MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Baron

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Series A Someday

Baron, Old Money · Final year 10 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 10 PLACEMENT—

Final board

▲ 40
Nepo Baby

Nepo Baby

PRO
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.2s.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 80
Consultant

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 30
Scrum Master

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
#3
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
#5
Media Blitz
Agile
Agile

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Agile
Agile
▸ 10% faster.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
⇈ 2
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
▼ 160
Whistleblower
Offshore
✦ MVP ✦
Offshore

Whistleblower

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Offshore
Offshore
▸ +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
◈ 50
Watchdog

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Enacted corporate policies

Too Big to Fail
◆
#1
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
◆
#2
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
PLUS
◆
#3
POLICY PLUS
▸ When you apply Scandal, gain 12 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
PRO
◆
#4
POLICY PRO
▸ Start each battle with 400 Moat.
▸ Your assets Profit 10 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
◆
#5
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Passive Income
ENTERPRISE
◆
#6
POLICY ENTERPRISE
▸ At the beginning of each year, gain +8 Revenue.
Revenue
Recurring Profit every second.
Old Money Rules
◆
#7
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
◆
#8
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 7W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $160 1W - 0S
Assets
Nepo Baby
+

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
◈
◈
◈
◈
◈
◈
YEAR 2 $210 2W - 0S
Assets
Nepo Baby
+
⚡
Litigious

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
◈
◈
◈
◈
◈
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
YEAR 3 $270 3W - 0S
Assets
Nepo Baby
+
⚡
Litigious

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 4 $335 4W - 0S
Assets
Nepo Baby
+
⚡
Litigious

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1s.
▸ Profit 15.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
YEAR 5 $480 5W - 0S
Assets
Nepo Baby
+
⚡
Litigious

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Media Blitz
+

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
◈
◈
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 6 $555 6W - 0S
Assets
Nepo Baby
+
⚡
Litigious

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Media Blitz
+
⚡
Agile

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Agile
Agile
▸ 10% faster.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 7 $655 7W - 0S
Assets
Nepo Baby
+
⚡
Litigious

Nepo Baby

PLUS
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.15s.
▸ Profit 20.
Litigious
Litigious
▸ Also apply 1 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Media Blitz
+
⚡
Agile

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Agile
Agile
▸ 10% faster.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Whistleblower
++
⚡
Offshore

Whistleblower

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Offshore
Offshore
▸ +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 8 $730 7W - 1S
Assets
Nepo Baby
++

Nepo Baby

PRO
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.2s.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Media Blitz
+
⚡
Agile

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Agile
Agile
▸ 10% faster.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Whistleblower
++
⚡
Offshore

Whistleblower

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Offshore
Offshore
▸ +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Passive Income
+
POLICY PLUS
▸ At the beginning of each year, gain +2 Revenue.
Revenue
Recurring Profit every second.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 9 $905 7W - 2S
Assets
Nepo Baby
++

Nepo Baby

PRO
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.2s.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Media Blitz
+
⚡
Agile

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Agile
Agile
▸ 10% faster.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Whistleblower
++
⚡
Offshore

Whistleblower

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Offshore
Offshore
▸ +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
+
POLICY PLUS
▸ When you apply Scandal, gain 12 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
▸ Start each battle with 100 Moat.
▸ Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Passive Income
+
POLICY PRO
▸ At the beginning of each year, gain +4 Revenue.
Revenue
Recurring Profit every second.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 10 $1,005 7W - 3S
Assets
Nepo Baby
++

Nepo Baby

PRO
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.2s.
▸ Profit 40.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Chief of Staff

Chief of Staff

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
▸ Fast Track your most valuable other asset 1s.
▸ At the start of battle, it gains Scale +1.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Media Blitz
+
⚡
Agile

Media Blitz

PLUS
MEDIUM SCHEME
9.0
SEC
▸ Apply 4 Scandal to the rival.
▸ Scale 3.
Agile
Agile
▸ 10% faster.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times each time it acts.
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Whistleblower
++
⚡
Offshore

Whistleblower

PRO
SMALL HUMAN
6.0
SEC
▸ Inflict 160 Loss.
▸ Whenever a rival Employee Burns Out, Slow all rival Employees 1s.
Offshore
Offshore
▸ +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Watchdog
+

Watchdog

PLUS
SMALL ANIMAL SERVICE
7.0
SEC
▸ Gain 50 Moat.
▸ Audit a rival Scheme 6s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Policies
Too Big to Fail
▸ The first time you would go under, instead Profit 100% of your Valuation.
Profit
Restores your Cash, up to your Valuation.
Fortified
POLICY
▸ Your assets grant 6% more Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
+
POLICY PLUS
▸ When you apply Scandal, gain 12 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Austerity Measures
+
POLICY PRO
▸ Start each battle with 400 Moat.
▸ Your assets Profit 10 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
▸ Permanently gain +1 Revenue.
Revenue
Recurring Profit every second.
Passive Income
+
POLICY ENTERPRISE
▸ At the beginning of each year, gain +8 Revenue.
Revenue
Recurring Profit every second.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
▸ Market Share 2%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.