MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
◀ Boardroom Analytics / vendor.everything_must_go
New in 1.3.0 STATUS: LICENSED MERCHANT
UC
Everything Must Go
Asset Market 🏷️ 25% OFF 📦 3 Stock Slots 🛒 2.5 Sales / Visit ALL FOUNDERS YEAR 1–4

Everything Must Go

“Half the shelves are bare, and the sign in the window has said FINAL DAYS for three years.”
Merchant Identifier: vendor.everything_must_go

Buy assets that pay off when they run out

Commercial Terms & Encounter Mechanics

Statutory Market Invariants

Operating rules governing inventory allocation, pricing modifiers, and encounter routing:

SHELF CAPACITY 3 Offers / Roll
PRICING TERMS 25% Off
ENCOUNTER WEIGHT Weight 80
Stocking Mechanism: Curated Asset Pool (12 Designated Cards)
Restock Rule: Static Shelf (Does not refill upon purchase; requires paid reroll)
Most Acquired At This Merchant
Paper Tiger (2 sold) Burner Phone (1 sold) Degausser (1 sold) Vending Machine (1 sold)

Commerce Performance Telemetry

Version Current Filings
VISIT CONVERSION (PICK RATE)
25.0% (2 / 8 offers)

Rate at which executive founders prioritize visiting this merchant when offered.

SALES PER VISIT
2.5 cards / stop

Founders buy an average of 2.5 cards per stop (83% shelf clearance of 3 slots).

TOTAL SALES & REVENUE
5 items ($38 spend)

Gross inventory acquired across all runs (2 upgrades purchased).

Recent Merchant Sales

Executive Transaction Audit
Asset Sold Price Type Time
$3 NEW UNIT about 11 hours ago
Burner Phone
$10 NEW UNIT about 11 hours ago
Degausser
$12 NEW UNIT about 11 hours ago
$3 UPGRADE 8 days ago
$10 UPGRADE 8 days ago

Authorized Shelf Inventory & Options

All eligible corporate assets rolled on Everything Must Go's shelves. Sized according to 1-, 2-, and 3-width board footprints.

▫ 12 Small (1-Slot) ▫▫ 0 Medium (2-Slot) ▫▫▫ 0 Large (3-Slot)
Size:
Filter Tag:
▲ 15
1-SLOT
Free Trial

Free Trial

BASIC
SMALL SCHEME
4.0
SEC
▸ Profit 15.
▸ Stock 3.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Free Trial

Common ▫ 1-Slot
$7 Funding List: $10
-25% OFF

Profit 15. Stock 3. Always costs 0 Funding.

Pick Rate 42.9% (3/7)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 10
1-SLOT
Hit Piece

Hit Piece

BASIC
SMALL SCHEME
4.5
SEC
▸ Inflict 10 Loss.
▸ Apply 3 Scandal to the rival for each of their assets that is out of Stock.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Hit Piece

Common ▫ 1-Slot
$26 Funding List: $35
-25% OFF

Inflict 10 Loss. Apply 3 Scandal to the rival for each of their assets that is out of Stock.

Pick Rate 30.0% (3/10)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 40
1-SLOT
Vending Machine

Vending Machine

BASIC
SMALL MACHINE
5.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Vending Machine

Common ▫ 1-Slot
$10 Funding List: $14
-25% OFF

Profit 40. Stock 3.

Pick Rate 29.4% (5/17)
Win Rate 0.0% (0W/1L)
Merchant Volume: 1 acquisition here
1-SLOT
Bulk Order

Bulk Order

BASIC
SMALL SERVICE
6.0
SEC
▸ Restock adjacent assets 1 and Fast Track them 1s.
▸ Stock 2.
Fast Track
Instantly advances an asset's progress toward acting.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Bulk Order

Common ▫ 1-Slot
$6 Funding List: $8
-25% OFF

Restock adjacent assets 1 and Fast Track them 1s. Stock 2.

Pick Rate 25.5% (12/47)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 36
1-SLOT
Final Notice

Final Notice

BASIC
SMALL SCHEME
8.0
SEC
▸ Inflict 36 Loss.
▸ Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Final Notice

Uncommon ▫ 1-Slot
$6 Funding List: $8
-25% OFF

Inflict 36 Loss. Stock 2.

Pick Rate 23.7% (45/190)
Win Rate 0.0% (0W/5L)
Merchant Volume: 0 acquisitions here
▼ 40
1-SLOT
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
▸ Inflict 40 Loss.
▸ Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Paper Tiger

Common ▫ 1-Slot
$3 Funding List: $4
-25% OFF

Inflict 40 Loss. Stock 1.

Pick Rate 22.8% (65/285)
Win Rate 11.8% (2W/15L)
Merchant Volume: 2 acquisitions here
▲ 40
1-SLOT
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
▸ Profit 40.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Petty Cash

Common ▫ 1-Slot
$10 Funding List: $14
-25% OFF

Profit 40. Stock 3.

Pick Rate 20.6% (86/417)
Win Rate 3.8% (1W/25L)
Merchant Volume: 0 acquisitions here
▲ 200
1-SLOT
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
▸ Profit 200.
▸ Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Golden Goose

Common ▫ 1-Slot
$18 Funding List: $24
-25% OFF

Profit 200. Stock 3.

Pick Rate 18.6% (37/199)
Win Rate 16.7% (5W/25L)
Merchant Volume: 0 acquisitions here
▼ 10
1-SLOT
Empty Shelves

Empty Shelves

BASIC
SMALL SCHEME
6.0
SEC
▸ Inflict 10 Loss.
▸ Inflict 20 Loss for each rival asset that is out of Stock.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Empty Shelves

Uncommon ▫ 1-Slot
$13 Funding List: $18
-25% OFF

Inflict 10 Loss. Inflict 20 Loss for each rival asset that is out of Stock.

Pick Rate 0.0% (0/2)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▼ 15
1-SLOT
Loss Leader

Loss Leader

BASIC
SMALL SCHEME
5.0
SEC
▸ Inflict 15 Loss for each of your assets that is out of Stock.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Loss Leader

Uncommon ▫ 1-Slot
$9 Funding List: $12
-25% OFF

Inflict 15 Loss for each of your assets that is out of Stock.

Pick Rate 0.0% (0/4)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
1-SLOT
Shrinkflation

Shrinkflation

BASIC
SMALL SCHEME
PASSIVE
▸ Your other assets with Stock have -1 max Stock and Profit +10.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Shrinkflation

Uncommon ▫ 1-Slot
$18 Funding List: $24
-25% OFF

Your other assets with Stock have -1 max Stock and Profit +10.

Pick Rate 0.0% (0/0)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here
▲ 12
1-SLOT
Running on Fumes

Running on Fumes

BASIC
SMALL SCHEME
5.0
SEC
▸ Profit 12 for each of your assets that is out of Stock.
▸ Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times each time it acts.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Running on Fumes

Uncommon ▫ 1-Slot
$15 Funding List: $20
-25% OFF

Profit 12 for each of your assets that is out of Stock. Scale +1 while you have less Cash than the rival.

Pick Rate 0.0% (0/1)
Win Rate 0.0% (0W/0L)
Merchant Volume: 0 acquisitions here