Corporate Dossier
Ultracapitalism / Company Archives
Bankruptcy Filed
Financial Summary
- Final Valuation
- $275
- Final Liquid Funding
- $313
- Fiscal Review Record
- 1 Wins / 3 Setbacks
Asset Portfolio
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
✦ MVP ✦
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
#9
Corporate Policies
◆
#1
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#3
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
#5
#6
#7
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 4, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 0 | 1 | Setback |
| Year 2 | $150 | 0 | 2 | 1 Strike Left |
| Year 3 | $210 | 1 | 2 | 1 Strike Left |
| Year 4 | $275 | 1 | 3 | Bankrupt |
Quarterly Shareholder Report →
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Borrowed WiFi Holdings is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
1W
/
4L
5 battles fought as rival board
Board Win Rate
20.0%
1 rival repelled
Active Board Snapshots
4 Filings
Years 1 through 4
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
◈
◈
◈
◈
◈
Assets
BASIC
BASIC
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Assets
BASIC
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your Machines act 3% faster.
Assets
BASIC
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times each time it acts.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
MEDIUM
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 50%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
Policies
POLICY
▸
Permanently gain +1 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 0.1s faster.
POLICY
▸
Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your Machines act 3% faster.
Exhibit / Corporate Fingerprint
Company DNA
Composition of the final board
One corporate identity
-
Employee ×4
Employee / 4 assets- Robot Worker
- Graphic Designer
- Code Monkey
- Data Analyst
-
Human ×3
Human / 3 assets- Graphic Designer
- Data Analyst
- Sketchy Contractor
-
Machine ×2
Machine / 2 assets- Robot Worker
- Well-oiled Factory
-
AI ×1
AI / 1 asset- Ad Network
-
Animal ×1
Animal / 1 asset- Code Monkey
-
Property ×1
Property / 1 asset- Well-oiled Factory
-
Scheme ×1
Scheme / 1 asset- Ad Network
-
Service ×1
Service / 1 asset- Sketchy Contractor
Larger type · Greater presenceInspect a type to reveal its assets ↗