MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Two Guys & A Server

Founder: Scrappy • Closed: Fiscal Year 3 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 22, 2026 at 16:50 UTC
Final Valuation
$200
Final Liquid Funding
$346
Fiscal Review Record
0 Wins / 3 Setbacks

Executive Lineup (Board)

#0
Corporate Mole

Corporate Mole

PLUS
SMALL ANIMAL EMPLOYEE
7.0
SEC
The rival loses -20 Valuation.
▼ 32
Fire Sale
✦ MVP ✦

Fire Sale

PLUS
SMALL SCHEME
6.0
SEC
Inflict 32 Loss.
When the Market Crash begins, inflict 100 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
▲ 20
Bootstrapped
Synergized
Synergized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
Profit 20.
Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Synergized
Synergized
+10 Profit.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 15
Community Manager
Gamified
Gamified

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
▲ 30
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
Profit
Restores your Cash, up to your Valuation.
▼ 40
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 10 ▲ 10
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 20
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
Remove 1 Scandal.
Gain 20 Moat.
The first time you would go under: gain 50 Moat instead and Liquidate this.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
#8
#9

Enacted Corporate Policies

Recurring Revenue
#1
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
#2
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY SLOT
#3
POLICY SLOT
#4
POLICY SLOT
#5
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 3, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 3 $200 VALUATION 0 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $90 Fiscal Year 1: 0 Wins, 1 Setbacks, $90 Valuation Yr 2 $140 Fiscal Year 2: 0 Wins, 2 Setbacks, $140 Valuation Yr 3 $200 Fiscal Year 3: 0 Wins, 3 Setbacks, $200 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $90 0 1 Setback
Year 2 $140 0 2 1 Strike Left
Year 3 $200 0 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Two Guys & A Server is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
0W / 0L
0 battles logged to date
Board Win Rate
Awaiting first showdown
Active Board Snapshots
3 Filings
Years 1 through 3

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

3 Years Archived
YEAR 1 $90 0W - 0S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Mole

Corporate Mole

BASIC
SMALL ANIMAL EMPLOYEE
7.0
SEC
The rival loses -10 Valuation.
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
Inflict 16 Loss.
When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
YEAR 2 $140 0W - 1S
Assets
Fire Sale
+

Fire Sale

PLUS
SMALL SCHEME
6.0
SEC
Inflict 32 Loss.
When the Market Crash begins, inflict 100 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Corporate Mole

Corporate Mole

BASIC
SMALL ANIMAL EMPLOYEE
7.0
SEC
The rival loses -10 Valuation.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community Manager
Gamified

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Bootstrapped

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
Profit 20.
Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
YEAR 3 $200 0W - 2S
Assets
Corporate Mole
+

Corporate Mole

PLUS
SMALL ANIMAL EMPLOYEE
7.0
SEC
The rival loses -20 Valuation.
Fire Sale
+

Fire Sale

PLUS
SMALL SCHEME
6.0
SEC
Inflict 32 Loss.
When the Market Crash begins, inflict 100 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.
Bootstrapped
Synergized

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
Profit 20.
Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Synergized
Synergized
+10 Profit.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Community Manager
Gamified

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
Remove 1 Scandal.
Gain 20 Moat.
The first time you would go under: gain 50 Moat instead and Liquidate this.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.