MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Market leaderboard
Mom & Pop

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Duct Tape Dynamics

Mom & Pop, No Exit Strategy · Final year 9 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 9 PLACEMENT—

Final board

▼ 240 ▲ 160
Pop
Litigious
✦ MVP ✦
Litigious

Pop

ENTERPRISE
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 240 Loss.
▸ Profit 160.
▸ Whenever this is Fast Tracked, Profit 240.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 500
Mom
Gamified
Gamified

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▼ 30
Account Manager

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
▲ 40
Loyal Clerk
Agile
Agile

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
▲ 20 ▼ 20
Loan Shark
Patented
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▲ 20
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 30
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
#8
Headhunter

Headhunter

PLUS
MEDIUM HUMAN SERVICE
10.0
SEC
▸ Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.

Enacted corporate policies

Recurring Revenue
ENTERPRISE
◆
#1
POLICY ENTERPRISE
▸ Permanently gain +8 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
◆
#2
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
PRO
◆
#3
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
◆
#4
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
◆
#5
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Underdog
PLUS
◆
#6
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
Technical Debt
PLUS
◆
#7
POLICY PLUS
▸ Your assets Profit 60 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Credit On The House
◆
#8
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 6W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

9 Years Archived
YEAR 1 $105 0W - 0S
Assets
Pop

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 30 Loss.
▸ Profit 20.
▸ Whenever this is Fast Tracked, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 2s.
▸ Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Profit
Restores your Cash, up to your Valuation.
◈
◈
◈
◈
◈
◈
YEAR 2 $155 1W - 0S
Assets
Pop
+
⚡
Litigious

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Profit
Restores your Cash, up to your Valuation.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈
◈
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 3 $215 1W - 1S
Assets
Pop
+
⚡
Litigious

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Profit
Restores your Cash, up to your Valuation.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
◈
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PLUS
▸ Your assets act 0.2s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
YEAR 4 $280 2W - 1S
Assets
Pop
+
⚡
Litigious

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Profit
Restores your Cash, up to your Valuation.
Loan Shark
⚡
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Focus Group

Focus Group

BASIC
MEDIUM SERVICE
7.0
SEC
▸ Inflict 20 Loss.
▸ Gain 20 Moat.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
YEAR 5 $300 2W - 2S
Assets
Pop
+
⚡
Litigious

Pop

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 60 Loss.
▸ Profit 40.
▸ Whenever this is Fast Tracked, Profit 60.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+
⚡
Agile

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loan Shark
⚡
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Focus Group

Focus Group

BASIC
MEDIUM SERVICE
7.0
SEC
▸ Inflict 20 Loss.
▸ Gain 20 Moat.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 6 $370 3W - 2S
Assets
Pop
++
⚡
Litigious

Pop

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 120 Loss.
▸ Profit 80.
▸ Whenever this is Fast Tracked, Profit 120.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+
⚡
Agile

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loan Shark
⚡
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Company Handbook

Company Handbook

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Gain 50 Moat.
▸ Reduce your Scandal by 3.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 7 $520 4W - 2S
Assets
Pop
+++
⚡
Litigious

Pop

ENTERPRISE
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 240 Loss.
▸ Profit 160.
▸ Whenever this is Fast Tracked, Profit 240.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+
⚡
Agile

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loan Shark
⚡
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Headhunter

Headhunter

BASIC
MEDIUM HUMAN SERVICE
10.0
SEC
▸ Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Underdog
POLICY
▸ While behind on Cash, your assets work 3% faster.
Technical Debt
▸ Your assets Profit 30 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 8 $615 5W - 2S
Assets
Pop
+++
⚡
Litigious

Pop

ENTERPRISE
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 240 Loss.
▸ Profit 160.
▸ Whenever this is Fast Tracked, Profit 240.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+
⚡
Agile

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loan Shark
⚡
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Headhunter
+

Headhunter

PLUS
MEDIUM HUMAN SERVICE
10.0
SEC
▸ Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
+
POLICY PLUS
▸ Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Underdog
+
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
Technical Debt
+
POLICY PLUS
▸ Your assets Profit 60 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 9 $675 6W - 2S
Assets
Pop
+++
⚡
Litigious

Pop

ENTERPRISE
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 240 Loss.
▸ Profit 160.
▸ Whenever this is Fast Tracked, Profit 240.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Mom
+
⚡
Gamified

Mom

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Humans 3s.
▸ Whenever you Surplus, gain 500% of it as Moat.
Gamified
Gamified
▸ +25% Windfall chance.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
▸ Inflict 30 Loss.
▸ Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Loyal Clerk
+
⚡
Agile

Loyal Clerk

PLUS
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Profit 40 for each adjacent Human.
Agile
Agile
▸ 10% faster.
Profit
Restores your Cash, up to your Valuation.
Loan Shark
⚡
Patented

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
▸ Profit 20.
▸ Inflict 20 Loss.
▸ Gain 1 Debt.
Patented
Patented
▸ At the start of battle, gain 15 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your slowest asset 2s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Headhunter
+

Headhunter

PLUS
MEDIUM HUMAN SERVICE
10.0
SEC
▸ Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
+
POLICY ENTERPRISE
▸ Permanently gain +8 Revenue.
Revenue
Recurring Profit every second.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
+
POLICY PRO
▸ Your assets act 0.4s faster.
Living Wage
POLICY
▸ Your Humans act 3% faster.
Quality Assurance
▸ When one of your assets is Liquidated, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Underdog
+
POLICY PLUS
▸ While behind on Cash, your assets work 6% faster.
Technical Debt
+
POLICY PLUS
▸ Your assets Profit 60 more.
▸ Start each battle with 10 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Credit On The House
▸ Start each battle with no Debt.
▸ When Debt is applied to you, remove 1 of it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.