Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 2.0 cards per stop (50% shelf clearance of 4 slots).
Gross inventory acquired across all runs (0 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $7 | NEW UNIT | about 16 hours ago | |
| $7 | NEW UNIT | about 16 hours ago | |
| $45 | NEW UNIT | about 16 hours ago | |
Logo Tee
|
$12 | NEW UNIT | about 16 hours ago |
| $14 | NEW UNIT | 2 days ago | |
| $45 | NEW UNIT | 10 days ago | |
| $18 | NEW UNIT | 12 days ago | |
| $3 | NEW UNIT | 12 days ago | |
| $18 | NEW UNIT | 12 days ago | |
| $14 | NEW UNIT | 12 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on The Pawn Shop's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Exit Interview
Exit Interview
Profit 30. When you sell this, gain 1 XP.
Free Trial
Free Trial
Profit 15. Stock 3. Always costs 0 Funding.
Salvage Yard
Salvage Yard
Profit 10. When you sell a Machine, this permanently gains +10 Profit.
Bulk Order
Bulk Order
Restock adjacent assets 1 and Fast Track them 1s. Stock 2.
Alumni Network
Alumni Network
Profit 10. When you sell an Employee, this permanently gains +10 Profit.
Final Notice
Final Notice
Inflict 36 Loss. Stock 2.
Paper Tiger
Paper Tiger
Inflict 40 Loss. Stock 1.
Brand Equity
Brand Equity
When you sell this, gain 50 Valuation.
Online Store
Online Store
Profit 25. Stock 4. Whenever one of your Vehicles activates, Restock this 1.
Petty Cash
Petty Cash
Profit 40. Stock 3.
Tech Writer
Tech Writer
Gain 10 Moat. When you sell this, upgrade a random Machine.
Golden Goose
Golden Goose
Profit 200. Stock 3.
Royalties
Royalties
Profit 10. When you sell this, permanently gain 1 Revenue.
User Data
User Data
When you sell this, gain 20 Valuation.
Legacy System
Legacy System
Profit 50. Inflict 50 Loss. When you sell this, lose 25 Valuation.
Clothing Line
Clothing Line
Profit 35. Stock 4. When you sell this, gain 20 Valuation.
Skillful Mentor
Skillful Mentor
A random Employee of yours gains +40 Profit. When you sell this, upgrade a random Employee.
Vacant Lot
Vacant Lot
When you sell this, gain 30 Funding.
Restaurant
Restaurant
Profit 10 for each of your Humans. Stock 4.
Farm
Farm
Profit 40. Stock 3. At the end of each Year, this permanently gains +1 max Stock.