss.
▸ Take 18 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loyal Worker
+

Loyal Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 100.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
⚡
Disruptive

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 25 Loss.
▸ Apply 3 Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Nap Pod

Nap Pod

BASIC
SMALL PROPERTY BENEFIT
5.0
SEC
▸ Audit one of your Employees 1s.
▸ Gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
PR Firm
+

PR Firm

PLUS
MEDIUM SERVICE
6.0
SEC
▸ Gain 60 Moat.
▸ Remove 50% of your Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Doorman
++

Doorman

PRO
SMALL HUMAN SERVICE
5.0
SEC
▸ Gain 80 Moat.
▸ Remove 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Lobbyist
++

Lobbyist

PRO
SMALL HUMAN SCHEME
5.0
SEC
▸ Apply 6 Debt.
▸ Apply 8 Scandal.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
+
POLICY PLUS
▸ When the Market Crash begins, inflict Loss equal to 120% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
+
POLICY ENTERPRISE
▸ When one of your Benefits activates, Profit 480.
Profit
Restores your Cash, up to your Valuation.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 8 $835 6W - 2S
Assets
Vaporware
++

Vaporware

PRO
SMALL SCHEME
3.0
SEC
▸ Inflict 120 Loss.
▸ Gain 2 Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loyal Worker
+

Loyal Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 100.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
++

Corporate Spy

PRO
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 100 Loss.
▸ Apply 9 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Nap Pod

Nap Pod

BASIC
SMALL PROPERTY BENEFIT
5.0
SEC
▸ Audit one of your Employees 1s.
▸ Gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
PR Firm
+
⚡
Disruptive

PR Firm

PLUS
MEDIUM SERVICE
6.0
SEC
▸ Gain 60 Moat.
▸ Remove 50% of your Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Doorman
++

Doorman

PRO
SMALL HUMAN SERVICE
5.0
SEC
▸ Gain 80 Moat.
▸ Remove 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Black Swan
++

Black Swan

PRO
SMALL ANIMAL SCHEME
10.0
SEC
▸ Inflict 100 Loss.
▸ Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
+
POLICY PLUS
▸ When the Market Crash begins, inflict Loss equal to 120% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
+
POLICY PLUS
▸ Start each battle with 200 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
+
POLICY ENTERPRISE
▸ When one of your Benefits activates, Profit 480.
Profit
Restores your Cash, up to your Valuation.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 9 $910 6W - 3S
Assets
Vaporware
++
⚡
Leveraged

Vaporware

PRO
SMALL SCHEME
3.0
SEC
▸ Inflict 120 Loss.
▸ Gain 2 Debt.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loyal Worker
+

Loyal Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 100.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
++

Corporate Spy

PRO
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 100 Loss.
▸ Apply 9 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Nap Pod

Nap Pod

BASIC
SMALL PROPERTY BENEFIT
5.0
SEC
▸ Audit one of your Employees 1s.
▸ Gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
PR Firm
+
⚡
Disruptive

PR Firm

PLUS
MEDIUM SERVICE
6.0
SEC
▸ Gain 60 Moat.
▸ Remove 50% of your Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Doorman
++

Doorman

PRO
SMALL HUMAN SERVICE
5.0
SEC
▸ Gain 80 Moat.
▸ Remove 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Black Swan
++

Black Swan

PRO
SMALL ANIMAL SCHEME
10.0
SEC
▸ Inflict 100 Loss.
▸ Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
+
POLICY PRO
▸ When the Market Crash begins, inflict Loss equal to 240% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
+
POLICY PRO
▸ Start each battle with 400 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
+
POLICY ENTERPRISE
▸ When one of your Benefits activates, Profit 480.
Profit
Restores your Cash, up to your Valuation.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 10 $1,000 8W - 2S
Assets
Vaporware
++
⚡
Leveraged

Vaporware

PRO
SMALL SCHEME
3.0
SEC
▸ Inflict 120 Loss.
▸ Gain 2 Debt.
Leveraged
Leveraged
▸ +25% Loss, and also apply 1 Debt to yourself.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Paid Reporter
+++

Paid Reporter

ENTERPRISE
SMALL HUMAN SERVICE
7.0
SEC
▸ Apply 14 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Loyal Worker
+

Loyal Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Profit 100.
▸ When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.
Graphic Designer
++

Graphic Designer

PRO
SMALL HUMAN EMPLOYEE
7.0
SEC
▸ Gain 80 Moat.
▸ When you use an adjacent Employee, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Corporate Spy
++

Corporate Spy

PRO
SMALL HUMAN SERVICE
6.0
SEC
▸ Inflict 100 Loss.
▸ Apply 9 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Nap Pod

Nap Pod

BASIC
SMALL PROPERTY BENEFIT
5.0
SEC
▸ Audit one of your Employees 1s.
▸ Gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
PR Firm
+
⚡
Disruptive

PR Firm

PLUS
MEDIUM SERVICE
6.0
SEC
▸ Gain 60 Moat.
▸ Remove 50% of your Scandal.
Disruptive
Disruptive
▸ Also apply 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Doorman
++

Doorman

PRO
SMALL HUMAN SERVICE
5.0
SEC
▸ Gain 80 Moat.
▸ Remove 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Black Swan
++

Black Swan

PRO
SMALL ANIMAL SCHEME
10.0
SEC
▸ Inflict 100 Loss.
▸ Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Policies
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Hostile Takeover
+
POLICY PRO
▸ When the Market Crash begins, inflict Loss equal to 240% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Hustle Culture
▸ Your Employees act 5% faster.
▸ Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Winner Take All
▸ While ahead on Cash, your assets inflict 3% more Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Old Money Rules
+
POLICY ENTERPRISE
▸ Start each battle with 800 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Total Rewards
+
POLICY ENTERPRISE
▸ When one of your Benefits activates, Profit 480.
Profit
Restores your Cash, up to your Valuation.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.