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ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 3 PLACEMENT—
PLUS
BASIC
BASIC
BASIC
BASIC
BASIC
POLICY SLOT
POLICY SLOT
POLICY SLOT
POLICY SLOT
3 Years Archived
QUARTERLY SHAREHOLDER REPORT · 2026-Q4
Manupulations
Scrappy, The Bootstrapper · Final year 3 · Bankruptcy
Bankrupt · History retained
Final board
▼ 10
✦ MVP ✦
Personal Trainer
SMALL
HUMAN
SERVICE
BENEFIT
6.0
SEC
▸
The Employee to your right gains +10 Loss.
▸
Overwork it 1.5s.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
◆
10 Funding
Full Dossier →
▼ 10
▲ 10
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 10 Loss.
▸
Profit 10.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
7 Funding
Full Dossier →
▼ 20
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
14 Funding
Full Dossier →
▲ 15
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
◆
12 Funding
Full Dossier →
▼ 100
Office Bully
SMALL
HUMAN
EMPLOYEE
8.0
SEC
▸
Inflict 100 Loss.
▸
Liquidate a random friendly Employee.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
◆
10 Funding
Full Dossier →
▼ 20
▲ 20
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
4 Funding
Full Dossier →
◈
#6
◈
#7
◈
#8
◈
#9
Swipe to view all 10 board slots · tap a card for details
Enacted corporate policies
◆
#1
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Inspect Directive Dossier →
◆
37 Funding
◆
#2
POLICY
▸
While behind on Cash, your assets work 3% faster.
Inspect Directive Dossier →
◆
80 Funding
◆
#4
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Inspect Directive Dossier →
◆
60 Funding
#5
#6
#7
#8
Recent player encounters
Awaiting the first tracked showdown this quarter.
Score breakdown
Starting run record: 0W / 3L. Eligible final-board results: 0. Distinct opponents: 0.
Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
YEAR 1
$140
0W - 1S
Assets
BASIC
BASIC
BASIC
BASIC
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 10 Loss.
▸
Profit 10.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
7 Funding
Full Dossier →
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
4 Funding
Full Dossier →
Bootstrapper
SMALL
HUMAN
EMPLOYEE
4.0
SEC
▸
Profit 10.
▸
Scale +1 while you have less Cash than the rival.
Keywords
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times each time it acts.
◆
10 Funding
Full Dossier →
Petty Cash
SMALL
PROPERTY
4.0
SEC
▸
Profit 40.
▸
Stock 3.
Keywords
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◆
7 Funding
Full Dossier →
◈
◈
◈
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Inspect Directive Dossier →
◆
37 Funding
YEAR 2
$140
0W - 2S
Assets
+
PLUS
BASIC
BASIC
BASIC
Personal Trainer
SMALL
HUMAN
SERVICE
BENEFIT
6.0
SEC
▸
The Employee to your right gains +10 Loss.
▸
Overwork it 1.5s.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
◆
10 Funding
Full Dossier →
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 10 Loss.
▸
Profit 10.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
7 Funding
Full Dossier →
Garage
MEDIUM
PROPERTY
6.0
SEC
▸
Fast Track adjacent Humans 2s.
▸
Scale +1 while this is your only Property.
▸
When you sell this, gain a random Property.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
◆
27 Funding
Full Dossier →
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
4 Funding
Full Dossier →
◈
◈
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Inspect Directive Dossier →
◆
37 Funding
POLICY
▸
While behind on Cash, your assets work 3% faster.
Inspect Directive Dossier →
◆
80 Funding
POLICY
▸
Your assets act 0.1s faster.
Inspect Directive Dossier →
◆
50 Funding
YEAR 3
$200
0W - 3S
Assets
+
PLUS
BASIC
BASIC
BASIC
BASIC
BASIC
Personal Trainer
SMALL
HUMAN
SERVICE
BENEFIT
6.0
SEC
▸
The Employee to your right gains +10 Loss.
▸
Overwork it 1.5s.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
◆
10 Funding
Full Dossier →
Hard Worker
SMALL
HUMAN
EMPLOYEE
5.0
SEC
▸
Inflict 10 Loss.
▸
Profit 10.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
7 Funding
Full Dossier →
Superfan
SMALL
HUMAN
7.0
SEC
▸
Inflict 20 Loss.
▸
When an adjacent Employee activates, inflict 30 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
14 Funding
Full Dossier →
Scrum Master
SMALL
HUMAN
EMPLOYEE
9.0
SEC
▸
Fast Track adjacent Employees 1s.
▸
Profit 15.
▸
Scale +1 while adjacent to an Employee.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
◆
12 Funding
Full Dossier →
Office Bully
SMALL
HUMAN
EMPLOYEE
8.0
SEC
▸
Inflict 100 Loss.
▸
Liquidate a random friendly Employee.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.
◆
10 Funding
Full Dossier →
Volunteer
SMALL
HUMAN
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 20.
▸
Always costs 0 Funding.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◆
4 Funding
Full Dossier →
◈
◈
◈
◈
Policies
POLICY
▸
Your Employees act 5% faster.
▸
Start each battle with 5 Debt.
Keywords
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Inspect Directive Dossier →
◆
37 Funding
POLICY
▸
While behind on Cash, your assets work 3% faster.
Inspect Directive Dossier →
◆
80 Funding
POLICY
▸
Your assets act 0.1s faster.
Inspect Directive Dossier →
◆
50 Funding
POLICY
▸
When one of your Humans activates, Fast Track a random Human 0.35s.
Keywords
Fast Track
Instantly advances an asset's progress toward acting.
Inspect Directive Dossier →
◆
60 Funding